Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.18 @ 23:05:59 Player: Trione Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (351) 1755 Value Destroyed (11568) 11568 Prototype IDs (254) 5080 Alien Tech Used (0) 0 Bonus (12689) 12689 TOTAL SCORE: 39492 Bonus ------- High Alert Combat Kills 1129 Follower Combat Kills 980 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 4000 Pursued by Intercept 1500 Friendly Fire -920 Cogmind --------- Core Integrity 0/1150 Matter 18/300 Energy 100/100 System Corruption 20% Temperature Cool (287) Movement Core (800) Ox15 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (22) --- Fusion Compressor High-capacity Storage Unit Zionite Biocell (1000) Advanced Weight Redist. System Advanced Weight Redist. System Long-range Sensor Array Improved Focal Shield Relay Coupler [NC] (31) Chronowheel Long-range Proton Cannon Linked Autogun Remote Datajack Spear Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Biocell Advanced Weight Redist. System Improved Armor Integrity Analyzer Improved Proton Missile Launcher [Rating: 127] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . 2 . . . . . . 2 . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . 2 2 . . . . . 2 . . . . . . 2 . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 613 | 5 19 2 30 1 3 1 39 62 1 7 20 85 20 24 3 34 3 11 25 9 15 8 93 13 12 18 50 Power 29 | . 4 . 3 . . . . 1 . 1 . 4 2 1 . 2 . . 2 . 2 1 4 . . 1 1 Engine 11 | . 4 . 3 . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . Core 8 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 4 . . 1 . Reactor 10 | . . . . . . . . . . . . 3 2 1 . 1 . . 1 . . 1 . . . . 1 Propulsion 52 | 2 7 . 5 . . . 7 4 . . . 9 2 2 1 . . . 3 . 1 1 5 1 . . 2 Treads 35 | . 4 . 5 . . . 7 1 . . . 6 2 1 1 . . . 1 . 1 1 3 1 . . 1 Leg 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Wheel 9 | 2 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 Hover 6 | . . . . . . . . . . . . 3 . 1 . . . . . . . . 2 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 319 | 1 4 . 6 1 . . 9 28 1 4 10 52 7 21 2 23 3 5 17 6 9 5 55 6 8 9 27 Device 163 | . . . 1 . . . . 17 1 2 2 18 2 12 . 15 2 4 11 3 4 4 37 4 4 3 17 Storage 46 | 1 3 . 3 1 . . 2 1 . 1 4 8 2 . 2 4 1 . 3 . 1 . 3 . 2 1 3 Processor 8 | . . . . . . . . 1 . . . 3 . . . 1 . . . . 1 1 . 1 . . . Hackware 11 | . . . . . . . . . . . . 1 . 6 . . . . . . . . . . 1 2 1 Protection 91 | . 1 . 2 . . . 7 9 . 1 4 22 3 3 . 3 . 1 3 3 3 . 15 1 1 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 213 | 2 4 2 16 . 3 1 23 29 . 2 10 20 9 . . 9 . 6 3 3 3 1 29 6 4 8 20 Energy Gun 15 | . . . 2 . . . 2 3 . . 2 3 . . . . . . . . 1 . 2 . . . . Energy Cannon 24 | . . . 5 . 1 1 3 3 . . 3 1 3 . . . . . . . . . . 1 1 1 1 Ballistic Gun 60 | 2 3 2 6 . . . 10 6 . 1 4 5 . . . 1 . . . . . 1 14 2 . 2 1 Ballistic Cannon 19 | . . . . . . . 1 3 . . . . . . . . . . . . . . 2 . . 3 10 Launcher 34 | . 1 . 3 . . . 5 3 . . . 6 3 . . 3 . 3 2 1 . . 2 2 . . . Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 36 | . . . . . . . 2 10 . 1 . 4 2 . . 4 . 2 1 2 2 . 6 . . . . Piercing Weapon 12 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 2 1 4 Special Melee Weapon 7 | . . . . . 2 . . 1 . . 1 1 1 . . 1 . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 . . . 1 . . . . 8 . 2 . . . . . . 1 1 . . . . . Parts Lost 76 | . 2 . 3 . . . 4 1 . 1 . 6 2 2 . 5 . . 4 . 9 . 11 4 . 1 21 Power 11 | . 2 . . . . . . . . 1 . . . . . . . . 2 . 2 . 1 . . 1 2 Propulsion 12 | . . . 2 . . . . 1 . . . 1 . 1 . . . . 1 . 1 . 1 1 . . 3 Utility 35 | . . . 1 . . . 1 . . . . 5 1 1 . 2 . . 1 . 4 . 5 2 . . 12 Weapon 18 | . . . . . . . 3 . . . . . 1 . . 3 . . . . 2 . 4 1 . . 4 Highest Loss Streak 19 | . 1 . 1 . . . 1 1 . 1 . 5 1 1 . 4 . . 4 . 5 . 3 2 . 1 19 Average Slot Usage (%) 93 | . 97 100 99 100 100 100 99 97 92 91 91 92 99 99 93 92 93 93 83 93 87 80 84 76 90 91 90 Engine 4 | . 11 14 11 11 11 11 9 7 7 6 7 4 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 2 6 6 6 6 6 6 5 6 . 4 1 . . . . Treads 8 | . 9 28 21 22 22 22 18 . . . . 11 15 10 6 6 6 6 1 . 3 4 4 5 5 5 4 Wheel 2 | . 18 . . . . . . 12 7 7 7 . . . . . . . . . . . . . . . 1 Device 17 | . . . 3 . . . . 6 7 14 10 17 11 36 33 37 36 39 31 32 38 40 29 15 28 12 30 Storage 22 | . 25 28 32 43 44 44 36 30 30 34 33 14 15 6 6 6 10 13 9 13 12 11 19 23 22 23 20 Processor 6 | . . . . . . . . 7 7 7 7 12 7 6 6 5 . . . . . 10 8 10 11 11 9 Hackware 2 | . . . . . . . . . . . . . 7 9 20 14 13 13 6 . . . . . 3 9 2 Protection 7 | . 2 . 6 . . . 17 15 15 4 8 10 18 5 . 1 5 . 6 13 10 . 1 5 . 10 5 Energy Cannon 2 | . . . 7 22 17 21 3 . . . 2 . 2 . . . . . 8 6 4 . . . . . . Ballistic Gun 4 | . 27 28 13 . . . 11 6 7 11 5 3 . . . . . . . . . 4 3 4 . 1 . Slashing Weapon 3 | . . . . . . . . 5 7 2 4 3 6 6 6 6 13 6 1 5 4 . 3 . . . . Special Melee Weapon 1 | . . . . . 4 . . . . . 1 2 4 6 6 5 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 7 55 55 121 132 132 132 162 166 155 165 188 185 104 66 48 53 70 75 108 110 86 82 132 124 84 122 83 Greatest Support 111 | 26 40 40 40 40 40 40 40 30 28 28 28 88 62 95 40 110 43 101 97 85 111 70 97 98 70 80 107 Greatest Overweight (x) 27 | . 3 1 3 3 3 3 4 12 5 5 6 6 1 1 1 3 2 2 3 2 2 27 2 1 2 1 19 Average Overweight (x) 1 | . 1 1 1 2 3 3 3 6 5 5 4 1 1 . . . 1 1 . 1 1 2 . . 