Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 22:21:50 Player: kikul Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (205) 205 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-34) -34 TOTAL SCORE: 631 Bonus ------- Follower Combat Kills 110 Friendly Fire -144 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 100/100 System Corruption 23% Temperature Danger (446) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Small Storage Unit Light Cannon Signal Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Mining Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Small Storage Unit Particle Gun Particle Gun Light Cannon Signal Generator [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 3 7 12 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 1 1 3 Treads . | . . . Leg 5 | 1 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 4 | . 2 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | . 4 6 Energy Gun 5 | . 2 3 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 3 | . . 3 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 80 95 Engine 14 | . 14 14 Leg 26 | . 20 27 Device 12 | . 12 12 Storage 14 | . 14 14 Energy Gun 14 | . 7 15 Ballistic Gun 1 | . 9 . Special Weapon 7 | . . 9 Naked Turns . | . . . Heaviest Build 17 | 10 15 17 Greatest Support 20 | 10 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 7 | 3 6 7 Final Capacity 8 | 8 8 5 Final Carried 8 | 5 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 416 | 212 94 110 Remotely . | . . . Salvage Created 342 | . 101 241 Parts 27 | . 4 23 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | . 2 5 Guns 7 | . 2 5 Classes Destroyed 6 | . 1 5 Worker 1 | . . 1 Builder 1 | . . 1 Tunneler 1 | . . 1 Swarmer 3 | . . 3 Grunt 4 | . 2 2 Zionite 1 | . . 1 Thug 1 | . . 1 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 31 | . 7 24 Missed 5 | . 1 4 Damage Taken 1198 | . 89 1109 Core 263 | . 16 247 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | . 7 77 Largest 2 | . 2 2 Hottest 165 | . 105 165 Shots Fired 144 | . 14 130 Gun 108 | . 14 94 Cannon . | . . . Launcher . | . . . Special 36 | . . 36 Kinetic 12 | . 12 . Thermal 132 | . 2 130 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 3 6 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 26 | . 7 19 Core Hits 16 | . 5 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 366 | . 90 276 Guns 336 | . 90 246 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | . . 6 Kinetic 90 | . 90 . Thermal 270 | . . 270 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 13 | . . 13 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 486 | . 45 486 Average Temperature 104 | . 14 106 Received Heat Transfer 117 | . 51 66 Effects 4 | . . 4 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Damage (major) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 681 | . . 681 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 278 | . 95 278 Initial 36 | . . 36 Average 64 | . 41 70 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 95 Level 1 3 | . . 4 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 6 11 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 2 | . 1 1 Failed 3 | . 3 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Record 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 4 | . . 4 Largest Group 3 | . . 3 Highest-Rated Group 78 | . . 78 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 14 | . . 14 Total Damage 274 | . . 274 Kills 4 | . . 4 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1876 | 60 258 1558 Spaces Moved 1115 | 45 140 930 Core 8 | 8 . . Treads . | . . . Legs 1107 | 37 140 930 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 107 142 120 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 5 | . . 5 Exploration Rate (%) 42 | 4 24 100 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 32 | . . 32 Terrain Destroyed 32 | . . 32 Melee . | . . . Projectile 32 | . . 32 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1415 | 56 189 1170 Wait 148 | 1 12 135 Move 1112 | 44 139 929 Hop . | . . . Pick Up 29 | 8 15 6 Fast Attach 3 | . . 3 Attach 17 | 3 7 7 Detach 1 | . 1 . Swap 2 | . . 2 Drop 17 | . 8 9 Fire 84 | . 7 77 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 436 | -10/Mines | Learned location of Recycling (-9) 445 | -10/Mines | Received a Mining Laser from a helpful Derelict 570 | -10/Mines | Discovered new exit (range 7) 604 | -10/Mines | Discovered new exit (range 10) 632 | -10/Mines | Met a Derelict testing a Signal Generator 638 | -10/Mines | Found Signal Generator 836 | -10/Mines | Found a hidden stash of uninstalled traps 1393 | -10/Mines | Discovered new exit (range 14) 1688 | -10/Mines | Crushed by falling debris 1706 | -10/Mines | Crushed by falling debris 1706 | -10/Mines | System corruption reached 10% 1737 | -10/Mines | Lost 3 parts (1u2w) 1858 | -10/Mines | Crushed by falling debris 1858 | -10/Mines | Core integrity fell below 50% 1858 | -10/Mines | Core integrity fell below 20% 1869 | -10/Mines | Crushed by falling debris 1878 | -10/Mines | Crushed by falling debris 1878 | -10/Mines | Smashed by cave-in Last Messages --------------- 01858_ Aluminum Leg destroyed. 01858_ System corrupted by crushing effect (+2). 01860_ Power failure, Ion Engine shutdown. 01862_ System corrupted: Component data lost. 01869_ Power failure, Ion Engine shutdown. 01869_ The unstable cave ceiling collapses. 01869_ Crushed by falling debris. 01871_ Overheating: Sml. Storage Unit damaged (-7). 01876_ Overheating: Energy bleed (-48). 01876_ System corrupted: Particle Gun failed to cycle. 01878_ The unstable cave ceiling collapses. 01878_ Crushed by falling debris. 01878_ Sml. Storage Unit destroyed. 01878_ System corrupted by crushing effect (+4). 01878_ Sensor Array destroyed. 01878_ System corrupted by crushing effect (+5). 01878_ Ion Engine destroyed. 01878_ System corrupted by crushing effect (+1). 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