Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 19:55:33 Player: Err. String Expected Got Nil Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (2033) 2033 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4448 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 84/100 System Corruption 0% Temperature Danger (485) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (15) --- Deuterium Engine Aluminum Leg Sensor Array Signal Interpreter Improved Targeting Computer Advanced Beam Rifle Heavy Particle Cannon Heavy Assault Rifle Assault Cannon Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Aluminum Leg Compact Battery Signal Interpreter Improved Targeting Computer ECM Suite Medium Armor Plating Medium Armor Plating Medium Armor Plating Advanced Beam Rifle Light EM Pulse Cannon Heavy Particle Cannon Rocket Launcher Katana [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 54 | 7 6 18 14 9 Power 7 | 1 1 1 2 2 Engine 5 | 1 1 1 . 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 14 | 2 2 4 5 1 Treads . | . . . . . Leg 14 | 2 2 4 5 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 1 7 3 3 Device 4 | 1 . 2 1 . Storage 4 | 1 1 2 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 7 | . . 2 2 3 Artifact . | . . . . . Weapon 17 | 2 2 6 4 3 Energy Gun 7 | 1 . 4 2 . Energy Cannon 3 | . 1 1 . 1 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 2 | . 1 1 . . System Corruption 4 | . 3 1 . . Parts Lost 18 | . . 4 2 12 Power 2 | . . 1 . 1 Propulsion 7 | . . 1 1 5 Utility 5 | . . 1 . 4 Weapon 4 | . . 1 1 2 Highest Loss Streak 12 | . . 3 1 12 To Critical Strikes . | . . . . . Average Backups 11 | 1 7 9 14 14 Power . | . 1 . . 1 Propulsion 1 | . 1 1 1 1 Utility 4 | . 2 4 6 5 Weapon 4 | . 2 4 5 5 Tool/Special . | . . . . . Unused Backups 16 | . 4 . 6 6 Power 3 | . 2 . 1 . Propulsion 3 | . 1 . 2 . Utility 5 | . . . 1 4 Weapon 4 | . 1 . 1 2 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 98 | . 100 98 99 95 Engine 6 | . 14 11 . . Core 3 | . . . 8 8 Leg 32 | . 28 31 35 33 Device 11 | . 14 9 11 9 Storage 10 | . 14 11 9 9 Processor 7 | . . 10 9 9 Protection 3 | . . 1 5 7 Energy Gun 9 | . 7 14 8 4 Energy Cannon 4 | . 5 4 5 4 Ballistic Gun 5 | . 14 1 3 2 Peak Build Rating 28 | 7 8 14 28 26 Average Rating 16 | 5 7 12 23 24 On Entrance 10 | . 7 8 13 25 Naked Turns . | . . . . . Heaviest Build 44 | 15 21 33 43 44 Greatest Support 47 | 20 20 33 47 42 Greatest Overweight (x) 2 | 2 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 6 8 12 15 15 Most Carried 15 | 3 10 13 15 15 Average Carried 11 | 1 7 9 14 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 3 10 12 15 11 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1117 | 217 126 321 344 109 Remotely . | . . . . . Salvage Created 2429 | 37 284 982 602 524 Parts 151 | 3 17 65 32 34 Haulers Intercepted 4 | . 1 2 1 . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 44 | . 6 17 9 12 Melee 2 | . 2 . . . Guns 28 | . 4 11 5 8 Cannons 8 | . . 4 . 4 AOE 4 | . . 1 3 . Classes Destroyed 12 | 1 5 4 1 1 Worker 2 | . . . 2 . Builder 2 | . . 1 1 . Tunneler 3 | 2 . 1 . . Hauler 4 | . 1 2 1 . Recycler 2 | . 1 . 1 . Operator 1 | . . 1 . . Watcher 5 | . 1 2 2 . Swarmer 8 | . 3 3 . 2 Grunt 22 | . 3 8 8 3 Brawler 2 | . . . . 2 Duelist 2 | . . 1 1 . Sentry 10 | . . 5 . 5 Best Kill Streak 10 | 2 4 4 10 7 Combat Bots Only 8 | . 4 4 8 7 Max Kills in Single Turn 4 | 1 1 1 4 1 Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 300 | . 15 66 76 143 Missed 71 | . 6 23 18 24 Hits 229 | . 9 43 58 119 Melee 4 | . . 1 3 . Projectile 225 | . 9 42 55 119 Critical Strikes 9 | . . 1 3 5 Damage Taken 3526 | . 215 604 1064 1643 Core 611 | . . 50 161 400 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 66 | . . 66 . . Core Remaining (%) 95 | 100 100 87 . . Volleys Fired 157 | 4 13 66 47 27 Largest 2 | 2 2 2 2 2 Hottest 112 | 70 80 106 101 112 Shots Fired 283 | 8 25 122 77 51 Gun 218 | 8 20 99 62 29 Cannon 63 | . 5 23 13 22 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 80 | 4 13 14 23 26 Thermal 125 | 4 12 57 27 25 Explosive 2 | . . . 2 . Electromagnetic 76 | . . 51 25 . Robot Hit Streak 9 | 3 4 9 9 8 Robot Miss Streak 9 | 1 4 5 9 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 181 | 5 19 75 47 35 Core Hits 93 | 2 10 35 28 18 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 7 | . 