Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.04 @ 05:36:32 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (371) 1855 Value Destroyed (22530) 22530 Prototype IDs (303) 6060 Alien Tech Used (16) 3200 Bonus (67221) 67221 TOTAL SCORE: 111166 Bonus ------- Triggered Max Security 4000 High Alert Combat Kills 5166 Follower Combat Kills 4221 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2086 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -4652 Cogmind --------- Core Integrity 1175/1850 Matter 260/300 Energy 338/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Architect God Chip D > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (7) ---- Experimental Energy Well (600) Spacefold Activator Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Desublimator Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Reaction Control System Improved Energy Mantle > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Energy Well Transdimensional Reconstructor Spacefold Activator Core Cannon Sigix Broadsword [Rating: 268] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Utility 12 | . . . 1 . . . 4 . . . . 2 . . . . . . . . . 1 . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 461 | 2 10 1 17 . 13 13 25 6 4 2 25 13 17 8 8 7 50 14 28 28 8 17 30 50 5 4 11 25 20 Power 29 | . 1 . 1 . 1 2 3 1 . . 1 1 1 . 1 . 2 2 2 1 . 1 . 4 . 1 2 1 . Engine 13 | . 1 . 1 . 1 2 3 1 . . 1 1 . . . . . 2 . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . 1 . 4 . 1 2 1 . Propulsion 67 | 2 2 . 8 . . 7 7 . . . 4 2 1 2 2 2 3 5 4 8 1 3 3 1 . . . . . Treads 52 | 2 2 . 8 . . 7 6 . . . 3 2 1 2 2 1 3 1 1 3 1 3 3 1 . . . . . Leg 5 | . . . . . . . 1 . . . 1 . . . . 1 . . . 2 . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . 4 2 2 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 197 | . 3 1 6 . 6 1 8 . 2 . 8 7 6 3 5 2 20 4 5 12 2 6 25 18 4 3 7 21 12 Device 115 | . . . . . 1 . 4 . 1 . 4 3 3 . 4 . 15 4 4 8 . 5 19 10 3 2 4 13 8 Storage 4 | . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Processor 25 | . . . 2 . 3 . 2 . . . . 1 . . . 1 1 . . 1 1 1 1 3 1 1 2 4 . Hackware 9 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 1 3 Protection 42 | . 1 . 4 . 2 1 1 . 1 . 4 1 3 3 1 1 3 . 1 2 1 . 4 5 . . . 2 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Weapon 168 | . 4 . 2 . 6 3 7 5 2 2 12 3 9 3 . 3 25 3 17 7 5 7 2 27 1 . 2 3 8 Energy Gun 11 | . . . . . . . 2 2 1 . 3 . . . . . . . 1 . . . . 1 . . . . 1 Energy Cannon 38 | . . . . . . . . . . . 2 . 1 2 . 1 13 . 4 . . 2 . 4 1 . 1 2 5 Ballistic Gun 10 | . 1 . . . . . . . . . . . . 1 . 1 1 1 4 . . 1 . . . . . . . Ballistic Cannon 44 | . 2 . 2 . 4 2 3 1 . . 5 2 4 . . . 1 . 4 3 3 4 . 3 . . . . 1 Launcher 10 | . 1 . . . . . 1 . . . . . . . . . 1 . . 1 2 . . 4 . . . . . Special Weapon 17 | . . . . . 1 1 . 1 1 . 1 . . . . 1 7 1 3 . . . . . . . . . . Impact Weapon 9 | . . . . . . . . 1 . 1 1 . . . . . 1 1 . 2 . . 1 1 . . . . . Slashing Weapon 19 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 14 . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . . . 1 . 1 . . 1 . 1 4 . . . 1 . . 1 . . . . . . . . . Unidentified Prototypes 58 | . . . . . 4 . 2 . . . 2 . 3 4 . 2 4 . . 9 . 3 7 6 . 1 2 2 7 Corrupted Parts 5 | . . . . . . 2 . . . . 1 . . . 2 . . . . . . . . . . . . . . System Corruption 39 | . . . . . . 17 . . . . 2 . . . 20 . . . . . . . . . . . . . . Parts Lost 64 | . . . 2 . . . 4 . . . 3 2 2 . . . 17 . 15 . . 1 . 16 . . . 1 1 Power 12 | . . . . . . . 2 . . . . 1 . . . . 3 . 