Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.20 @ 12:07:37 Player: Shamgod Result: Destroyed by 04-L7N(B) with Heavy Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (189) 945 Value Destroyed (4860) 4860 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1162) 1162 TOTAL SCORE: 10707 Bonus ------- High Alert Combat Kills 177 Follower Combat Kills 491 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -106 Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 311/325 System Corruption 5% Temperature Cool (134) Movement Treading (201) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ Humpback Advanced Particle Charger Kinecellerator Layered Medium Armor Plating > --- WEAPON (3) ------- Beamcaster Flak Gun Heavy Battle Rifle > --- INVENTORY (24) --- Improved Energy Well (600) Hardened Heavy Armor Plating Hacking Drone Bay (1/1) Bomb Factory No. 2 Beamcaster Cooled Particle Cannon Minigun Minigun Gauss Rifle Flak Gun Assault Cannon Heavy Rocket Launcher Remote Datajack Plasma Flamer Ripper Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- Humpback Humpback Experimental Thermal Shield > --- WEAPON ----------- Cooled Particle Cannon Flak Gun Plasma Flamer > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Medium Treads Cesium-ion Thruster Cryofiber Web Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery Improved Energy Well Advanced Sensor Array Advanced Sensor Array 0b10 Decoder Chip [Looter] Makeshift Salvage Targeting Computer Matter Filter Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Dynamic Insulation System System Backup Module Recalibrator Hacking Drone Bay Bomb Factory No. 2 Riot Gun Beam Rifle Heavy Particle Gun Minigun Minigun Minigun Gauss Rifle Flak Gun Heavy Battle Rifle Assault Cannon Heavy Rocket Launcher Remote Datajack Plasma Cutter Plasma Flamer Ripper [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Flak Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Special Weapon Plasma Flamer Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 3 | . . . . . . 2 1 . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 267 | 8 14 28 12 6 2 19 62 36 35 45 Power 18 | 2 2 1 1 . . 2 2 1 2 5 Engine 15 | 2 2 1 1 . . 2 2 1 1 3 Core 1 | . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . 2 Propulsion 42 | 2 4 9 3 . . 2 3 2 6 11 Treads 24 | 1 2 5 2 . . 1 . . 3 10 Leg 1 | . . . . . . . . . . 1 Wheel 16 | 1 2 4 1 . . 1 3 2 2 . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 99 | 2 3 6 2 4 . 5 33 14 9 21 Device 48 | . . . 1 . . 3 22 9 5 8 Storage 25 | 2 3 1 1 4 . 1 6 . . 7 Processor 7 | . . . . . . 1 2 . . 4 Hackware 2 | . . 1 . . . . . . 1 . Protection 17 | . . 4 . . . . 3 5 3 2 Artifact . | . . . . . . . . . . . Weapon 108 | 2 5 12 6 2 2 10 24 19 18 8 Energy Gun 23 | 1 . 5 . . . 4 4 5 3 1 Energy Cannon 17 | . 1 . 2 2 . 1 3 3 4 1 Ballistic Gun 33 | 1 4 5 2 . 2 4 6 2 4 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 18 | . . 2 2 . . 1 5 3 4 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 6 4 3 1 Piercing Weapon 2 | . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . 2 . . 4 . . 5 Parts Lost 25 | . 1 2 1 . . 1 3 1 11 5 Power 4 | . . 1 . . . . 1 1 1 . Propulsion 8 | . 1 . . . . . . . 4 3 Utility 1 | . . . . . . . . . 1 . Weapon 12 | . . 1 1 . . 1 2 . 5 2 Highest Loss Streak 9 | . 1 1 1 . . 