Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 11:47:53 Player: Mingau Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (493) 493 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1038 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 78/100 System Corruption 1% Temperature Cool (5) Movement Rolling (200) Ox8 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel (fused) > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun Medium Laser > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Wheel Improved Heat Sink Medium Storage Unit High-capacity Battery (250) Structural Scanner Improved Targeting Computer Improved Targeting Computer ECM Suite Light Armor Plating Hacking Suite Hacking Suite Field Recycling Unit (19) Medium Laser Assault Rifle Shotgun Shotgun Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Field Recycling Unit > --- WEAPON ----------- EM Pulse Gun Mining Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Improved Heat Sink Medium Storage Unit High-capacity Battery Structural Scanner Seismic Detector Improved Targeting Computer Improved Targeting Computer ECM Suite Light Armor Plating Hacking Suite Hacking Suite Medium Laser Medium Laser Assault Rifle Shotgun Shotgun Light Cannon Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 8 14 2 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 5 . Treads 2 | . 2 . Leg . | . . . Wheel 5 | 2 3 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 5 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 11 | 6 12 22 Power 1 | . 1 1 Propulsion 2 | 3 2 3 Utility 4 | . 4 11 Weapon 3 | 1 3 7 Tool/Special . | . . . Unused Backups 18 | . 6 12 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility 13 | . 4 9 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 7 | . 8 . Core 6 | . 5 13 Treads 6 | . 7 . Wheel 21 | . 20 28 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 12 | . 13 2 Ballistic Gun 6 | . 7 . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 12 Special Weapon 6 | . 5 12 Peak Build Rating 13 | 7 13 13 Average Rating 8 | 6 8 12 On Entrance 6 | . 7 12 Naked Turns . | . . . Heaviest Build 96 | 14 96 92 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 9 | . 9 4 Average Overweight (x) 2 | . 2 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 15 | 7 17 25 Most Carried 25 | 7 25 22 Average Carried 11 | 6 12 21 Final Capacity 25 | 8 25 25 Final Carried 22 | 7 22 21 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 834 | 304 488 42 Remotely . | . . . Salvage Created 793 | 93 658 42 Parts 62 | 5 50 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled 12 | . 12 . Retrieved Matter 65 | . 65 . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 14 3 Guns 12 | . 9 3 Cannons 2 | . 2 . AOE 3 | . 3 . Classes Destroyed 9 | 2 7 . Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 3 | . 3 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 8 | . 8 . Best Kill Streak 4 | 2 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 65 | . 50 15 Missed 12 | . 11 1 Hits 53 | . 39 14 Projectile 53 | . 39 14 AOE 9 | . . 9 Damage Taken 867 | . 454 413 Core 279 | . 70 209 Absorbed by Shields . | . . . Regen/Repaired (Parts) 96 | . 96 . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | 7 63 6 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 135 | 14 110 11 Gun 117 | 14 93 10 Cannon 7 | . 7 . Launcher 1 | . 1 . Special 10 | . 9 1 Kinetic 62 | 14 44 4 Thermal 39 | . 37 2 Explosive 1 | . 1 . Electromagnetic 33 | . 28 5 Robot Hit Streak 13 | 3 13 2 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 81 | 9 65 7 Core Hits 42 | 4 34 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Blast 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1177 | 105 988 84 Guns 1012 | 105 823 84 Cannons 86 | . 86 . Explosions 79 | . 79 . Melee . | . . . Ramming . | . . . Kinetic 602 | 105 446 51 Thermal 200 | . 188 12 Explosive 79 | . 79 . Electromagnetic 296 | . 275 21 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 7 2 Message Errors 1 | . 1 . Matter Fused 4 | . 3 1 Energy Discharges 1 | . . 1 Parts Rejected 1 | . 1 . Parts Fused 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | . 126 36 Average Temperature 40 | . 43 17 Received Heat Transfer 189 | . 189 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 592 | . 555 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 142 | 5 142 70 Initial 13 | . . 