3 . . . . 3 . . . . . Propulsion 15 | . . . 1 . . . . . . . 2 . . . . . 4 . 5 . . . . 3 . . . . . Utility 30 | . . . 1 . . . 1 . . . . 1 2 . . . 7 . 5 . . 1 . 10 . . . 1 1 Weapon 7 | . . . . . . . 1 . . . 1 . . . . . 3 . 2 . . . . . . . . . . Highest Loss Streak 12 | . . . 1 . . . 3 . . . 2 2 2 . . . 12 . 8 . . 1 . 9 . . . 1 1 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Average Slot Usage (%) 86 | . 88 100 98 100 100 99 97 100 100 100 99 98 88 82 82 81 77 81 78 75 90 77 73 59 63 69 68 71 74 Engine 5 | . 14 14 11 11 11 11 11 13 13 13 13 10 7 5 . . . 4 4 5 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 5 4 . . 1 5 6 9 7 9 9 7 6 7 Treads 17 | . 28 28 32 33 33 33 25 26 26 26 26 22 17 11 11 10 14 8 5 1 19 16 14 9 . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 10 2 . 2 9 9 7 7 7 Hover 1 | . . . . . . . . . . . . . . . . . . 14 12 6 . . . . . . . . . Device 12 | . . . . . . . 6 6 6 6 6 10 8 6 6 5 8 33 30 27 21 17 18 12 22 15 21 24 28 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 . . . . . Processor 13 | . . . 3 11 11 11 19 20 20 20 20 19 23 23 23 23 19 5 4 1 6 11 14 11 4 17 15 19 23 Hackware 1 | . . . . . . . 5 6 6 6 6 5 . . . . . . . . . . . . . . . 1 . Protection 7 | . 3 14 17 11 10 11 5 6 5 6 5 8 7 9 9 10 7 . . 5 10 9 5 6 9 9 7 2 . Energy Gun 1 | . . . . . . . 2 12 13 . 5 . . . . . . . 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 5 5 5 5 . 1 . . . . . 2 9 4 3 6 Ballistic Gun 1 | . 16 . . . . . . . . . . . . 3 5 4 3 3 2 . . . . . . . . . . Ballistic Cannon 6 | . 11 28 22 22 21 21 9 . . . 7 10 10 1 . . . . 3 2 9 6 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 12 34 54 59 56 58 69 88 84 79 77 91 104 129 129 131 131 131 85 104 134 132 146 158 152 45 52 64 62 60 Greatest Support 240 | 40 40 40 60 60 60 60 120 120 120 120 120 135 135 155 155 155 235 100 103 16 110 210 240 235 60 60 60 60 60 Greatest Overweight (x) 43 | . . 1 . . . 1 . . . . . . 1 1 43 1 . . 7 8 8 1 . 3 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . 8 . . . 1 5 2 . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7 7 7 7 7 Average Capacity 18 | 8 10 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 7 7 7 7 7 Most Carried 20 | 6 11 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 20 20 20 20 20 20 7 7 7 7 7 Average Carried 17 | 6 9 13 19 20 19 19 19 19 20 20 18 17 19 19 19 20 18 15 19 18 19 19 19 15 6 7 6 6 6 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7 7 7 7 7 7 Final Carried 20 | 6 11 16 20 20 20 20 20 20 20 20 17 19 20 20 20 20 14 17 19 20 19 20 20 7 7 7 7 7 3 Class Distribution -------------------- 34% | Mutant 29% | Scavenger-Mutant 17% | Derelict-Mutant 10% | Alien-Sigix 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Commander-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 11744 | 220 243 393 748 . 66 302 671 277 66 . 431 103 1055 179 184 90 686 271 348 1048 626 369 821 1857 16 . 197 252 225 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18529 | . 405 212 1021 . . 210 261 220 258 . 437 123 134 77 193 80 3159 350 546 813 548 371 1064 1455 30 . 964 1216 4382 Parts 776 | . 31 19 60 . . 7 5 6 2 . 12 4 1 2 19 3 131 7 11 17 13 12 27 63 . . 59 45 220 Haulers Intercepted 9 | . 2 . 3 . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . Recyclers Shooed 8 | . . . 1 . . . . . . . . . . . . . 4 . . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . 9 . 5 2 . 17 . . . . . . 13 6 . 10 . . . . . . . . Prevented 15 | . . . . . . 12 . . . . 3 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 307 | . 