Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.08.31 @ 18:03:11 Player: aoemica Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (180) 900 Value Destroyed (4478) 4478 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (9980) 9980 TOTAL SCORE: 23598 Bonus ------- High Alert Combat Kills 188 Follower Combat Kills 576 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -784 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 37/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Medium Storage Unit Improved Transmission Jammer Experimental Utility Shielding Advanced Point Defense System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Advanced Melee Analysis Suite Experimental Melee Analysis Suite Core Analyzer Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Experimental Propulsion Shielding Experimental Utility Shielding Centrium Light Armor Plating Centrium Medium Armor Plating Graphene Brace Advanced Point Defense System > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Medium Storage Unit Improved Transmission Jammer Experimental Utility Shielding [Rating: 185] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 7 | . . 1 1 . . . 1 . . . 1 1 1 1 . Utility 10 | . . 1 1 2 . . 1 . . 2 . 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 168 | 1 6 23 21 15 . 8 13 . 15 17 11 6 10 8 14 Power 17 | . . 3 2 1 . . 1 . 2 2 1 2 1 . 2 Engine 7 | . . 3 1 . . . . . . 1 . 2 . . . Core 5 | . . . 1 1 . . 1 . 2 . . . . . . Reactor 5 | . . . . . . . . . . 1 1 . 1 . 2 Propulsion 44 | . 2 10 9 3 . 3 3 . 1 5 3 . 2 1 2 Treads 19 | . 2 9 6 . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 25 | . . 1 3 3 . 3 3 . 1 5 3 . 2 1 . Utility 80 | 1 2 5 4 8 . 4 7 . 10 9 6 2 6 7 9 Device 24 | 1 1 3 2 2 . 1 2 . 3 2 2 . . 4 1 Storage 6 | . 1 1 . . . . 1 . 1 . . . 1 . 1 Processor 12 | . . 1 1 2 . . 1 . 1 1 . . . . 5 Hackware 29 | . . . . 3 . 2 3 . 5 5 4 1 3 3 . Protection 9 | . . . 1 1 . 1 . . . 1 . 1 2 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | . 2 5 6 3 . 1 2 . 2 1 1 2 1 . 1 Energy Gun 1 | . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . 1 . . Ballistic Gun 7 | . 1 2 3 . . . 1 . . . . . . . . Ballistic Cannon 5 | . 1 2 1 . . . . . 1 . . . . . . Launcher 3 | . . 1 1 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 1 . 1 . . . . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . . 1 . . . . . 1 . . . . . Unidentified Prototypes 9 | . . 4 1 . . . . . 1 . . 1 1 . 1 Parts Lost 36 | . . 1 . . . 1 . . 4 1 . 1 . 3 25 Power 7 | . . . . . . . . . 1 . . 1 . 1 4 Propulsion 13 | . . . . . . . . . 1 1 . . . 2 9 Utility 15 | . . 1 . . . 1 . . 2 . . . . . 11 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 23 | . . 1 . . . 1 . . 1 1 . 1 . 2 23 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 6 10 18 19 4 5 4 8 10 9 9 9 9 13 14 8 Power . | 1 1 1 . . . . . 1 . . . 1 . 1 1 Propulsion 2 | 4 4 6 6 2 1 1 1 2 1 2 1 1 . . . Utility 5 | . 1 3 6 1 2 2 5 7 7 6 7 7 12 12 6 Weapon 1 | 1 3 7 5 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 44 | . 8 6 10 4 1 3 2 . . 2 . 1 5 2 . Power 3 | . . . . . . . . . . . . 1 1 1 . Propulsion 17 | . 4 1 4 4 . 2 1 . . 1 . . . . . Utility 14 | . 2 1 2 . 1 1 1 . . 1 . . 4 1 . Weapon 10 | . 2 4 4 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 98 99 99 100 99 99 100 98 99 93 93 94 93 84 Engine 3 | . 14 11 8 . . . . . . . . 3 3 2 . Core 3 | . . . . 6 7 7 5 6 5 4 . . . . . Reactor 1 | . . . . . . . . . . . 9 5 3 5 6 Treads 8 | . 26 32 35 . . . . . . . . . . . . Flight 22 | . . . 1 30 30 30 33 33 32 29 26 28 29 30 24 Device 8 | . 14 10 17 7 7 6 6 6 6 5 6 4 4 9 12 Storage 5 | . 14 11 9 . . . 4 6 6 5 5 4 4 4 3 Processor 11 | . . 10 9 20 15 15 13 13 13 11 10 9 8 8 15 Hackware 12 | . . . . 9 15 15 19 20 16 19 21 19 23 17 2 Protection 3 | . . . . 6 7 6 1 . 2 7 2 6 5 8 10 Ballistic Gun 2 | . 24 3 7 . . . . . . . . . . . . Ballistic Cannon 3 | . 3 18 10 . . . . . . . . . . . . Launcher 1 | . . . . 6 7 7 . . . . . . . . . Special Weapon 1 | . . . . . . . 4 6 5 . . . . . . Slashing Weapon 4 | . . . . 5 7 7 6 6 6 5 5 6 7 8 7 Peak Build Rating 185 | 7 10 21 37 44 44 53 68 68 76 96 120 138 157 182 185 Average Rating 69 | 6 7 16 31 41 44 47 65 68 72 89 112 131 148 169 164 On Entrance 69 | 6 7 10 18 32 44 44 51 68 68 71 96 120 138 157 180 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . 1 2 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 58 | 14 32 58 58 14 13 13 25 23 29 29 34 41 41 50 52 Greatest Support 90 | 20 40 63 86 24 20 24 41 32 43 45 51 60 71 74 90 Greatest Overweight (x) 2 | . . 1 2 . . . . . 1 . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 5 5 10 10 10 10 10 10 15 15 15 Average Capacity 11 | 8 10 18 20 5 5 5 8 10 10 10 10 10 14 15 9 Most Carried 20 | 7 15 20 20 8 5 5 10 10 10 10 10 10 15 15 15 Average Carried 10 | 6 10 18 19 4 4 4 8 10 9 9 9 9 13 14 8 Final Capacity 20 | 8 15 20 20 5 5 5 10 10 10 10 10 10 15 15 5 Final Carried 20 | 7 15 20 9 5 5 5 10 10 10 10 10 10 15 15 4 Class Distribution -------------------- 46% | Hacker-Scout 26% | Mutant 6% | Hacker-Ninja 5% | Wizard-Scout 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Wizard-Scout | -2/Research Hacker-Ninja | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Matter Collected 4883 | 282 257 1148 441 334 21 110 412 . 