Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 03:10:58 Player: J1ang-5h1 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (287) 1435 Value Destroyed (11031) 11031 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (3664) 3664 TOTAL SCORE: 25310 Bonus ------- High Alert Combat Kills 1171 Follower Combat Kills 1264 Awakened Behemoth Slayer 1000 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -1371 Cogmind --------- Core Integrity 0/1300 Matter 24/300 Energy 87/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Launcher Loader Quantum Capacitor Advanced Point Defense System Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Medium Treads Advanced Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Machine Analyzer Experimental Optical Array Advanced Target Analyzer Advanced Transmission Jammer Graphene Brace Experimental Thermal Shield Hacking Drone Bay > --- WEAPON ----------- Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Light Antimatter Reactor Power Amplifier Advanced Cooling System Advanced Energy Well Advanced Signal Interpreter Launcher Loader Quantum Capacitor Medium Reflective Plating Advanced Point Defense System Improved System Shield Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Improved Arc Projector Improved Arc Projector Compact HERF Cannon Vortex Driver Vortex Driver Vortex Driver Vortex Driver KE Penetrator Tiamat Missile Launcher Plasma Cutter CR-A16's Behemoth Slayer [Rating: 162] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Bore Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Tiamat Missile Launcher Impact Weapon Flail Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . 2 2 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . Utility 8 | . . 2 . 1 . . 2 . . . . . . . . . 2 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 186 | 7 8 34 21 8 9 1 10 2 2 4 8 3 2 3 9 3 7 3 2 5 3 17 15 Power 34 | 1 2 6 3 1 2 . 2 . 2 . 1 1 . . 3 1 1 . 1 1 . 1 5 Engine 13 | 1 1 6 1 1 . . 2 . 1 . . . . . . . . . . . . . . Core 8 | . 1 . 2 . . . . . 1 . . 1 . . 2 . . . 1 . . . . Reactor 13 | . . . . . 2 . . . . . 1 . . . 1 1 1 . . 1 . 1 5 Propulsion 45 | 2 2 10 10 . 2 . . . . . 2 2 . . 2 . 2 . . 1 1 8 1 Treads 34 | 2 2 8 10 . 2 . . . . . . 2 . . 2 . 2 . . 1 . 2 1 Leg 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Wheel 9 | . . 2 . . . . . . . . . . . . . . . . . . 1 6 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 2 2 12 6 5 4 1 2 1 . 3 5 . 1 2 . 1 4 2 1 3 . 5 4 Device 40 | 1 1 5 4 . 4 1 2 1 . 2 3 . . 2 . 1 4 2 . 1 . 4 2 Storage 8 | 1 1 1 . 2 . . . . . . 2 . . . . . . . . 1 . . . Processor 4 | . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 Hackware 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . 5 2 2 . . . . . . . . 1 . . . . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 2 6 2 2 1 . 6 1 . 1 . . 1 1 4 1 . 1 . . 2 3 5 Energy Gun 9 | 2 1 . . . 1 . 1 . . . . . . 1 . . . . . . 1 . 2 Energy Cannon 10 | . . 2 2 2 . . . . . . . . . . 2 . . . . . . . 2 Ballistic Gun 5 | . . 2 . . . . . . . . . . . . 2 . . 1 . . . . . Ballistic Cannon 10 | . . . . . . . 3 1 . . . . 1 . . . . . . . 1 3 1 Launcher 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . . . 1 . . 2 4 . . . 1 . . . . 4 . 1 2 Parts Lost 84 | . 1 11 10 9 . . 1 1 1 . 1 . 2 1 . 1 . . 5 . 8 6 26 Power 13 | . . 2 1 2 . . 1 1 1 . . . . . . . . . 1 . . . 4 Propulsion 22 | . . 3 2 4 . . . . . . 1 . . . . 1 . . 1 . 3 3 4 Utility 31 | . 1 4 4 1 . . . . . . . . 1 1 . . . . 2 . 3 3 11 Weapon 18 | . . 2 3 2 . . . . . . . . 1 . . . . . 1 . 2 . 7 Highest Loss Streak 15 | . 1 5 5 8 . . 1 1 1 . 1 . 2 1 . 1 . . 3 . 6 2 15 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Average Backups 21 | 4 12 23 23 23 22 22 21 21 22 21 21 21 21 21 21 21 21 21 21 21 21 21 20 Power . | 1 1 1 . . . . . . . . . . . . 1 . 1 1 . 1 1 1 . Propulsion 1 | 1 3 3 1 . . . . . . . . . . . . . . . 1 1 . . . Utility 10 | . 3 10 13 15 14 11 10 11 11 11 11 11 11 11 12 11 9 8 8 8 9 9 8 Weapon 8 | 1 4 7 7 6 6 9 10 9 10 9 9 9 8 7 7 8 10 10 9 9 8 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 1 11 2 1 8 . . 3 . 1 1 . . . 1 1 1 . . . . 1 9 Power 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 27 | . . 7 1 1 4 . . 2 . 1 1 . . . . 1 1 . . . . 1 7 Weapon 10 | . 1 3 . . 4 . . 1 . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 94 97 95 77 83 83 84 85 85 89 85 93 93 93 91 90 93 80 76 81 77 70 Engine 5 | . 12 8 4 14 6 . 5 6 5 6 6 4 . . . . . . . . . . . Core 2 | . 1 1 4 . . . . . 5 6 1 . 5 5 5 5 5 5 5 8 5 4 3 Reactor 2 | . . . . . 7 15 6 4 . . 4 5 5 5 5 5 5 5 3 1 5 4 2 Treads 18 | . 28 20 34 26 10 14 13 13 13 13 7 8 17 17 18 26 22 26 22 22 16 5 7 Leg 1 | . . . . . . . . . . . 8 11 11 11 9 . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . 3 14 4 Device 19 | . 13 11 14 15 19 23 31 33 33 27 25 23 21 17 23 23 30 30 21 15 14 15 25 Storage 7 | . 14 11 9 11 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 Processor 6 | . . . . 7 7 7 6 6 6 11 13 11 11 11 11 11 10 10 10 10 10 9 8 Protection 4 | . . 16 11 2 . . . . . . . . 1 4 . . . . 1 6 9 3 . Energy Gun 3 | . 27 3 . . 3 7 . . . . . . . 