1 1 1 Largest Inventory Capacity 48 | 6 18 18 28 34 34 34 36 36 36 42 48 48 18 18 12 12 18 18 18 18 18 18 28 22 24 30 30 Average Capacity 24 | 5 15 18 27 33 34 34 35 36 36 39 36 16 18 10 10 11 16 18 12 18 18 18 21 22 22 29 22 Most Carried 47 | 5 18 18 28 34 34 34 36 36 36 39 47 47 18 18 11 12 17 18 18 18 18 18 22 22 24 27 22 Average Carried 22 | 2 12 17 26 33 33 34 35 35 36 37 34 15 17 10 9 11 14 17 12 17 17 17 20 18 21 23 21 Final Capacity 48 | 6 18 18 28 34 34 34 36 36 36 42 48 18 18 10 10 12 18 18 18 18 18 18 22 22 24 30 22 Final Carried 47 | 5 18 16 28 34 34 34 36 36 36 39 47 18 18 10 10 12 17 18 18 18 16 18 20 16 24 23 14 Class Distribution -------------------- 54% | Hauler-Mutant 22% | Mutant 11% | Hacker-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Matter Collected 11623 | 262 504 68 800 57 45 25 1015 842 39 141 208 1043 338 240 30 220 236 198 278 60 392 638 2031 715 . 414 784 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17873 | 86 681 93 1297 79 228 69 2002 1377 . 209 203 1762 266 680 81 241 185 160 435 514 324 1063 3165 858 . 415 1400 Parts 787 | 3 39 6 100 5 12 4 117 67 . 11 17 32 17 24 1 14 . 9 20 21 2 20 134 37 . 19 56 Haulers Intercepted 18 | . 2 . 5 . . . 5 . . . . . . 3 . 1 . . . . 1 . 1 . . . . Recyclers Shooed 15 | . 1 . 1 . . . 1 . . . . . . 1 . 1 . . . . 1 . 5 . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . 1 11 1 . 13 . . . . 3 . 18 . . . . . . . Prevented 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Combat Hostiles Destroyed 242 | . 12 2 32 2 . 2 30 15 . 3 . 43 7 2 . 3 . 2 4 12 5 4 27 18 . 6 11 Melee 16 | . . . . . . . . 1 . . . 8 . 2 . 1 . . . 1 . . 2 . . 1 . Guns 95 | . 11 2 17 . . . 12 2 . 3 . 2 . . . . . . . . . 4 22 16 . 3 1 Cannons 36 | . . . 4 2 . 1 3 5 . . . 1 . . . . . . . 6 3 . . . . 2 9 AOE 82 | . 1 . 11 . . 1 14 7 . . . 31 5 . . 2 . 1 . 5 2 . 1 1 . . . Classes Destroyed 23 | 1 5 . 4 . . . 1 1 . 1 1 4 1 1 . . . . . . . 1 1 . . 1 . Worker 18 | . . . 2 . . . 5 1 . . . . . 1 . 2 . . . . . . 5 . . . 2 Builder 7 | . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . . . Tunneler 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . Hauler 18 | . 2 . 5 . . . 5 . . . . . . 3 . 1 . . . . 1 . 1 . . . . Recycler 30 | 1 2 . 2 . . . 3 7 . . . . . 2 . . . . . . . . 7 . . . 6 Operator 3 | . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . Watcher 12 | . 3 . 2 . . . 4 2 . . . . . 1 . . . . . . . . . . . . . Swarmer 49 | . 3 . 18 . . 2 8 3 . . . . 3 2 . 1 . . . 5 . . . 4 . . . Grunt 71 | . 9 2 6 2 . 1 12 6 . 2 . . 2 . . . . . . 5 1 . 4 11 . 4 4 Brawler 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 3 . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 24 | . . . 7 . . . 9 2 . . . . . . . 1 . . . . 1 . 2 . . 1 1 Hunter 9 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . . 2 3 . . . Programmer 22 | . . . . . . . . 4 . . . . . . . 1 . . . 2 2 . 10 . . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Enhanced Grunt 5 | . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Zionite 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 32 | . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Best Kill Streak 31 | 1 9 2 5 2 . 2 10 5 . 3 3 31 3 2 . 2 . 2 4 5 4 2 4 5 . 2 5 Combat Bots Only 30 | . 5 2 4 2 . 2 4 4 . 3 . 30 3 2 . 1 . 2 4 5 4 2 3 5 . 2 5 Max Kills in Single Turn 9 | 1 1 1 3 2 . 2 4 3 . 2 1 9 3 1 . 2 1 1 2 4 2 1 2 1 . 1 2 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 8 | . 1 . 2 . . 1 3 3 . . . 8 3 . . 1 . 1 . 4 2 . 1 1 . . . Melee 1 | . . . . . . . . 1 . . . 1 . 1 . 1 . . . 1 . . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Damage Taken 21890 | . 557 79 1337 . . 85 1646 748 . 479 137 1778 700 122 . 873 . 118 1204 1112 1865 . 2729 1636 . 556 4129 Core 3132 | . 113 32 141 . . 9 139 58 . 35 . 116 56 18 . 143 . 43 93 86 283 . 358 190 . 62 1157 Absorbed by Shields 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Reduced by Siege Mode 213 | . . . . . . . . . . . . . . . . . . . 23 . 9 . 51 88 . 19 23 Core Remaining (%) 57 | 100 . 42 . . . 62 74 . . . . . 62 . . . . . . 54 . . . . . 10 . Volleys Fired 871 | 3 63 8 101 1 9 4 115 48 . 8 30 56 18 . . 6 . 6 9 36 17 40 136 65 . 45 47 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . . 1 . 1 2 2 1 1 2 1 . 1 2 Hottest 144 | 40 50 40 126 126 126 126 126 140 . 56 124 130 144 . . 43 . 43 50 50 25 30 113 81 . 81 127 Shots Fired 1256 | 6 124 16 186 2 18 8 197 76 . 15 35 81 20 . . 6 . 6 10 41 17 40 181 62 . 44 65 Gun 864 | 6 120 16 145 . . . 152 44 . 15 27 43 . . . . . . . . . 40 167 57 . 23 9 Cannon 281 | . . . 33 2 18 8 26 26 . . 8 20 12 . . . . . 2 38 17 . 4 3 . 12 52 Launcher 98 | . 4 . 8 . . . 19 6 . . . 18 8 . . 6 . 6 8 3 . . 10 2 . . . Special 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 Kinetic 851 | 6 120 16 139 . . . 142 55 . 15 2 16 . . . . . . . . . 40 159 57 . 27 57 Thermal 82 | . . . . . . . . 9 . . . 16 . . . . . . 2 38 17 . . . . . . Explosive 55 | . 4 . 8 . . . 9 2 . . . 9 8 . . 6 . 2 . 3 . . 2 2 . . . Electromagnetic 251 | . . . 39 2 18 8 46 10 . . 33 36 12 . . . . 4 8 . . . 20 3 . 8 4 Phasic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Hit Streak 40 | 2 12 4 23 9 14 3 15 11 . 8 11 10 4 . . 4 . 9 15 8 8 40 40 18 . 24 18 Robot Miss Streak 5 | 1 5 3 3 . 2 2 5 3 . 1 3 3 1 . . 1 . . 1 2 2 1 3 2 . 2 4 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . . 1 Secondary Targets 9 | . 1 . 6 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1027 | 4 73 7 140 1 15 4 124 54 . 13 33 78 14 24 2 28 4 8 7 21 16 40 161 60 . 41 55 Core Hits 674 | 2 38 6 68 2 4 4 76 36 . 8 11 133 16 11 1 11 2 6 13 15 11 20 98 35 . 15 32 Critical Hits 82 | . . . 3 . . . 3 3 . . . 3 . . . 2 . . . . . . 41 4 . 2 21 Critical Kills 44 | . . . 2 . . . 1 1 . . . 2 . . . . . . . . . . 26 1 . 1 10 Critical Parts Destroyed 35 | . . . . . . . 