609 281 273 84 248 142 241 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8756 | 193 301 1406 381 528 195 447 1198 . 556 731 280 162 397 201 1780 Parts 423 | 13 18 101 25 28 18 27 32 . 24 26 4 8 11 25 63 Haulers Intercepted 28 | . 1 6 3 6 . 1 5 . 1 2 1 1 1 . . Recyclers Shooed 12 | 1 . 7 . 1 . . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 69 | . 5 35 6 . . 5 1 . 2 . 1 . . 2 12 Melee 19 | . . . . . . 2 1 . 2 . 1 . . 2 11 Guns 11 | . 5 2 3 . . . . . . . . . . . 1 Cannons 29 | . . 26 3 . . . . . . . . . . . . AOE 10 | . . 7 . . . 3 . . . . . . . . . Classes Destroyed 16 | 2 3 6 . . 1 1 1 . . . 1 . . . 1 Worker 10 | . . 3 . 2 . . . . . . . 2 2 1 . Builder 9 | . . 2 1 . . 1 . . . . . . . 5 . Tunneler 7 | 5 . . . . . . . . . . . . . 2 . Hauler 28 | . 1 6 3 6 . 1 5 . 1 2 1 1 1 . . Recycler 17 | 1 . 3 . 2 . . 3 . 2 3 . . 1 . 2 Mechanic 4 | . . 1 . . . . 1 . . 1 . . 1 . . Operator 7 | . . 2 . 1 . 1 . . 1 2 . . . . . Drone 3 | . . . . . . . . . . . 1 . . 2 . Watcher 28 | . 3 4 . . . 4 4 . 2 2 4 . 2 1 2 Swarmer 14 | . . 14 . . . . . . . . . . . . . Grunt 28 | . 5 14 4 . . 2 . . . . . . . . 3 Brawler 1 | . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 11 | . . 7 2 . . 2 . . . . . . . . . Programmer 9 | . . . . . . . 1 . 2 . . . . . 6 Combat Programmer 1 | . . . . . . . . . . . . . . . 1 Martyr 4 | . . . . . 4 . . . . . . . . . . Best Kill Streak 10 | 4 2 9 3 1 . 4 2 . 2 3 1 1 2 2 10 Combat Bots Only 8 | . 2 8 2 . . 3 1 . 2 . 1 . . 2 7 Max Kills in Single Turn 3 | 1 1 3 1 1 1 2 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 2 . . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 . 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Hostile Shots Fired 707 | . 31 107 14 15 . 2 17 . 103 . 25 12 61 81 239 Missed 288 | . 6 29 3 6 . . 11 . 50 . 17 5 36 49 76 Hits 419 | . 25 78 11 9 . 2 6 . 53 . 8 7 25 32 163 Projectile 419 | . 25 78 11 9 . 2 6 . 53 . 8 7 25 32 163 AOE 3 | . . . . . . . . . 2 . . . . . 1 Critical Strikes 19 | . 1 1 2 2 . . . . 3 . . 1 1 . 8 Actively Blocked 8 | . . . . . . . . . . . . . . . 8 Part Disruptions 2 | . . . . . . . . . . . 1 . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Damage Taken 10258 | . 323 800 163 104 . 140 377 . 886 83 96 280 529 677 5800 Core 2363 | . 88 64 . 31 . 16 117 . 271 . 19 22 108 105 1522 Absorbed by Shields 108 | . . 108 . . . . . . . . . . . . . Redirected to Shielding 831 | . . . . . . . . . . . . 14 114 94 609 Regen/Repaired (Parts) 1523 | . . 171 . 29 . 50 229 . 271 154 23 . 512 84 . Core Remaining (%) 88 | 100 64 84 100 . . 93 . . 54 100 98 98 92 . . Volleys Fired 198 | 18 39 92 23 . . 4 1 . 10 . . . 6 . 5 Largest 2 | 2 2 2 2 . . 1 1 . 1 . . . 1 . 1 Hottest 120 | 40 40 66 66 . . 30 5 . 40 . . . 120 . 75 Shots Fired 359 | 36 70 180 47 . . 4 1 . 10 . . . 6 . 5 Gun 160 | 36 70 30 19 . . . . . . . . . . . 5 Cannon 190 | . . 146 28 . . . . . 10 . . . 6 . . Launcher 8 | . . 4 . . . 4 . . . . . . . . . Special 1 | . . . . . . . 1 . . . . . . . . Kinetic 339 | 36 70 176 47 . . . . . 10 . . . . . . Thermal 6 | . . . . . . . . . . . . . 6 . . Explosive 8 | . . 4 . . . 4 . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . 5 Robot Hit Streak 21 | 7 13 21 13 . . . . . . . . . . . 5 Robot Miss Streak 4 | 4 2 4 2 . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 470 | 19 49 111 31 21 6 13 36 . 26 23 19 3 15 12 86 Core Hits 234 | 11 17 63 16 7 4 17 17 . 9 10 10 3 7 4 39 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 14 | . . 1 1 2 1 . 2 . 1 1 2 . . . 3 Blast 2 | . . 1 1 . . . . . . . . . . . . Sever 12 | . . . . 2 1 . 2 . 1 1 2 . . . 3 Melee Attacks 702 | . . . 1 60 6 55 91 . 86 66 54 41 87 47 108 Impact . | . . . . . . . . . . . . . . . . Slashing 693 | . . . 1 57 6 55 91 . 86 64 53 38 87 47 108 Piercing 3 | . . . . . . . . . . . . 3 . . . Sneak Attacks 85 | . . . . 16 6 6 13 . 5 10 4 3 6 11 5 Combat Hostiles 11 | . . . . 1 . 4 1 . . . 1 . . 2 2 Follow-up Attacks 13 | . . . . . . . . . . . . . 3 . 10 Damage Inflicted 20526 | 205 624 2930 650 1145 384 1037 1810 . 1067 1109 885 329 1286 1307 5758 Guns 1407 | 199 606 305 205 . . . . . . . . . . . 92 Cannons 2380 | . . 1950 430 . . . . . . . . . . . . Explosions 925 | . . 570 . . . 355 . . . . . . . . . Melee 15670 | . . . . 1145 384 682 1810 . 1067 1109 885 329 1286 1307 5666 Ramming 144 | 6 18 105 15 . . . . . . . . . . . . Kinetic 3695 | 199 606 2255 635 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 925 | . . 570 . . . 355 . . . . . . . . . Electromagnetic 92 | . . . . . . . . . . . . . . . 92 Impact . | . . . . . . . . . . . . . . . . Slashing 15670 | . . . . 