Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 15:43:16 Player: Zetadar Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (937) 937 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2917 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 125/125 System Corruption 0% Temperature Cool (16) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Faulty Heavy Ion Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (3) ------ Active Sensor Suite > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (5) ---- Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Active Sensor Suite > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Armor Plating [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Shield Generator Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 37 | 5 4 3 6 19 Power 8 | 1 . 1 1 5 Engine 6 | 1 . 1 1 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads 5 | 2 . . . 3 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 2 2 3 3 Device 4 | . . 1 1 2 Storage . | . . . . . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 3 | . 2 . . 1 Artifact . | . . . . . Weapon 13 | 2 2 . 2 7 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 2 . 2 3 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 16 | . . . 1 15 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 3 | . . . 1 2 Weapon 6 | . . . . 6 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Backups 3 | 1 1 3 3 3 Power . | . . . . . Propulsion . | . . . . . Utility . | . . 1 . 1 Weapon 1 | 1 1 2 2 1 Tool/Special . | . . . . . Unused Backups 4 | . 1 . . 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 83 85 82 68 Engine 12 | . 14 14 12 11 Treads 21 | . 28 28 22 16 Device 8 | . . 13 8 7 Processor 12 | . . . 16 14 Protection 1 | . 12 1 1 . Ballistic Gun 20 | . 28 28 22 14 Peak Build Rating 38 | 5 9 21 24 38 Average Rating 17 | 3 7 20 17 19 On Entrance 10 | . 5 9 21 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 22 | 5 15 19 22 22 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 Average Carried 3 | 1 1 3 3 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 1 2 4 4 1 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 977 | 179 106 62 197 433 Remotely . | . . . . . Salvage Created 1087 | . 21 . 286 780 Parts 58 | . 2 . 18 38 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . . . 6 14 Guns 17 | . . . 6 11 Cannons 2 | . . . . 2 AOE 1 | . . . . 1 Classes Destroyed 7 | . 1 . 3 3 Worker 2 | . 1 . . 1 Recycler 1 | . . . . 1 Watcher 1 | . . . 1 . Grunt 13 | . . . 4 9 Sentry 5 | . . . 2 3 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 7 | . 1 . 3 7 Combat Bots Only 4 | . . . 3 4 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 222 | . . . 40 182 Missed 62 | . . . 13 49 Hits 160 | . . . 27 133 Melee 2 | . . . . 2 Projectile 158 | . . . 27 131 Critical Strikes 6 | . . . . 6 Part Disruptions 1 | . . . 1 . Damage Taken 2682 | . . 58 340 2284 Core 573 | . . . 23 550 Absorbed by Shields 348 | . . . 54 294 Core Remaining (%) 98 | 100 . 100 94 . Volleys Fired 111 | . 4 . 21 86 Largest 2 | . 2 . 2 2 Hottest 121 | . 46 . 46 121 Shots Fired 172 | . 8 . 35 129 Gun 159 | . 8 . 35 116 Cannon 11 | . . . . 11 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 152 | . 8 . 35 109 Thermal 18 | . . . . 18 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 19 | . 2 . 10 19 Robot Miss Streak 4 | . 2 . 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 127 | . 3 . 24 100 Core Hits 54 | . 1 . 11 42 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Burn 1 | . . . . 1 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2368 | . 62 . 397 1909 Guns 1840 | . 62 . 397 1381 Cannons 215 | . . . . 215 Explosions 285 | . . . . 285 Melee . | . . . . . Ramming 28 | . . . . 28 Kinetic 1825 | . 62 . 397 1366 Thermal 230 | . . . . 230 Explosive 285 | . . . . 285 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 2 . Message Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 41 | . . . . 41 Shots 2 | . . . . 2 Rammed 9 | . . . . 9 Targets Rammed 9 | . . . . 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 197 | . 3 . . 197 Average Temperature 48 | . 2 . . 49 Received Heat Transfer 906 | . . . 115 791 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 629 | . . . . 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 177 | . 5 . 70 177 Initial 11 | . . . . 11 Average 18 | . . . 10 37 Influence Increases 702 | . 5 . 170 527 Destroy 0b10 Robot/C 400 | . . . 120 280 Destroy 0b10 Robot/NC 20 | . 5 . 5 10 Destroy Leader 122 | . . . 42 80 Successful Hack 2 | . . . 2 . Disable Machine 15 | . . . . 15 Destroy Structure 13 | . . . 1 12 Lose Combat Pursuer 30 | . . . . 30 Active Sensor Use 100 | . . . . 