11 10 25 . . 6 5 5 4 . 9 5 6 . . 3 46 5 11 15 19 7 17 29 . . 9 15 45 Melee 11 | . . . . . . . . . . . . . . . . . 2 . . . . . . 7 . . 1 1 . Guns 18 | . 5 . . . . . . 2 2 . 1 . . . . 2 6 . . . . . . . . . . . . Cannons 191 | . 3 10 25 . . 4 5 . . . 4 5 5 . . . 20 . 5 1 4 5 16 13 . . 8 14 44 AOE 75 | . 3 . . . . 2 . 3 2 . 4 . . . . 1 14 4 5 14 15 . . 8 . . . . . Classes Destroyed 27 | . 6 . 1 . . 1 4 1 1 . 1 . . . 1 . 5 1 . . . . 1 3 . . 1 . . Worker 10 | . 2 . 1 . . . . . . . . . . . . . 2 . . . . . . 2 1 . 1 1 . Builder 15 | . 1 1 1 . . . . . . . . . . . . . 6 . . . . . . 4 . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 9 | . 2 . 3 . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . Recycler 8 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . 1 . . 1 1 . Minesweeper 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . Operator 9 | . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . 2 . Watcher 8 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . . 2 1 . . 1 . . Swarmer 44 | . 6 5 . . . 3 . 3 . . . . 1 . . . 3 5 1 . 8 . . 3 . . 1 5 . Saboteur 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . . Grunt 105 | . 5 5 20 . . 1 2 1 4 . 8 3 . . . . 19 . 4 12 8 . 6 7 . . . . . Brawler 4 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . . . . Duelist 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . Protector 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 23 | . . . 5 . . . 1 1 . . . . 5 . . . 1 . 1 . 3 1 3 1 . . . 1 . Specialist 8 | . . . . . . . . . . . . . . . . . 5 . . . . . . 3 . . . . . Hunter 18 | . . . . . . 2 . . . . . . . . . . 8 . 2 1 . 2 1 2 . . . . . Programmer 30 | . . . . . . . 1 . . . . 2 . . . . 7 . 1 . 1 4 6 4 . . 3 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . Savage 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | . 6 3 3 . . 3 3 3 4 . 4 3 3 . 2 3 12 4 3 7 10 2 3 10 1 . 9 5 7 Combat Bots Only 10 | . 3 3 3 . . 3 3 3 4 . 4 3 3 . . 3 8 4 3 6 10 2 3 8 . . 5 5 7 Max Kills in Single Turn 5 | . 3 1 2 . . 3 1 3 2 . 2 1 1 1 1 1 4 4 2 3 3 1 1 5 1 . 4 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . . 2 . 3 2 . 2 . . . . 1 3 4 2 3 3 . . 4 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 7 A7 (-5/Cetus) 1C-UTU (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 25429 | . 193 220 766 . . 677 982 463 226 . 681 283 1019 . 26 440 5384 122 1691 240 659 492 859 7046 474 62 440 891 1093 Core 2940 | . 36 9 101 . . 43 11 17 23 . 18 20 139 . . . 321 12 197 9 36 56 59 846 143 19 146 316 363 Absorbed by Shields 3104 | . . . . . . . . . . . . . . . . . . . . 67 191 49 712 1246 . . 128 196 515 Reduced by Siege Mode 236 | . . . . . . . . . . . . . . . . . 69 . 38 . . 72 57 . . . . . . Redirected to Core 42 | . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . Redirected to Shielding 91 | . . . 37 . . . . . . . . . 54 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2556 | . . . 228 . . . 225 . . . . . . . . . 948 . . 102 . . . 1040 . . . 13 . Core Remaining (%) 75 | 100 . 82 . . . 64 . . . . 91 . . . . 84 . . . . 50 . . 58 . 90 . . 63 Volleys Fired 887 | . 32 24 67 . 1 19 35 14 9 . 28 15 25 25 17 27 102 25 63 20 37 16 54 67 1 5 16 39 104 Largest 2 | . 2 2 2 . 1 2 2 2 2 . 2 2 2 2 2 2 2 1 2 1 2 2 1 1 1 1 1 1 1 Hottest 240 | . 70 70 70 . 39 78 92 90 90 . 106 106 110 125 125 125 176 33 180 49 109 240 60 180 180 180 180 180 180 Shots Fired 1287 | . 62 48 134 . 1 37 70 23 17 . 46 30 45 28 33 36 184 26 88 20 46 26 56 66 1 5 16 39 104 Gun 250 | . 