1145 384 682 1810 . 1067 1109 885 329 1286 1307 5666 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . 4 3 . . . 1 1 8 . . . . . 11 Average Corruption 2 | . . 4 2 . . . 1 1 6 . . . . . 4 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 91 | . . 19 14 . . . 23 . 32 . . . . . 3 Message Errors 22 | . . 4 4 . . . 2 . 12 . . . . . . Matter Fused 22 | . . 6 2 . . . 8 . 6 . . . . . . Heat Flow Errors 10 | . . 2 1 . . . 3 . 3 . . . . . 1 Energy Discharges 10 | . . 1 1 . . . 5 . 3 . . . . . . Parts Rejected 2 | . . . . . . . . . 1 . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . . . 1 . . . 2 . 4 . . . . . 1 Data Loss (major) 8 | . . 2 2 . . . 1 . 3 . . . . . . Misfires 5 | . . 2 3 . . . . . . . . . . . . Alerts 2 | . . 1 . . . . 1 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1713 | . . 27 . 217 22 101 189 . 88 121 34 . 216 547 151 Projectiles 13 | . . 13 . . . . . . . . . . . . . Explosions 14 | . . 14 . . . . . . . . . . . . . Melee 1686 | . . . . 217 22 101 189 . 88 121 34 . 216 547 151 Knockbacks 21 | . . 21 . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . Kinetic 16 | . . 16 . . . . . . . . . . . . . Secondary 4 | . . 4 . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . 45 . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . Rammed 26 | . 5 15 6 . . . . . . . . . . . . Targets Rammed 32 | 2 5 18 7 . . . . . . . . . . . . Kicked 2 | 2 . . . . . . . . . . . . . . . Crushed 4 | . . 3 1 . . . . . . . . . . . . Highest Temperature 369 | . 9 175 179 75 . 2 177 178 285 110 286 171 369 266 215 Average Temperature 58 | . 2 22 62 41 . 2 62 101 86 70 38 21 68 91 82 Received Heat Transfer 1301 | . 201 211 126 42 . 18 6 . 18 . 9 55 444 45 126 Effects 2 | . . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Maximum Alert Level 2 | . . 1 . . . 2 . . 1 . . . 1 2 2 Low Security (%) 84 | 100 100 77 100 100 100 39 100 100 60 100 100 100 88 78 . Level 1 13 | . . 22 . . . 58 . . 39 . . . 11 20 42 Level 2 1 | . . . . . . 2 . . . . . . . . 57 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 609 | 10 51 271 120 37 4 422 176 . 325 88 188 57 246 444 609 Initial 280 | . . . 95 5 4 . 163 . . 83 9 . 3 100 280 Average 89 | 2 8 115 30 4 . 235 69 . 148 22 44 11 131 149 399 Influence Increases 7502 | 30 254 1083 225 271 . 1115 573 . 838 328 428 217 794 762 584 Destroy 0b10 Robot/C 1680 | . 100 700 120 . . 440 20 . 40 . 20 . . . 240 Destroy 0b10 Robot/NC 570 | 30 20 105 20 55 . 40 65 . 30 50 30 15 35 55 20 Destroy Leader 500 | . 28 180 36 10 . 120 28 . 26 8 20 2 6 2 34 Allied During Kill 266 | . . . . . . 263 . . . . 3 . . . . Trap Triggered on 0b10 80 | . . . . . . . . . 40 . . . . . 40 Successful Hack 720 | . 15 . . 67 . 71 176 . 125 46 42 69 66 39 4 Disable Machine 225 | . 15 60 30 15 . 45 . . . 45 . . 15 . . Destroy Structure 686 | . 1 38 4 34 . 46 44 . 52 74 58 56 162 81 36 Partial Spotted 1110 | . . . . 90 . 60 120 . 195 105 90 75 120 240 15 Lose Combat Pursuer 1665 | . 75 . 15 . . 30 120 . 330 . 165 . 390 345 195 Influence Decreases 7068 | 30 254 856 439 270 14 781 907 . 668 479 445 213 632 492 588 Entered New Map 649 | . . . 132 8 10 . 171 . . 87 10 2 3 68 158 Time Decay 5088 | 30 254 605 307 252 4 534 696 . 458 392 335 188 479 374 180 Lost Part 348 | . . 10 . . . 10 . . 40 . . 8 . 30 250 Lost Ally 422 | . . . . 10 . 237 40 . 20 . 80 15 . 20 . Purge Threat 561 | . . 241 . . . . . . 150 . 20 . 150 . . Squads Dispatched 100 | . . 3 3 10 . 12 13 . 16 6 9 8 9 8 3 Investigation 33 | . . 1 1 5 . 6 5 . 5 1 4 2 1 2 . Extermination 42 | . . . . 5 . 4 8 . 4 3 3 4 5 4 2 Reinforcement 23 | . . 2 2 . . 2 . . 7 2 2 2 1 2 1 Assault 2 | . . . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . 1 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Distress Signals 26 | . 1 4 3 . . 1 3 . 3 1 2 1 4 3 . Communications Jammed 26 | . . . . . . . . . . . . . . 23 3 Distress Signals 23 | . . . . . . . . . . . . . . 21 2 Times Spotted 405 | . 12 50 8 13 . 20 28 2 55 12 35 10 72 53 35 Peak Tracking Total 15 | . 3 7 2 4 . 3 5 2 11 4 9 5 15 15 9 Tactical Retreats 89 | . 3 . 1 2 . 1 10 . 18 1 7 3 18 18 7 ECM-based Alert Blocks 106 | . . . . 7 . . 8 . 11 3 13 4 32 22 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Traps Triggered 27 | . . . 1 2 . 1 6 . 5 2 1 4 4 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 156 | . . . . 115 . . . . . 29 12 . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . Reprogrammed 21 | . . . . 9 . . . . . 6 6 . . . . Reused 8 | . . . . . . . . . 4 . . . . . 4 Traps Extracted 21 | . . . . 9 . . . . . 6 6 . . . . Installed 9 | . . . . . . . . . 5 . . . . . 4 Triggered 8 | . . . . . . . . . 4 . . . . . 4 Most Traps Carried 12 | . . . . 6 6 6 6 6 6 6 12 6 6 6 6 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Machines Disabled 15 | . 1 4 2 1 . 3 . . . 3 . . 1 . . Max in Single Turn 1 | . 1 1 1 1 . 1 . . . 1 . . 1 . . Garrison Access 17 | . . . . 2 . 