1 1 1 9 2 Average Slot Usage (%) 88 | . 99 99 100 80 99 90 83 83 87 88 Engine 7 | . 14 10 11 11 11 9 6 7 5 4 Treads 13 | . 14 22 18 11 11 9 . . 10 28 Wheel 9 | . 13 11 14 22 22 9 14 14 7 . Device 5 | . . . 1 . . 9 9 6 6 4 Storage 19 | . 28 15 20 21 22 18 17 23 23 16 Processor 4 | . . . . . . 8 7 7 7 4 Protection 1 | . . 6 . . . . 1 . . 2 Energy Gun 4 | . 5 12 . . . 7 4 4 7 4 Energy Cannon 5 | . 2 . 8 11 11 4 1 10 4 5 Ballistic Gun 9 | . 20 18 22 1 21 12 13 1 5 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 203 | 17 26 32 40 49 55 83 125 131 134 203 Greatest Support 106 | 20 20 40 40 22 22 28 56 56 56 106 Greatest Overweight (x) 4 | 1 2 2 2 2 2 2 2 4 4 2 Average Overweight (x) 1 | . . 1 1 1 2 1 1 2 2 1 Largest Inventory Capacity 44 | 8 12 12 12 16 16 18 28 28 28 44 Average Capacity 24 | 7 10 9 11 14 16 17 22 28 28 33 Most Carried 44 | 7 12 12 12 16 16 18 28 28 28 44 Average Carried 23 | 3 10 9 11 13 14 17 21 27 23 31 Final Capacity 28 | 8 12 12 12 16 16 18 28 28 28 24 Final Carried 28 | 7 12 12 12 16 16 18 28 28 26 17 Class Distribution -------------------- 27% | Hauler-Skirmisher 14% | Hauler-Gunner 14% | Hauler-Mutant 10% | Mutant 8% | Gunner 6% | Hauler-Tank 5% | Skirmisher 3% | Derelict-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Gunner | -7/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 5020 | 203 359 551 305 133 31 271 1159 672 435 901 Remotely . | . . . . . . . . . . . Salvage Created 5916 | 70 658 574 461 . 48 382 1697 585 578 863 Parts 346 | 2 34 50 29 . . 29 85 18 20 79 Haulers Intercepted 4 | . 1 . . . . . 3 . . . Recyclers Shooed 3 | . 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 12 30 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 116 | . 13 18 13 . 4 11 27 12 13 5 Guns 62 | . 7 16 5 . 1 6 17 3 7 . Cannons 26 | . . . 3 . 3 2 3 8 4 3 AOE 28 | . 6 2 5 . . 3 7 1 2 2 Classes Destroyed 19 | 1 5 3 2 . . . 3 2 1 2 Worker 11 | . 1 1 . . . 1 8 . . . Builder 5 | . . . . . . . 5 . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 4 | . 1 . . . . . 3 . . . Recycler 5 | 1 1 . . . . 1 2 . . . Operator 1 | . 1 . . . . . . . . . Watcher 3 | . . 2 . . . . 1 . . . Swarmer 32 | . 3 8 2 . 4 7 4 . 4 . Grunt 55 | . 10 6 10 . . . 14 8 7 . Brawler 3 | . . 1 . . . . . 1 1 . Duelist 3 | . . . 1 . . . 2 . . . Sentry 11 | . . 3 . . . 4 4 . . . Hunter 1 | . . . . . . . 1 . . . Programmer 3 | . . . . . . . 2 1 . . Behemoth 1 | . . . . . . . . . 1 . Zionite 41 | . . . . . . . . . . 41 Tinkerer 2 | . . . . . . . . . . 2 Thief 1 | . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . 2 Savage 1 | . . . . . . . . . . 1 Mutant 3 | . . . . . . . . 1 . 2 Best Kill Streak 14 | 1 5 6 4 . 4 6 14 3 4 9 Combat Bots Only 8 | . 4 6 4 . 4 5 8 3 4 2 Max Kills in Single Turn 5 | 1 3 3 3 . 1 2 5 1 3 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . 3 1 2 . . 2 2 1 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 8057 | . 554 516 393 . 237 484 1797 682 1782 1612 Core 961 | . 77 79 15 . 40 36 272 89 204 149 Absorbed by Shields 431 | . . . . . . 172 259 . . . Core Remaining (%) 82 | 100 69 . . . 66 93 . . . . Volleys Fired 377 | 1 47 33 26 . 8 29 75 29 32 97 Largest 3 | 2 2 3 3 . 3 3 3 3 3 3 Hottest 220 | 60 100 103 125 . 115 154 147 185 219 220 Shots Fired 925 | 2 94 98 78 . 20 70 202 80 95 186 Gun 665 | 2 85 93 55 . 