Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 18:49:23 Player: Pepsi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1044) 1044 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 3874 Bonus ------- Follower Combat Kills 75 Cogmind --------- Core Integrity 297/700 Matter 156/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Advanced Weight Redist. System Microactuators Advanced ECM Suite Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Small Storage Unit Terrain Scan Processor Particle Charger Layered Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon > --- INVENTORY -------- Cooling System Improved Targeting Computer Microactuators Reaction Control System Component Analysis Suite Assault Cannon Chainsword [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Terrain Scan Processor Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 64 | 6 7 5 5 20 21 Power 9 | 1 1 . . 3 4 Engine 5 | 1 1 . . 2 1 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 25 | 2 1 2 2 10 8 Treads . | . . . . . . Leg 12 | . . . 1 10 1 Wheel 4 | 2 1 1 . . . Hover . | . . . . . . Flight 9 | . . 1 1 . 7 Utility 12 | 1 1 1 1 1 7 Device 7 | . . 1 1 1 4 Storage 1 | 1 . . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 18 | 2 4 2 2 6 2 Energy Gun . | . . . . . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 8 | . 4 1 . 2 1 Launcher 5 | . . 1 2 2 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 2 | . . . . . 2 System Corruption 3 | . . . . . 3 Parts Lost 23 | . 2 . 1 8 12 Power 5 | . . . . 2 3 Propulsion 11 | . 2 . 1 3 5 Utility 5 | . . . . 1 4 Weapon 2 | . . . . 2 . Highest Loss Streak 4 | . 1 . 1 4 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 71 | . 97 89 78 76 47 Engine 8 | . 14 11 11 3 6 Core 1 | . . . . 4 . Leg 11 | . . . . 29 11 Wheel 6 | . 26 19 6 . . Flight 5 | . . 5 16 3 3 Device 6 | . . 8 11 6 5 Storage 9 | . 14 11 11 9 7 Processor 9 | . 13 11 11 9 6 Energy Cannon 1 | . . . . 4 1 Ballistic Cannon 8 | . 25 21 11 3 . Peak Build Rating 38 | 6 12 16 16 27 38 Average Rating 16 | 3 10 14 13 20 18 On Entrance 10 | . 6 11 16 11 17 Naked Turns 1 | . . . . . 1 Heaviest Build 39 | 14 20 21 21 23 39 Greatest Support 65 | 32 32 20 20 62 65 Greatest Overweight (x) 6 | 1 1 2 2 1 6 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 Average Carried 6 | . 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 7 8 6 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1032 | 204 197 165 110 247 109 Remotely . | . . . . . . Salvage Created 1199 | . 177 192 117 607 106 Parts 82 | . 15 11 7 42 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 28 | . 3 4 5 12 4 Cannons 19 | . 3 2 1 9 4 AOE 9 | . . 2 4 3 . Classes Destroyed 11 | . 4 2 1 3 1 Worker 3 | . . 1 . 2 . Builder 5 | . 1 1 1 2 . Tunneler 1 | . 1 . . . . Recycler 3 | . 2 1 . . . Operator 1 | . . . . 1 . Watcher 2 | . . . . 1 1 Swarmer 11 | . 3 3 2 . 3 Grunt 8 | . . . 2 6 . Brawler 1 | . . . . 1 . Sentry 7 | . . 1 1 5 . Programmer 1 | . . . . . 1 Best Kill Streak 12 | . 5 4 3 12 3 Combat Bots Only 4 | . 2 4 2 3 3 Max Kills in Single Turn 3 | . 2 2 3 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 276 | . 32 8 28 93 115 Missed 76 | . 9 3 10 25 29 Damage Taken 3137 | . 183 75 233 1341 1305 Core 777 | . 41 7 36 290 403 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 83 . 89 47 . Volleys Fired 105 | . 17 9 6 43 30 Largest 2 | . 2 2 2 2 1 Hottest 119 | . 78 78 78 119 69 Shots Fired 136 | . 28 18 9 51 30 Gun . | . . . . . . Cannon 116 | . 28 16 5 37 30 Launcher 13 | . . 2 4 7 . Special 7 | . . . . 7 . Kinetic 73 | . 28 16 5 6 18 Thermal 38 | . . . . 38 . Explosive 13 | . . 2 4 7 . Electromagnetic 12 | . . . . . 12 Robot Hit Streak 9 | . 4 3 6 9 6 Robot Miss Streak 6 | . 6 4 1 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 74 | . 13 8 6 30 17 Core Hits 58 | . 7 7 9 30 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2500 | . 305 268 274 1132 521 Guns . | . . . . . . Cannons 1687 | . 305 190 42 635 515 Explosions 806 | . . 78 232 496 . Melee . | . . . . . . Ramming 7 | . . . . 1 6 Kinetic 912 | . 305 190 42 110 265 Thermal 525 | . . . . 525 . Explosive 806 | . . 78 232 496 . Electromagnetic 250 | . . . . . 250 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 1 6 Average Corruption 4 | . . . . 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 1 7 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 46 | . 2 3 4 3 34 Projectiles 39 | . 2 3 . . 34 Explosions 7 | . . . 4 3 . Melee . | . . . . . . Knockbacks 4 | . 3 1 . . . Impact . | . . . . . . Kinetic 3 | . 2 1 . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 71 | . . . . 71 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed 3 | . . . . 1 2 Kicked 3 | . . . . 1 2 Crushed . | . . . . . . Highest Temperature 275 | . 155 48 33 116 275 Average Temperature 60 | . 91 15 12 35 108 Received Heat Transfer 993 | . 6 . 105 459 423 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 777 | . . . . 777 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 360 | . 96 163 265 360 154 Initial 154 | . . 35 63 103 154 Average 109 | . 32 105 155 206 58 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 74 | 100 100 100 51 27 100 Level 1 25 | . . . 