2 4 . 1 Burn 3 | . . 2 . 1 Corrupt 2 | . . 2 . . Smash 2 | . 2 . . . Melee Attacks 12 | . 8 2 2 . Impact 9 | . 8 1 . . Slashing 3 | . . 1 2 . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3983 | 66 344 1326 1431 816 Guns 2386 | 66 148 877 866 429 Cannons 916 | . 35 288 206 387 Explosions 482 | . . 123 359 . Melee 159 | . 159 . . . Ramming 40 | . 2 38 . . Kinetic 999 | 28 111 99 356 405 Thermal 1584 | 38 72 705 358 411 Explosive 359 | . . . 359 . Electromagnetic 842 | . . 484 358 . Impact 159 | . 159 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 3 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 7 2 . . Message Errors 2 | . 1 1 . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Parts Fused 1 | . 1 . . . Data Loss (minor) 4 | . 3 1 . . Overload Shots . | . . . . . Overflow Damage 76 | . 62 8 6 . Projectiles 11 | . . 8 3 . Explosions 3 | . . . 3 . Melee 62 | . 62 . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 93 | . . 7 86 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed 6 | . 2 4 . . Kicked 6 | . 2 4 . . Crushed . | . . . . . Highest Temperature 449 | 18 124 302 330 449 Average Temperature 86 | 10 29 64 138 113 Received Heat Transfer 1605 | . 54 228 540 783 Effects 4 | . . . 3 1 Energy Bleed 2 | . . . 2 . Interference 2 | . . . 1 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Fried 5 | . . 3 2 . Impact Corruptions 3 | . 3 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 2 . 1 Heat Transferred 3369 | 111 185 1704 629 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 89 | 100 100 96 100 28 Level 1 10 | . . 3 . 71 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 312 | 5 130 207 194 312 Initial 92 | . . . 57 92 Average 90 | 2 28 106 66 230 Influence Increases 1503 | 10 210 588 365 330 Destroy 0b10 Robot/C 880 | . 120 340 180 240 Destroy 0b10 Robot/NC 95 | 10 15 35 35 . Destroy Leader 198 | . 34 118 36 10 Successful Hack 69 | . 24 21 24 . Disable Machine 75 | . 15 30 15 15 Anti-Garrison Action 50 | . . . . 50 Destroy Structure 31 | . 2 14 15 . Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 90 | . . 30 60 . Influence Decreases 1201 | 10 210 450 360 171 Entered New Map 132 | . . . 81 51 Time Decay 879 | 10 210 400 259 . Lost Part 180 | . . 40 20 120 Lost Ally 10 | . . 10 . . Squads Dispatched 6 | . 1 3 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 4 | . . 3 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 8 | . . 3 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 12 29 20 17 Peak Tracking Total 10 | . 4 5 7 10 Tactical Retreats 6 | . . 2 4 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 6 | . 1 2 1 2 Max in Single Turn 1 | . 1 1 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 13 | . 5 4 4 . Terminals 9 | . 4 2 3 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 38 | . 14 9 15 . Successful 19 | . 7 5 7 . Failed 19 | . 7 4 8 . Catastrophic 5 | . 1 3 1 . Database Lockouts . | . . . . . Manual 24 | . 11 4 9 . Terminals 31 | . 13 5 13 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 7 | . 2 1 4 . Robot Analysis 3 | . 1 . 2 . Prototype ID Bank 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 7 | . 4 1 2 . Terminals 7 | . 4 1 2 . Assimilate 1 | . 1 . . . Botnet 4 | . 2 1 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 3 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 7 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 2709 | 10 740 877 1067 15 Sensors 1959 | . . 877 1067 15 Seismic 750 | 10 740 . . . Robot Analysis Total 3 | . 1 . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3399 | 80 740 1080 1067 432 Spaces Moved 1862 | 46 436 502 633 245 Core 9 | 9 . . . . Treads . | . . . . . Legs 1853 | 37 436 502 633 245 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 112 Average Speed 124 | 117 142 121 111 131 Slowest Speed 190 | 150 190 190 183 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 52 40 44 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 3 | . . 1 2 . Terrain Destroyed 28 | . . 15 13 . Melee 3 | . . 1 2 . Projectile . | . . . . . AOE 25 | . . 14 11 . Terrain Rammed 1 | . . 1 . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2641 | 60 517 843 917 304 Wait 443 | 1 34 223 179 6 Move 1858 | 45 435 501 632 245 Hop . | . . . . . Pick Up 42 | 3 11 8 17 3 Fast Attach 20 | 7 . 8 3 2 Attach 14 | . . 6 4 4 Detach 2 | . . 2 . . Swap 40 | . 7 12 14 7 Drop 41 | . 7 10 19 5 Fire 157 | 4 13 66 47 27 Melee 12 | . 8 2 2 . Ram 1 | . . 1 . . Kick 6 | . 2 4 . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Entered another Materials area 821 | -9/Materials | Accompanied by 1 ally 821 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -9/Materials | Discovered new exit (range 16) 1279 | -9/Materials | Lost 3 parts (1p1n1u) 1879 | -9/Materials | Repaired Imp. Aluminum Leg 1886 | -9/Materials | Discovered new exit (range 3) 1888 | -9/Materials | Identified exit to Materials 1901 | -9/Materials | Entered another Materials area 1901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1973 | -8/Materials | Identified exit to Garrison 2658 | -8/Materials | Destroyed 8 combat bots 2951 | -8/Materials | Build established: Scavenger-Mutant 2968 | -8/Materials | Entered Garrison 2982 | -8/Garrison | Triggered checkpoint 2996 | -8/Garrison | Triggered checkpoint 3090 | -8/Garrison | Garrison Relay disabled 3344 | -8/Garrison | Triggered checkpoint 3363 | -8/Garrison | Core integrity fell below 50% 3393 | -8/Garrison | Core integrity fell below 20% 3400 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03374_ Lgt. Armor Plating destroyed. 03375_ Hpw. Shotgun destroyed. 03376_ Aluminum Leg destroyed. 03378_ S-10 Pest destroyed. 03381_ Switching to secondary target: Y-45 Defender. 03381_ Aluminum Leg destroyed. 03383_ Critical hit (Burn: +37). 03384_ Lgt. Nuclear Core destroyed. 03386_ Aluminum Leg destroyed. 03386_ Med. Armor Plating destroyed. 03387_ Y-45 Defender destroyed. 03390_ Med. Armor Plating destroyed. 03393_ Heat Sink melted. 03393_ Y-45 Defender destroyed. 03399_ G-47 Trooper destroyed. 03400_ Overheating: System interference. 03400_ Signal Interpreter temporarily disabled. 03400_ Hvy. Assault Rifle destroyed. 03400_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????#!!!### #???# | | ????????????????????????????????????# #???# | | ????????????????????????????????????####### #???# | | ??????????????????????????????????????????# #???# | | ??????????????????????????????????????????# #???# | | ??????????????????????????????????????????# #???# | | ????????????????????????????????????????### #???# | | ????????????????????????????????????????# #???# | | ????????????????????????????????????????# #???+ | | ????????????????????????????????????????# #???# | | ????????????????????????????????????????### #???# | | ????????????????????? ?????????########### ##### | | ?????????????????????# ????????# | | ?????????????????????# ????????# | | ?????????????????????# ????????# ! | | ?????????????????????# ????????# ############## | | ????????????????????? ????????# #????????????? | | ?????????????????????# ???????# #????????????? | | ?????????????????????# ???????# #????????????? | | ?????????????????????# ???????# #????????????? | | ?????????????????????# ?####### #????????????? | | ?????????????????????# ?#%%= ## #????????????? | | ?????????????????????# ##!* ## #????????????? | | ?????????????????????# !=g%=% #????????????? | | ?????????????????????# [*%g* #????????????? | | ?????????????????????# ==@=%= #????????????? | | ?????????????????????#gg%##=% ## #????????????? | | ?????????????????????# *?# ## #????????????? | | ???????????????????? ? "????????????? | | ???????????????????# ????????????? | | ???????????????????# % ^ #??????????? | | ???????????????????# #??????????? | | ???????????????????### ## ## ###??????????? | | ?????????????????????# ?# ## #????????????? | | ???????????????????? ? ???????????? | | ??????????????????? ?? ??????????? | | ??????????????????#### ? ###+?????????? | | ?????????????????????##??## ######????????????? | | ??????????????????????????# #?????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftNavigationAxe Manual? 0 Play Time 00:36:46 Cumulative 100.9 hours Start 2025.07.10 @ 19:20:35 End 2025.07.10 @ 19:55:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 42 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 489ff66b-7cf3-4b70-95a7-a586e174eabe