13 50 165 32 53 117 Cannon 195 | . 9 . 17 . 7 14 25 45 37 41 Launcher 53 | . . 5 6 . . 6 12 3 5 16 Special 12 | . . . . . . . . . . 12 Kinetic 482 | 1 52 58 54 . 13 28 145 4 12 115 Thermal 278 | . 9 . . . . 27 45 72 70 55 Explosive 44 | . . 5 6 . . 6 3 3 5 16 Electromagnetic 121 | 1 33 35 18 . 7 9 9 1 8 . Robot Hit Streak 16 | 2 10 10 8 . 6 12 10 13 9 16 Robot Miss Streak 15 | . 6 3 4 . 2 6 15 4 9 9 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 7 | . 2 1 . . . 1 1 . . 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . 1 Shots Hit Robots 575 | 2 61 57 35 . 11 47 134 58 53 117 Core Hits 358 | 1 22 31 23 . 4 28 113 28 25 83 Critical Hits 4 | . . . . . . . 1 . 1 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 . 1 2 Melee Attacks 78 | . . . . . . . 22 33 13 10 Impact . | . . . . . . . . . . . Slashing 59 | . . . . . . . 22 14 13 10 Piercing 19 | . . . . . . . . 19 . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14393 | 28 1009 969 1017 . 277 1135 3804 1430 1496 3228 Guns 7093 | 28 670 694 386 . 52 555 2015 529 545 1619 Cannons 3304 | . 53 . 278 . 135 362 457 710 557 752 Explosions 3861 | . 286 275 350 . 90 218 1332 191 394 725 Melee 70 | . . . . . . . . . . 70 Ramming 3 | . . . 3 . . . . . . . Kinetic 5089 | 15 424 406 386 . 52 326 1742 64 77 1597 Thermal 5341 | . 339 31 191 . 90 490 1194 1175 995 836 Explosive 2293 | . . 220 159 . . 144 460 191 394 725 Electromagnetic 1597 | 13 246 312 278 . 135 175 408 . 30 . Impact . | . . . . . . . . . . . Slashing 70 | . . . . . . . . . . 70 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 3 . 5 Average Corruption 3 | . . . . . . . 2 2 . 5 Corruption Purged 3 | . . . . . . . . 3 . . Effects 21 | . . . . . . . 1 5 . 15 Message Errors 6 | . . . . . . . . 1 . 5 Matter Fused 4 | . . . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 3 . 1 Targeting Errors 3 | . . . . . . . 1 . . 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 334 | . . 22 . . 37 37 122 74 10 32 Projectiles 68 | . . . . . 7 37 5 10 . 9 Explosions 266 | . . 22 . . 30 . 117 64 10 23 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 643 | . 105 50 97 . 48 108 116 71 48 . Shots 20 | . 3 2 4 . 1 2 6 1 1 . Rammed 2 | . . . 2 . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 560 | . 136 145 180 . 346 384 287 267 560 437 Average Temperature 98 | . 47 43 65 . 148 143 57 109 179 91 Received Heat Transfer 2038 | . 186 135 123 . . 42 601 162 429 360 Effects 15 | . . . . . 1 2 . 3 7 2 Shutdowns 4 | . . . . . 1 . . . 3 . Energy Bleed 2 | . . . . . . 1 . . . 1 Interference 3 | . . . . . . . . 3 . . Matter Decay 2 | . . . . . . . . . 1 1 Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . . . . . . 3 1 . 6 Heat Transferred 7956 | . 411 . 250 . 100 968 1721 1789 1517 1200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . 3 2 3 . . 1 4 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 681 | 5 294 342 253 . 131 279 681 . . . Initial 133 | . 3 . 133 . . 50 54 . . . Average 205 | 3 114 133 171 . 119 152 330 . . . Maximum Alert Level 2 | . 1 1 1 . . 1 2 . . . Low Security (%) 56 | 100 77 74 58 . 100 65 30 . . . Level 1 27 | . 22 25 41 . . 34 23 . . . Level 2 15 | . . . . . . . 45 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 4 3 1 . . . 10 . . . Investigation 11 | . 3 3 1 . . . 4 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 4 | . 