2 3 . 2 3 1 . 3 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Machines Accessed 197 | . 3 8 1 23 . 22 35 . 24 21 18 10 17 12 3 Terminals 109 | . 3 6 1 11 . 12 16 . 11 12 9 7 9 9 3 Fabricators 30 | . . . . 4 . 5 6 . 5 1 4 2 2 1 . Repair Stations 16 | . . 1 . 1 . 1 4 . 4 1 1 . 2 1 . Recycling Units 16 | . . . . 3 . 1 4 . 2 3 2 . 1 . . Scanalyzers 9 | . . 1 . 2 . 1 1 . . 1 1 1 1 . . Garrison Access 17 | . . . . 2 . 2 4 . 2 3 1 . 2 1 . Total Hacks 621 | . 15 23 3 57 . 72 100 . 76 61 57 38 69 43 7 Successful 412 | . 6 13 1 39 . 46 64 . 55 39 44 24 47 30 4 Failed 207 | . 9 9 2 18 . 26 36 . 21 22 12 14 22 13 3 Catastrophic 18 | . 1 1 2 3 . 2 3 . 1 1 . 1 2 1 . Database Lockouts 2 | . . 1 . . . . . . . . 1 . . . . Manual 291 | . 11 6 3 30 . 34 40 . 35 28 32 22 26 21 3 Terminals 365 | . 15 14 3 26 . 42 51 . 35 37 34 27 45 29 7 Fabricators 117 | . . . . 13 . 19 23 . 19 5 13 8 7 10 . Repair Stations 57 | . . 5 . 3 . 2 13 . 13 4 2 . 12 3 . Recycling Units 29 | . . . . 4 . 1 7 . 4 8 4 . 1 . . Scanalyzers 24 | . . 4 . 8 . 4 1 . . 2 1 3 1 . . Garrison Access 29 | . . . . 3 . 4 5 . 5 5 3 . 3 1 . Terminal Hacks 106 | . 3 4 1 5 . 5 15 . 11 12 14 6 19 8 3 Record 1 | . . 1 . . . . . . . . . . . . . Part Schematic 12 | . 2 . . 1 . . 2 . . 1 3 . 3 . . Robot Analysis 3 | . . . . . . . 1 . 1 . 1 . . . . Prototype ID Bank 6 | . . . . . . . 1 . 1 1 2 . 1 . . Open Door 4 | . . . . . . . . . . . . . . 3 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . Level Access Points 7 | . . . . . . . 1 . 1 1 1 1 1 1 . Branch Access Points 3 | . . . . . . . . . . 1 . . 1 1 . Emergency Access Points 2 | . . . . . . 1 . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . 1 . Terminal Index 9 | . . . . . . 1 1 . 2 2 1 . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . Alert Level 3 | . . 1 . . . . . . 1 . . . 1 . . Unreport Threat 5 | . . 2 . . . . . . 1 . 1 . 1 . . Locate Traps 12 | . 1 . . 1 . . 3 . 2 2 1 . 1 . 1 Maintenance Status 2 | . . . . . . . 1 . . . . . 1 . . Patrol Status 3 | . . . . . . 1 . . . . 1 . . . 1 Recall Investigation 1 | . . . . . . . . . . . 1 . . . . Recall Extermination 10 | . . . . 1 . 1 2 . . 1 . 1 4 . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 7 | . . . 1 2 . 1 1 . 1 1 . . . . . Registered Components 2 | . . . . . . . 1 . . . . . 1 . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . Zone Layout 8 | . . . . . . . . . . 2 1 2 2 1 . Fabricator Hacks 68 | . . . . 7 . 12 11 . 11 3 8 4 4 8 . Network Status 8 | . . . . 1 . 2 1 . 1 1 1 . 1 . . Load Schematic 39 | . . . . 4 . 6 7 . 7 1 5 3 2 4 . Build 21 | . . . . 2 . 4 3 . 3 1 2 1 1 4 . Repair Station Hacks 46 | . . 4 . 2 . 2 8 . 11 4 2 . 11 2 . Scan Component 24 | . . 2 . 1 . 1 4 . 6 2 1 . 6 1 . Repair 22 | . . 2 . 1 . 1 4 . 5 2 1 . 5 1 . Recycling Unit Hacks 14 | . . . . 2 . 1 4 . 1 3 2 . 1 . . Retrieve Components 14 | . . . . 2 . 1 4 . 1 3 2 . 1 . . Scanalyzer 21 | . . 3 . 7 . 4 1 . . 2 . 3 1 . . Insert Component 7 | . . 1 . 3 . 1 . . . . . 1 1 . . Analyze 5 | . . 1 . 2 . 2 . . . . . . . . . Retrieve Study 9 | . . 1 . 2 . 1 1 . . 2 . 2 . . . Garrison Access Hacks 16 | . . . . 2 . 2 3 . 2 3 1 . 2 1 . Seal Access 16 | . . . . 2 . 2 3 . 2 3 1 . 2 1 . Unauthorized Hacks 141 | . 3 2 . 14 . 20 22 . 19 12 17 11 9 11 1 Terminals 99 | . 3 2 . 10 . 15 16 . 10 8 10 8 7 9 1 Track 7 | . . . . . . 1 1 . 1 . . 1 2 1 . Assimilate 22 | . . . . 1 . 4 5 . 2 . 4 1 . 4 1 Botnet 22 | . 2 1 . 2 . 3 3 . 2 2 1 2 2 2 . Disrupt 2 | . . . . . . . . . . . . . 2 . . Operators 10 | . 1 . . 1 . 1 1 . . 1 . 2 1 2 . Skim 36 | . . 1 . 6 . 6 6 . 5 5 5 2 . . . Fabricators 32 | . . . . 3 . 5 5 . 6 2 5 3 2 1 . Prioritize 12 | . . . . 2 . 2 1 . 2 1 1 1 1 1 . Liberate 1 | . . . . . . . . . . . 1 . . . . Haulers 2 | . . . . . . . 1 . . 1 . . . . . Recompile 17 | . . . . 1 . 3 3 . 4 . 3 2 1 . . Repair Stations 2 | . . . . . . . . . 1 . . . . 1 . Patch 2 | . . . . . . . . . 1 . . . . 1 . Recycling Units 8 | . . . . 1 . . 1 . 2 2 2 . . . . Recyclers 6 | . . . . 1 . . 1 . 1 2 1 . . . . Mask 2 | . . . . . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 1 1 . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 134 | . 3 6 1 13 . 13 27 . 15 14 12 8 13 7 2 Full Trace Events 10 | . . 1 . 3 . 2 2 . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 2 1 . 2 . 1 2 . . 1 3 . 3 . . Parts Built 24 | . . . . 3 . 4 3 . 3 2 2 1 1 5 . Authchips 15 | . . . . 1 . 2 2 . 3 . 2 1 1 3 . Time 1135 | . . . . 75 . 168 170 . 253 32 144 102 46 145 . Total Part Build Rating 150 | . . . . 12 . 24 16 . 18 16 14 8 7 35 . Part Studies Acquired 8 | . . 1 . 2 . 1 1 . . 1 . 2 . . . Parts Repaired 22 | . . 2 . 1 . 1 4 . 5 2 1 . 5 1 . Time 1062 | . . 52 . 44 . 38 187 . 256 50 44 . 347 44 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 35 | . . . . 9 . 9 4 . 3 7 3 . . . . Parts Scanalyzed 3 | . . 1 . 1 . 1 . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 1 . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 3 . . 