Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 20:46:20 Player: Oliviana Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (122) 610 Value Destroyed (3759) 3759 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 8490 Bonus ------- High Alert Combat Kills 481 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 18/100 System Corruption 14% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY (7) ------ Enhanced Optical Array Target Analyzer > --- WEAPON (3) ------- Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Gravity Neutralizer Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Target Analyzer > --- WEAPON ----------- Plasma Rifle Heavy Ion Cannon Heavy Plasma Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg Improved Heat Sink Gravity Neutralizer Heavy Particle Cannon Magnetic Acceleration Cannon Proton Missile Launcher [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . 1 . . Utility 5 | . . 1 . . . 1 2 1 Weapon 1 | . . 1 . . . . . . Parts Attached 100 | 1 11 2 . . 2 26 34 24 Power 11 | . 1 . . . 1 2 4 3 Engine 4 | . 1 . . . 1 1 . 1 Core 7 | . . . . . . 1 4 2 Reactor . | . . . . . . . . . Propulsion 28 | . 3 . . . . 6 12 7 Treads . | . . . . . . . . . Leg 28 | . 3 . . . . 6 12 7 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 1 2 1 . . . 7 13 7 Device 19 | 1 1 1 . . . 4 7 5 Storage 1 | . 1 . . . . . . . Processor 2 | . . . . . . . . 2 Hackware . | . . . . . . . . . Protection 9 | . . . . . . 3 6 . Artifact . | . . . . . . . . . Weapon 30 | . 5 1 . . 1 11 5 7 Energy Gun 10 | . 3 1 . . . 5 . 1 Energy Cannon 8 | . . . . . . 1 4 3 Ballistic Gun 8 | . 2 . . . 1 4 1 . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 2 | . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . Corrupted Parts 2 | . . . . . . . . 2 System Corruption 7 | . . . . . . . . 7 Parts Lost 40 | . 2 . . . 1 6 8 23 Power 5 | . 1 . . . . . 1 3 Propulsion 10 | . . . . . . 1 3 6 Utility 15 | . 1 . . . . 3 3 8 Weapon 10 | . . . . . 1 2 1 6 Highest Loss Streak 17 | . 1 . . . 1 3 2 17 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 100 100 100 100 96 99 92 Engine 4 | . 13 11 11 11 11 5 . 2 Core 4 | . . . . . . 3 7 9 Leg 23 | . 28 22 22 22 22 26 22 18 Device 18 | . 13 22 22 22 22 15 15 26 Storage 8 | . 14 11 11 11 11 9 7 5 Protection 10 | . . . . . . 8 21 3 Energy Gun 12 | . 18 33 33 33 29 15 7 2 Energy Cannon 7 | . . . . . . . 12 12 Ballistic Gun 4 | . 9 . . . 3 11 1 3 Peak Build Rating 59 | 7 10 10 10 10 10 30 42 59 Average Rating 28 | 6 8 9 10 10 9 19 38 47 On Entrance 14 | 6 7 8 10 10 10 10 30 37 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 14 22 21 21 21 21 34 60 56 Greatest Support 47 | 20 20 20 20 20 20 35 45 47 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 2 5 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 9 Most Carried 10 | 7 10 8 8 8 9 10 10 10 Average Carried 8 | 6 8 7 8 8 8 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 7 9 8 8 8 9 10 10 3 Class Distribution -------------------- 49% | Scavenger-Tank 17% | Scavenger-Gunner 8% | Scavenger-Mutant 7% | Tank 6% | Scavenger-Skirmisher 6% | Mutant 4% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1737 | 223 388 . . . 57 416 431 222 Remotely . | . . . . . . . . . Salvage Created 4694 | 189 569 . . . 257 1040 1592 1047 Parts 257 | 15 32 . . . 16 51 93 50 Haulers Intercepted 2 | . 1 . . . . 1 . . Recyclers Shooed 4 | . 1 . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 90 | . 12 . . . 6 18 38 16 Guns 48 | . 12 . . . 6 18 10 2 Cannons 37 | . . . . . . . 28 9 AOE 5 | . . . . . . . . 5 Classes Destroyed 16 | 2 5 . . . . 4 2 3 Worker 6 | . . . . . . 3 2 1 Builder 2 | . . . . . . . 2 . Tunneler 7 | 5 . . . . 1 . . 1 Hauler 2 | . 1 . . . . 1 . . Recycler 10 | 1 2 . . . 2 3 . 2 Mechanic 2 | . . . . . . 1 . 1 Operator 2 | . 1 . . . . . 1 . Watcher 1 | . 1 . . . . . . . Swarmer 37 | . 6 . . . 6 7 15 3 Saboteur 2 | . . . . . . . . 2 Grunt 28 | . 6 . . . . 6 14 2 Duelist 2 | . . . . . . . . 2 Sentry 7 | . . . . . . 4 2 1 Specialist 2 | . . . . . . . . 2 Hunter 3 | . . . . . . 1 . 2 Programmer 9 | . . . . . . . 7 2 Best Kill Streak 8 | 4 3 . . . 6 7 8 8 Combat Bots Only 8 | . 3 . . . 5 5 8 7 Max Kills in Single Turn 5 | 1 1 . . . 2 2 2 5 Gunslinging 1 | . . . . . 1 1 . . Exploded 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 636 | . 107 . . . 33 84 205 207 Missed 187 | . 26 . . . 9 27 79 46 Damage Taken 6601 | . 758 . . . 191 774 2260 2618 Core 1244 | . 153 . . . 