1 . . . . . 3 . . . Assault 1 | . . . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 4 | . . 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 220 | . 14 23 15 . 4 17 46 14 16 71 Peak Tracking Total 12 | . 4 6 6 . 4 7 5 3 6 12 Tactical Retreats 23 | . 1 1 . . . 1 2 2 1 15 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 5 | . . . . . . 1 4 . . . Indirectly 1 | . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . 1 . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 13 | . . 4 . . 1 1 3 2 . 2 Max in Single Turn 3 | . . 1 . . 1 1 3 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 25 | . 6 3 1 1 1 2 8 1 1 1 Terminals 14 | . 5 3 . . 1 1 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 1 1 . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Total Hacks 65 | . 20 11 1 1 2 6 17 1 1 5 Successful 37 | . 12 5 1 1 . 3 8 1 1 5 Failed 28 | . 8 6 . . 2 3 9 . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 8 6 . 1 . 2 8 . . 8 Terminals 44 | . 17 11 . . 2 5 9 . . . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . 3 . . . . 1 3 . . . Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 28 | . 8 4 1 1 . 3 4 1 1 5 Record 5 | . 1 . . 1 . . 3 . . . Part Schematic 5 | . . . . . . . . . . 5 Robot Analysis 2 | . 2 . . . . . . . . . Open Door 3 | . . . 1 . . . . 1 1 . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . Terminal Index 3 | . 1 1 . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . Recall Assault 1 | . . . . . . 1 . . . . Zone Layout 2 | . . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . 3 . . . . . 2 . . . Scan Component 3 | . 2 . . . . . 1 . . . Repair 2 | . 1 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 3 | . 1 1 . . . . 1 . . . Terminals 2 | . 1 1 . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Tunnel 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 5 3 . . 1 2 6 . . . Full Trace Events 8 | . 2 3 . . . . 3 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 5 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . Time 48 | . 26 . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Total Allies 11 | . . . . . . . 3 . 1 7 Largest Group 7 | . . . . . . . 3 . 1 7 Highest-Rated Group 332 | . . . . . . . 93 . 113 332 Highest-Rated Ally 113 | . . . . . . . 31 . 113 94 Total Orders . | . . . . . . . . . . . Ally Attacks 65 | . . . . . . . 30 . 5 30 Total Damage 2100 | . . . . . . . 569 . 260 1271 Kills 15 | . . . . . . . 4 . 3 8 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 3 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 15731 | 93 904 605 1093 743 130 808 1895 2627 2142 4691 Spaces Moved 8657 | 52 508 350 635 711 94 438 1164 1162 1266 2277 Core 1 | 1 . . . . . . . . . . Treads 3575 | 39 222 73 371 . . 113 . . 480 2277 Legs . | . . . . . . . . . . . Wheels 5081 | 12 286 277 264 711 94 325 1164 1162 786 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 90 95 85 105 105 110 120 120 156 Average Speed 142 | 140 135 121 147 101 105 139 112 120 150 181 Slowest Speed 240 | 160 180 180 180 105 105 200 120 140 240 201 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 4 77 30 94 89 31 33 31 93 86 91 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . 1 2 . 1 Known Exits Taken 6 | . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . Scrap Searched 13 | . . . 