1 . . . . . . . . Non-combat 4 | . . . . 3 . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 3 . . 1 . . . . . . . . find_chute 4 | . . . . 3 . . 1 . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Total Allies 42 | . . . . 1 20 4 4 . 2 . 6 1 . 3 1 Largest Group 20 | . . . . 1 20 16 2 . 1 . 5 1 . 1 1 Highest-Rated Group 539 | . . . . 10 539 399 52 . 26 . 177 45 . 45 45 Highest-Rated Ally 47 | . . . . 10 35 31 26 . 26 . 47 45 . 45 45 Total Orders 25 | . . . . 4 . 5 4 . 1 . 7 3 . 1 . STAY 16 | . . . . 2 . 3 3 . . . 5 2 . 1 . FOLLOW 9 | . . . . 2 . 2 1 . 1 . 2 1 . . . Ally Attacks 192 | . . . . . . 174 . . . . 18 . . . . Total Damage 3089 | . . . . . . 2477 . . . . 612 . . . . Kills 19 | . . . . . . 18 . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Active Infowar (turns) 18788 | 68 1393 2155 1076 1720 148 1590 3233 12 1697 1275 1237 813 1274 862 235 Optics 14021 | . . . . 1719 148 1590 3233 12 1697 1275 1237 813 1274 862 161 Sensors 13030 | . . . 24 1390 148 1566 3058 12 1473 1257 1237 813 1234 818 . Seismic 4671 | 68 1393 2155 1055 . . . . . . . . . . . . Machine Analysis 1191 | . . . . 1191 . . . . . . . . . . . Jamming 1588 | . . . 1055 . . . . . . . . . . 316 217 ECM 1629 | . . . . 79 . . 198 . 184 46 434 100 215 225 148 Robot Analysis Total 3 | . . . . . . . 1 . 1 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Turns Passed 19425 | 106 1393 2549 1076 1720 148 1590 3233 12 1697 1275 1237 813 1274 862 440 Spaces Moved 29802 | 41 699 1246 546 2890 130 3664 4646 69 3262 2984 2708 1568 2850 1695 804 Core 1 | . . . . . . . . . . . . . . . 1 Treads 2423 | . 633 1246 539 . . . . . . . . . . . 5 Legs 107 | 41 66 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 27271 | . . . 7 2890 130 3664 4646 69 3262 2984 2708 1568 2850 1695 798 Fastest Speed 5 | 120 120 160 160 21 28 26 5 17 5 5 11 5 6 7 6 Average Speed 35 | 120 156 160 168 29 28 27 22 17 22 22 23 21 19 19 25 Slowest Speed 240 | 120 160 240 171 31 28 28 23 23 96 23 96 96 93 89 160 Overloaded Moves 695 | . . . . 11 . . 6 63 199 9 81 21 80 159 66 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 158 | . . . . 20 . 17 27 . 15 15 18 4 17 17 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 71 84 50 53 85 68 87 77 65 69 63 30 62 44 28 Regions Visited 15 Branch Regions 1 Pre-discovered Areas 8 | . . . . 1 . 3 2 . . . 2 . . . . Known Exits Taken 8 | . . . 1 . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 367 | . . 11 1 34 . 40 44 . 51 37 29 28 53 27 12 Terrain Destroyed 411 | . . 40 3 34 . 46 44 . 52 37 29 28 59 27 12 Melee 355 | . . . 1 34 . 40 44 . 50 37 29 28 53 27 12 Projectile 15 | . . 5 2 . . . . . 2 . . . 6 . . AOE 41 | . . 35 . . . 6 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Com Total 37282 | 64 933 1610 669 3648 232 4160 6642 68 4037 3468 3202 1986 3424 2147 992 Wait 5847 | 2 159 164 18 536 95 419 1876 . 568 345 415 356 446 386 62 Move 29489 | 40 698 1245 545 2852 129 3631 4594 68 3233 2955 2674 1559 2818 1660 788 Hop 141 | . . . . 18 . 15 25 . 13 13 15 4 14 16 8 Pick Up 141 | 1 16 20 13 7 1 5 14 . 8 11 8 5 21 10 1 Fast Attach 76 | 1 . 10 7 6 . 6 9 . 16 5 2 4 5 1 4 Attach 78 | . 2 6 9 5 . 2 5 . 9 8 5 3 7 8 9 Detach 28 | . . 1 3 2 . 1 2 . 4 4 1 1 1 2 6 Swap 175 | . 4 28 10 19 . 4 15 . 36 11 10 5 16 6 11 Drop 158 | . 10 26 33 15 1 9 10 . 11 14 6 6 11 2 4 Fire 198 | 18 39 92 23 . . 4 1 . 10 . . . 6 . 5 Melee 652 | . . . 1 60 6 55 91 . 86 66 54 32 71 40 90 Ram . | . . . . . . . . . . . . . . . . Kick 2 | 2 . . . . . . . . . . . . . . . Crush 30 | . 5 18 7 . . . . . . . . . . . . Escape Stasis 102 | . . . . 13 . 9 . . 38 7 . 11 8 16 . Rewire . | . . . . . . . . . . . . . . . . Trap 165 | . . . . 115 . . . . 5 29 12 . . . 4 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 5 exits: *Res x3 / Arm / Qua) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 107 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Discovered new exit (range 12) 707 | -10/Materials | Derelicts attacked the area 1009 | -10/Materials | Discovered new exit (range 15) 1409 | -10/Materials | Discovered new exit (range 10) 1500 | -10/Materials | Entered another Materials area 1500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1711 | -9/Materials | Destroyed 7 combat bots 1760 | -9/Materials | Repaired Lgt. Treads 1787 | -9/Materials | Repaired Lgt. Treads 2066 | -9/Materials | Discovered new exit (range 8) 2642 | -9/Materials | Discovered new exit (range 12) 3219 | -9/Materials | Discovered new exit (range 13) 3555 | -9/Materials | Destroyed 8 combat bots 3673 | -9/Materials | Discovered new exit (range 11) 3924 | -9/Materials | Central database locked down 4049 | -9/Materials | Entered another Materials area 4049 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4367 | -8/Materials | Met 7R-MNS 4453 | -8/Materials | Discovered new exit (range 15) 5105 | -8/Materials | Identified exit to Factory 5125 | -8/Materials | Entered Factory 5125 | -7/Factory | Evolved 2 slots: Utility x2 5126 | -7/Factory | Caught up to 7R-MNS 5352 | -7/Factory | Build established: Scout 5372 | -7/Factory | Discovered new exit (range 5) 5373 | -7/Factory | Identified exit to Lower Caves 5601 | -7/Factory | Fabricated Imp. Trap Extractor? 