Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 17:00:19 Player: ktur Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1791) 1791 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3422 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 300/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Flight Unit Cooling System High-capacity Matter Pod (200) Improved Light Armor Plating Enhanced Autogun Enhanced Autogun Grenade Launcher Rocket Launcher Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Flight Unit Cooling System High-capacity Matter Pod High-capacity Matter Pod Enhanced Autogun Enhanced Autogun Grenade Launcher Rocket Launcher Mini Grenade Launcher Plasma Cutter [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 48 | 6 17 2 23 Power 5 | 1 1 . 3 Engine 5 | 1 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 6 . 8 Treads 16 | 2 6 . 8 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 3 . 7 Device 2 | . 2 . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 6 | . . . 6 Artifact . | . . . . Weapon 16 | 2 7 2 5 Energy Gun 2 | 1 1 . . Energy Cannon 5 | . 4 1 . Ballistic Gun 8 | 1 2 1 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 94 100 98 Engine 12 | . 14 14 11 Treads 24 | . 27 28 22 Device 11 | . 10 14 11 Storage 12 | . 14 14 11 Processor 1 | . . . 2 Protection 10 | . . . 18 Energy Gun 1 | . 4 . . Energy Cannon 4 | . 8 13 . Ballistic Gun 18 | . 14 14 21 Naked Turns . | . . . . Heaviest Build 52 | 14 32 32 52 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 11 15 15 Most Carried 15 | 7 15 15 15 Average Carried 13 | 3 10 15 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 2240 | 249 673 174 1144 Remotely . | . . . . Salvage Created 2546 | . 696 133 1717 Parts 149 | . 46 8 95 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 5 | . . 1 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 57 | . 15 5 37 Guns 49 | . 9 3 37 Cannons 8 | . 6 2 . Classes Destroyed 10 | . 6 1 3 Worker 3 | . . 1 2 Tunneler 2 | . 1 1 . Hauler 5 | . 2 . 3 Recycler 3 | . . . 3 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 17 | . 3 3 11 Grunt 29 | . 12 2 15 Brawler 1 | . . . 1 Sentry 10 | . . . 10 Best Kill Streak 8 | . 4 3 8 Combat Bots Only 8 | . 3 3 8 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1880 | . 444 122 1314 Core 184 | . 68 16 100 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 95 | . 95 . . Core Remaining (%) 83 | 100 . 66 . Volleys Fired 190 | . 65 10 115 Largest 2 | . 2 2 2 Hottest 70 | . 70 60 60 Shots Fired 337 | . 96 13 228 Gun 311 | . 79 6 226 Cannon 25 | . 17 7 1 Launcher 1 | . . . 1 Special . | . . . . Kinetic 280 | . 48 6 226 Thermal 56 | . 48 7 1 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 16 | . 14 4 16 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets 7 | . 2 1 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 244 | . 65 8 171 Core Hits 97 | . 28 6 63 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4090 | . 875 154 3061 Guns 3663 | . 656 43 2964 Cannons 301 | . 212 89 . Explosions 43 | . . . 43 Melee . | . . . . Ramming 83 | . 7 22 54 Kinetic 3411 | . 404 43 2964 Thermal 553 | . 464 89 . Explosive . | . . . . Electromagnetic 43 | . . . 43 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . . . 43 Shots 1 | . . . 1 Rammed 16 | 1 . 4 11 Targets Rammed 21 | 1 2 6 12 Kicked . | . . . . Crushed 5 | . 2 2 1 Highest Temperature 177 | . 177 3 16 Average Temperature 47 | . 48 3 10 Received Heat Transfer 681 | . 240 39 402 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1369 | . 1184 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 416 | . 272 163 416 Initial 43 | . . 43 1 Average 159 | . 113 51 213 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 62 | 100 89 100 39 Level 1 36 | . 10 . 59 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 4 . 5 Investigation 6 | . 3 . 3 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 94 | . 29 5 60 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 22 | . 9 . 13 Terminals 17 | . 6 . 11 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 74 | . 25 . 49 Successful 45 | . 16 . 29 Failed 28 | . 8 . 20 Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 46 | . 10 . 36 Terminals 64 | . 17 . 47 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 25 | . 7 . 18 Part Schematic 4 | . . . 4 Robot Analysis 3 | . 2 . 1 Prototype ID Bank 5 | . 3 . 2 Alert Level 5 | . . . 5 Unreport Threat 4 | . . . 4 Locate Traps 2 | . 2 . . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 5 . 11 Terminals 12 | . 3 . 9 Botnet 10 | . 2 . 8 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Tunnel 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 7 . 