22 104 102 863 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 59 | . . . . . . . 15 44 Core Remaining (%) 79 | 100 38 . . . 94 81 85 . Volleys Fired 265 | 13 61 . . . 11 64 88 28 Largest 3 | 2 2 . . . 3 3 3 3 Hottest 230 | 70 90 . . . 130 133 195 230 Shots Fired 649 | 26 122 . . . 33 189 215 64 Gun 459 | 26 122 . . . 33 188 75 15 Cannon 187 | . . . . . . . 140 47 Launcher 3 | . . . . . . 1 . 2 Special . | . . . . . . . . . Kinetic 197 | 13 58 . . . 2 80 31 13 Thermal 449 | 13 64 . . . 31 108 184 49 Explosive 1 | . . . . . . 1 . . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 13 | 6 12 . . . 3 13 8 9 Robot Miss Streak 8 | 2 7 . . . 8 5 4 7 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 9 | . 3 . . . 2 4 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . Shots Hit Robots 369 | 16 74 . . . 12 111 116 40 Core Hits 191 | 8 26 . . . 11 47 63 36 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . Critical Strikes 7 | . 1 . . . 1 2 2 1 Burn 5 | . 1 . . . 1 1 1 1 Destroy 2 | . . . . . . 1 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8510 | 172 1037 . . . 150 1432 3478 2241 Guns 3985 | 172 1037 . . . 150 1429 936 261 Cannons 3153 | . . . . . . . 2190 963 Explosions 1325 | . . . . . . . 308 1017 Melee . | . . . . . . . . . Ramming 47 | . . . . . . 3 44 . Kinetic 2054 | 73 508 . . . . 635 517 321 Thermal 6066 | 99 529 . . . 150 794 2917 1577 Explosive . | . . . . . . . . . Electromagnetic 343 | . . . . . . . . 343 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . 2 . . . . . 4 13 Average Corruption 3 | . 2 . . . . . 3 6 Corruption Purged 5 | . . . . . . . 4 1 Corruption Blocked . | . . . . . . . . . Effects 28 | . 4 . . . . . 23 1 Message Errors 15 | . 2 . . . . . 12 1 Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 4 | . 1 . . . . . 3 . Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 1 | . 1 . . . . . . . Misfires 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 317 | . . . . . . . 145 172 Projectiles 75 | . . . . . . . 57 18 Explosions 242 | . . . . . . . 88 154 Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 475 | . . . . . . 4 320 151 Shots 9 | . . . . . . 1 4 4 Rammed . | . . . . . . . . . Targets Rammed 8 | . 1 . . . . 1 6 . Kicked 8 | . 1 . . . . 1 6 . Crushed . | . . . . . . . . . Highest Temperature 420 | 120 420 . . . 147 102 187 312 Average Temperature 73 | 50 102 . . . 57 31 36 76 Received Heat Transfer 1074 | . 138 . . . . 396 501 39 Effects 4 | . 4 . . . . . . . Energy Bleed 3 | . 3 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 17 | . 4 . . . 1 4 4 4 Heat Transferred 9997 | 296 1511 . . . 447 1946 3900 1897 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Peak Influence 1001 | 30 188 63 24 . 165 321 1001 637 Initial 490 | . 19 63 24 . . . 117 490 Average 271 | 15 102 63 24 . 68 128 376 516 Maximum Alert Level 3 | . . . . . . 1 3 2 Low Security (%) 60 | 100 100 100 100 . 100 77 48 . Level 1 8 | . . . . . . 22 10 2 Level 2 21 | . . . . . . . 17 97 Level 3 9 | . . . . . . . 22 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 2 . . . . 7 12 4 Investigation 1 | . 1 . . . . . . . Extermination 6 | . . . . . . . 5 1 Reinforcement 9 | . 1 . . . . 3 4 1 Assault 2 | . . . . . . . . 2 Garrison 7 | . . . . . . 4 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . . . . . . 2 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 16 . . . 8 26 58 27 Peak Tracking Total 12 | . 4 . . . 5 6 12 12 Tactical Retreats 2 | . . . . . 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 3 . . . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 25 | . . . . . . 2 19 4 Max in Single Turn 12 | . . . . . . 2 12 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 3 | . 1 . . . . 1 1 . Terminals 1 | . . . . . . 1 . . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 7 | . 2 . . . . 3 2 . Successful 4 | . 2 . . . . 1 1 . Failed 3 | . . . . . . 2 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . . 3 . . Terminals 3 | . . . . . . 3 . . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Retrieve Components 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 5241 | 91 626 104 116 54 460 918 2124 748 Spaces Moved 2432 | 42 303 54 62 29 270 428 951 293 Core 4 | . . . . . . . . 4 Treads . | . . . . . . . . . Legs 2428 | 42 303 54 62 29 270 428 951 289 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 190 190 190 120 120 120 120 Average Speed 165 | 120 133 190 190 190 143 142 183 190 Slowest Speed 300 | 120 190 190 190 190 190 190 260 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 3 58 9 27 8 73 41 29 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 10 | . . . . . . 