38 . . . . . 6 18 16 . 15 . . 3 18 9 71 25 24 . . . . 7 . . . . . Cannon 952 | . 22 48 134 . 1 36 64 4 . . 29 30 45 25 15 21 100 . 55 4 28 26 56 44 1 5 16 39 104 Launcher 51 | . 2 . . . . . . . . . . . . . . . . . . 16 18 . . 15 . . . . . Special 34 | . . . . . . 1 . 1 1 . 2 . . . . 6 13 1 9 . . . . . . . . . . Kinetic 743 | . 60 48 134 . 1 36 64 4 . . 26 30 45 3 18 9 71 25 37 4 28 14 56 30 . . . . . Thermal 205 | . . . . . . . . . . . 3 . . 25 15 21 77 . 42 . . 12 . 10 . . . . . Explosive 85 | . 2 . . . . 1 . 1 1 . 2 . . . . 6 13 1 9 16 18 . . 15 . . . . . Electromagnetic 82 | . . . . . . . 6 18 16 . 15 . . . . . 23 . . . . . . . . . . . 4 Slashing 172 | . . . . . . . . . . . . . . . . . . . . . . . . 11 1 5 16 39 100 Robot Hit Streak 36 | . 6 8 13 . . 7 15 8 11 . 9 14 10 2 11 5 36 25 26 4 5 25 19 16 . . 8 27 19 Robot Miss Streak 9 | . 6 3 2 . . 3 2 1 2 . 6 5 3 2 1 1 4 . 3 2 3 2 3 3 8 . 9 6 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 . 1 1 1 Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1000 | . 32 27 84 . 1 25 59 16 15 1 41 29 56 3 27 17 140 25 67 25 18 16 49 83 . . 14 37 93 Core Hits 1005 | . 26 15 39 . . 11 22 14 15 . 38 30 30 1 15 15 114 14 27 62 49 10 36 63 1 . 24 77 257 Critical Kills 18 | . 1 . . . . . . . . . . . . . 2 2 7 2 1 1 . 2 . . . . . . . Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . 2 2 8 . . . 2 . . . . . . . . Critical Strikes 93 | . 1 1 3 . . 2 2 1 . . 1 . 3 . 4 5 19 2 5 1 5 5 9 6 . . . 4 14 Burn 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . Destroy 28 | . 1 . . . . . . . . . . . . . 4 4 14 2 . 1 2 . . . . . . . . Blast 28 | . . 1 3 . . 2 2 . . . . . 3 . . . . . 1 . 3 3 9 1 . . . . . Sever 30 | . . . . . . . . 1 . . 1 . . . . 1 4 . . . . . . 5 . . . 4 14 Melee Attacks 179 | . . . . . 1 . . 7 . 1 2 . 16 . . . 3 8 2 22 . . 4 89 2 . 17 4 1 Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . 4 6 . . . . . Impact 27 | . . . . . . . . 7 . . 2 . . . . . 3 8 . 7 . . . . . . . . . Slashing 109 | . . . . . . . . . . . . . . . . . . . 2 . . . . 83 2 . 17 4 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . 1 . . . . 1 . . 16 . . . . . 2 15 . . . 2 . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85031 | . 735 508 1606 . . 637 1573 759 632 . 1151 631 1032 116 810 1294 10114 1035 3253 5114 3785 1131 3495 9472 514 71 3904 10352 21307 Guns 4229 | . 321 . . . . . 101 210 251 . 173 . . 58 402 240 1581 480 412 . . . . . . . . . . Cannons 53469 | . 169 499 1552 . . 479 1381 . . . 514 631 1017 58 408 192 3108 . 1306 33 539 1121 3318 2947 189 . 2650 10051 21307 Explosions 19713 | . 191 . . . . 121 86 508 339 . 400 . . . . 688 4733 462 1085 5081 3246 . . 2773 . . . . . Melee 5441 | . . . . . . . . . . . . . . . . . 59 93 108 . . . 161 3650 . . 1158 212 . Ramming 1042 | . 54 9 54 . . . 5 . . . . . 15 . . 28 168 . . . . 10 16 102 325 71 96 89 . Kinetic 17110 | . 490 499 1552 . . 479 1381 . . . 514 631 1017 58 402 240 1581 480 932 33 539 905 3479 1898 . . . . . Thermal 4756 | . . . . . . . 86 125 40 . . . . 58 408 192 2746 . 786 . 99 216 . . . . . . . Explosive 19158 | . 191 . . . . 121 . 383 299 . 400 . . . . 685 4531 462 1085 5081 3147 . . 2773 . . . . . Electromagnetic 1402 | . . . . . . . 101 210 251 . 173 . . . . 3 564 . . . . . . . . . . . 100 Impact 152 | . . . . . . . . . . . . . . . . . 59 93 . . . . . . . . . . . Slashing 41411 | . . . . . . 37 . 41 42 . 64 . . . . 146 465 . 450 . . . . 4699 189 . 3808 10263 21207 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 17 1 1 1 1 3 1 . . 