2 2 . . . 1 . . . 2 . . . . . . 15 3 . . 10 Melee Attacks 624 | . . . . . 4 . 7 45 26 1 55 64 37 69 2 109 23 18 1 18 16 2 77 10 3 3 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 546 | . . . . . . . 7 44 26 1 43 64 37 65 2 109 23 15 1 18 16 2 73 . . . . Piercing 57 | . . . . . . . . . . . . . . . . . . 3 . . . . 4 10 3 3 34 Sneak Attacks 72 | . . . . . 3 . 1 10 . 1 12 . . 10 . 12 1 2 1 . 2 . 5 . . 3 9 Combat Hostiles 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38484 | 41 1153 107 2987 54 386 88 4143 2696 . 358 430 5305 941 1408 209 2131 177 434 579 1531 1675 1762 4246 2250 . 1293 2100 Guns 13192 | 41 863 107 1448 . . . 2006 620 . 270 309 571 . . . . . . . . . 1762 2244 1775 . 786 390 Cannons 5373 | . . . 558 54 342 41 517 535 . . 121 134 268 . . . . . . 950 766 . 33 121 . 215 718 Explosions 9513 | . 290 . 981 . 44 47 1532 593 . . . 2340 673 . . 293 . 254 471 465 609 . 618 303 . . . Melee 10406 | . . . . . . . 88 948 . 88 . 2260 . 1408 209 1838 177 180 108 116 300 . 1351 51 . 292 992 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13080 | 41 863 107 1332 . . . 1838 817 . 270 . 230 . . . . . . . . . 1762 2260 1775 . 800 985 Thermal 2471 | . . . 78 . 44 47 217 284 . . . 85 . . . . . . . 950 766 . . . . . . Explosive 6302 | . 290 . 903 . . . 824 218 . . . 1484 673 . . 293 . 124 . 465 609 . 116 303 . . . Electromagnetic 6225 | . . . 674 54 342 41 1176 429 . . 430 1246 268 . . . . 130 471 . . . 519 121 . 201 123 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9071 | . . . . . . . 88 948 . 88 . 2260 . 1408 209 1838 177 180 108 116 300 . 1351 . . . . Piercing 1335 | . . . . . . . . . . . . . . . . . . . . . . . . 51 . 292 992 Highest Corruption 20 | . . . 3 3 3 3 . 2 . 5 3 3 . . . 10 10 6 . 1 7 7 11 6 3 3 20 Average Corruption 3 | . . . 3 3 3 3 . 1 . 4 3 2 . . . 10 9 3 . 1 2 4 6 3 3 3 2 Corruption Purged 41 | . . . . . . . . 2 . 2 . 3 . . . . 4 6 . . . 7 14 3 . . . Effects 328 | . . . 34 18 16 9 . 12 . 8 4 52 . . . 11 30 12 . 3 5 21 55 13 8 12 5 Message Errors 76 | . . . 8 6 4 3 . 1 . 1 2 22 . . . 4 7 2 . 1 1 4 6 2 2 . . Matter Fused 71 | . . . 8 5 3 1 . . . 1 . 11 . . . 1 4 3 . . . 8 17 2 3 4 . Heat Flow Errors 38 | . . . 4 2 3 2 . 1 . . 1 6 . . . . 2 2 . . 1 2 5 1 1 3 2 Energy Discharges 42 | . . . 6 4 4 2 . 4 . 3 . 4 . . . . 3 2 . . 2 1 . 3 . 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 36 | . . . 6 1 2 1 . 3 . . 1 6 . . . 2 3 1 . 1 . 1 5 1 2 . . Data Loss (major) 6 | . . . . . . . . . . 1 . . . . . 2 1 . . . . . 2 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 14 | . . . . . . . . . . . . . . . . 2 9 . . . . . 3 . . . . Targeting Errors 32 | . . . 1 . . . . 2 . 1 . 3 . . . . . 2 . 1 1 3 14 1 . 1 2 Weapon Failures 10 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 2 3 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2445 | . 31 . 45 . 3 . 79 195 . . . 190 33 205 110 446 79 71 . 117 193 . 352 8 . 57 231 Projectiles 151 | . . . . . 3 . 17 13 . . . . 5 . . . . . . 53 53 . . 7 . . . Explosions 349 | . 31 . 45 . . . 62 . . . . 44 28 . . . . . . 64 74 . . 1 . . . Melee 1945 | . . . . . . . . 182 . . . 146 . 205 110 446 79 71 . . 66 . 352 . . 57 231 Knockbacks 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 463 | . . . 15 . . . 96 . . . . 139 26 . . 59 . . . . . . 62 66 . . . Shots 16 | . . . 1 . . . 2 . . . . 5 2 . . 1 . . . . . . 4 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 30 8 333 202 252 150 381 258 . 65 138 405 430 416 . 188 149 155 202 104 234 257 260 276 262 259 360 Average Temperature 93 | . 7 4 76 85 82 55 101 65 . 32 33 145 149 204 . 78 75 47 88 63 101 118 92 73 140 52 126 Received Heat Transfer 4066 | . 273 45 402 . . . 594 144 . 207 45 220 18 30 . 162 . . 156 444 336 . 228 450 . 120 192 Effects 12 | . . . 1 . . . 2 1 . . . 3 3 1 . . . . . . . . 1 . . . . Shutdowns 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Interference 4 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Matter Decay 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Siege Activations 22 | . . . . . . . . . . . . . . . . 1 . . 1 . 2 . 7 6 . 3 2 Total Turns 359 | . . . . . . . . . . . . . . . . 5 . . 14 . 18 . 175 62 . 42 43 Longest Duration 49 | . . . . . . . . . . . . . . . . 5 . . 14 . 12 . 49 22 . 26 22 Robots Corrupted 13 | . . . . . . . 1 . . . . 1 2 . . . . 1 4 . . . 2 1 . . 1 Combat Hostiles 13 | . . . . . . . 1 . . . . 1 2 . . . . 1 4 . . . 2 1 . . 1 Parts Fried 42 | . . . 7 . 1 . 12 1 . . . . 2 . . . . 3 6 . . . 4 4 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Heat Transferred 1647 | . . . 100 . 50 150 250 272 . . . 75 . . . . . . . 425 325 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 1 . 1 1 5 2 . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Peak Influence 1049 | 5 318 51 442 197 . 106 798 459 . . . . . 437 152 471 . . . . 542 142 741 1049 584 509 430 Average Influence 244 | 1 85 19 220 75 . 22 380 322 . . . . . 38 152 132 . . . . 177 53 445 786 546 382 332 Maximum Alert Level 3 | . 1 . 2 . . . 3 2 . . . . . 2 . 2 . . . . 2 . 3 3 2 2 2 Low Security (%) 49 | 100 84 100 41 100 . 100 26 5 . . . . . 97 100 80 . . . . 60 100 8 . . . 1 Level 1 24 | . 15 . 48 . . . 14 66 . . . . . 1 . 8 . . . . 26 . 29 . 12 50 69 Level 2 23 | . . . 9 . . . 53 28 . . . . . 1 . 11 . . . . 12 . 57 39 87 49 28 Level 3 3 | . . . . . . . 5 . . . . . . . . . . . . . . . 5 60 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 2 1 . . 3 5 . . . . . 6 . 5 . . . . 5 . 13 . 2 . 9 Investigation 11 | . . . 1 1 . . . 1 . . . . . 