1 . 1 . . 3 4 4 Spaces Dug 58 | . . . . . . . 22 24 12 . Terrain Destroyed 443 | . 7 30 96 . 11 73 67 74 71 14 Melee 58 | . . . . . . . 22 24 12 . Projectile 18 | . . . . . . . 3 5 10 . AOE 367 | . 7 30 96 . 11 73 42 45 49 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Total 11222 | 66 635 471 743 736 111 584 1558 2279 1397 2642 Wait 1474 | . 46 24 39 . 6 56 190 995 30 88 Move 8647 | 51 507 349 634 710 93 437 1163 1161 1265 2277 Hop . | . . . . . . . . . . . Pick Up 178 | 6 8 14 11 12 2 17 20 10 16 62 Fast Attach 59 | 7 2 3 4 4 . 5 16 5 1 12 Attach 50 | . 1 5 1 . 2 4 5 3 13 16 Detach 28 | . . 2 1 . . 3 5 1 1 15 Swap 158 | 1 11 20 7 2 . 10 41 28 21 17 Drop 169 | . 13 21 18 8 . 23 21 13 4 48 Fire 377 | 1 47 33 26 . 8 29 75 29 32 97 Melee 78 | . . . . . . . 22 33 13 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . 1 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 3 exits: *Fac x2 / *Zio) -7/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 10) 273 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 8) 754 | -10/Materials | Repaired Lgt. Treads 998 | -10/Materials | Entered another Materials area 998 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1143 | -9/Materials | Identified exit to Mines 1143 | -9/Materials | Identified exit to Storage 1334 | -9/Materials | Build established: Tank 1603 | -9/Materials | Entered Mines 1610 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1628 | -9/Mines | Met a Derelict bent on vengeance 1650 | -9/Mines | Build established: Gunner 1759 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1827 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1925 | -9/Mines | Discovered new exit (range 13) 2115 | -9/Mines | Discovered new exit (range 8) 2390 | -9/Mines | Met a Derelict shopkeep closing up shop 2692 | -9/Mines | Discovered new exit (range 5) 2696 | -9/Mines | Entered Exiles 2719 | -9/Exiles | Met 8R-AWN 2737 | -9/Exiles | Met EX-HEX 2765 | -9/Exiles | Met EX-BIN 2776 | -9/Exiles | Aligned with FarCom system 2777 | -9/Exiles | Given EX-Vault access code 2801 | -9/Exiles | Opened EX-Vault 2806 | -9/Exiles | Found Prototype Energy Cannon 2806 | -9/Exiles | Identified Gui. Plasma Cannon 2812 | -9/Exiles | Found Prototype Energy Cannon 2812 | -9/Exiles | Identified Firepult 2879 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2911 | -9/Exiles | Met EX-DEC 3112 | -9/Exiles | Build established: Mutant 3205 | -9/Exiles | Visited The Gauntlet 3423 | -9/Exiles | Discovered new exit (range 14) 3439 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3439 | -9/Exiles | Entered Mines 3556 | -8/Mines | Discovered new exit (range 12) 3569 | -8/Mines | Entered Materials 3569 | -8/Materials | Evolved 2 slots: Utility x2 3570 | -8/Materials | Identified exit to Factory 3747 | -8/Materials | Build established: Skirmisher 4318 | -8/Materials | Discovered exit to Factory (range 13) 4377 | -8/Materials | Entered Factory 4377 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4655 | -7/Factory | Build established: Hauler-Skirmisher 5005 | -7/Factory | Destroyed 8 combat bots 5344 | -7/Factory | Garrison activated, responded to threat 5492 | -7/Factory | Repaired Arm. Huge Wheel 5521 | -7/Factory | Allied Derelicts emerged from ambush trap array 5577 | -7/Factory | First assault