12 8 5 1 7 7 . 1 6 20 . . . 3 . Average Corruption 3 | . . . . . . 15 1 1 1 1 1 1 . . 4 7 2 1 2 7 . 1 2 14 . . . 2 . Corruption Purged 30 | . . . . . . . . . . . . 1 . . 20 . 6 . . . . . . . . . . 3 . Corruption Blocked 22 | . . . . . . . . . . . . . . . . 16 6 . . . . . . . . . . . . Effects 196 | . . . . . . . 5 12 11 1 10 2 . . 7 8 6 13 29 . . 4 19 63 . . . 6 . Message Errors 54 | . . . . . . . 2 5 4 . 5 1 . . 1 1 2 1 9 . . . 6 15 . . . 2 . Matter Fused 46 | . . . . . . . 2 3 3 . 2 . . . 2 2 1 4 8 . . 1 3 13 . . . 2 . Heat Flow Errors 17 | . . . . . . . . 2 . . 1 . . . . 3 1 . 1 . . . 4 5 . . . . . Energy Discharges 24 | . . . . . . . 1 1 1 . 1 . . . 2 . . 1 5 . . 2 2 8 . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Data Loss (minor) 27 | . . . . . . . . 1 3 . 1 1 . . 1 . 1 5 4 . . . 1 7 . . . 2 . Data Loss (major) 7 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 4 . . . . . Misfires 6 | . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 2 . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2217 | . 2 18 3 . . . 41 45 . . . . . . 4 33 218 11 49 62 185 55 2 677 58 31 466 162 95 Projectiles 597 | . 2 18 2 . . . 29 . . . . . . . 4 . 48 . 49 . . 55 2 45 . . 105 143 95 Explosions 794 | . . . . . . . 12 45 . . . . . . . 33 136 . . 62 185 . . 321 . . . . . Melee 826 | . . . 1 . . . . . . . . . . . . . 34 11 . . . . . 311 58 31 361 19 . Knockbacks 97 | . 3 4 10 . . 2 20 . . . 8 5 4 . . . 2 1 . . 1 2 16 17 . 1 . 1 . Impact 5 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 . 1 . Kinetic 85 | . 3 4 7 . . 2 20 . . . 8 5 4 . . . . . . . 1 2 15 14 . . . . . Secondary 7 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Self-Inflicted Damage 249 | . . . . . . . . . . . . . . . . 104 . . . . 68 . . 77 . . . . . Shots 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . Rammed 47 | . 15 2 6 . . . 1 . . . . . 2 . . 4 13 . . . . 1 3 . . . . . . Targets Rammed 71 | . 17 2 6 . . . 1 . . . . . 2 . . 4 16 . . . . 1 5 5 8 1 2 1 . Kicked 17 | . . . . . . . . . . . . . . . . . . . . . . . . 5 8 1 2 1 . Crushed 7 | . 2 . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . Highest Temperature 270 | . 198 144 156 . . 270 261 202 13 . 100 4 11 . . 249 229 . 252 34 187 200 248 200 . . . . . Average Temperature 54 | . 90 57 32 . . 83 103 86 9 . 17 4 6 . . 126 52 . 65 12 58 32 54 62 . . . . . Received Heat Transfer 4714 | . 69 81 390 . . 48 291 90 117 . 250 45 177 . . 9 1051 . 207 60 124 . 93 1376 63 9 97 45 22 Effects 5 | . . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . 2 . 1 . . 2 3 . . . . . . Total Turns 241 | . . . . . . . . . . . . . . . . . 48 . 5 . . 133 55 . . . . . . Longest Duration 71 | . . . . . . . . . . . . . . . . . 24 . 5 . . 71 25 . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Parts Fried 16 | . . . . . . 1 . . 2 . 2 . . . . . 5 1 . . . . . . 1 . 1 . 3 Impact Corruptions 10 | . . . 1 . . . . . . . . . . . . . 1 1 . . . . . 1 2 1 2 1 . Robots Melted 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . Parts Melted 14 | . . . . . . . . . 2 . . . . . . . 5 . 2 . . 5 . . . . . . . Heat Transferred 5298 | . . . . . . . 100 50 50 . . . . 74 444 130 2964 . 1221 . 80 185 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 2696 | . 276 230 345 131 . . 131 . . . . 232 628 1144 634 637 1516 . . . . 210 313 1947 1647 1600 2696 2185 . Initial 1673 | . . 91 26 131 . . . . . . . 58 113 276 380 60 311 . . . . 97 2 174 1100 1100 1100 1673 . Average 440 | . 171 117 234 88 . . 25 . . . . 