Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 18:10:06 Player: orthostice Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2302) 2302 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4527 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 58/300 Energy 86/100 System Corruption 0% Temperature Cool (16) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Flak Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Armored Treads Compact Wheel Compact Wheel Medium Storage Unit Structural Scanner Reflective Plating Reflective Plating Hacking Suite EM Pulse Gun Shock Rifle Particle Cannon Particle Cannon Particle Cannon Particle Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Makeshift Hammer Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Reactive Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Medium Storage Unit Structural Scanner Structural Scanner Reflective Plating Reflective Plating Hacking Suite EM Pulse Gun Shock Rifle Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Makeshift Hammer Heavy Explosive Trap [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 85 | 11 9 7 11 47 Power 10 | 2 2 . 1 5 Engine 7 | 2 2 . 1 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 27 | 4 2 2 3 16 Treads 15 | 3 . . 1 11 Leg 12 | 1 2 2 2 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 3 1 1 5 Device 2 | 1 . . . 1 Storage 3 | 1 1 1 . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 5 | . 1 . 1 3 Artifact . | . . . . . Weapon 36 | 3 2 4 6 21 Energy Gun 3 | 1 . 1 . 1 Energy Cannon 6 | . . . 2 4 Ballistic Gun 11 | 2 2 2 . 5 Ballistic Cannon 7 | . . . . 7 Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon 5 | . . 1 2 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 3 1 3 17 Power 5 | . . . 1 4 Propulsion 9 | . 1 . 1 7 Utility 4 | . . . 1 3 Weapon 6 | . 2 1 . 3 Highest Loss Streak 8 | . 3 1 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 100 87 85 Engine 11 | . 14 14 6 7 Core 1 | . . . . 6 Treads 4 | . 8 . 4 11 Leg 25 | . 18 28 39 18 Storage 12 | . 14 14 11 9 Processor 2 | . 4 . . 5 Protection 9 | . 8 14 3 6 Energy Gun 6 | . . 13 2 1 Energy Cannon 2 | . . . 15 2 Ballistic Gun 10 | . 27 7 2 2 Ballistic Cannon 1 | . . . . 9 Impact Weapon 3 | . . 6 1 1 Naked Turns . | . . . . . Heaviest Build 113 | 14 20 93 94 113 Greatest Support 80 | 40 40 20 40 80 Greatest Overweight (x) 30 | 3 . 4 3 30 Average Overweight (x) 1 | . . 3 2 1 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 20 | 7 9 24 25 25 Most Carried 25 | 5 10 19 24 25 Average Carried 15 | 3 8 15 20 21 Final Capacity 25 | 8 10 25 25 25 Final Carried 24 | 4 10 19 20 24 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1727 | 274 446 144 168 695 Remotely . | . . . . . Salvage Created 2578 | 60 783 273 396 1066 Parts 161 | 6 55 11 33 56 Haulers Intercepted 3 | . 1 . . 2 Recyclers Shooed 3 | 1 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 56 | . 14 4 12 26 Melee 1 | . . . 1 . Guns 22 | . 14 4 . 4 Cannons 27 | . . . 8 19 AOE 5 | . . . 3 2 Classes Destroyed 13 | 2 6 . 2 3 Worker 2 | . . . . 2 Builder 6 | . 1 3 2 . Tunneler 3 | 1 1 1 . . Hauler 3 | . 1 . . 2 Recycler 4 | 1 2 . . 1 Operator 4 | . 3 . 1 . Watcher 3 | . 2 . . 1 Swarmer 10 | . 3 . 4 3 Grunt 33 | . 11 4 5 13 Brawler 1 | . . . . 1 Duelist 3 | . . . 1 2 Sentry 8 | . . . 2 6 Hunter 1 | . . . . 1 Best Kill Streak 6 | 2 4 2 4 6 Combat Bots Only 6 | . 3 2 4 6 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 468 | . 96 28 65 279 Missed 104 | . 21 8 17 58 Damage Taken 5128 | . 956 279 569 3324 Core 893 | . 173 40 128 552 Absorbed by Shields . | . . . . . Ignored by Resistances 48 | . . . . 48 Core Remaining (%) 60 | 100 . 14 68 . Volleys Fired 243 | 5 108 29 27 74 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 40 70 136 136 Shots Fired 467 | 10 215 58 46 138 Gun 325 | 10 215 58 10 32 Cannon 131 | . . . 28 103 Launcher 11 | . . . 8 3 Special . | . . . . . Kinetic 365 | 10 215 37 5 98 Thermal 79 | . . 21 33 25 Explosive 11 | . . . 8 3 Electromagnetic 12 | . . . . 12 Robot Hit Streak 19 | 4 19 14 8 15 Robot Miss Streak 5 | 2 5 4 3 5 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 325 | 6 141 38 26 114 Core Hits 157 | 4 48 14 21 70 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 1 . 4 Blast 3 | . . . . 3 Corrupt 1 | . . . . 1 Smash 1 | . . 1 . . Melee Attacks 16 | . . 2 3 11 Impact 16 | . . 2 3 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 2 . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5759 | 57 1338 543 808 3013 Guns 2226 | 57 1325 377 66 401 Cannons 2318 | . . . 351 1967 Explosions 706 | . . . 316 390 Melee 461 | . . 166 47 248 Ramming 48 | . 13 . 28 7 Kinetic 3480 | 57 1325 214 41 1843 Thermal 885 | . . 163 376 346 Explosive 706 | . . . 316 390 Electromagnetic 179 | . . . . 179 Impact 461 | . . 166 47 248 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 196 | . . 126 2 68 Projectiles . | . . . . . Explosions 2 | . . . 2 . Melee 194 | . . 126 . 68 Knockbacks 24 | . . . . 24 Impact . | . . . . . Kinetic 24 | . . . . 24 Secondary . | . . . . . Self-Inflicted Damage 45 | . . . 41 4 Shots 5 | . . . 