Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 03:47:31 Player: NQH Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (774) 774 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (871) 871 TOTAL SCORE: 3440 Bonus ------- Pacifist 200 Follower Combat Kills 77 Met Imprinter 300 Was Imprinted 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/400 Matter 241/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Treads Gauss Rifle Grenade Launcher Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Medium Treads Gauss Rifle Flak Cannon Grenade Launcher Axe [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Insulated Plating Device Improved Heat Sink Storage Compact Battery Processor Targeting Computer Protection Insulated Plating Weapon Flak Cannon Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 33 | . 6 2 10 . 1 14 Power 2 | . 1 . 1 . . . Engine 1 | . 1 . . . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 12 | . 3 1 3 . . 5 Treads 3 | . . . . . . 3 Leg 2 | . . . 1 . . 1 Wheel 1 | . . . . . . 1 Hover 2 | . . . 2 . . . Flight 4 | . 3 1 . . . . Utility 10 | . 1 1 2 . . 6 Device 4 | . . . . . . 4 Storage 1 | . . . . . . 1 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 4 | . . 1 2 . . 1 Artifact . | . . . . . . . Weapon 9 | . 1 . 4 . 1 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 5 | . . . 3 . . 2 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . 1 2 3 . . 11 Power 2 | . . . 1 . . 1 Propulsion 5 | . 1 2 2 . . . Utility 6 | . . . . . . 6 Weapon 4 | . . . . . . 4 Highest Loss Streak 5 | . 1 2 1 . . 5 To Critical Strikes . | . . . . . . . Average Backups 4 | . 1 1 3 5 4 4 Power . | . . . . . . . Propulsion . | . . . . 1 . . Utility . | . . . . . . . Weapon 3 | . . . 2 3 3 4 Tool/Special . | . . . . . . . Unused Backups 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 76 | . 31 59 76 88 87 70 Core 5 | . . . 2 11 11 . Treads 2 | . . . . . . 6 Leg 8 | . . . 2 11 11 8 Hover 1 | . . . 11 . . . Flight 1 | . 20 28 . . . . Device 3 | . . . . . . 7 Storage 1 | . . . . . . 2 Processor 10 | . . 14 11 11 11 11 Protection 21 | . . 2 27 33 33 11 Ballistic Cannon 16 | . . . 16 22 21 14 Slashing Weapon 2 | . . . . . . 5 Peak Build Rating 27 | . 4 5 18 18 21 27 Average Rating 17 | . 2 4 13 18 18 19 On Entrance 9 | . . 4 4 18 18 21 Naked Turns 17 | . 17 . . . . . Heaviest Build 24 | . 4 4 24 24 24 17 Greatest Support 58 | 3 8 8 13 10 10 58 Greatest Overweight (x) 7 | . . . 7 2 2 1 Average Overweight (x) . | . . . . 2 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 5 5 5 5 Average Carried 4 | . 1 1 3 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 2 1 5 5 5 4 Class Distribution -------------------- 88% | Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1066 | 179 66 . 130 . 96 595 Remotely . | . . . . . . . Salvage Created 462 | . . . 190 . . 272 Parts 22 | . . . 6 . . 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 18 | . . . 7 . . 11 Melee 3 | . . . . . . 3 Cannons 14 | . . . 6 . . 8 AOE 1 | . . . 1 . . . Classes Destroyed 7 | . . . 3 . . 4 Worker 1 | . . . 1 . . . Swarmer 5 | . . . . . . 5 Grunt 7 | . . . 5 . . 2 Sentry 3 | . . . 2 . . 1 Demolisher 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 4 | . . . 4 . . 4 Combat Bots Only 4 | . . . 3 . . 4 Max Kills in Single Turn 2 | . . . 2 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 255 | . 41 10 59 . . 145 Missed 93 | . 22 3 20 . . 48 Hits 162 | . 19 7 39 . . 97 Projectile 162 | . 19 7 39 . . 97 AOE 14 | . . . . . . 14 Critical Strikes 2 | . 1 . 1 . . . Damage Taken 2471 | . 150 88 492 . . 1741 Core 546 | . 89 45 46 . . 