74 458 790 371 376 736 . . . . 71 179 806 1184 1222 1676 1933 . Maximum Alert Level 5 | . 1 1 1 . . . . . . . . 1 2 4 2 2 4 . . . . 1 1 5 5 5 5 5 . Low Security (%) 38 | 100 54 97 32 100 . . 100 . . . . 89 9 . 24 16 8 . . . . 97 55 17 . . . . . Level 1 22 | . 45 2 67 . . . . . . . . 10 4 10 25 41 36 . . . . 2 44 6 . . . . . Level 2 16 | . . . . . . . . . . . . . 85 17 49 41 9 . . . . . . 20 . . . . . Level 3 5 | . . . . . . . . . . . . . . 68 . . 7 . . . . . . 40 . . . . . Level 4 6 | . . . . . . . . . . . . . . 3 . . 37 . . . . . . . 84 97 31 . . Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 15 15 2 68 . . Squads Dispatched 92 | . 4 . 4 . . . 2 . . . . 2 . . . 5 13 . . . . 3 3 20 9 1 22 4 . Investigation 13 | . 3 . 2 . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . 1 . 3 . Extermination 12 | . . . . . . . 1 . . . . 1 . . . 1 2 . . . . 2 2 2 . . . 1 . Reinforcement 20 | . 1 . 2 . . . . . . . . . . . . 3 6 . . . . . 1 4 2 . 1 . . Assault 43 | . . . . . . . . . . . . . . . . . 3 . . . . . . 13 6 . 21 . . Garrison 4 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 47 | . 2 1 2 2 . . . . . . . . . 2 . 1 7 . . . . . . 4 1 . 2 23 . Communications Jammed 96 | . . . . . . . . . . . . . 14 . . . 57 . . . . . . 25 . . . . . Distress Signals 85 | . . . . . . . . . . . . . 14 . . . 57 . . . . . . 14 . . . . . Times Spotted 696 | . 20 17 28 . . 11 11 8 4 . 11 10 18 21 10 16 81 5 11 47 25 8 19 106 23 8 88 28 62 Peak Tracking Total 50 | . 5 4 4 . . 4 6 3 4 . 5 2 7 5 1 5 11 4 4 13 6 2 3 50 27 11 29 14 11 Tactical Retreats 38 | . . 4 1 . . . . . . . 2 . . 1 . . 5 . . . . . . 9 . . 14 2 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 15 | . 1 . . . . . . . . . . 1 1 . . . 1 . . . . . . . 2 2 3 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 154 | . . . . . . . 3 . . . . 25 77 . . . 49 . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . 1 . . . . 3 4 . . . 5 . . . . . . . . . . . . Reused 9 | . . . . . . . 1 . . . . . 1 . . . 6 . . . . . 1 . . . . . . Traps Extracted 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . Triggered 17 | . . . . . . . 1 . . . 1 . 1 . . 1 8 . . 4 . . 1 . . . . . . Most Traps Carried 6 | . . . . . . . . . 3 3 6 6 6 6 6 6 6 3 3 3 3 3 3 . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 76 | . 3 . . . . . 1 . . . . 2 5 1 2 3 5 1 . 1 6 . 9 13 . 7 1 4 12 Max in Single Turn 3 | . 2 . . . . . 1 . . . . . . 1 1 1 3 1 . . 2 . 1 1 . 3 1 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 46 | . 6 . 6 . . . 2 1 1 3 . 2 1 1 . 1 4 1 1 . 1 2 1 6 . 1 . 3 2 Terminals 13 | . 5 . 1 . . . . . . . . . . 1 . . . . . . 1 . . 2 . . . 3 . Fabricators 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . 1 . . . Repair Stations 5 | . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Recycling Units 6 | . 1 . 1 . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Total Hacks 165 | . 20 . 20 . . . 5 1 1 23 . 8 3 2 . 2 25 1 1 . 5 7 1 9 . 1 . 10 20 Successful 99 | . 5 . 13 . . . 4 1 1 23 . 6 1 . . 1 9 1 1 . 5 2 . 5 . . . 1 20 Failed 66 | . 15 . 7 . . . 1 . . . . 2 2 2 . 1 16 . . . . 5 1 4 . 1 . 9 . Catastrophic 21 | . 4 . . . . . . . . . . 1 . . . . 4 . . . . 2 1 3 . 1 . 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 19 . 5 . . . 7 . . . . 3 11 1 . 14 6 . . 1 . . 18 9 3 17 3 5 . Terminals 42 | . 18 . 4 . . . . . . . . . . 2 . . . . . . 5 . . 3 . . . 10 . Fabricators 25 | . . . . . . . . . . . . 6 . . . . 11 . . . . 7 . . . 1 . . . Repair Stations 24 | . . . 7 . . . 2 . . . . . . . . . 13 . . . . . . 