4 . 2 . . . . . . 1 . 1 . . Extermination 13 | . . . . . . . . 3 . . . . . 2 . 1 . . . . 1 . 5 . . . 1 Reinforcement 13 | . 2 . 1 . . . 3 1 . . . . . . . 2 . . . . 2 . 1 . . . 1 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . 6 Construction Impeded 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Distress Signals 17 | . 1 . 5 . . . 6 . . . . . . 2 . . . . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 448 | . 22 2 45 2 . 3 44 22 . 3 35 57 8 21 . 22 . 5 4 12 20 6 38 27 1 14 35 Peak Tracking Total 36 | . 4 2 5 2 . 3 5 4 . 3 4 36 3 3 . 8 . 3 4 5 11 3 5 5 2 5 10 Tactical Retreats 40 | . 2 . 2 . . . 4 3 . . 4 5 . 2 . 7 . 2 . . 2 . 1 5 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Traps Triggered 26 | . 1 . 1 . . . . 3 . . . . . 6 . 2 . . . . 1 . 4 3 . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Machines Disabled 35 | . . . 2 . . 3 8 4 . . 4 2 . 2 . . . . . . 4 . 2 2 . 1 1 Max in Single Turn 2 | . . . 1 . . 1 2 2 . . 1 1 . . . . . . . . 2 . 1 1 . 1 1 Garrison Access 7 | . . . . . . . 1 1 . . . . . 1 . 4 . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Machines Accessed 104 | . 3 . 3 1 4 . 7 16 . . . . . 18 . 23 . . 4 . 3 . 13 . 4 . 5 Terminals 56 | . 3 . 2 . . . 5 8 . . . . . 8 . 15 . . . . 2 . 8 . 2 . 3 Fabricators 7 | . . . . . . . . . . . . . . 2 . 2 . . . . 1 . 1 . . . 1 Repair Stations 9 | . . . 1 . . . 1 3 . . . . . 1 . 1 . . . . . . 1 . . . 1 Recycling Units 9 | . . . . . . . . 3 . . . . . 4 . 1 . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 2 . . . . . 1 . 4 . . . . . . 2 . 2 . . Total Hacks 304 | . 7 . 11 1 39 . 18 39 . . . . . 54 . 59 . . 25 . 8 . 26 . 8 . 9 Successful 202 | . . . 5 1 39 . 11 17 . . . . . 37 . 43 . . 25 . 6 . 10 . 5 . 3 Failed 102 | . 7 . 6 . . . 7 22 . . . . . 17 . 16 . . . . 2 . 16 . 3 . 6 Catastrophic 19 | . 2 . 1 . . . 2 4 . . . . . 1 . 3 . . . . 1 . 3 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 7 . 9 . 1 . 12 19 . . 5 . . 27 . 35 . . . . 5 . 13 . 1 . 4 Terminals 155 | . 7 . 9 . . . 12 26 . . . . . 29 . 42 . . . . 4 . 18 . 4 . 4 Fabricators 24 | . . . . . . . . . . . . . . 7 . 7 . . . . 4 . 2 . . . 4 Repair Stations 17 | . . . 2 . . . 3 4 . . . . . 3 . 3 . . . . . . 1 . . . 1 Recycling Units 14 | . . . . . . . . 6 . . . . . 5 . 1 . . . . . . 2 . . . . Scanalyzers 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Garrison Access 20 | . . . . . . . 3 3 . . . . . 1 . 6 . . . . . . 3 . 4 . . Terminal Hacks 105 | . . . 2 1 39 . 3 7 . . . . . 9 . 15 . . 25 . 1 . 2 . 1 . . Record 49 | . . . . . 38 . . . . . . . . . . . . . 11 . . . . . . . . Part Schematic 10 | . . . . . . . . 2 . . . . . . . 1 . . 7 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 5 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 16 | . . . 2 . . . 3 1 . . . . . 2 . 7 . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . . . . . . . 5 . 5 . . . . 3 . 2 . . . 3 Load Schematic 7 | . . . . . . . . . . . . . . 2 . 2 . . . . 1 . 1 . . . 1 Build 11 | . . . . . . . . . . . . . . 3 . 3 . . . . 2 . 1 . . . 2 Repair Station Hacks 9 | . . . 2 . . . 2 1 . . . . . 2 . 2 . . . . . . . . . . . Scan Component 5 | . . . 1 . . . 1 1 . . . . . 1 . 1 . . . . . . . . . . . Repair 4 | . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . 3 . . . . . 4 . 1 . . . . . . . . . . . Retrieve Components 8 | . . . . . . . . 3 . . . . . 4 . 1 . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . 2 1 . . . . . 1 . 5 . . . . . . 1 . 3 . . Unlock Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Seal Access 7 | . . . . . . . 1 1 . . . . . 1 . 4 . . . . . . . . . . . Coupler Status 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 2 . . Unauthorized Hacks 110 | . . . 3 . . . 10 14 . . . . . 25 . 32 . . . . 6 . 15 . 2 . 3 Terminals 42 | . . . 1 . . . 4 5 . . . . . 12 . 14 . . . . 1 . 5 . . . . Track 16 | . . . 1 . . . 3 1 . . . . . 5 . 5 . . . . . . 1 . . . . Assimilate 12 | . . . . . . . 1 2 . . . . . 3 . 3 . . . . . . 3 . . . . Botnet 12 | . . . . . . . . 2 . . . . . 3 . 5 . . . . 1 . 1 . . . . Operators 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Report 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 3 . 3 . . . 6 15 . . . . . 15 . 17 . . . . 2 . 12 . 3 . 5 Full Trace Events 7 | . . . . . . . . . . . . . . 4 . 2 . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 2 . . . . . 2 . 1 . . 7 . . . . . . . . Parts Built 9 | . . . . . . . . . . . . . . 3 . 2 . . . . 1 . 1 . . . 2 Matter 2478 | . . . . . . . . . . . . . . 636 . 570 . . . . 318 . 318 . . . 636 Time 1137 | . . . . . . . . . . . . . . 318 . 228 . . . . 169 . 84 . . . 338 Total Part Build Rating 52 | . . . . . . . . . . . . . . 18 . 10 . . . . 6 . 6 . . . 12 Parts Repaired 4 | . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Time 114 | . . . 32 . . . 44 . . . . . . 19 . 19 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . . . . . . 19 . . . . . 9 . 1 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 18 | . . . . . . . . 1 . . 11 . . 1 . . . . . . . . . . . 4 1 Non-combat 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 Combat 15 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . 4 . Robot Hacks Applied 19 | . . . . . . . . 1 . . 11 . . 1 . . . . . . . . . . . 5 1 parse_system 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . formatsys_high 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . . . . . . . 5 4 3 . Ejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 8 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . Attached 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Total Allies 22 | . . . . 