3 2 Rammed 2 | . 1 . . 1 Targets Rammed 11 | . 3 . 5 3 Kicked 6 | . . . 5 1 Crushed 3 | . 2 . . 1 Highest Temperature 486 | . 64 171 264 486 Average Temperature 94 | . 20 49 86 146 Received Heat Transfer 2520 | . 555 192 162 1611 Effects 4 | . . . . 4 Energy Bleed 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 7 | . . 5 . 2 Impact Corruptions 5 | . . 3 . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 3 1 Heat Transferred 1813 | . . 481 703 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 345 | 10 287 135 227 345 Initial 42 | . 6 . 1 42 Average 71 | 4 147 13 64 124 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 89 | 100 66 100 99 87 Level 1 10 | . 33 . . 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 4 . 2 5 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 8 | . 3 . 2 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 2 . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 35 5 14 42 Peak Tracking Total 9 | . 6 2 5 9 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 3 | . . . . 3 Triggered . | . . . . . Most Traps Carried 4 | . . 4 4 4 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . . 3 3 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 7587 | 268 1734 3183 973 1429 Spaces Moved 2701 | 146 1078 789 297 391 Core 10 | 9 . . . 1 Treads 469 | 126 194 . . 149 Legs 2222 | 11 884 789 297 241 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 260 240 Average Speed 243 | 161 127 388 283 273 Slowest Speed 1550 | 200 160 400 330 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 11 96 90 28 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 5 | . . . 2 3 Terrain Destroyed 56 | . . . 25 31 Melee 4 | . . . 2 2 Projectile 6 | . . . . 6 AOE 46 | . . . 23 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3241 | 165 1257 853 375 591 Wait 91 | . 42 17 6 26 Move 2697 | 145 1077 788 296 391 Hop . | . . . . . Pick Up 60 | 4 12 8 15 21 Fast Attach 19 | 6 . . 2 11 Attach 29 | 1 5 1 6 16 Detach 5 | . . . 2 3 Swap 37 | 4 4 6 3 20 Drop 30 | . 6 2 10 12 Fire 243 | 5 108 29 27 74 Melee 16 | . . 2 3 11 Ram . | . . . . . Kick 6 | . . . 5 1 Crush 5 | . 3 . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . . . 3 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 269 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 16) 651 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Lost 3 parts (1n2w) 1059 | -10/Materials | Build established: Scavenger-Mutant 1116 | -10/Materials | Discovered new exit (range 5) 1154 | -10/Materials | Core integrity fell below 50% 1781 | -10/Materials | Discovered new exit (range 6) 1996 | -10/Materials | Build established: Mutant 2003 | -10/Materials | Entered Mines 2057 | -10/Mines | Core integrity fell below 20% 2109 | -10/Mines | Learned Materials trap positions 2520 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2728 | -10/Mines | Discovered new exit (range 16) 2906 | -10/Mines | Discovered new exit (range 9) 3394 | -10/Mines | Found a hidden stash of uninstalled traps 5186 | -10/Mines | Entered Materials 5186 | -9/Materials | Evolved 2 slots: Propulsion x2 5187 | -9/Materials | Loaded intel: 15 trap records 5190 | -9/Materials | Discovered new exit (range 9) 5742 | -9/Materials | Discovered new exit (range 16) 6052 | -9/Materials | Discovered new exit (range 16) 6159 | -9/Materials | Entered another Materials area 6159 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6530 | -8/Materials | Lost 6 parts (1p2n1u2w) 6823 | -8/Materials | Build established: Scavenger-Mutant 7225 | -8/Materials | Core integrity fell below 50% 7279 | -8/Materials | Lost 8 parts (2p4n1u1w) 7412 | -8/Materials | Core integrity fell below 20% 7457 | -8/Materials | Garrison activated, responded to threat 7588 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Acquired Hvy. Assault Rifle. K-01 Serf collects debris. Acquired Hvy. Assault Rifle. Acquired 5 matter. L-31 Rogue knocked back. Lgt. Treads severed. L-31 Rogue knocked back. B-36 Bruiser destroyed. L-31 Rogue destroyed. G-47 Trooper knocked back. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Acquired Lgt. Treads. G-47 Trooper knocked back. K-01 Serf collects debris. G-47 Trooper knocked back. G-47 Trooper suffers critical hit (Blast). G-47 Trooper destroyed. 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[ "#????????## ## | | ???????? ##???????? ###### | | ??????? ! ##????????? ###### | | ???????### ?????????? #???## | | ???????### ??????????#+####???## | | ????????## ?????????? ???## | | ?????????????????????????????????## | | ?????????????????????????????????## | | ?????????????????????????????????## | | ????????????????????????????????##! | | ????????????????????????????????## | | ????????????????????????????????## | | ????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Adv. EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed ThrowingSignalMicroactuators Manual? 0 Play Time 00:45:32 Cumulative 14.8 hours Start 2024.05.04 @ 17:25:06 End 2024.05.04 @ 18:10:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a2a4d7fa-621c-4f98-b9c3-5d75873eef2c