2 . . . . . Recycling Units 14 | . 2 . 3 . . . 3 . . . . 2 3 . . . 1 . . . . . . . . . . . . Scanalyzers 10 | . . . 6 . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Terminal Hacks 59 | . 3 . . . . . . 1 1 23 . . . . . . . 1 1 . 5 . . 3 . . . 1 20 Record 28 | . . . . . . . . . . 6 . . . . . . . . . . 5 . . . . . . . 17 Part Schematic 11 | . 1 . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . 1 1 . . . . . . . . 1 1 . . . . 1 . . . 1 . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . . . . . . 5 . . . . 2 . . . . 2 . . . . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Build 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 14 | . . . 6 . . . 2 . . . . . . . . . 6 . . . . . . . . . . . . Scan Component 7 | . . . 3 . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Repair 7 | . . . 3 . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . 6 . . . 2 . . . . 2 1 1 . . 4 . . . 1 2 1 2 . 1 . 2 . Full Trace Events 9 | . 2 . 2 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 263 | . . . . . . . . . . . . 76 . . . . 187 . . . . . . . . . . . . Total Robot Build Rating 17 | . . . . . . . . . . . . 10 . . . . 7 . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 2 . . . . . . 10 . . . . . . . . . . . . . 3 . . . . . Parts Built 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . . . . 128 . . . . . . . . . 64 . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . 16 . . . . . . . . . 16 . . . . . . . Parts Repaired 7 | . . . 3 . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Time 231 | . . . 78 . . . 25 . . . . . . . . . 128 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 76 | . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 10 . 9 . . . . . . . . . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . 1 . . . . 1 . . 2 . . . . . . 6 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . 1 . . . . 1 . . 2 . . . . . . 6 . . . . . . . . . Robot Hacks Applied 10 | . . . . . 1 . . . . 1 . . 2 . . . . . . 6 . . . . . . . . . parse_system 10 | . . . . . 1 . . . . 1 . . 2 . . . . . . 6 . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . 8 . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 168 | . . 2 . 3 7 . 4 . . . 1 3 17 5 . 9 1 . . 5 . . . . 15 . 59 37 . Largest Group 19 | . . 2 . 3 7 7 2 2 . . 1 3 17 19 6 13 1 . . 5 3 1 . . 4 . 11 6 . Highest-Rated Group 1186 | . . 51 . 40 229 229 170 64 . . 96 163 829 1186 435 883 45 . . 257 151 56 . . 56 . 154 87 . Highest-Rated Ally 159 | . . 31 . 16 51 51 85 35 . . 96 135 159 152 96 96 45 . . 56 56 56 . . 29 . 130 15 . Zionite Dispatches 11 | . . . . . . . 2 . . . . 1 2 . . 4 . . . . . . . . 1 . 1 . . Heavy 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Light 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Demo 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hero 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 12 | . . . . . . . . . . . 3 . . . 2 3 2 . . . . . . . 2 . . . . STAY 5 | . . . . . . . . . . . . . . . 1 2 1 . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Ally Attacks 640 | . . 8 . 22 . 52 11 21 . . 15 2 32 120 20 130 . . . 66 50 1 . . . . 66 24 . Total Damage 23084 | . . 167 . 163 . 1526 798 923 . . 735 562 5343 3481 828 3580 . . . 2289 930 46 . . . . 1198 515 . Kills 130 | . . 3 . 1 . 6 5 4 . . 5 5 30 26 4 18 . . . 15 5 . . . . . 2 1 . Allies Corrupted 6 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 2 1 . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . 1 2 . 2 1 . 3 . . . . . . 