10 . . Terrain Destroyed 120 | . . . . . . 10 77 33 Melee . | . . . . . . . . . Projectile 13 | . . . . . . . 10 3 AOE 107 | . . . . . . 10 67 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 3109 | 58 414 56 61 28 319 597 1154 422 Wait 247 | 2 28 . . . 36 68 44 69 Move 2424 | 41 302 53 61 28 269 427 950 293 Hop . | . . . . . . . . . Pick Up 16 | 1 4 1 . . 1 2 5 2 Fast Attach 17 | 1 1 . . . . 4 2 9 Attach 25 | . 1 2 . . 1 4 7 10 Detach . | . . . . . . . . . Swap 58 | . 9 . . . 1 18 25 5 Drop 34 | . 7 . . . . 9 17 1 Fire 265 | 13 61 . . . 11 64 88 28 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 8 | . 1 . . . . 1 6 . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . 10 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 92 | -11/Scrapyard | Entered Materials 614 | -10/Materials | Build established: Scavenger-Mutant 692 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Core integrity fell below 50% 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 790 | -9/Materials | Discovered new exit (range 16) 822 | -9/Materials | Entered Mines 823 | -9/Mines | Assembled infested the area 841 | -9/Mines | Learned 4 Materials zone layouts 863 | -9/Mines | Met a Derelict bent on vengeance 929 | -9/Mines | Discovered new exit (range 5) 938 | -9/Mines | Entered Exiles 967 | -9/Exiles | Discovered new exit (range 14) 992 | -9/Exiles | Entered Mines 1025 | -8/Mines | Build established: Scavenger-Gunner 1440 | -8/Mines | Discovered new exit (range 9) 1452 | -8/Mines | Entered Materials 1452 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1453 | -8/Materials | Identified exit to Factory 1769 | -8/Materials | Build established: Scavenger-Tank 1774 | -8/Materials | Garrison activated, responded to threat 1957 | -8/Materials | Lost 3 parts (1n1u1w) 2093 | -8/Materials | Garrison activated, responded to threat 2318 | -8/Materials | Discovered exit to Factory (range 16) 2370 | -8/Materials | Entered Factory 2370 | -7/Factory | Evolved 2 slots: Utility x2 3979 | -7/Factory | Garrison activated, responded to threat 4219 | -7/Factory | Destroyed 8 combat bots 4491 | -7/Factory | Discovered new exit (range 4) 4494 | -7/Factory | Entered another Factory area 4494 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4844 | -6/Factory | First assault squad dispatched 4949 | -6/Factory | Lost 6 parts (2n3u1w) 5183 | -6/Factory | Cargo convoy interrupted 5205 | -6/Factory | Core integrity fell below 50% 5217 | -6/Factory | Core integrity fell below 20% 5219 | -6/Factory | System corruption reached 10% 5242 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05228_ R-10 Processor collects Corrupted Hpw. Tractor Beam. 05228_ U-05 Engineer lays Concrete. 05229_ Penetrated by Slug. 05229_ Hvy. Plasma Cannon destroyed. 05230_ U-05 Engineer lays Concrete. 05230_ U-05 Engineer destroyed. 05231_ U-05 Engineer lays Concrete. 05232_ R-10 Processor collects Corrupted Autogun. 05233_ X-72 Disruptor destroyed. 05234_ Slug penetrates Wall. 05234_ U-05 Engineer builds a Wall. 05235_ Destroyed Target Analyzer. 05235_ P-60 Hacker knocked back. 05237_ Slug penetrates Wall. 05238_ Acquired Corrupted Flexi-carbon Leg. 05238_ Integrated Corrupted Flexi-carbon Leg (+2). 05238_ Corrupted Flexi-carbon Leg temporarily disabled. 05239_ Med. Storage Unit destroyed. 05240_ U-05 Engineer lays Concrete. 05240_ Slug penetrates Wall. 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""" """ # """ ! #?????????? | | """ """ # """ #?????????? | | """ """ # #?????????? | | # ""T"" #?????????? | | "" ###### """"" #?????????? | | ^ "" ##################??????????? | | """= # """""????????????????????? | | """ # """""????????????????????? | | """ + """""????????????????????? | | # """""????????????????????? | | # #?????????????????? | | #! #?????????????????? | | ###########+## # ! #?????????????????? | | # # # * #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 29 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 675 Utility Shielding 33 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Oh No You Don't! Challenges ------------ None Game ------ Seed TechMakeshiftEngine Manual? 0 Play Time 00:42:11 Cumulative 12.2 hours Start 2025.02.26 @ 15:24:46 End 2025.02.27 @ 20:46:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 68da2501-1788-4333-9e03-8b49a87d9195