2 2 . 1 . . . 2 . . 6 . 1 . . . . 3 1 1 . . 3 . Largest Group 4 | . . . . 2 2 2 1 . . . 2 1 . 4 . 1 1 1 . . 3 1 1 . . 2 . Highest-Rated Group 188 | . . . . 40 40 16 10 . . . 188 94 . 119 . 26 26 26 . . 93 31 31 . . 76 . Highest-Rated Ally 94 | . . . . 31 31 8 10 . . . 94 94 . 31 . 26 26 26 . . 31 31 31 . . 47 . Total Orders 14 | . . . . . . . . . . . . . . . . . . 2 . . 9 . . . . 3 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . GOTO 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Ally Attacks 368 | . . . . . . 7 . . . . 106 34 . 69 . . . . . . 27 43 20 . . 25 37 Total Damage 8709 | . . . . . . 53 . . . . 3649 1128 . 1253 . . . . . . 456 712 356 . . 554 548 Kills 65 | . . . . . . 1 . . . . 26 13 . 11 . . . . . . 3 2 3 . . 4 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Robot Analysis Total 115 | . . . . . . . . . . . . . . . . . . . 115 . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . . 1 . . . 1 . . . 2 1 . 2 . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . . . . 10 . 2 . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Turns Passed 41737 | 62 1519 416 2174 990 951 935 2268 2524 713 538 5470 7549 1393 1794 218 2352 636 579 922 911 654 1067 2480 685 458 598 881 Spaces Moved 24127 | 48 1075 211 878 445 412 416 840 1358 373 332 2803 3813 692 2708 348 2558 523 390 247 376 424 475 1064 292 285 236 505 Core 9743 | 4 . . . . . . . . . . . 948 . 2705 348 2555 523 389 175 155 403 463 362 . 264 . 449 Treads 7801 | . 260 211 878 445 412 416 840 29 . . . 2275 692 3 . 3 . 1 1 . 21 12 697 292 21 236 56 Legs 439 | . . . . . . . . . . . . 147 . . . . . . 71 221 . . . . . . . Wheels 6138 | 44 815 . . . . . . 1329 373 332 2803 442 . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 180 180 200 220 220 220 145 150 150 120 50 172 50 50 50 100 100 50 150 100 100 100 160 100 180 100 Average Speed 134 | 86 119 180 199 219 220 220 221 155 150 150 144 148 173 50 57 71 106 127 114 150 119 196 151 176 144 180 117 Slowest Speed 1400 | 90 180 180 220 220 220 220 240 260 150 150 160 250 177 160 100 200 150 160 200 150 180 1400 180 180 180 180 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Exploration Rate (%) 58 | 4 96 44 76 95 84 87 69 36 51 58 86 87 60 53 86 62 70 46 78 57 19 85 34 53 7 40 14 Regions Visited 27 Branch Regions 13 Pre-discovered Areas 33 | . . . . 1 1 . . . . . 1 . . . . . 2 . 28 . . . . . . . . Known Exits Taken 10 | . . . . . . . . 1 1 1 1 1 1 . . 1 . . . 1 . . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 . . . . . . . . Scrap Searched 37 | . . 2 . 2 . 1 . . 1 5 4 . 4 . . . 4 10 . 4 . . . . . . . Spaces Dug 380 | . . . . . . . 6 29 25 . 4 22 36 40 . 78 17 14 2 23 13 2 53 2 2 . 12 Terrain Destroyed 850 | . 25 . 43 . 4 3 75 40 25 . 4 54 90 40 . 146 17 45 2 69 19 2 104 28 2 . 13 Melee 360 | . . . . . . . 6 27 25 . 4 15 36 40 . 78 17 14 . 14 13 2 53 2 2 . 12 Projectile 44 | . . . . . . . . 4 . . . 12 . . . . . . 2 21 2 . 2 . . . 1 AOE 446 | . 25 . 43 . 4 3 69 9 . . . 27 54 . . 68 . 31 . 34 4 . 49 26 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Total 31425 | 60 1185 235 1127 457 435 428 1084 1628 487 352 4108 5530 804 3043 362 2897 571 435 877 652 534 605 1684 440 328 391 686 Wait 4374 | . 12 5 65 5 2 8 17 63 88 1 1157 1342 28 210 . 154 20 3 553 206 33 66 205 44 9 63 15 Move 24100 | 47 1074 210 877 444 411 415 839 1357 372 331 2802 3812 691 2708 347 2556 522 389 246 375 423 474 1063 290 285 235 505 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 344 | 5 15 4 30 6 3 . 31 21 . 4 31 62 4 7 4 10 4 4 15 4 12 7 32 4 11 5 9 Fast Attach 133 | 5 5 . 3 . . . 1 1 . . 9 37 3 6 1 13 1 2 12 . 2 2 18 . 2 2 8 Attach 162 | . 2 . 9 . . . 6 4 . 1 1 20 3 5 . 6 . 1 5 1 6 3 48 9 5 11 16 Detach 142 | . . . 3 . . . . 3 . . 3 32 1 2 . 8 1 . 18 1 . 2 39 6 3 9 11 Swap 318 | . 12 2 18 1 3 1 32 57 1 6 10 28 14 13 2 15 2 8 8 8 7 3 27 4 5 5 26 Drop 319 | . 2 6 21 . 3 . 36 21 . . 10 77 5 16 6 16 . 5 10 3 12 6 38 2 5 5 14 Fire 871 | 3 63 8 101 1 9 4 115 48 . 8 30 56 18 . . 6 . 6 9 36 17 40 136 65 . 45 47 Melee 620 | . . . . . 4 . 7 45 26 1 55 64 37 69 2 109 21 17 1 18 16 2 76 10 3 3 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . 8 . . . . . 7 . 4 . . . . 1 . 1 6 . 8 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / [Ext x2]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Discovered new exit (range 10) 528 | -10/Materials | Discovered new exit (range 12) 657 | -10/Materials | Discovered new exit (range 6) 1165 | -10/Materials | Discovered new exit (range 6) 1582 | -10/Materials | Entered Mines 1834 | -10/Mines | Core integrity fell below 50% 1878 | -10/Mines | Discovered new exit (range 12) 1998 | -10/Mines | Entered Materials 1998 | -9/Materials | Evolved 2 slots: Utility x2 2246 | -9/Materials | Discovered new exit (range 8) 2332 | -9/Materials | Build established: Hauler-Mutant 2631 | -9/Materials | Repaired Med. Armor Plating? 