3 4 . . . . . 6 . . Energy Cannon 3 | . . 8 17 13 1 . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . . 8 . . . . . . . . . . . . 6 10 6 8 7 . . 2 . Ballistic Cannon 3 | . . . . . . . 8 10 11 9 12 11 10 5 . . . . . . . 8 8 Peak Build Rating 162 | 7 11 21 30 38 76 78 84 81 80 86 94 101 101 107 108 103 126 128 121 124 124 141 162 Average Rating 66 | 4 8 17 26 36 60 76 79 79 78 80 87 93 100 100 101 100 113 125 106 103 114 121 118 On Entrance 76 | . 7 11 21 29 25 76 77 80 74 79 82 91 101 99 101 101 99 126 121 103 124 71 141 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . 5 4 3 3 4 . . . . . 16 7 11 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 198 | 13 90 100 106 192 180 125 136 139 139 139 137 136 140 142 147 136 141 155 153 151 156 198 144 Greatest Support 181 | 40 40 40 85 83 140 140 140 140 140 140 140 120 120 120 174 174 181 181 181 181 181 105 175 Greatest Overweight (x) 58 | 3 2 4 2 58 58 . . . . . 4 1 1 1 1 . . . 1 1 9 12 43 Average Overweight (x) 1 | . 1 2 1 1 . . . . . . . 1 1 1 . . . . . . 5 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 12 23 23 23 24 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 20 24 22 22 25 25 25 25 25 25 24 25 23 24 25 25 25 25 24 25 25 25 5 Class Distribution -------------------- 69% | Scavenger-Mutant 23% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 9381 | 269 442 1347 368 145 168 37 539 699 187 87 307 73 193 320 100 245 282 232 285 116 178 1915 847 Remotely 282 | . . . . . . . 259 23 . . . . . . . . . . . . . . . Salvage Created 12317 | 135 622 2695 1512 637 528 149 467 334 118 . 57 71 142 289 . 418 562 27 149 216 442 1841 906 Parts 576 | 8 34 128 75 37 6 7 23 14 8 . 3 4 1 21 . 21 29 2 7 3 8 95 42 Haulers Intercepted 5 | . 2 2 . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 13 | . 3 3 1 1 . . . . . . . . . . . . 2 . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . 15 1 3 7 . 1 19 . 29 . 1 5 2 7 . . Prevented 6 | . . . . . . . . . . . . . . 3 . . . . . . 3 . . Parts Restored 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Broken 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 207 | . 13 49 29 7 . . 4 8 1 . 4 1 2 5 . 12 8 4 3 . 6 31 20 Melee 10 | . . 8 . . . . . . . . . . . . . . 1 . . . . 1 . Guns 66 | . 10 22 . . . . . . . . . . . 2 . 12 5 . 1 . 5 9 . Cannons 98 | . . 16 23 6 . . 4 8 1 . 1 1 2 2 . . . . . . 1 15 18 AOE 25 | . 3 . 5 1 . . . . . . 3 . . . . . 2 4 1 . . 6 . Classes Destroyed 20 | 2 5 4 2 1 . 1 1 . 1 . . . . 1 . . 2 . . . . . . Worker 16 | . 1 6 2 5 . . . . . . . . . . . . . . . . . 2 . Builder 18 | . . . . . . . 1 . . . . . . . . . 1 . . . . 10 6 Tunneler 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 2 . . . . . . . . . . . . . . . . . . . 1 . Recycler 15 | 1 . 5 2 1 . 1 1 . . . . . . . . . . . . . . 2 2 Mechanic 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Watcher 12 | . 3 5 2 1 . . . . . . . . . . . . . . . . . 1 . Swarmer 45 | . 3 9 7 . . . 1 3 . . 4 . . . . 10 . 4 . . . . 4 Grunt 85 | . 10 27 12 3 . . 1 3 . . . . . 1 . . 3 . . . 1 18 6 Brawler 7 | . . 2 2 . . . . 1 1 . . . 1 . . . . . . . . . . Duelist 6 | . . 1 3 . . . . . . . . . . . . . . . . . 2 . . Sentry 23 | . . 10 3 1 . . 2 1 . . . 1 1 . . . 1 . . . 1 2 . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 13 | . . . 2 1 . . . . . . . . . 2 . 2 . . 2 . 2 . 2 Programmer 24 | . . . . 3 . . . . . . . . . 1 . . 2 . . . . 11 7 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 4 6 5 5 . 1 2 2 1 . 3 1 2 2 . 4 3 4 2 . 2 14 5 Combat Bots Only 10 | . 4 4 4 2 . . 1 2 1 . 3 1 2 2 . 4 3 4 2 . 2 10 3 Max Kills in Single Turn 3 | 1 2 1 2 3 . 1 2 1 1 . 3 1 1 1 . 2 2 2 1 . 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . 2 . 2 1 . . . . . . 3 . . . . . 2 2 1 . . 2 . Melee 1 | . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 1918 | . 69 227 219 111 . . 34 80 1 . 13 6 13 96 . 112 64 9 89 . 146 234 395 Missed 544 | . 23 52 67 39 . . 11 20 . . 4 5 2 23 . 35 19 3 24 . 40 73 104 Hits 1374 | . 46 175 152 72 . . 23 60 1 . 9 1 11 73 . 77 45 6 65 . 106 161 291 Melee 37 | . . 8 19 . . . . . . . . . 1 . . . . . . . 8 . 1 Projectile 1337 | . 46 167 133 72 . . 23 60 1 . 9 1 10 73 . 77 45 6 65 . 98 161 290 Critical Strikes 57 | . 1 . 11 1 . . . 3 . . . . . . . 1 4 . 2 . 7 11 16 Actively Blocked 17 | . . . 1 . . . . . . . . . . . . . . . . . . . 16 Part Disruptions 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Damage Taken 19496 | . 556 2020 2552 852 . . 371 702 19 . 201 153 264 853 . 699 613 33 915 . 1777 1689 5227 Core 2741 | . 109 293 446 99 . . 19 37 . . 15 22 . 118 . 73 79 9 54 . 95 63 1210 Absorbed by Shields 1147 | . . . . . . . 88 240 . . . . . . . 245 221 37 316 . . . . Reduced by Siege Mode 38 | . . . . . . . . . . . . . . 22 . . . . . . 16 . . Redirected to Shielding 417 | . . 113 124 . . . . . . . . . . . . . . . . . 180 . . Ignored by Resistances 3253 | . . . . 36 . . 18 . . . . . . 189 . 266 26 21 245 . 301 1920 231 Regen/Repaired (Parts) 754 | . . 272 . . 90 250 62 . . . . . . . 80 . . . . . . . . Core Remaining (%) 66 | 100 56 26 18 . . 85 . . . . 91 . . . . 78 . . . . 