100 Influence Decreases 523 | . 5 . 142 376 Entered New Map 17 | . . . . 17 Time Decay 419 | . 5 . 142 272 Lost Part 87 | . . . . 87 Squads Dispatched 7 | . . . 3 4 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses 1 | . . . . 1 Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 2 1 15 28 Peak Tracking Total 8 | . 2 . 4 8 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . . 1 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 8 | . . 1 7 . Successful 8 | . . 1 7 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . 7 . Insert Component 1 | . . . 1 . Analyze 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks 16 | . . 4 12 . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1635 | . . . 620 1015 Optics 1454 | . . . 620 834 A.S.S. 181 | . . . . 181 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 16 | . . 5 11 . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2617 | 65 203 387 947 1015 Spaces Moved 1404 | 40 112 234 544 474 Core 27 | 8 . . . 19 Treads 1366 | 32 112 234 544 444 Legs 11 | . . . . 11 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 158 | 138 160 160 160 157 Slowest Speed 250 | 160 160 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 29 65 49 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1630 | 50 128 250 587 615 Wait . | . . . . . Move 1400 | 39 111 233 543 474 Hop . | . . . . . Pick Up 44 | 6 6 6 9 17 Fast Attach 1 | . . 1 . . Attach 33 | 5 2 3 7 16 Detach 3 | . . 2 . 1 Swap 7 | . 2 . 2 3 Drop 22 | . 3 5 5 9 Fire 111 | . 4 . 21 86 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 9 | . . . . 9 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 7) 269 | -10/Materials | Entered Mines 278 | -10/Mines | Found the Drone Emporium 287 | -10/Mines | Found Prototype Device 289 | -10/Mines | Identified Bomb Drone Bay 310 | -10/Mines | Build established: Mutant 357 | -10/Mines | Learned location of Recycling (-9) 609 | -10/Mines | Discovered new exit (range 13) 643 | -10/Mines | Identified exit to Materials 656 | -10/Mines | Entered Materials 656 | -9/Materials | Accompanied by 1 ally 656 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 732 | -9/Materials | Lost 3 allies 933 | -9/Materials | Lost 4 allies 1008 | -9/Materials | Lost 3 allies 1487 | -9/Materials | Discovered new exit (range 7) 1502 | -9/Materials | Identified exit to Materials 1603 | -9/Materials | Entered another Materials area 1603 | -8/Materials | Evolved 2 slots: Propulsion x2 2268 | -8/Materials | Lost 5 parts (1p2n2w) 2339 | -8/Materials | Core integrity fell below 50% 2350 | -8/Materials | Lost 6 parts (1p1n2u2w) 2385 | -8/Materials | Core integrity fell below 20% 2434 | -8/Materials | Found Prototype Device 2437 | -8/Materials | Identified Active Sensor Suite 2618 | -8/Materials | Destroyed self with Grenade Launcher Last Messages --------------- Acquired 2 matter. Acquired 5 matter. Acquired 4 matter. ALERT: Active scanning activity reported from Zone 2F, dispatching Investigation squad. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. Acquired Prototype Engine. Faulty parts cannot be repaired, or fixed via Recalibrator. W-25 Informer sends out distress signal. Particle Gun destroyed. Critical hit (Burn: +37). Identified Hvy. Ion Engine. Faulty integration triggers heat surge (+223). Acquired Grenade Launcher. Lgt. Treads+ destroyed. When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. Hadron Collector disabled. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????########??????????????????????? | | ????# #??????????????????????? | | ????# """ !#??????????????????????? | | ????# " ##?????????????????????? | | ????# " @ #?????????????????????? | | ????#g l #????o###?????????????? | | ????# #??? #?????????????? | | ????#g g ### #?????????????? | | ????# !%gg +?????????????? | | ????## = w #?????????????? | | ?????### #+#???????????? | | ??????## "T" #???????????? | | ??????#T """ #???????????? | | ??????## ??????????? | | ???????# ###????????????? | | ???????# u ### #??????????????? | | ????#### #????##??????????????? | | ????# g#?a??????????????????? | | ????# #????????????????????? | | ????# T g#????????????????????? | | ????# #????????????????????? | | ????# u#????????????????????? | | ????# """ #??##########????????? | | ????# """ #??# #????????? | | ????# """ ##?# """ #????????? | | ????# ### """ #????????? | | ????# / """ #????????? | | ????# ### #????????? | | ????######## #?#""" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed AlphaBattleSpear Manual? 0 Play Time 00:35:17 Cumulative 7.1 hours Start 2026.09.06 @ 15:07:47 End 2026.09.06 @ 15:43:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e7ea916-d7a7-4987-975d-ad237a6d3ed9