2664 | -9/Materials | Discovered new exit (range 14) 3054 | -9/Materials | Discovered new exit (range 13) 3341 | -9/Materials | Discovered new exit (range 16) 3633 | -9/Materials | Discovered new exit (range 4) 4172 | -9/Materials | Entered Mines 4183 | -9/Mines | Met a Derelict shopkeep closing up shop 4576 | -9/Mines | Learned location of Recycling (-9) 4825 | -9/Mines | Discovered new exit (range 4) 4880 | -9/Mines | Learned Materials trap positions 5020 | -9/Mines | Discovered new exit (range 16) 5067 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5067 | -9/Mines | Discovered new exit (range 5) 5162 | -9/Mines | Entered Exiles 5162 | -9/Exiles | Found Exiles lab destroyed 5162 | -9/Exiles | Accompanied by 2 allies 5192 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5388 | -9/Exiles | Opened EX-Vault 5406 | -9/Exiles | Found Chronowheel 5650 | -9/Exiles | Learned location of Zion (-7) 6088 | -9/Exiles | Discovered new exit (range 11) 6113 | -9/Exiles | Entered Mines 6113 | -8/Mines | Accompanied by 2 allies 6751 | -8/Mines | Discovered new exit (range 10) 7048 | -8/Mines | Entered Materials 7048 | -8/Materials | Evolved 2 slots: Utility x2 7049 | -8/Materials | Loaded intel: 13 trap records 8244 | -8/Materials | Discovered new exit (range 13) 8954 | -8/Materials | Repaired Gauss Rifle 9238 | -8/Materials | Discovered new exit (range 13) 9316 | -8/Materials | Entered Factory 9316 | -7/Factory | Evolved 2 slots: Utility x2 10367 | -7/Factory | Identified exit to Lower Caves 11642 | -7/Factory | Discovered new exit (range 9) 11840 | -7/Factory | Entered Lower Caves 11912 | -7/Lower Caves | Learned 4 Factory zone layouts 12076 | -7/Lower Caves | Spotted B-75 Beast 12536 | -7/Lower Caves | Discovered new exit (range 10) 12548 | -7/Lower Caves | Identified exit to Lower Caves 12553 | -7/Lower Caves | Entered another Lower Caves area 13028 | -7/Lower Caves | Discovered new exit (range 7) 13054 | -7/Lower Caves | Identified exit to Zion 13091 | -7/Lower Caves | Entered Zion 13278 | -7/Zion | Discovered new exit (range 12) 13293 | -7/Zion | Identified exit to Proximity Caves 13392 | -7/Zion | System corruption cleaned by Quarantine Array 13650 | -7/Zion | Received a hallucinogenic algorithm 16853 | -7/Zion | Build established: Mutant 17114 | -7/Zion | Given A8's code to call for help 17307 | -7/Zion | Build established: Hauler-Mutant 17394 | -7/Zion | Enhanced Grunt warped into view, answering call for help 17401 | -7/Zion | Enhanced Grunt warped into view, answering call for help 17703 | -7/Zion | Attacked by Zionites 17901 | -7/Zion | Extracted access codes from Imprinter's data core 18096 | -7/Zion | Found Exp. Thermal Shield 18464 | -7/Zion | Opened final containment barrier to the Deep Caves 18551 | -7/Zion | Discovered new exit (range 3) 18551 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18555 | -7/Zion | Identified exit to Deep Caves 18561 | -7/Zion | Entered Deep Caves 18561 | -7/Deep Caves | Accompanied by 1 ally 18846 | -7/Deep Caves | Z-Facility disabled 19368 | -7/Deep Caves | Found Prototype Protection 19368 | -7/Deep Caves | Identified Zio. Weapon Casing 19374 | -7/Deep Caves | Found Zio. Weapon Casing 19456 | -7/Deep Caves | Found Zio. Weapon Casing 19524 | -7/Deep Caves | Found Zio. Weapon Casing 19591 | -7/Deep Caves | Found Zio. Weapon Casing 19596 | -7/Deep Caves | Found Zio. Weapon Casing 19625 | -7/Deep Caves | Found Zio. Weapon Casing 19805 | -7/Deep Caves | Found Zio. Weapon Casing 19921 | -7/Deep Caves | Found Zio. Weapon Casing 20073 | -7/Deep Caves | Found Prototype Protection 20122 | -7/Deep Caves | Identified Zio. Heavy Carapace 20976 | -7/Deep Caves | Discovered new exit (range 6) 20984 | -7/Deep Caves | Identified exit to Proximity Caves 21835 | -7/Deep Caves | Spotted as-50134 21849 | -7/Deep Caves | Destroyed as-50134 21947 | -7/Deep Caves | Triggered Deep Caves wall 21947 | -7/Deep Caves | Spotted AS-01888 21947 | -7/Deep Caves | Spotted AS-23160 21958 | -7/Deep Caves | Destroyed AS-23160 21970 | -7/Deep Caves | Exposed GOLEM chamber 21995 | -7/Deep Caves | Destroyed 30 combat bots 21995 | -7/Deep Caves | Destroyed AS-01888 21999 | -7/Deep Caves | Lost 5 parts (1n4u) 22015 | -7/Deep Caves | Triggered Deep Caves wall 22149 | -7/Deep Caves | Found GOLEM Unit 22167 | -7/Deep Caves | Found GOLEM Unit 22769 | -7/Deep Caves | Build established: Golem 23468 | -7/Deep Caves | Build established: Mutant 26110 | -7/Deep Caves | Entered Proximity Caves 26847 | -6/Proximity Caves | Build established: Derelict-Mutant 26939 | -6/Proximity Caves | Identified exit to Factory 27454 | -6/Proximity Caves | Build established: Mutant 27503 | -6/Proximity Caves | Entered Factory 27503 | -6/Factory | Evolved 2 slots: Utility x2 27504 | -6/Factory | Identified exit to Lower Caves 27912 | -6/Factory | Repaired Imp. Utility Shielding 27954 | -6/Factory | Build established: Derelict-Mutant 28095 | -6/Factory | Discovered new exit (range 15) 28387 | -6/Factory | Build established: Mutant 28529 | -6/Factory | Allied Derelicts emerged from ambush trap array 28611 | -6/Factory | Fabricated Adv. Hacking Suite? 28720 | -6/Factory | Fabricated Adv. Hacking Suite? 28736 | -6/Factory | Adv. Hacking Suite fried by hacking feedback 28828 | -6/Factory | Build established: Hacker-Mutant 28842 | -6/Factory | Fabricated Adv. Hacking Suite? 29275 | -6/Factory | Local fabrication network quarantined 29297 | -6/Factory | Sucked down chute 29297 | -6/Factory | Entered Waste 29297 | -6/Waste | The area was eerily silent 29364 | -6/Waste | Discovered new exit (range 16) 29458 | -6/Waste | Found Damper Plating 29514 | -6/Waste | Identified exit to Factory 29515 | -6/Waste | Entered Factory 29681 | -6/Factory | Discovered new exit (range 6) 29775 | -6/Factory | Discovered exit to Lower Caves (range 6) 29897 | -6/Factory | Fabricated Gravity Neutralizing Apparatus? 