366 Absorbed by Shields . | . . . . . . . Redirected to Shielding 141 | . . 7 10 . . 124 Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 58 | . . . 22 . 4 32 Largest 2 | . . . 2 . 2 2 Hottest 74 | . . . 74 . 74 74 Shots Fired 106 | . . . 37 . 8 61 Gun . | . . . . . . . Cannon 102 | . . . 33 . 8 61 Launcher 4 | . . . 4 . . . Special . | . . . . . . . Kinetic 102 | . . . 33 . 8 61 Thermal . | . . . . . . . Explosive 4 | . . . 4 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | . . . 7 . . 24 Robot Miss Streak 8 | . . . 8 . . 8 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 90 | . . . 31 . . 59 Core Hits 84 | . . . 23 . . 61 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2140 | . . . 601 . . 1539 Guns . | . . . . . . . Cannons 1867 | . . . 533 . . 1334 Explosions 68 | . . . 68 . . . Melee 205 | . . . . . . 205 Ramming . | . . . . . . . Kinetic 1867 | . . . 533 . . 1334 Thermal . | . . . . . . . Explosive 68 | . . . 68 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 205 | . . . . . . 205 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . . . 25 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 25 | . . . . . . 25 Knockbacks 26 | . . . 9 . . 17 Impact . | . . . . . . . Kinetic 26 | . . . 9 . . 17 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 180 | . . . 151 . 180 8 Average Temperature 72 | . . . 65 . 92 6 Received Heat Transfer 441 | . . 51 234 . . 156 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 112 | . 35 13 112 24 . . Initial 24 | . . 13 . 24 . . Average 35 | . 9 5 50 24 . . Influence Increases 692 | . 45 . 202 . . 445 Destroy 0b10 Robot/C 420 | . . . 140 . . 280 Destroy 0b10 Robot/NC 5 | . . . 5 . . . Destroy Leader 80 | . . . 30 . . 50 Allied During Kill 85 | . . . . . . 85 Destroy Structure 27 | . . . 27 . . . Lose Combat Pursuer 75 | . 45 . . . . 30 Influence Decreases 692 | . 10 35 140 38 24 445 Entered New Map 84 | . . 22 . 38 24 . Time Decay 468 | . 10 13 120 . . 325 Lost Part 60 | . . . 20 . . 40 Lost Ally 80 | . . . . . . 80 Squads Dispatched 3 | . 2 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 18 | . . . . . . 18 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 5 4 15 . . 21 Peak Tracking Total 5 | . 4 4 5 . . 5 Tactical Retreats 4 | . 2 . . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 150 | . . . . . 150 150 Highest-Rated Ally 38 | . . . . . 38 38 Total Orders . | . . . . . . . Ally Attacks 47 | . . . . . . 47 Total Damage 603 | . . . . . . 603 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 1 | . . . . . . 1 ECM 1 | . . . . . . 1 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 1 3 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3296 | 14 98 52 307 16 1370 1439 Spaces Moved 1992 | 27 222 134 183 7 518 901 Core 64 | 27 33 . 4 . . . Treads 309 | . . . . . . 309 Legs 975 | . . . 20 7 518 430 Wheels 162 | . . . . . . 162 Hover 138 | . . . 138 . . . Flight 344 | . 189 134 21 . . . Fastest Speed 37 | 50 37 37 40 260 190 100 Average Speed 147 | 50 39 37 119 260 258 134 Slowest Speed 400 | 50 50 40 400 260 260 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . 9 2 . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 47 39 21 4 57 78 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . 2 4 Spaces Dug . | . . . . . . . Terrain Destroyed 33 | . . . 33 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 33 | . . . 33 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2221 | 26 221 133 233 6 544 1058 Wait 116 | . . . 11 . 18 87 Move 1966 | 26 204 130 182 6 517 901 Hop 9 | . 8 1 . . . . Pick Up 7 | . 2 . 2 . . 3 Fast Attach 28 | . 5 1 10 . 1 11 Attach 8 | . 1 1 1 . . 