6005 | -7/Factory | Build established: Sprinter 6143 | -7/Factory | Discovered new exit (range 19) 6177 | -7/Factory | Learned 2 Upper Caves zone layouts 6244 | -7/Factory | Learned location of Warlord (-4) 6303 | -7/Factory | Learned location of 1 exit from Cetus 6351 | -7/Factory | Discovered exit to Lower Caves (range 4) 6352 | -7/Factory | Learned Hub_04(d) garrison access intel 6426 | -7/Factory | Identified exit to Factory 6447 | -7/Factory | Learned Extension emergency access door positions 6471 | -7/Factory | Discovered exit to Factory (range 17) 6477 | -7/Factory | Learned location of 2 exits from Lower Caves 6513 | -7/Factory | Fabricated Cld. VTOL Module? 6517 | -7/Factory | Learned location of 2 exits from Factory 6568 | -7/Factory | Learned location of 1 exit from Proximity Caves 6792 | -7/Factory | Repaired Mic. Nuclear Core+? 6845 | -7/Factory | Manually triggered Chute Trap 6845 | -7/Factory | Sucked down chute 6845 | -7/Factory | Entered Waste 6846 | -7/Waste | Joined by Warlord forces that had cleared the area 6868 | -7/Waste | Discovered new exit (range 20) 6912 | -7/Waste | Identified exit to Factory 6941 | -7/Waste | Murdered 4 allies 6993 | -7/Waste | Entered Factory 6993 | -7/Factory | Accompanied by 16 allies 7092 | -7/Factory | Build established: Hacker-Scout 7093 | -7/Factory | Lost 4 allies 7293 | -7/Factory | Repaired Imp. Light Armor Plating 7424 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 7555 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster? 7564 | -7/Factory | Discovered exit to Factory (range 20) 7678 | -7/Factory | Lost 3 allies 8013 | -7/Factory | Learned 2 Upper Caves zone layouts 8045 | -7/Factory | Learned location of 1 exit from Upper Caves 8068 | -7/Factory | Learned location of Zion (-6) 8079 | -7/Factory | Learned Extension non-interactive machine intel 8080 | -7/Factory | Loaded intel: 6 fabricator locations 8081 | -7/Factory | Learned location of Lower Caves (-6) 8089 | -7/Factory | Learned location of 1 exit from Extension 8106 | -7/Factory | Loaded intel: 90 trap records 8370 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 8413 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 8583 | -7/Factory | Entered another Factory area 8583 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8609 | -6/Factory | Discovered new exit (range 5) 8610 | -6/Factory | Identified exit to Lower Caves 8961 | -6/Factory | Discovered new exit (range 9) 8963 | -6/Factory | Identified exit to Factory 8989 | -6/Factory | Discovered exit to Lower Caves (range 2) 9151 | -6/Factory | Loaded intel: 4 garrison access locations 9216 | -6/Factory | Learned location of 1 exit from Upper Caves 9273 | -6/Factory | Learned location of 2 exits from Upper Caves 9356 | -6/Factory | Learned location of 1 exit from Cetus 9378 | -6/Factory | Repaired Lgt. Fission Core+ 9384 | -6/Factory | Learned Extension non-interactive machine intel 9418 | -6/Factory | Repaired Cld. VTOL Module 9427 | -6/Factory | Learned location of Proximity Caves (-5) 9465 | -6/Factory | Learned location of 1 exit from Lower Caves 9511 | -6/Factory | Learned Extension trap positions 9565 | -6/Factory | Learned 8 Factory zone layouts 9734 | -6/Factory | Fabricated Exp. Utility Shielding? 9775 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 9874 | -6/Factory | Repaired Imp. Light Armor Plating 9964 | -6/Factory | Repaired Cld. Nuclear Pulse Thruster 10324 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 11816 | -6/Factory | Manually triggered Chute Trap 11816 | -6/Factory | Sucked down chute 11816 | -6/Factory | Entered Waste 11819 | -6/Waste | Spotted C-40 Crusher 11820 | -6/Waste | Spotted C-40 Crusher 11820 | -6/Waste | Spotted C-40 Crusher 11827 | -6/Waste | Discovered new exit (range 10) 11828 | -6/Waste | Identified exit to Factory 11828 | -6/Waste | Entered Factory 11933 | -6/Factory | Discovered exit to Lower Caves (range 9) 12192 | -6/Factory | Repaired Cld. VTOL Module? 12253 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 12515 | -6/Factory | Cargo convoy interrupted 12745 | -6/Factory | Spotted B-75 Beast 13020 | -6/Factory | Repaired Lgt. Fission Core+ 13060 | -6/Factory | Repaired Imp. Light Armor Plating 13196 | -6/Factory | Repaired Cld. Nuclear Pulse Thruster? 