48 72 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 2 . 1 4 Investigation 4 | . . 2 . . 2 Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 6 6 7 25 14 Peak Tracking Total 8 | . 3 4 3 8 5 Tactical Retreats 6 | . . . . 5 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . . 2 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 1 2 . 2 3 Terminals 8 | . 1 2 . 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 1 5 . 3 5 Successful 2 | . . . . . 2 Failed 12 | . 1 5 . 3 3 Catastrophic 4 | . . 1 . 2 1 Database Lockouts . | . . . . . . Manual 10 | . 1 2 . 3 4 Terminals 14 | . 1 5 . 3 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Record 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 2 . 2 2 Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 11 | . . . 11 . . Total Damage 166 | . . . 166 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2282 | 83 330 200 349 577 743 Spaces Moved 1648 | 77 273 161 265 355 517 Core 103 | 27 . . . . 76 Treads . | . . . . . . Legs 491 | . . . 1 276 214 Wheels 630 | 50 273 161 146 . . Hover . | . . . . . . Flight 424 | . . . 118 79 227 Fastest Speed 34 | 50 90 80 95 117 34 Average Speed 111 | 94 96 95 111 119 120 Slowest Speed 515 | 100 115 110 122 123 515 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 36 16 65 30 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 85 | . . 11 32 40 2 Melee . | . . . . . . Projectile 17 | . . . 1 14 2 AOE 68 | . . 11 31 26 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1941 | 84 311 187 310 442 607 Wait 60 | . 5 12 24 14 5 Move 1643 | 76 272 160 264 354 517 Hop . | . . . . . . Pick Up 29 | 2 7 1 3 3 13 Fast Attach 29 | 6 2 1 3 3 14 Attach 19 | . 1 2 1 8 7 Detach 8 | . 1 . 1 2 4 Swap 16 | . 4 2 1 9 . Drop 29 | . 2 . 7 5 15 Fire 105 | . 17 9 6 43 30 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . . 1 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 3) 344 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 531 | -9/Materials | Discovered new exit (range 15) 614 | -9/Materials | Entered Mines 640 | -9/Mines | Found a hidden stash of uninstalled traps 677 | -9/Mines | Received a Mining Laser from a helpful Derelict 814 | -9/Mines | Learned Materials interactive machine intel 949 | -9/Mines | Discovered new exit (range 13) 963 | -9/Mines | Entered Materials 963 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -8/Materials | Identified exit to Factory 965 | -8/Materials | Loaded intel: 18 interactive machine locations 1467 | -8/Materials | Lost 3 parts (1p1n1w) 1488 | -8/Materials | Discovered exit to Factory (range 15) 1496 | -8/Materials | Core integrity fell below 50% 1540 | -8/Materials | Entered Factory 1540 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1561 | -7/Factory | Lost 4 parts (1p2n1w) 2246 | -7/Factory | Lost 3 parts (1n2u) 2280 | -7/Factory | Core integrity fell below 50% 2283 | -7/Factory | Self-destructed Last Messages --------------- 02127_ FOOT7SK,CW67,JLMOCC&,P9UQ,KOS:QSRF&3YKN 02128_ Lgt. Nuclear Core destroyed. 02170_ System corrupted: Reaction Control System fused. 02190_ System corrupted: Component data lost. 02192_ Imp. Flight Unit destroyed. 02195_ Reaction Control System destroyed. 02204_ Acquired Adv. ECM Suite. 02212_ Triggered Alarm Trap. 02212_ An alarm sounds. 02212_ ALERT: Alarm triggered, dispatching investigation squad. 02215_ Terrain Scan Processor destroyed. 02221_ Discarded Imp. Targeting Computer. 02227_ Acquired Imp. Cooling System. 02258_ Connecting with Terminal... 02262_ Acquired VTOL Module. 02267_ Dropped Component Analysis Suite. 02267_ Acquired Adv. Weight Redist. System. 02272_ System corrupted: Component data lost. 02279_ VTOL Module destroyed. 02282_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | """ """ """ ###########??????????????????????????? | | """ """ """ / ###########????????????????? | | """ """ """ ######### ## #????????????????? | | #????#### ## @] #????????????????? | | #????# # / ! #????????????????? | | #+#+#########T ### " #gg #????????????????? | | "T /g #????????????????? | | # ######### # ! #????????????????? | | # ##+#####???# # #????????????????? | | # # #???####### [ #????????????????? | | # # #?????????# #????????????????? | | # # ] ########??##########????????????????? | | # # # #????????????????????????????? | | # #!! # #????????????????????????????? | | # #! # #????????????????????????????? | | # # # #????????????????????????????? | | # + # " #????????#???????????????????? | | # #"" # " #?????? #???????????????????? | | # #"" !# "" " #???? #???????????????????? | | # #"T # "" " #?? #???????????????????? | | # #"" # "" " # #????????############ | | # #"" # S " + #????????# ? """ | | # # # "" " # /// #????????# "Y" | | + ######## "" " #?? // #????????# " " | | # #??????# "" " #????// #????????# """ | | # #??????# #?????? #????????# """ | | # #########+##+######+########????# """ | | # # # #???# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 63 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaHardlightSpecial Manual? 0 Play Time 00:22:10 Cumulative 26.7 hours Start 2025.04.23 @ 18:27:29 End 2025.04.23 @ 18:49:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a20e9ee-227a-4e08-a587-2c0864609f1b