5 Detach 9 | . 1 . 4 . 2 2 Swap 2 | . . . . . . 2 Drop 13 | . . . 1 . 2 10 Fire 58 | . . . 22 . 4 32 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 7) 113 | -10/Materials | Entered Mines 158 | -10/Mines | Core integrity fell below 50% 162 | -10/Mines | Learned location of Storage (-8) 164 | -10/Mines | Discovered new exit (range 4) 165 | -10/Mines | Entered Materials 165 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 434 | -9/Materials | Discovered new exit (range 12) 472 | -9/Materials | Entered Mines 473 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 488 | -9/Mines | Entered Zion 1226 | -7/Zion | Met Imprinter 1283 | -7/Zion | Imprinted 1286 | -7/Zion | Declared Zion's savior 1823 | -7/Zion | Discovered new exit (range 9) 1858 | -7/Zion | Entered Proximity Caves 1858 | -6/Proximity Caves | Accompanied by 4 allies 1965 | -6/Proximity Caves | Lost 3 parts (1p2u) 2325 | -6/Proximity Caves | Spotted B-75 Beast 2505 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2524 | -6/Proximity Caves | Learned Factory machine intel 2573 | -6/Proximity Caves | Learned Factory emergency access door positions 2645 | -6/Proximity Caves | Learned Factory security intel 2882 | -6/Proximity Caves | Build established: Derelict-Mutant 2945 | -6/Proximity Caves | Core integrity fell below 50% 2978 | -6/Proximity Caves | Destroyed B-75 Beast 3246 | -6/Proximity Caves | Build established: Mutant 3285 | -6/Proximity Caves | Core integrity fell below 20% 3297 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03088_ Dropped Imp. Medium Treads. 03089_ Acquired Arm. Huge Wheel. 03092_ Acquired Adv. Heat Sink. 03098_ Dropped Adv. Heat Sink. 03102_ Acquired Shock Absorption System. 03104_ Dropped Shock Absorption System. 03109_ Acquired Adv. ECM Suite. 03111_ Dropped Adv. ECM Suite. 03247_ Acquired 2 matter. 03250_ Imp. Weapon Shielding destroyed. 03257_ D-53 Grenadier knocked back. 03264_ Flak Cannon destroyed. 03270_ D-53 Grenadier knocked back. 03271_ Flak Cannon destroyed. 03271_ Target Drone destroyed. 03279_ Flak Cannon destroyed. 03279_ Imp. Heat Sink destroyed. 03288_ Dispatcher launches Target Drone into the air. 03297_ Target Drone destroyed. 03297_ Data Receptor disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????????????????????? | | ???????????????? #???????????? ????????????????? | | ????????????????# #??????????? ?????????????? | | ????????????????# #??????????? ????????????? | | ????????????????# #?????????? Y????????????? | | ????????????????# #?????????? ???????????? | | ????????????????# #????????? ???????????? | | ????????????????# #????????? ??????????? | | ????????????????# #???????? ??????????? | | ??############### ####+#### ??????????? | | ??# " C?????????? | | ??# i C?????????? | | ??# #??????????? | | ??# #??????????? | | ??# @ #??????????? | | ??# #??????????? | | ### % #??????????? | | # #??????????? | | # d #??????????? | | # d #??????????? | | # #??????????? | | # #### #??????????? | | # #???????????????? | | # #???????????????? | | # #???????????????? | | # #???????????????? | | < #???????????????? | | i ????????????????? | | ???????????????????? | | ?????????????????????? | | ??????????????????????????? | | ???????????????????????????? | | ????????????????????????????? | | ?????????????????????????????? | | ??????????????????????????????? | | ???????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireWardroneNeutralizer Manual? 0 Play Time 00:15:27 Cumulative 24.1 hours Start 2025.10.04 @ 03:32:57 End 2025.10.04 @ 03:47:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b0ac4e9-b8c6-4def-a6d4-39a36d2235c8