79 . . Volleys Fired 734 | 12 59 137 107 38 . . 26 43 7 . 13 4 9 19 . 25 25 2 13 . 39 83 73 Largest 3 | 1 2 2 2 2 . . 2 2 2 . 2 2 2 2 . 2 2 1 2 . 2 3 3 Hottest 162 | 50 100 136 136 120 . . 96 96 96 . 96 96 99 162 . 66 66 46 66 . 162 143 153 Shots Fired 1506 | 12 114 271 208 76 3 . 46 86 15 . 25 8 18 38 . 50 48 4 23 . 71 222 168 Gun 599 | 12 109 188 . . 2 . . . . . . . . 16 . 50 47 2 19 . 66 69 19 Cannon 879 | . . 82 204 76 1 . 46 86 15 . 24 8 18 22 . . . . . . 5 144 148 Launcher 28 | . 5 1 4 . . . . . . . 1 . . . . . 1 2 4 . . 9 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 858 | . . 162 . . . . 46 86 15 . 24 8 18 22 . 50 47 2 19 . 14 213 132 Thermal 585 | 12 109 108 204 76 3 . . . . . . . . 16 . . . . . . 57 . . Explosive 28 | . 5 1 4 . . . . . . . 1 . . . . . 1 2 4 . . 9 1 Electromagnetic 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 Robot Hit Streak 26 | 4 11 19 15 8 5 . 9 4 1 . 2 2 4 8 . 11 14 4 10 . 15 26 13 Robot Miss Streak 15 | 1 4 4 3 3 . . 3 15 2 . 10 2 4 3 . 4 1 . 3 . 3 4 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Secondary Targets 8 | . 1 2 . . . . . . . . . . . 1 . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . 1 . 1 . . . . . . . Shots Hit Robots 964 | 8 69 221 127 46 17 4 25 26 8 . 3 4 11 22 . 29 41 2 17 3 44 133 104 Core Hits 446 | 4 35 74 59 32 8 1 14 12 1 . 4 1 3 7 . 16 23 2 6 2 18 80 44 Critical Kills 22 | . . 3 1 . . . 7 5 . . 1 1 2 . . 1 . . . . . 1 . Critical Parts Destroyed 33 | . . 6 . . . . 8 6 3 . 1 1 4 2 . . 1 . . . . 1 . Critical Strikes 93 | . 8 13 1 . . . 17 11 4 . 2 4 8 2 . 1 2 . . . 4 7 9 Burn 14 | . 8 2 . . . . . . . . . . . . . . . . . . 4 . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 51 | . . . . . . . 17 11 3 . 2 4 8 2 . 1 1 . . . . 2 . Blast 7 | . . . . . . . . . . . . . . . . . . . . . . 4 3 Smash 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 172 | . . 55 2 4 14 12 7 . 4 1 . . . 6 . 6 13 . 2 3 3 37 3 Impact 49 | . . 49 . . . . . . . . . . . . . . . . . . . . . Slashing 49 | . . 6 2 4 14 12 7 . 4 . . . . . . . . . . . . . . Piercing 74 | . . . . . . . . . . 1 . . . 6 . 6 13 . 2 3 3 37 3 Sneak Attacks 17 | . . 7 1 . . 4 . . 4 . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31809 | 101 1129 4770 3044 1393 720 263 733 668 371 . 380 78 206 523 . 641 1746 568 612 180 1273 7460 4950 Guns 8744 | 101 897 2046 . . 44 . . . . . . . . 277 . 641 1408 . 237 . 1124 1704 265 Cannons 14496 | . . 1066 2714 1235 23 . 733 668 105 . 87 78 206 146 . . . . . . 149 3265 4021 Explosions 4891 | . 232 . 273 158 . . . . . . 293 . . . . . 239 568 375 . . 2170 583 Melee 3660 | . . 1640 57 . 653 263 . . 266 . . . . 100 . . 99 . . 180 . 321 81 Ramming 18 | . . 18 . . . . . . . . . . . . . . . . . . . . . Kinetic 14487 | . . 1819 . . . . 733 668 105 . 87 78 206 146 . 641 1408 . 237 . 308 4969 3082 Thermal 7889 | 101 897 1293 2714 1235 67 . . . . . . . . 277 . . . . . . 965 . 340 Explosive 4226 | . 232 . 273 . . . . . . . 293 . . . . . 239 568 375 . . 2170 76 Electromagnetic 590 | . . . . 158 . . . . . . . . . . . . . . . . . . 432 Impact 1428 | . . 1428 . . . . . . . . . . . . . . . . . . . . . Slashing 1451 | . . 212 57 . 653 263 . . 266 . . . . . . . . . . . . . . Piercing 781 | . . . . . . . . . . . . . . 100 . . 99 . . 180 . 321 81 Entropic 939 | . . . . . . . . . . . . . . . . . . . . . . . 939 Highest Corruption 18 | . 5 4 9 4 4 4 1 1 1 1 . 1 1 1 1 . 7 7 7 7 7 3 18 Average Corruption 4 | . 4 3 8 2 4 4 1 1 1 1 . 1 1 1 1 . 6 7 7 7 7 2 11 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 330 | . 45 93 11 11 15 13 5 9 5 . . 1 4 9 2 . 5 13 16 14 32 2 25 Message Errors 77 | . 13 17 4 2 1 1 1 3 . . . 1 1 5 . . 1 3 4 4 8 2 6 Matter Fused 69 | . 8 25 1 2 6 4 1 . 1 . . . 1 . . . 2 2 4 3 6 . 3 Heat Flow Errors 44 | . 7 12 1 1 . 2 1 1 1 . . . 1 . 1 . . 3 2 3 4 . 4 Energy Discharges 43 | . 4 10 2 2 4 1 . 2 1 . . . 1 1 1 . 1 2 3 1 5 . 2 Parts Rejected 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Parts Fused 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . Data Loss (minor) 32 | . 6 14 . 3 1 2 1 . 1 . . . . . . . . . 1 . 2 . 1 Data Loss (major) 18 | . 3 3 1 1 . 3 1 . . . . . . 1 . . . 1 1 . 3 . . Misfires 17 | . 1 2 1 . 3 . . . 1 . . . . . . . . 2 1 . 3 . 3 Alerts 15 | . 2 6 . . . . . . . . . . . 2 . . . . . 3 1 . 1 Weapon Failures 9 | . . 3 1 . . . . . . . . . . . . . 1 . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1638 | . . 456 3 6 63 74 4 . 130 . 7 . . . . . . 190 17 . . 319 369 Projectiles 531 | . . 7 3 . . . 4 . . . . . . . . . . . . . . 219 298 Explosions 391 | . . . . 6 . . . . . . 7 . . . . . . 190 17 . . 100 71 Melee 716 | . . 449 . . 63 74 . . 130 . . . . . . . . . . . . . . Knockbacks 84 | . . 2 . . . . 5 4 . . 2 . . . . . . . . . . 34 37 Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 78 | . . . . . . . 5 4 . . 2 . . . . . . . . . . 30 37 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Self-Inflicted Damage 116 | . 23 . 32 13 . . . . . . . . . . . . . . . . . . 48 Shots 5 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . 1 Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | 50 274 294 216 202 28 180 254 148 152 . . . 