29947 | -6/Factory | Fabricated Gravity Neutralizing Apparatus (x1) 30005 | -6/Factory | Local fabrication network quarantined 30592 | -6/Factory | Discovered new exit (range 13) 30839 | -6/Factory | Discovered new exit (range 6) 31115 | -6/Factory | Discovered exit to Lower Caves (range 9) 31172 | -6/Factory | Repaired Adv. Weight Redist. System 31225 | -6/Factory | Discovered new exit (range 15) 31539 | -6/Factory | Discovered new exit (range 14) 31563 | -6/Factory | Identified exit to Factory 31607 | -6/Factory | Crushed by falling debris 31608 | -6/Factory | System corruption reached 10% 31661 | -6/Factory | Lost 4 parts (2u2w) 31867 | -6/Factory | Entered Lower Caves 31867 | -6/Lower Caves | Accompanied by 1 ally 32420 | -6/Lower Caves | Encountered a Warlord checkpoint 32475 | -6/Lower Caves | Discovered new exit (range 8) 32503 | -6/Lower Caves | Entered another Lower Caves area 32503 | -6/Lower Caves | Accompanied by 1 ally 32537 | -6/Lower Caves | Learned location of 1 exit from Factory 33061 | -6/Lower Caves | Discovered new exit (range 13) 33082 | -6/Lower Caves | Entered Data Miner 33082 | -6/Data Miner | Discovered new exit (range 6) 33101 | -6/Data Miner | Met Data Miner 33133 | -6/Data Miner | Learned location of Section 7 (-2) 33133 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 33155 | -6/Data Miner | Received God Mode back door access code from Data Miner 33237 | -6/Data Miner | Interfaced with the Data Conduit 33297 | -6/Data Miner | Lost 4 parts (2p1n1u) 34004 | -6/Data Miner | Entered Proximity Caves 34066 | -5/Proximity Caves | Build established: Scavenger-Mutant 34371 | -5/Proximity Caves | Build established: Mutant 34450 | -5/Proximity Caves | Learned 8 Factory zone layouts 34481 | -5/Proximity Caves | Learned location of 1 exit from Factory 34900 | -5/Proximity Caves | Discovered exit to Factory (range 7) 34915 | -5/Proximity Caves | Entered Factory 34915 | -5/Factory | Evolved 2 slots: Utility x2 34916 | -5/Factory | Identified exit to Upper Caves 34916 | -5/Factory | Identified exit to Factory 34918 | -5/Factory | Loaded intel: 251 machine locations 35116 | -5/Factory | Allied Derelicts emerged from ambush trap array 35197 | -5/Factory | Fabricated Combat Drone Bay? 35309 | -5/Factory | Local fabrication network quarantined 35318 | -5/Factory | Intercept squad dispatched 35334 | -5/Factory | Spotted Tracker 35350 | -5/Factory | Allies destroyed Tracker 35362 | -5/Factory | Found Prototype Energy Gun 35363 | -5/Factory | Identified Immobilizer 35363 | -5/Factory | Spotted Combat Programmer 35383 | -5/Factory | Destroyed Combat Programmer 35482 | -5/Factory | Crushed by falling debris 35569 | -5/Factory | Sucked down chute 35569 | -5/Factory | Entered Waste 35570 | -5/Waste | Met a frightened Derelict 35594 | -5/Waste | Lost 5 parts (1p1n3u) 35640 | -5/Waste | Spotted C-40 Crusher 35656 | -5/Waste | Destroyed C-40 Crusher 35657 | -5/Waste | Spotted C-40 Crusher 35678 | -5/Waste | Allies destroyed C-40 Crusher 35680 | -5/Waste | Found Damper Plating 35724 | -5/Waste | Destroyed C-40 Crusher 35793 | -5/Waste | Destroyed C-40 Crusher 35804 | -5/Waste | Allies destroyed C-40 Crusher 35808 | -5/Waste | Destroyed C-40 Crusher 35838 | -5/Waste | Found Broken Adv. Powered Armor 35843 | -5/Waste | Found Damper Plating 35894 | -5/Waste | Found Damper Plating 36039 | -5/Waste | Discovered new exit (range 16) 36244 | -5/Waste | Identified exit to Factory 36636 | -5/Waste | Entered Factory 36636 | -5/Factory | Accompanied by 1 ally 36637 | -5/Factory | Loaded intel: 265 machine locations 36842 | -5/Factory | Local fabrication network quarantined 36859 | -5/Factory | Fabricated Combat Drone Bay? 37085 | -5/Factory | Intercept squad dispatched 37100 | -5/Factory | Build established: Hauler-Mutant 37106 | -5/Factory | Spotted Tracker 37128 | -5/Factory | Destroyed Tracker 37165 | -5/Factory | Spotted Combat Programmer 37179 | -5/Factory | Destroyed Combat Programmer 37890 | -5/Factory | Discovered exit to Factory (range 6) 38188 | -5/Factory | Crushed by falling debris 38266 | -5/Factory | Intercept squad dispatched 38271 | -5/Factory | Spotted Tracker 38272 | -5/Factory | Spotted Tracker 38274 | -5/Factory | Core integrity fell below 50% 38281 | -5/Factory | Allies destroyed Tracker 38282 | -5/Factory | Destroyed Tracker 38283 | -5/Factory | Spotted Combat Programmer 38294 | -5/Factory | Spotted Combat Programmer 38307 | -5/Factory | Destroyed Combat Programmer 38315 | -5/Factory | Destroyed Combat Programmer 38375 | -5/Factory | Found Exp. Targeting Computer 38380 | -5/Factory | Found Exp. Phase Shifter 38440 | -5/Factory | System corruption reached 10% 38736 | -5/Factory | First assault squad dispatched 38915 | -5/Factory | Lost 3 parts (1u2w) 39116 | -5/Factory | Identified exit to Garrison 39116 | -5/Factory | Entered Garrison 39117 | -5/Garrison | Loaded intel: 17 machine locations 39223 | -5/Garrison | Garrison Relay disabled 39298 | -5/Garrison | Core integrity fell below 20% 39444 | -5/Garrison | Triggered checkpoint 39472 | -5/Garrison | Triggered checkpoint 39545 | -5/Garrison | Discovered new exit (range 8) 39580 | -5/Garrison | Build established: Scavenger-Mutant 39649 | -5/Garrison | Triggered checkpoint 39758 | -5/Garrison | Discovered new exit (range 15) 39782 | -5/Garrison | Identified exit to Factory 39792 | -5/Garrison | Installed Relay Interface Framework 39801 | -5/Garrison | Entered Factory 39802 | -5/Factory | Loaded intel: 300 machine locations 40101 | -5/Factory | First assault squad dispatched 40236 | -5/Factory | Build established: Bothacker-Mutant 40259 | -5/Factory | Identified exit to Garrison 40259 | -5/Factory | Entered Garrison 40260 | -5/Garrison | Loaded intel: 17 machine locations 