13252 | -6/Factory | Repaired Mic. Nuclear Core+ 13432 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 13463 | -6/Factory | Loaded intel: 113 trap records 13475 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 13525 | -6/Factory | Entered another Factory area 13525 | -5/Factory | Evolved 2 slots: Utility x2 13551 | -5/Factory | Discovered new exit (range 11) 13560 | -5/Factory | Discovered new exit (range 13) 13616 | -5/Factory | Identified exit to Factory 13622 | -5/Factory | Identified exit to Upper Caves 13925 | -5/Factory | Discovered exit to Factory (range 22) 13925 | -5/Factory | Spotted B-75 Beast 14309 | -5/Factory | Repaired Imp. Light Armor Plating 14322 | -5/Factory | Learned 4 Quarantine zone layouts 14344 | -5/Factory | Repaired Graphene Brace 14416 | -5/Factory | Learned location of 1 exit from Research 14448 | -5/Factory | Learned location of 1 exit from Proximity Caves 14468 | -5/Factory | Loaded intel: 8 recycling unit locations 14500 | -5/Factory | Learned Extension trap positions 14542 | -5/Factory | Learned Research emergency access door positions 14654 | -5/Factory | Fabricated Mic. Antimatter Reactor (x2) 14800 | -5/Factory | Entered another Factory area 14800 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14824 | -4/Factory | Discovered new exit (range 2) 14824 | -4/Factory | Identified exit to Research 14825 | -4/Factory | Discovered new exit (range 16) 15025 | -4/Factory | Spotted B-86 Titan 15122 | -4/Factory | Discovered exit to Research (range 22) 15183 | -4/Factory | Spotted B-86 Titan 15274 | -4/Factory | Lost 3 allies 15301 | -4/Factory | Discovered new exit (range 7) 15302 | -4/Factory | Identified exit to Upper Caves 15523 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 15597 | -4/Factory | Central database locked down 15624 | -4/Factory | Learned 4 Armory zone layouts 15681 | -4/Factory | Build established: Hacker-Ninja 15684 | -4/Factory | Learned location of 3 exits from Research 15736 | -4/Factory | Learned location of Extension (-4) 15779 | -4/Factory | Learned Testing emergency access door positions 15781 | -4/Factory | Fabricated Nanosword (x1) 15826 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 15913 | -4/Factory | Learned location of 2 exits from Upper Caves 16020 | -4/Factory | Build established: Hacker-Scout 16037 | -4/Factory | Entered Research 16037 | -3/Research | Accompanied by 1 ally 16037 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16038 | -3/Research | Identified exit to Armory 16038 | -3/Research | Identified exit to Research 16038 | -3/Research | Identified exit to Quarantine 16048 | -3/Research | Identified exit to DSF 16094 | -3/Research | Spotted B-86 Titan 16134 | -3/Research | Spotted B-86 Titan 16252 | -3/Research | Fabricated Nanosword? 16850 | -3/Research | Entered another Research area 16850 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16950 | -2/Research | Discovered new exit (range 15) 16996 | -2/Research | Identified exit to Testing 17012 | -2/Research | Found Prototype Device 17085 | -2/Research | Spotted B-90 Cyclops 17140 | -2/Research | Identified exit to Access 17162 | -2/Research | Spotted B-90 Cyclops 17171 | -2/Research | Build established: Wizard-Scout 17250 | -2/Research | Fabricated Exp. Melee Analysis Suite? 17503 | -2/Research | Discovered exit to Testing (range 4) 17603 | -2/Research | Repaired Cld. Nuclear Pulse Thruster 17786 | -2/Research | Repaired Field Propulsion Array+ 17867 | -2/Research | Repaired Exp. Utility Shielding 17976 | -2/Research | Repaired Centrium Light Armor Plating 18045 | -2/Research | Repaired Mic. Antimatter Reactor+ 18124 | -2/Research | Entered Access 18124 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18175 | -1/Access | Spotted B-99 Colossus 18196 | -1/Access | Spotted B-99 Colossus 18307 | -1/Access | Identified exit to Command 18311 | -1/Access | Identified exit to Surface 18346 | -1/Access | Spotted B-99 Colossus 18367 | -1/Access | P-80 Master assimilated allied Director 10b 18428 | -1/Access | Build established: Wizard-Ninja 18667 | -1/Access | Fabricated Femtoactuators (x1) 18692 | -1/Access | Fabricated Exp. Propulsion Shielding (x1) 18719 | -1/Access | Fabricated Exp. Propulsion Shielding? 18759 | -1/Access | Fabricated Mic. Antimatter Reactor? 18853 | -1/Access | Build established: Hacker-Ninja 18857 | -1/Access | Repaired Cld. Nuclear Pulse Thruster 18986 | -1/Access | Entered Command 19214 | -1/Command | Spotted M Guard 19214 | -1/Command | Spotted M Guard 19217 | -1/Command | Destroyed 7 combat bots 19231 | -1/Command | Spotted Combat Programmer 19232 | -1/Command | Spotted Combat Programmer 19244 | -1/Command | Destroyed Combat Programmer 19322 | -1/Command | Build established: Machinist-Sprinter 19333 | -1/Command | Met MAIN.C 19336 | -1/Command | 0b10 Conduit disabled 19352 | -1/Command | Destroyed MAIN.C Shell 19354 | -1/Command | MAIN.C activated Command garrisons 19382 | -1/Command | Core integrity fell below 50% 19413 | -1/Command | System corruption reached 10% 19414 | -1/Command | Core integrity fell below 20% 19426 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 19375_ Cld. Nuclear Pulse Thruster destroyed. 