215 102 139 . 18 217 197 257 218 28 194 Average Temperature 82 | 23 100 84 61 111 19 84 23 60 95 . . . 124 50 70 . 11 105 99 105 113 10 94 Received Heat Transfer 3752 | . 276 633 846 249 . . 30 160 9 . . . 27 96 . . 128 . 39 . 99 572 588 Siege Activations 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Total Turns 49 | . . . . . . . . . . . . . . 28 . . . . . . 21 . . Longest Duration 28 | . . . . . . . . . . . . . . 28 . . . . . . 21 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 6 . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 5 | . . 3 . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 11 | . . 6 . . . . . . . . . . . . . . . . . . . 5 . Impact Corruptions 17 | . . 15 . . . . . . . . . . . . . . . . . . . 1 1 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 34 | . 8 5 10 4 . . 1 . . . . . . 4 . . . . . . 2 . . Heat Transferred 14871 | 296 3145 2664 4570 1924 111 . . . . . . . . 444 . . . . . . 1517 . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Maximum Alert Level 3 | . . 3 3 1 . 1 2 . . . . 3 . . . . . . . . . 3 2 Low Security (%) 50 | 100 100 39 . 72 100 43 11 . . . . . . . . . 100 . . . . 60 . Level 1 19 | . . 22 35 27 . 56 19 . . . . 22 . . . . . . . . . 18 11 Level 2 21 | . . 24 40 . . . 69 . . . . 42 . . . . . . . . . 5 88 Level 3 8 | . . 13 23 . . . . . . . . 35 . . . . . . . . . 15 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 885 | 5 128 885 795 346 56 359 614 . . . . 752 . . . . 163 . . . . 794 616 Initial 752 | . 3 43 373 346 56 . 119 . . . . 752 . . . . 73 . . . . 24 439 Average 266 | . 28 353 507 132 2 178 444 . . . . 613 . . . . 44 . . . . 220 474 Influence Increases 9498 | 15 505 1595 1052 415 . 599 955 281 56 . 275 809 40 145 . 295 241 90 80 5 160 1142 743 Destroy 0b10 Robot/C 4860 | . 260 980 580 180 . 180 460 180 40 . 160 20 40 100 . 240 160 80 60 . 120 620 400 Destroy 0b10 Robot/NC 420 | 15 30 105 35 40 . 25 25 . . . 5 . . . . . 5 . . 5 . 85 45 Destroy Leader 1074 | . 80 244 134 72 . 56 104 30 . . 20 10 . 30 . 40 40 10 20 . 10 124 50 Allied During Kill 683 | . . . . 16 . 255 325 11 1 . 75 . . . . . . . . . . . . Successful Hack 192 | . 25 38 33 11 . 60 . . . . . 25 . . . . . . . . . . . Select Force Hacks 150 | . 60 60 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 240 | . 15 . 30 60 . 15 15 . . . . . . . . . . . . . . 15 90 Anti-Garrison Action 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . Destroy Structure 499 | . 20 18 30 6 . 8 11 . . . . 4 . . . . 36 . . . . 238 128 Advance Influence 750 | . . . . . . . . . . . . 750 . . . . . . . . . . . Partial Spotted 30 | . 15 . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 450 | . . 150 30 30 . . 15 60 15 . 15 . . 15 . 15 . . . . 30 60 15 Influence Decreases 9016 | 10 406 814 1174 1018 160 354 696 698 143 . 270 451 397 149 2 178 211 237 80 5 123 397 1043 Entered New Map 2025 | . 2 61 512 417 104 . 126 188 17 . . 3 135 2 2 . 44 56 . . . 13 343 Time Decay 5537 | 10 394 663 562 471 56 274 350 440 126 . 160 198 222 147 . 178 167 181 70 5 109 314 440 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . Lost Part 674 | . 10 90 100 90 . . 10 10 . . 10 . 20 . . . . . 10 . 14 50 260 Lost Ally 530 | . . . . 40 . 80 210 60 . . 100 . 20 . . . . . . . . 20 . Purge Threat 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . Squads Dispatched 58 | . 3 8 7 4 . 3 13 . . . . 2 . . . . 3 . . . . 8 7 Investigation 14 | . 2 3 4 1 . . 3 . . . . . . . . . . . . . . 1 . Extermination 11 | . . . . 2 . 2 1 . . . . . . . . . 1 . . . . 3 2 Reinforcement 21 | . 1 4 . 1 . 1 3 . . . . 2 . . . . 2 . . . . 3 4 Assault 6 | . . 1 3 . . . . . . . . . . . . . . . . . . 1 1 Garrison 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 9 | . . 3 1 1 . 1 1 . . . . . . . 1 . . . . . . 1 . Communications Jammed 92 | . . . . . . 3 2 . . . 2 . . . . . 37 . . . . 13 35 Distress Signals 76 | . . . . . . 3 2 . . . . . . . . . 25 . . . . 13 33 Times Spotted 345 | . 20 67 45 17 1 7 20 13 2 . 13 3 2 6 3 16 11 4 3 . 8 40 44 Peak Tracking Total 7 | . 4 6 5 5 1 2 4 3 2 . 6 1 2 2 2 4 5 4 2 . 3 7 5 Tactical Retreats 24 | . . 6 1 1 . . 1 4 1 . 1 . . 1 . 1 . . . . 2 4 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 12 | . 3 1 1 1 . . 1 . . . . 1 . . . . 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 19 | . 2 . 3 4 . 1 1 . . . . . 1 . . . . . . . . 1 6 Max in Single Turn 4 | . 1 . 1 4 . . 1 . . . . . 1 . . . . . . . . 1 2 Garrison Access 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 81 | . 9 15 7 10 . 9 4 2 . . . 5 . . 2 1 3 1 . 6 . 5 2 Terminals 35 | . 7 9 4 2 . 4 2 1 . . . 1 . . . 1 2 . . . . 2 . Fabricators 9 | . . . . 4 . 2 . . . . . 1 . . . . . . . . . 2 . Repair Stations 8 | . . 2 . 1 . 2 . . . . . 1 . . . . 1 . . . . . 1 Recycling Units 6 | . 2 2 1 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 2 2 1 . . . . . . . 2 . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 2 . . . . . . . . . . . . . . 1 1 Total Hacks 214 | . 25 61 25 22 . 18 9 2 . . . 9 . . 3 1 4 1 . 22 . 10 2 Successful 131 | . 15 44 16 13 . 7 . 2 . . . 6 . . 