squad dispatched 5956 | -7/Factory | Discovered new exit (range 6) 5997 | -7/Factory | Identified exit to Factory 6109 | -7/Factory | Identified exit to Lower Caves 6272 | -7/Factory | Entered Lower Caves 7053 | -7/Lower Caves | Encountered a Warlord checkpoint 7371 | -7/Lower Caves | Build established: Hauler-Mutant 8156 | -7/Lower Caves | Learned Factory terminal intel 8261 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8368 | -7/Lower Caves | Plasma Cannon stolen by Master Thief 8371 | -7/Lower Caves | Core integrity fell below 50% 8376 | -7/Lower Caves | Flak Gun stolen by Master Thief 8432 | -7/Lower Caves | Build established: Hauler-Skirmisher 8796 | -7/Lower Caves | Discovered new exit (range 7) 8803 | -7/Lower Caves | Identified exit to Lower Caves 8804 | -7/Lower Caves | Build established: Hauler-Mutant 8899 | -7/Lower Caves | Entered another Lower Caves area 8900 | -7/Lower Caves | Encountered a Warlord checkpoint 9126 | -7/Lower Caves | Discovered exit to Factory (range 12) 9141 | -7/Lower Caves | Identified exit to Zion 9892 | -7/Lower Caves | Build established: Hauler-Skirmisher 9925 | -7/Lower Caves | Spotted B-75 Beast 10020 | -7/Lower Caves | Destroyed B-75 Beast 10039 | -7/Lower Caves | Lost 9 parts (1p3n1u4w) 10078 | -7/Lower Caves | CL-ANK showed up to help 10080 | -7/Lower Caves | CL-ANK revealed a hidden path 10108 | -7/Lower Caves | Core integrity fell below 20% 11041 | -7/Lower Caves | Entered Zion 11117 | -7/Zion | Given A8's code to call for help 11171 | -7/Zion | Given the Hacking Drone Bay 11175 | -7/Zion | Found Prototype Device 11177 | -7/Zion | Identified Hacking Drone Bay 11328 | -7/Zion | Discovered new exit (range 10) 11344 | -7/Zion | Identified exit to Proximity Caves 11534 | -7/Zion | Learned location of 1 exit from Proximity Caves 11760 | -7/Zion | Received a hallucinogenic algorithm 11829 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11842 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11970 | -7/Zion | Learned location of Data Miner (-6) 12051 | -7/Zion | Found Prototype Device 12132 | -7/Zion | Identified Bomb Factory No. 2 12264 | -7/Zion | Learned Factory emergency access door positions 12378 | -7/Zion | Build established: Hauler-Gunner 12822 | -7/Zion | Gained Derelict followers 13793 | -7/Zion | Rebuked by Imprinter 13839 | -7/Zion | Attempted to imprint without authorization 13839 | -7/Zion | Attacked by Zionites 13891 | -7/Zion | Found Prototype Device 13891 | -7/Zion | Identified Exp. Thermal Shield 14169 | -7/Zion | Build established: Hauler-Tank 14916 | -7/Zion | Build established: Derelict-Mutant 15152 | -7/Zion | Spotted W8-6V3(B) 15489 | -7/Zion | Build established: Hauler-Gunner 15694 | -7/Zion | Spotted 04-L7N(B) 15732 | -7/Zion | Destroyed by 04-L7N(B) with Heavy Battle Rifle Last Messages --------------- 15439_ Slug penetrates Twisted Machinery. 15447_ System corrupted: Matter fused (-10). 15471_ L>4PGW#SIK,EBRFYI 25PH: S L NTWYVH 15487_ System corrupted: Matter fused (-7). 15548_ Slug penetrates Imprinter. 15561_ System corrupted: Flak Gun targeting data glitched. 15565_ System corrupted: Component data lost. 15611_ Acquired 18 matter. 15678_ Acquired 11 matter. 15689_ I3Y8FUB >JSWWRNX1ZBKLEDQAC7 LSGS| 15693_ System corrupted: Beamcaster targeting data glitched. 15707_ 73