Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 22:48:55 Player: ywiktor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (716) 716 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3201 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 243/550 Matter 217/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Heat Sink Medium Matter Pod (100) Improved Sensor Array Signal Interpreter Seismic Detector Targeting Computer Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Modified TNC > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heat Sink Medium Matter Pod Improved Sensor Array Signal Interpreter Seismic Detector Targeting Computer Assault Rifle Assault Rifle Light Assault Rifle Missile Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Modified TNC Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 33 | 6 8 2 2 2 13 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 2 . . 6 Treads . | . . . . . . Leg 12 | 2 2 2 . . 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . 2 . 2 Device 2 | . 1 . 1 . . Storage 2 | 1 1 . . . . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 3 . . 2 4 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 3 . . 1 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 17 | . 1 . . . 16 Power 3 | . 1 . . . 2 Propulsion 7 | . . . . . 7 Utility 2 | . . . . . 2 Weapon 5 | . . . . . 5 Highest Loss Streak 12 | . 1 . . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 99 100 99 99 61 Engine 11 | . 13 14 14 14 5 Leg 24 | . 28 28 28 28 15 Device 7 | . 12 14 7 . . Storage 13 | . 15 14 14 14 9 Processor 5 | . . . 6 14 13 Energy Gun 1 | . . . . . 5 Ballistic Gun 23 | . 27 28 28 27 12 Peak Build Rating 18 | 6 8 8 13 14 18 Average Rating 9 | 4 7 8 10 13 13 On Entrance 8 | . 6 8 8 13 14 Naked Turns . | . . . . . . Heaviest Build 32 | 12 32 30 30 29 29 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 7 | 1 1 1 1 1 7 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 3 13 14 15 15 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 8 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 923 | 234 421 30 . 87 151 Remotely . | . . . . . . Salvage Created 816 | . 443 82 . 41 250 Parts 61 | . 35 5 . 5 16 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 10 2 . 3 7 Guns 22 | . 10 2 . 3 7 Classes Destroyed 6 | . 5 . . . 1 Worker 1 | . 1 . . . . Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 4 | . 3 . . . 1 Swarmer 9 | . 3 . . 3 3 Grunt 13 | . 7 2 . . 4 Best Kill Streak 4 | . 4 2 . 3 3 Combat Bots Only 4 | . 4 2 . 3 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 186 | . 44 6 . 22 114 Missed 42 | . 10 1 . 8 23 Damage Taken 2252 | . 343 77 . 113 1719 Core 442 | . 100 17 . 18 307 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . . . 46 . Volleys Fired 109 | . 37 5 . 9 58 Largest 2 | . 2 2 . 2 2 Hottest 85 | . 40 40 . 40 85 Shots Fired 206 | . 74 10 . 18 104 Gun 205 | . 74 10 . 18 103 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 179 | . 74 10 . 18 77 Thermal 26 | . . . . . 26 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 7 . 8 7 Robot Miss Streak 6 | . 6 1 . 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 126 | . 41 9 . 7 69 Core Hits 64 | . 25 5 . 3 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1621 | . 507 121 . 92 901 Guns 1489 | . 503 121 . 92 773 Cannons . | . . . . . . Explosions 124 | . . . . . 124 Melee . | . . . . . . Ramming 8 | . 4 . . . 4 Kinetic 1257 | . 503 121 . 92 541 Thermal 232 | . . . . . 232 Explosive 124 | . . . . . 124 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 5 | . . . . . 5 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . . . . 48 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 3 | . 1 . . . 2 Kicked 3 | . 1 . . . 2 Crushed . | . . . . . . Highest Temperature 248 | . 2 2 . . 248 Average Temperature 72 | . 2 2 . . 75 Received Heat Transfer 948 | . 129 45 . . 774 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 629 | . . . . . 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 198 | . 198 50 . 70 150 Initial 27 | . . . . . 27 Average 47 | . 49 44 . 65 43 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 9 | . 5 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 17 2 . 3 26 Peak Tracking Total 6 | . 4 2 . 3 6 Tactical Retreats 4 | . 3 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 9 . . . 6 Terminals 12 | . 7 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 26 . . . 18 Successful 21 | . 13 . . . 8 Failed 23 | . 13 . . . 10 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 46 | . 27 . 1 . 18 Terminals 39 | . 23 . . . 16 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . . . 2 Part Schematic 3 | . 1 . . . 2 Robot Analysis 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 9 . . . 6 Terminals 12 | . 7 . . . 5 Track 1 | . . . . . 1 Assimilate 1 | . 1 . . . . Botnet 9 | . 6 . . . 3 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Reject 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 7 . . . 5 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4089 | 67 1859 359 420 221 1163 Spaces Moved 1885 | 45 851 177 219 101 492 Core 9 | 3 . . . . 6 Treads . | . . . . . . Legs 1876 | 42 851 177 219 101 486 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 Average Speed 186 | 116 187 190 190 190 189 Slowest Speed 400 | 120 190 190 190 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 46 | 4 96 64 62 29 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . . . 10 Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . . . . . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2254 | 56 1046 191 224 113 624 Wait 180 | . 120 5 . . 55 Move 1880 | 44 850 176 218 100 492 Hop . | . . . . . . Pick Up 28 | 6 18 1 1 . 2 Fast Attach 15 | 6 3 . 2 1 3 Attach 10 | . 2 . . . 8 Detach 1 | . 1 . . . . Swap 8 | . 3 2 . 1 2 Drop 20 | . 11 2 3 2 2 Fire 109 | . 37 5 . 9 58 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 1 . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 15) 1358 | -10/Materials | Discovered new exit (range 16) 1635 | -10/Materials | Discovered new exit (range 11) 1798 | -10/Materials | Discovered new exit (range 6) 1927 | -10/Materials | Entered Mines 1979 | -10/Mines | Discovered new exit (range 5) 2136 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2260 | -10/Mines | Learned 8 Materials zone layouts 2267 | -10/Mines | Discovered new exit (range 15) 2279 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2279 | -10/Mines | Discovered new exit (range 5) 2286 | -10/Mines | Entered Exiles 2334 | -10/Exiles | Met 8R-AWN 2366 | -10/Exiles | Met EX-HEX 2419 | -10/Exiles | Met EX-BIN 2446 | -10/Exiles | Aligned with FarCom system 2448 | -10/Exiles | Given EX-Vault access code 2495 | -10/Exiles | Opened EX-Vault 2506 | -10/Exiles | Found Prototype Device 2506 | -10/Exiles | Identified Skeleton Box 2511 | -10/Exiles | Found Prototype Processor 2511 | -10/Exiles | Identified Modified TNC 2556 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2621 | -10/Exiles | Met EX-DEC 2687 | -10/Exiles | Discovered new exit (range 12) 2706 | -10/Exiles | Left Exiles lab with Modified TNC 2706 | -10/Exiles | Entered Mines 2723 | -9/Mines | Core integrity fell below 50% 2885 | -9/Mines | Discovered new exit (range 14) 2927 | -9/Mines | Entered Materials 2927 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2928 | -8/Materials | Identified exit to Factory 3272 | -8/Materials | Build established: Scavenger-Skirmisher 3364 | -8/Materials | Discovered exit to Factory (range 18) 3663 | -8/Materials | Crushed by falling debris 3663 | -8/Materials | System corruption reached 10% 3704 | -8/Materials | Lost 12 parts (2p5n2u3w) 3930 | -8/Materials | Build established: Mutant 4088 | -8/Materials | Core integrity fell below 50% 4090 | -8/Materials | Self-destructed Last Messages --------------- 04000_ Connecting with Terminal... 04000_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 04008_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04025_ Kicked W-25 Informer. 04025_ W-25 Informer sends out distress signal. 04040_ FRQFD&M55MOXDXQZWT:6A>W>N4SCY%&7:=UJW 04043_ Carbon-fiber Leg destroyed. 04045_ U-05 Engineer builds a Door. 04047_ Lgt. Assault Rifle destroyed. 04051_ G-47 Trooper destroyed. 04053_ Acquired 49 matter. 04060_ System corrupted: Energy discharge (-24). 04065_ Acquired Aluminum Leg. 04071_ System corrupted: Assault Rifle jammed. 04073_ Assault Rifle destroyed. 04076_ R-06 Scavenger collects Lgt. Nuclear Core. 04077_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????? #?# """"" # | | ??????????????????????? #?# """"" # | | ???????????????????????""" #?# """ # " | | ???????????????????????""" #?# # """ " | | ???????????????????????""" #?########### "" " | | ??????????????????????? #??# # """ " | | ??????????????????????? #??# """ + "" | | ???????????????????????#####??# "R" # """ " | | ??????????????????????????????# " " # """ " | | ??????????????????????????????# # """ " | | ??????????????????????????????# """ # " | | ??????????????????????????????# """ # | | ??????????????????????????????# """ # | | ??????????????????????????????# # " | | ??????????????????????????????########## """ " | | ???????????????????????????###########?# "" " | | ???????????????????????????# #?# """ " | | ???????????????????????????# """ """ #?# "" | | ???????????????????????????# """ """ #?# """ " | | ???????????????????????????# " " "" #?# """ " | | ???????????????????????????# ### """ " | | ???????????????????????????# "T" = # # " | | ???????????????????????????# """ ### | | ?????????????????????####### %/% % | | ?????????????????????# #####/########+######## | | ?????????????????????# @ gt ### ! #??? | | ?????????????????????# [ mr g/ """ #??? | | ???????????w?????????# o r ### """"" #??? | | ?????????????????????# #### #?# """"" #??? | | ????????#????????????## ##??# #?# """"" #??? | | ????????# ????????????# #???# #?# """ #??? | | ????????# ???######???#u #???# #?# #??? | | ????????+ ?##!!!!##??# #???# #?# #??? | | ????????# ?#! !#??# #???# #?###########??? | | ????????#^ # #??# #???# #??????????????? | | ????##### # #### #???# #??????????????? | | ????# #???# #??????????????? | | ????# < #???# #??????????????? | | ????# #???# ########???????? | | ????#### ###############???# #???????? | | ???????# ??????????????????# #???????? | | ???????# ??????????????????# #???????? | | ???????# ???????????????#####+##### #???????? | | ???????# ???????????????# ## #???????? | | ???????# ???????????????# """ ## #???????? | | ???????# ????????????#???# """ ## #???????? | | ???????# ????????????#???# """ ## #???????? | | ???????# ????????????#???# ## #???????? | | ??????? ????????????#???# """ ## ##?###### | | ??????? ????????????#???# "T # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonTerrabombArmor Manual? 0 Play Time 00:22:54 Cumulative 41.8 hours Start 2024.09.29 @ 22:27:04 End 2024.09.29 @ 22:48:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 313d99d8-8e94-4f33-abb6-5ee3bec748c4