3 1 1 1 . 22 . . . Failed 79 | . 9 16 8 9 . 11 9 . . . . 2 . . . . 3 . . . . 10 2 Catastrophic 18 | . . 2 . . . 4 4 . . . . . . . . . . . . . . 6 2 Database Lockouts 4 | . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . Manual 81 | . 21 20 15 11 . 5 . . . 1 . 3 . . 1 . . . . . . 4 . Terminals 93 | . 22 28 13 6 . 8 4 1 . . . 3 . . . 1 3 . . . . 4 . Fabricators 17 | . . . . 8 . 3 . . . . . 2 . . . . . . . . . 4 . Repair Stations 25 | . . 16 . 1 . 5 . . . . . 1 . . . . 1 . . . . . 1 Recycling Units 14 | . 3 6 3 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . 11 9 3 . . . . . . . 3 . . . . . . . . . . . Garrison Access 12 | . . . . 2 . 2 5 . . . . . . . . . . . . . . 2 1 Terminal Hacks 48 | . 5 5 1 2 . 2 . 2 . . . 3 . . 3 1 1 1 . 22 . . . Record 14 | . . . . . . . . 1 . . . . . . 2 1 . . . 10 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . 2 1 . 1 . . . . . . . 1 . . . . . . . 4 . . . Open Door 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . 13 . . . 3 . . . . . . . . . . . . . . . . . Scan Component 9 | . . 7 . . . 2 . . . . . . . . . . . . . . . . . Repair 7 | . . 6 . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . 11 7 3 . . . . . . . 1 . . . . . . . . . . . Insert Component 8 | . . 4 3 1 . . . . . . . . . . . . . . . . . . . Analyze 10 | . . 6 2 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . 1 2 . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 10 13 8 6 . 1 . . . . . 2 . . . . . . . . . . . Terminals 27 | . 8 10 6 3 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 2 1 2 . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Skim 17 | . 5 7 4 1 . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . 3 . 1 . . . . . 2 . . . . . . . . . . . Liberate 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . Fabnet 4 | . . . . 2 . 1 . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 3 2 . . . . . . . . . . . . . . . . . . . . Mask 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 8 14 7 9 . 6 4 . . . . 4 . . . . 3 . . . . 5 2 Full Trace Events 8 | . . 1 2 1 . . 3 . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . 4 2 1 . . . . . 15 . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 2 . . . . . . . . 1 . . . . . . . . . . . Parts Repaired 7 | . . 6 . . . 1 . . . . . . . . . . . . . . . . . Time 227 | . . 199 . . . 28 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 4 2 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 4 2 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . 6 1 1 . . . 1 1 . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . 6 1 1 . . . 1 1 . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . 9 9 9 9 3 3 3 3 3 3 3 3 3 3 1 1 1 Autooverrided 11 | . . . . . . . 6 1 1 . . . 1 1 . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 44 | . 1 . . 6 20 . 6 1 1 5 . . 1 1 . . . . . . . 1 1 Largest Group 23 | . 1 1 . 3 23 22 15 2 1 5 5 . . 1 . . . . . . . 1 1 Highest-Rated Group 497 | . 10 10 . 48 497 483 364 54 20 265 265 . . 29 . . . . . . . 82 45 Highest-Rated Ally 96 | . 10 10 . 16 35 35 85 31 20 96 96 . . 29 . . . . . . . 82 45 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Ally Attacks 415 | . . . . 45 8 144 172 14 4 . 22 . . 3 . . . . . . . 3 . Total Damage 5944 | . . . . 389 149 1600 2723 269 144 . 495 . . 58 . . . . . . . 117 . Kills 48 | . . . . 2 1 15 22 1 1 . 5 . . . . . . . . . . 1 . Allies Corrupted 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Active Infowar (turns) 20993 | 3 2069 1637 165 1257 1247 837 794 1094 442 1631 358 400 474 967 851 608 613 602 408 446 1038 1963 1089 Optics 11048 | . . . . . . . . . . 1260 358 400 474 967 851 608 613 602 379 446 1038 1963 1089 Terrain 702 | . . 702 . . . . . . . . . . . . . . . . . . . . . Seismic 6520 | 3 2069 1636 165 810 . . 65 675 . 981 116 . . . . . . . . . . . . Machine Analysis 16958 | . . . . 1257 1247 837 794 1094 442 1631 358 400 474 967 851 608 613 602 408 446 1038 1963 928 Triangulation 672 | . . . . . . . . . . . . . . . . . . . . . . 58 614 Cloaking 3188 | . . . . . . . . . . . 190 400 474 741 851 20 512 . . . . . . Jamming 9805 | . . . . . 4 824 115 677 . 984 358 400 474 657 851 19 613 602 379 438 57 1661 692 Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 8 | . . . . . . . . 2 . 1 1 . 2 . . 1 . . 1 . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 25872 | 136 2078 4869 1666 1257 1247 837 794 1094 442 1631 358 400 474 967 851 608 613 602 408 446 1038 1963 1093 Spaces Moved 10533 | 62 698 1563 609 441 549 480 412 590 254 1001 138 158 184 350 356 312 288 352 163 193 351 688 341 Core 45 | 23 . . . 1 1 . . . . . . . . . . . . . . . . . 20 Treads 9353 | 39 698 1339 609 440 480 480 412 590 254 1001 137 158 184 350 356 312 288 352 163 193 137 228 153 Legs 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Wheels 1066 | . . 224 . . . . . . . . . . . . . . . . . . 214 460 168 Hover 68 | . . . . . 