9 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 6186 | 97 1591 962 3536 Spaces Moved 2716 | 53 781 578 1304 Core 4 | 4 . . . Treads 2712 | 49 781 578 1304 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 197 | 151 160 160 238 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 75 | 6 98 99 100 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 5 | . 2 1 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 9 | . . . 9 Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile . | . . . . AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3275 | 68 1033 598 1576 Wait 217 | . 124 3 90 Move 2713 | 52 780 577 1304 Hop . | . . . . Pick Up 45 | 9 24 . 12 Fast Attach 14 | 3 8 . 3 Attach 11 | 3 2 . 6 Detach 1 | . 1 . . Swap 23 | . 7 2 14 Drop 40 | . 20 . 20 Fire 190 | . 65 10 115 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 21 | 1 2 6 12 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 16) 918 | -10/Materials | Discovered new exit (range 10) 1147 | -10/Materials | Discovered new exit (range 16) 1533 | -10/Materials | Discovered new exit (range 14) 1557 | -10/Materials | Central database locked down 1626 | -10/Materials | Repaired Lgt. Treads 1654 | -10/Materials | Repaired Lgt. Treads 1689 | -10/Materials | Entered Mines 1718 | -10/Mines | Discovered new exit (range 10) 1773 | -10/Mines | Discovered new exit (range 15) 2213 | -10/Mines | Learned location of Zion (-7) 2490 | -10/Mines | Found a hidden stash of uninstalled traps 2651 | -10/Mines | Entered Materials 2651 | -9/Materials | Evolved 2 slots: Utility x2 2776 | -9/Materials | Destroyed 8 combat bots 3163 | -9/Materials | Discovered new exit (range 12) 3705 | -9/Materials | Discovered new exit (range 16) 3899 | -9/Materials | Discovered new exit (range 16) 4780 | -9/Materials | Discovered new exit (range 11) 5681 | -9/Materials | Discovered new exit (range 5) 6187 | -9/Materials | Self-destructed Last Messages --------------- 2x Lrg. Matter Pod 05929_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8S layout... Downloaded map data. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 7 systems. Awaiting botnet instructions. >>Schematic(Salvage Targeting Computer) Downloading schematic... Salvage Targeting Computer Rating: 2 Schematic downloaded. >>Alert(Check) Current Alert Level: Low Security 05981_ Slammed into K-01 Serf. 06180_ A-02 Transporter destroyed. 06182_ Acquired 36 matter. Map ----- +----------------------------------------------------+ | ########### #######+### #?????? | | #?????? | | #?????? | | ^ #?????? | | ##############+########## #?????? | | #????????# #????#######?????? | | #????????# #????????????????? | | ########?# """ """ #????????????????? | | # """ #?# """ """ #????????????????? | | # "T" #?# """ """ #????????????????? | | # #?# """ """ #????????????????? | | # #?# """ """ #????????????????? | | # #?# #????????????????? | | # #?###########????????????????? | | ###+####????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ########?????????????????????? | | ####### # #?????????????????????? | | ####### # #?????????????????????? | | """ ## # #?????????????????????? | | """ ## + #?????????????????????? | | """ ## # "T" #?????###########?????? | | ## # #?????# ==^ #?????? | | ## ############## ==== #?????? | | ! # ####### #!@! === #?????? | | # #!%] #?????? | | ##+### +=]! #?????? | | # # #?????? | | !####### # #?????? | | #######?????### ### #?????? | | #?????????????# #?###########?????? | | #?????????????# #?????????????????? | | # ##########?????# #?????????????????? | | # # #?????# #?????????????????? | | # + #?????# #?????????????????? | | # # #?????# #?????????????????? | | # # #?????# #?????????????????? | | # # #?????# #?????????????????? | | # # #?????# #?????????????????? | | # # #?????# #?????????????????? | | + + #?????# #?????????????????? | | # # #?????# #?????????????????? | | # ##########?????# #?????????????????? | | # !!#??????????# #?????????????????? | | # !!#????????###+####??????????????? | | # !!#????????# ! #??????????????? | | # !!#????????# #??????????????? | | # !!#????????# #??????????????? | | # !!#????????# """ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Salvage Targeting Computer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningCargoMeganuke Manual? 0 Play Time 00:23:19 Cumulative 536.9 hours Start 2022.07.16 @ 21:51:17 End 2022.07.18 @ 17:00:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 488 Rogue 488 Adventurer 0 Explorer 0 Win Type - Total 25 Types 13/2/6/2/0/0/1/1/0 Lore% 94 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32961853-8e3f-4ad9-8c02-f3032b936606