19375_ Knocked back. 19381_ Cld. Nuclear Pulse Thruster destroyed. 19383_ Acquired Prototype Treads. 19383_ Identified Hds. Centrium Heavy Treads. 19384_ Exp. Utility Shielding destroyed. 19385_ Acquired 5 matter. 19387_ Core Analyzer destroyed. 19389_ Acquired Hds. Centrium Heavy Treads. 19398_ System corrupted: Hds. Centrium Heavy Treads rejected. 19400_ Exp. Melee Analysis Suite destroyed. 19400_ Knocked back. 19404_ Acquired Hds. Centrium Heavy Treads. 19406_ Adv. Melee Analysis Suite destroyed. 19409_ Nanosword destroyed. 19410_ Femtoactuators destroyed. 19412_ Core Analyzer destroyed. 19419_ Hds. Centrium Heavy Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????################????????????? | | ??????????????????"""" """" #????????????? | | ?????????????????? "" #????????????? | | ??????????????????"" "" ############## | | ??????????????????"""""""" / | | ???????????????????" "" / | | ???????????????????""""" / | | ???????????????"" """""M p ############## | | ??????????????# " """"" @%% #????????????? | | ??????????????# " %] %% #????????????? | | ??????????????# " !%[ ""#????????????? | | ??????????????#""""""" !%!% ""#????????????? | | ??????????????#"" *[ """" ""#????????????? | | ??????????????# % """"""#????????????? | | ??????????????# % " #????????????? | | ??????????????# " " " #????????????? | | ??????????????" " " " "" " #????????????? | | ??????????????" "" " " "" " #????????????? | | ??????????????" " " " " ?????????????? | | ??????????????# """""""""" " #????????????? | | ??????????????# " """ " "" "??"#????????????? | | ??????????????# ? ??" " " " ??#????????????? | | ??????????????##???????#?#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 375 Propulsion Shielding 90 Utility Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Evasion (%) 79 Targeting Accuracy 5 Melee Accuracy 20 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 54 Defensive Hacking 24 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked System Shield | -9/Materials | Scanalyzed Imp. Trap Extractor | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -7/Factory | Scanalyzed Mic. Fission Core | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Mic. Antimatter Reactor | -5/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Plasma Lance | -4/Factory | Hacked Nanosword | -4/Factory | Hacked Imp. Q-thruster | -2/Research | Hacked Femtoactuators | -2/Research | Hacked Exp. Propulsion Shielding | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -7/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -7/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -7/Factory Exp. Utility Shielding | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -6/Factory | Authchip Mic. Antimatter Reactor | x2 | -5/Factory Nanosword | x1 | -4/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Nanosword | x1 | -3/Research | Authchip Exp. Melee Analysis Suite | x1 | -2/Research | Authchip Femtoactuators | x1 | -1/Access | Authchip Exp. Propulsion Shielding | x1 | -1/Access | Authchip Exp. Propulsion Shielding | x1 | -1/Access | Authchip Mic. Antimatter Reactor | x2 | -1/Access Repaired ---------- Lgt. Treads | 25% | -9/Materials Lgt. Treads | 52% | -9/Materials Mic. Nuclear Core | 42% | -7/Factory Imp. Light Armor Plating | 72% | -7/Factory Lgt. Fission Core | 38% | -6/Factory Cld. VTOL Module | 16% | -6/Factory Imp. Light Armor Plating | 42% | -6/Factory Cld. Nuclear Pulse Thruster | 44% | -6/Factory Cld. VTOL Module | 73% | -6/Factory Lgt. Fission Core | 25% | -6/Factory Imp. Light Armor Plating | 43% | -6/Factory Cld. Nuclear Pulse Thruster | 52% | -6/Factory Mic. Nuclear Core | 42% | -6/Factory Imp. Light Armor Plating | 46% | -5/Factory Graphene Brace | 61% | -5/Factory Cld. Nuclear Pulse Thruster | 67% | -4/Factory Cld. Nuclear Pulse Thruster | 42% | -2/Research Field Propulsion Array | 31% | -2/Research Exp. Utility Shielding | 14% | -2/Research Centrium Light Armor Plating | 53% | -2/Research Mic. Antimatter Reactor | 45% | -2/Research Cld. Nuclear Pulse Thruster | 4% | -1/Access Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Katana | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Bumper Bots Express Service For Emergencies Only Ghost 'Em Heavy Suspicion Hydra I Have A Map? I Laugh At Your Crits Item+ Jackpot Junior Dev Myspace Not Today, Chutes Official Business Overwhelming Professional Mechanic Recruitment Drive Spot Them First That Tickles There's More Where That Came From Throw Away The Key Tune-up We Love MA Challenges ------------ None Game ------ Seed ThiefMakeshiftSink Manual? 0 Play Time 05:13:07 Cumulative 1220.0 hours Start 2025.08.31 @ 12:26:29 End 2025.08.31 @ 18:03:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 538 Rogue 537 Adventurer 1 Explorer 0 Win Type - Total 195 Types 56/16/31/5/2/1/76/3/3/2 Lore% 98 Gallery% 99 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d20c9c2b-4903-4dbf-acde-49e0ddfab61c