68 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 140 200 210 160 160 160 160 160 160 160 240 243 243 163 166 163 163 163 163 163 118 50 Average Speed 209 | 152 266 252 207 256 207 160 160 160 160 160 215 242 243 243 233 166 166 163 215 216 250 210 233 Slowest Speed 2950 | 200 320 480 240 2950 2950 160 160 160 160 160 400 245 243 243 243 167 167 163 243 243 270 397 2200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 5 99 97 46 12 97 14 17 72 41 88 32 9 49 49 55 56 8 55 39 63 55 21 54 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 14 | . 3 5 1 . . . . . . 2 . . . . . . . . . 3 . . . Known Exits Taken 5 | . 1 1 . . . . . . . . . 1 . . . 1 1 . . . . . . Unknown Exits Taken 16 | 1 . . 1 . . 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 15 | . . . . . . . . 2 1 2 2 . . . . 4 . 2 1 . 1 . . Spaces Dug 69 | . . 2 1 4 . 8 6 . . . . . . 6 . 2 6 . . . 14 20 . Terrain Destroyed 523 | . 17 11 36 4 . 8 12 56 3 . 18 1 6 10 . 9 17 46 50 . 29 124 66 Melee 50 | . . 2 1 4 . 8 5 . . . . . . 1 . 2 6 . . . 3 18 . Projectile 233 | . . . 6 . . . 7 56 3 . 6 1 6 9 . 7 4 1 8 . 26 50 43 AOE 239 | . 17 9 29 . . . . . . . 12 . . . . . 7 45 41 . . 56 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 12689 | 92 805 2136 801 510 642 529 493 655 268 1030 175 168 194 412 377 352 361 379 192 219 438 965 496 Wait 573 | . 9 261 10 6 28 31 20 3 . 2 . . . 17 . . 12 14 3 . 35 84 38 Move 10511 | 61 697 1562 608 441 548 479 411 589 253 1000 137 157 183 349 355 311 287 351 162 192 350 687 341 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | 12 22 41 25 7 11 1 2 5 . 5 3 3 . 3 2 2 2 1 1 6 3 18 9 Fast Attach 57 | . . 5 . . 6 1 1 3 2 4 6 1 . 1 4 . 2 2 3 5 . 7 4 Attach 101 | 7 2 15 15 6 1 . 4 2 . 2 2 1 2 2 1 . 2 1 3 4 3 13 13 Detach 14 | . . . . . 4 . 2 . . 1 2 . . . 2 . . 1 1 1 . . . Swap 191 | . 9 30 19 7 5 4 19 3 2 5 4 1 . 13 5 5 12 3 4 1 5 26 9 Drop 143 | . 7 28 15 1 18 1 1 7 . 10 8 1 . 2 8 3 6 4 . 7 . 10 6 Fire 734 | 12 59 137 107 38 . . 26 43 7 . 13 4 9 19 . 25 25 2 13 . 39 83 73 Melee 172 | . . 55 2 4 14 12 7 . 4 1 . . . 6 . 6 13 . 2 3 3 37 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Discovered new exit (range 11) 681 | -10/Materials | Discovered new exit (range 10) 777 | -10/Materials | Central database locked down 1412 | -10/Materials | Identified exit to Materials 1465 | -10/Materials | Learned Storage non-interactive machine intel 1578 | -10/Materials | Learned Storage trap positions 1625 | -10/Materials | Learned Storage stockpile data 2215 | -10/Materials | Entered another Materials area 2215 | -9/Materials | Accompanied by 1 ally 2215 | -9/Materials | Evolved 2 slots: Utility x2 2216 | -9/Materials | Identified exit to Mines 3227 | -9/Materials | Lost 5 parts (2n2u1w) 4576 | -9/Materials | Discovered new exit (range 16) 5220 | -9/Materials | Core integrity fell below 50% 5415 | -9/Materials | First assault squad dispatched 5868 | -9/Materials | Build established: Scavenger-Mutant 5931 | -9/Materials | Discovered new exit (range 4) 6510 | -9/Materials | Central database locked down 6612 | -9/Materials | Repaired Lgt. Armor Plating 6629 | -9/Materials | Learned 4 Recycling zone layouts 6639 | -9/Materials | Repaired Core Shielding 6672 | -9/Materials | Repaired Imp. Ion Engine 6675 | -9/Materials | Identified exit to Materials 6710 | -9/Materials | Learned location of Zion (-6) 6711 | -9/Materials | Repaired Imp. Heat Sink 6764 | -9/Materials | Repaired Adv. Beam Cannon 6791 | -9/Materials | Repaired Lgt. Treads+ 6811 | -9/Materials | Learned 4 Recycling zone layouts 7084 | -9/Materials | Entered another Materials area 7084 | -8/Materials | Evolved 2 slots: Propulsion x2 7085 | -8/Materials | Identified exit to Storage 7260 | -8/Materials | Central database locked down 8014 | -8/Materials | Discovered new exit (range 9) 8515 | -8/Materials | Lost 5 parts (2u3w) 8540 | -8/Materials | Core integrity fell below 50% 8569 | -8/Materials | Core integrity fell below 20% 8578 | -8/Materials | Lost 4 parts (1p2n1u) 8684 | -8/Materials | First assault squad dispatched 8750 | -8/Materials | Entered Factory 8750 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10007 | -7/Factory | Sucked down chute 10007 | -7/Factory | Entered Waste 10008 | -7/Waste | Joined by Warlord forces that had cleared the area 10028 | -7/Waste | Lost 8 parts (2p3n1u2w) 10092 | -7/Waste | 3 allies followed down the chute 10427 | -7/Waste | Found Damper Plating 10795 | -7/Waste | Discovered new exit (range 11) 10897 | -7/Waste | A Compactor rumbled back to life 10897 | -7/Waste | Allies destroyed C-40 Crusher 10904 | -7/Waste | Found Damper Plating 11254 | -7/Waste | Entered Factory 11254 | -7/Factory | Accompanied by 22 allies 11291 | -7/Factory | Identified exit to DSF 11545 | -7/Factory | Repaired Hvy. Treads 11648 | -7/Factory | Lost 5 allies 12041 | -7/Factory | Discovered new exit (range 4) 12091 | -7/Factory | Entered another Factory area 12091 | -6/Factory | Accompanied by 15 allies 12091 | -6/Factory | Evolved 2 slots: Utility x2 12174 | -6/Factory | Garrison activated, responded to threat 12335 | -6/Factory | Local machine network offline 12382 | -6/Factory | Lost 6 allies 12524 | -6/Factory | Spotted B-75 Beast 12572 | -6/Factory | Garrison activated, responded to threat 12861 | -6/Factory | Discovered