40451 | -5/Garrison | Triggered checkpoint 40511 | -5/Garrison | Triggered checkpoint 40561 | -5/Garrison | Garrison Relay disabled 40707 | -5/Garrison | Spotted B-75 Beast 40737 | -5/Garrison | Destroyed B-75 Beast 40819 | -5/Garrison | Discovered exit to Factory (range 12) 40848 | -5/Garrison | Expanded RIF knowledge: Program Shield 40857 | -5/Garrison | Entered Factory 40857 | -4/Factory | Evolved 2 slots: Utility x2 40858 | -4/Factory | Loaded intel: 247 machine locations 41527 | -4/Factory | Fabricated Combat Drone Bay (x1) 41607 | -4/Factory | First assault squad dispatched 41651 | -4/Factory | Intercept squad dispatched 41662 | -4/Factory | Intercept squad dispatched 41662 | -4/Factory | Spotted Tracker 41663 | -4/Factory | Spotted Tracker 41673 | -4/Factory | Spotted Tracker 41674 | -4/Factory | Spotted Tracker 41685 | -4/Factory | Destroyed Tracker 41687 | -4/Factory | Allies destroyed Tracker 41694 | -4/Factory | Destroyed Tracker 41699 | -4/Factory | Fabricated Combat Drone Bay? 41709 | -4/Factory | Destroyed Tracker 41713 | -4/Factory | Spotted Combat Programmer 41713 | -4/Factory | Spotted Combat Programmer 41722 | -4/Factory | Spotted Combat Programmer 41724 | -4/Factory | Spotted Combat Programmer 41729 | -4/Factory | Core integrity fell below 50% 41732 | -4/Factory | System corruption reached 10% 41735 | -4/Factory | Core integrity fell below 20% 41738 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 41724_ Adv. Medium Treads destroyed. 41725_ Penetrated by EMDS Slug. 41725_ Combat Programmer suffers critical hit. 41725_ Penetrated by EMDS Slug. 41726_ Hyp. Gauss Cannon destroyed. 41727_ Penetrated by EMDS Slug. 41728_ EMDS Slug penetrates L-61 Swordsman. 41729_ Combat Programmer resets L-61 Swordsman, system corruption cleaned. 41729_ Penetrated by EMDS Slug. 41729_ Lgt. Antimatter Reactor destroyed. 41731_ EMDS Slug penetrates Wall. 41731_ EMDS Slug penetrates G-73 Enforcer. 41731_ Penetrated by EMDS Slug. 41733_ Combat Programmer resets G-73 Enforcer, system corruption cleaned. 41733_ Penetrated by EMDS Slug. 41733_ K-01 Serf collects debris. 41734_ Penetrated by EMDS Slug. 41738_ System corrupted: Heat flow error (+278). 41738_ K-01 Serf collects debris. 41738_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????"""?" | | ????????????????????????????"""??????????????????? | | ????????????????????????????"""??????????????"""?" | | ?????????????????????????""?"""??????????????"""?" | | ?????????????????????????""??????????????????"""?" | | ?????????????????????????"Y?"""??????????????????? | | ?????????????????????????""?"""??????????????????? | | ?????????????????????????""?"""??????"""?????????? | | ?????????????????????????????????????"""?????????? | | ????????????????????####?????????????"""?????????? | | ??????????????????? ???? ????????????????????? | | ???????????????????= ??? #???????????????????? | | ??????????????????? ?? #???????????????????? | | ??????????????????? ? #???????????????????? | | ???????????????????""" """ #???????????????????? | | ????????????????? """ """ #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """ """ #??"""??????????????? | | ????????????????# #??""" ????????????? | | ????????????????#######+###### """ #???"""?"""?? | | ????????????????????#%!% !%! + #???"""?"""?? | | ????????????????????# kb #### """ #???"""?"""?? | | ????????????????????# l@#?????"""??????????????? | | ??????????????""""? + ppl#?????"""??????????????? | | ??????????????"""" # !=%#??????????????????????? | | ??????????????"""" # pg #??????????????????????? | | ??????????????"""" ?# p%[#####+#############+##?? | | ??????????????"""" ?# i!%% ?? | | ????????????? """"??# ?? | | ??????????""? ???# ?? | | ?????????S""? ? ???# ?? | | ?????????""?? ?????# ?? | | ????????????##??????###########+#### ####+???? | | ??????????????????????????# # # """" | | ??????????????????????????# """ # # """" | | ??????????????????????????# """ !# # """" | | ??????????????????????????# """ # # """" | | ??????????????????????????# # # | | ??????????????????????????# ! ] ""# # | | ??????????????????????????# T"# # """ """ | | ??????????????????????????# ""# #?""" """ | | ??????????????????????????# # !######### | | ??????????????????????????###/#+#### | | ????????????????????????????# ?????# !! | | ????????????????????????????# ?????# !! """" !" | | ????????????????????????????#??????# !! """"==" | | ???????????????????????????????????# ! """" == | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 27 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 53 EM Shielding 2 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Launcher Accuracy 20 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 38 Item Schematics ----------------- Mic. Fission Core | -7/Factory | Hacked Imp. Arc Projector | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Scanalyzed Gravity Neutralizing Apparatus | -6/Factory | Scanalyzed Angular Momentum Engine | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Gravity Neutralizing Apparatus | x1 | -6/Factory Gravity Neutralizing Apparatus | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -4/Factory Combat Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionPoweredArmor Manual? 0 Play Time 06:24:28 Cumulative 977.2 hours Start 2020.03.16 @ 23:55:40 End 2020.03.18 @ 23:05:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 24 Types 13/1/7/0/0/0/3 Lore% 96 Gallery% 97 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 420ef30f-33f4-4bdb-84e7-a469949d1626