13 Average 45 | . 64 19 Influence Increases 550 | 10 469 71 Destroy 0b10 Robot/C 340 | . 280 60 Destroy 0b10 Robot/NC 60 | 10 50 . Destroy Leader 76 | . 66 10 Successful Hack 12 | . 12 . Disable Machine 15 | . 15 . Destroy Structure 17 | . 16 1 Lose Combat Pursuer 30 | . 30 . Influence Decreases 529 | 10 434 85 Entered New Map 22 | . . 22 Time Decay 477 | 10 434 33 Lost Part 30 | . . 30 Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 29 5 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 10 | . 10 . Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 62 | . 62 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1829 | 367 1287 175 Structural 580 | . 580 . Seismic 1249 | 367 707 175 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1940 | 453 1312 175 Spaces Moved 989 | 108 777 104 Core 14 | 14 . . Treads 111 | . 111 . Legs . | . . . Wheels 864 | 94 666 104 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 140 Average Speed 123 | 76 127 140 Slowest Speed 215 | 80 215 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 98 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . 6 . Terrain Destroyed 17 | . 16 1 Melee . | . . . Projectile 10 | . 9 1 AOE 7 | . 7 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1544 | 464 961 119 Wait 376 | 330 43 3 Move 987 | 107 776 104 Hop . | . . . Pick Up 37 | 12 25 . Fast Attach 6 | 2 4 . Attach 7 | 5 1 1 Detach 1 | . 1 . Swap 39 | 1 33 5 Drop 15 | . 15 . Fire 76 | 7 63 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 454 | -11/Scrapyard | Entered Materials 455 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 15) 852 | -10/Materials | Discovered new exit (range 4) 903 | -10/Materials | Discovered new exit (range 8) 1150 | -10/Materials | Discovered new exit (range 10) 1487 | -10/Materials | Discovered new exit (range 16) 1635 | -10/Materials | Repaired Broken Lgt. Cannon? 1656 | -10/Materials | Build established: Scavenger-Mutant 1675 | -10/Materials | Repaired Assault Rifle 1766 | -10/Materials | Entered Mines 1869 | -10/Mines | Learned location of Zion (-7) 1914 | -10/Mines | Assembled infested the area 1933 | -10/Mines | Core integrity fell below 50% 1940 | -10/Mines | Core integrity fell below 20% 1941 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01866_ K-01 Serf collects debris. 01869_ Acquired derelict log, extracted data. World map updated: -7/Zion. 01873_ K-01 Serf collects debris. 01878_ System corrupted: Matter fused (-8). 01887_ S-10 Pest destroyed. 01901_ Acquired 29 matter. 01903_ Acquired 13 matter. 01914_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01916_ R-06 Scavenger collects Lgt. Ion Engine. 01917_ System corrupted: Energy discharge (-35). 01921_ R-06 Scavenger collects Lgt. Assault Rifle. 01926_ C-30 ARC bursts open, deploying its payload. 01926_ D-53 Grenadier unfolds itself. 01935_ Mining Laser destroyed. 01938_ The unstable cave ceiling collapses. 01939_ Lgt. Nuclear Core destroyed. 01940_ The unstable cave ceiling collapses. 01941_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? #???????????????????? | | #?????????????????????????? #???????????????????? | | #?????????????????????????? #???????????????????? | | #######??????????????????? #???????????????????? | | ## ##?????????????????? #???????????????????? | | #?????????????????? ????????????????????? | | ##????????????????? ????????????????????? | | ##???????????????? ????????????????????? | | #???????????????? ?????????????????????? | | ## #????????????#### ?????????????????????? | | ### ##?????????#### ###???????????????????? | | ?## #?????????## #???????????????????? | | ## ##?????????# ##??????????????????? | | # ############# ### ##????????????? | | ## =*= @d % #???????????? | | ### ## ######### [ d #### #???????????? | | ###?# ## #???????##= #??????????????????? | | #???# #????????# # ##??????????????????? | | ????######????????# ## #???????????????????? | | ??????????????????# ##########???????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 71% | -10/Materials | Broken Assault Rifle | 38% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralUltimateMace Manual? 0 Play Time 00:26:54 Cumulative 17.1 hours Start 2025.08.18 @ 11:22:20 End 2025.08.18 @ 11:47:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2a160a31-149c-4a54-8a34-b231d7611693