new exit (range 14) 12885 | -6/Factory | Entered Lower Caves 12885 | -6/Lower Caves | Accompanied by 2 allies 13256 | -6/Lower Caves | Encountered a Warlord checkpoint 13603 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13698 | -6/Lower Caves | Learned Factory emergency access door positions 13718 | -6/Lower Caves | Learned location of 1 exit from Factory 13960 | -6/Lower Caves | Discovered new exit (range 8) 13979 | -6/Lower Caves | Entered another Lower Caves area 14412 | -6/Lower Caves | Discovered new exit (range 8) 14421 | -6/Lower Caves | Entered Zion 14474 | -6/Zion | System corruption cleaned by Quarantine Array 14596 | -6/Zion | Found Unknown Piercing Weapon 14605 | -6/Zion | Given A8's code to call for help 14648 | -6/Zion | Discovered new exit (range 15) 14814 | -6/Zion | Gained Derelict followers 14934 | -6/Zion | Learned Factory emergency access door positions 15064 | -6/Zion | Found Prototype Device 15103 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 15106 | -6/Zion | Identified CR-A16's Pointy Stick 15117 | -6/Zion | Found Prototype Device 15138 | -6/Zion | Identified Bomb Factory No. 2 15534 | -6/Zion | Learned Factory emergency access door positions 15550 | -6/Zion | Received a hallucinogenic algorithm 15573 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15574 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15603 | -6/Zion | Given the Hacking Drone Bay 15604 | -6/Zion | Found Prototype Device 15774 | -6/Zion | Met Imprinter 16052 | -6/Zion | Entered Proximity Caves 16052 | -5/Proximity Caves | Accompanied by 5 allies 16107 | -5/Proximity Caves | Spotter reported a threat 16111 | -5/Proximity Caves | Spotter reported a threat 16164 | -5/Proximity Caves | Spotter reported a threat 16168 | -5/Proximity Caves | Found Prototype Device 16168 | -5/Proximity Caves | Identified Exp. Thermal Shield 16177 | -5/Proximity Caves | Lost 5 allies 16189 | -5/Proximity Caves | Identified Hacking Drone Bay 16199 | -5/Proximity Caves | Found Exp. Thermal Shield 16223 | -5/Proximity Caves | Spotter reported a threat 16327 | -5/Proximity Caves | Spotter reported a threat 16353 | -5/Proximity Caves | Discovered new exit (range 20) 16410 | -5/Proximity Caves | Entered Factory 16410 | -5/Factory | Evolved 2 slots: Propulsion x2 16411 | -5/Factory | Identified exit to Upper Caves 16412 | -5/Factory | Identified exit to Factory 16695 | -5/Factory | Central database locked down 16710 | -5/Factory | Search patrols dispatched 16810 | -5/Factory | Entered Upper Caves 16816 | -5/Upper Caves | Encountered a Warlord checkpoint 17000 | -5/Upper Caves | Learned 4 Factory zone layouts 17131 | -5/Upper Caves | Learned Factory emergency access door positions 17138 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17265 | -5/Upper Caves | Discovered new exit (range 8) 17284 | -5/Upper Caves | Entered another Upper Caves area 17304 | -5/Upper Caves | Spotted B-75 Beast 17430 | -5/Upper Caves | Discovered exit to Factory (range 12) 17623 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 17629 | -5/Upper Caves | Destroyed B-75 Beast 18214 | -5/Upper Caves | Discovered new exit (range 14) 18251 | -5/Upper Caves | Entered Warlord 18340 | -5/Warlord | System corruption cleaned by Quarantine Array 18576 | -5/Warlord | Visited the Vortex Lab 18581 | -5/Warlord | Warlord's base attacked by MAIN.C 18606 | -5/Warlord | Found Prototype Energy Cannon 18606 | -5/Warlord | Identified Vortex Driver 18609 | -5/Warlord | Found Vortex Driver 18614 | -5/Warlord | Found Vortex Driver 18621 | -5/Warlord | Found Vortex Driver 18856 | -5/Warlord | Spotted B-86 Titan 18931 | -5/Warlord | Warlord forces counterattacked 19083 | -5/Warlord | Discovered new exit (range 13) 19102 | -5/Warlord | Entered Proximity Caves 19710 | -4/Proximity Caves | Entered Factory 19710 | -4/Factory | Evolved 2 slots: Utility x2 19711 | -4/Factory | Identified exit to Upper Caves 20323 | -4/Factory | Entered Upper Caves 20803 | -4/Upper Caves | Discovered new exit (range 5) 20925 | -4/Upper Caves | Entered another Upper Caves area 21066 | -4/Upper Caves | Learned Research stockpile data 21209 | -4/Upper Caves | Spotted B-86 Titan 21245 | -4/Upper Caves | Destroyed B-86 Titan 21270 | -4/Upper Caves | Lost 3 parts (1p1u1w) 21314 | -4/Upper Caves | Discovered new exit (range 7) 21333 | -4/Upper Caves | Entered Zhirov 21334 | -4/Zhirov | Discovered new exit (range 3) 21378 | -4/Zhirov | Met Zhirov 21431 | -4/Zhirov | Learned location of Testing (-3) 21431 | -4/Zhirov | Learned location of Command (-1) 21499 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21543 | -4/Zhirov | Found Alien Artifact 21544 | -4/Zhirov | Identified Integrated Dissipator 21544 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21574 | -4/Zhirov | Found Alien Artifact 21779 | -4/Zhirov | Entered Proximity Caves 22022 | -3/Proximity Caves | Spotted B-86 Titan 22685 | -3/Proximity Caves | Discovered new exit (range 20) 22711 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22777 | -3/Proximity Caves | Lost 6 parts (1n3u2w) 22817 | -3/Proximity Caves | Entered Research 22817 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22846 | -3/Research | Found Launcher Loader 23108 | -3/Research | Build established: Scavenger-Tank 23563 | -3/Research | Build established: Scavenger-Mutant 24509 | -3/Research | Destroyed 10 combat bots 24567 | -3/Research | First assault squad dispatched 24638 | -3/Research | Found Quantum Capacitor 24688 | -3/Research | Discovered new exit (range 11) 24780 | -3/Research | Entered Testing 25233 | -3/Testing | Build established: Scavenger-Tank 25494 | -3/Testing | Scanned by Researcher 25535 | -3/Testing | Identified Transdimensional Reconstructor 25535 | -3/Testing | Warped through subspace 25544 | -3/Testing | Spotted PG-MYSF73GODH 25567 | -3/Testing | Destroyed PG-MYSF73GODH 25595 | -3/Testing | Lost 15 parts (1p4n5u5w) 25673 | -3/Testing | System corruption reached 10% 25681 | -3/Testing | Core integrity fell below 50% 25739 | -3/Testing | Lost 6 parts (1p4u1w) 25765 | -3/Testing | Discovered new exit (range 21) 25780 | -3/Testing | First assault squad dispatched 25863 | -3/Testing | Core integrity fell below 20% 25869 | -3/Testing | Released all parts (4) 25873 | -3/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 5B, assault force dispatched. 25784_ Acquired 23 matter. 25794_ X88D| DTRUS%SYDSZVWRKFHK JKUF4 25803_ Acquired 47 matter. 25811_ E9I6CR>6XLSXLEP0CE/ %#EBK2 25836_ System corrupted: Matter fused (-6). 25841_ Acquired Mic. Antimatter Reactor. 25847_ C-45 Heavy ARC bursts open, deploying its payload. 25847_ G-73 Enforcer unfolds itself. 25847_ M-36 Artificer unfolds itself. 25849_ Imp. Quantum Reactor destroyed. 25858_ Vortex Driver destroyed. 25869_ Imp. Quantum Reactor destroyed. 25869_ Released Exp. Optical Array. 25869_ Released Huge Storage Unit. 25869_ Released Graphene Brace. 25869_ Released Tiamat Missile Launcher. 25871_ Acquired CR-A16's Behemoth Slayer. 25872_ UX2O9&E7D0HV6=G= UO7LQ|CM9HIJ Map ----- +----------------------------------------------------+ | ?????????????????????# ^#???? ##%# #????????? | | ?????????????????????# #??? #### #????????? | | ?????????????????????# ^#??? #??# #????????? | | ""???????????????????# +??? #?##!#????????? | | ""???????????????????# #?? ####*#????????? | | ""???????????????????# #?? ## #|#????????? | | ?????????????????????# #?###??#?#"##=** #?????? | | ?????????????????????? ??????? ?|%%% #?????? | | ?????????????????????? ????? ?? %= #?????? | | ?????????????????????? ???? ? %####?????? | | ?????????????????????? ???? ? #????????? | | ????????????????????????????######"# #????????? | | ????????????????????????????######## #????????? | | ????????????????????????"""?# "" # %#????????? | | ????????????????????????""""# "" # =#????????? | | ????????????????????????""""#= "" #????????? | | ?????????????????????????"""# #????????? | | ????????????????????????????#= # #??????? | | ????????????????????????????? = #??????? | | ????????????????????????????? % # #?? #?? | | ?????????????????????##########/### # ### | | ?????????????????????# *gg!! | | ?????????????????????# !lg]=* | | ?????????????????????# !!![[ | | ?????????????????????# ]]=[! | | ?????????????????????# @######+######+########## | | ?????????????????????# #??? #???? ?????????? | | ?????????????????????# #??? # ??"""""??????? | | ?????????????????????# #??? "# ?"""""??????? | | ?????????????????????+ #??? "# """""??????? | | ?????????????????????# #??"" ""#? ?????????? | | ?????????????????????+ #??"""""#?? ????????? | | ?????????????????????######?#######??? ???????? | | ??????????????????????????????????????? ?????? | | ????????????????????????????????????????#"###????? | | ?????????????????????????????????????????? ??????? | | ??????????????????????????????????????????? ?????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 20 EM Shielding 3 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 30 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 40 Target Analysis 8 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Insulated Plating | -9/Materials | Scanalyzed Ion Cannon | -9/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Adv. Sensor Array | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Myomer Leg | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -6/Zion | Archive E-15 Imp | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 5% | -9/Materials Core Shielding | 24% | -9/Materials Imp. Ion Engine | 72% | -9/Materials Imp. Heat Sink | 60% | -9/Materials Adv. Beam Cannon | 41% | -9/Materials Lgt. Treads | 72% | -9/Materials Hvy. Treads | 50% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Minigun | -8/Materials | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News Ew, Corruption I Have A Map? The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed RestorationGreatScrapsphere Manual? 0 Play Time 04:11:57 Cumulative 392.5 hours Start 2025.11.13 @ 04:58:02 End 2026.02.05 @ 03:10:58 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 268 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5327df6-a09e-442b-9867-85aea7eb5895