2 3 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 162 | . . . . . . . 23 . . . . 19 30 9 2 31 48 . . . . . . . . . . . . Traps 18 | . . . . . . . . . . . . 8 4 . . 3 3 . . . . . . . . . . . . Emergency Access 9 | . . . . . . . 3 . . . . . 2 . . 1 3 . . . . . . . . . . . . Items 95 | . . . . . . . 14 . . . . 10 22 1 . 20 28 . . . . . . . . . . . . Machines 17 | . . . . . . . 4 . . . . 1 2 3 . 2 5 . . . . . . . . . . . . Patrols 7 | . . . . . . . . . . . . . . 3 . 2 2 . . . . . . . . . . . . Guards 12 | . . . . . . . 2 . . . . . . . . 3 7 . . . . . . . . . . . . Exits 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . 1 . . . . . 2 . . 1 . . . . . . 5 1 . 5 . 1 . Branch Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 33341 | 10 959 1306 1576 275 2076 1195 921 1427 1504 147 1306 687 1296 419 1593 1191 1895 1757 1977 1290 1476 886 1505 1518 79 163 591 1346 970 Spaces Moved 19667 | 5 485 596 638 56 971 510 420 844 909 90 664 308 601 162 233 537 765 1035 908 616 559 350 711 1141 114 411 978 1921 2129 Core 270 | . . . . . . . . . . . . . . . 45 . . . . . . . . 225 . . . . . Treads 12227 | 5 485 596 638 56 971 510 420 844 909 90 664 308 601 162 188 537 765 1035 574 . 476 350 711 332 . . . . . Legs 6133 | . . . . . . . . . . . . . . . . . . . . . . . . 584 114 411 978 1917 2129 Wheels 1011 | . . . . . . . . . . . . . . . . . . . 312 616 83 . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 160 160 160 160 160 160 160 160 160 160 160 160 160 166 170 170 170 160 160 160 160 220 168 170 30 30 30 30 30 30 Average Speed 132 | 160 160 200 160 160 160 217 160 160 160 160 160 160 172 183 562 170 165 160 181 181 241 190 175 75 30 30 36 30 30 Slowest Speed 2200 | 160 160 240 160 160 160 243 162 160 160 160 160 166 249 249 2200 270 170 160 560 220 245 245 176 200 30 30 90 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Spacefolds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 60 | 2 77 97 36 8 89 71 9 95 88 80 77 10 76 72 87 48 24 97 95 86 77 11 68 84 5 52 29 68 92 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 14 | . 1 1 1 . 3 . . . . 1 1 . . . . . . . 2 . . . 2 . . 2 . . . Known Exits Taken 9 | . . . . . . . 1 . . . 1 1 . 1 1 1 . 1 . . 1 . 1 . . . . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 . 1 1 1 . . 1 . . . 1 . 1 1 . 1 . 1 1 1 1 1 . Scrap Searched 32 | . . 2 . . 4 1 . 7 4 . 3 . . . . . . 3 4 . 4 . . . . . . . . Spaces Dug 372 | . 9 . . . . . . 9 . . 5 . . . . 8 2 13 2 3 50 . 3 24 2 75 92 27 48 Terrain Destroyed 2292 | . 34 . . . . 6 4 30 7 . 29 . 9 3 8 201 163 13 68 225 235 9 34 101 11 90 133 156 723 Melee 46 | . . . . . . . . 7 . . 2 . . . . . 2 4 . 3 . . . 14 2 . 11 1 . Projectile 1202 | . . . . . . . 4 2 . . 3 . 9 3 8 12 24 1 23 1 7 9 34 29 9 42 104 155 723 AOE 1044 | . 34 . . . . 6 . 21 7 . 24 . . . . 189 137 8 45 221 228 . . 58 . 48 18 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 25424 | 6 599 660 1063 242 1496 556 594 886 940 92 853 469 810 254 487 773 1179 1097 1138 771 639 545 910 1561 153 445 1158 2627 2421 Wait 3524 | . 30 30 312 187 481 4 91 4 19 . 125 97 59 45 218 195 173 11 121 60 32 142 61 127 19 22 124 607 128 Move 19635 | 4 484 595 637 55 970 509 419 843 908 89 663 307 600 161 232 536 764 1034 907 615 558 349 710 1140 114 411 977 1917 2127 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 150 | . 12 6 13 . 12 4 8 6 . . 1 6 3 3 3 . 11 3 8 3 1 4 10 21 1 . 2 3 6 Fast Attach 219 | . 4 . 3 . 5 1 10 . . . 6 5 8 6 5 5 7 12 10 18 2 12 15 32 4 4 9 20 16 Attach 89 | . . . 6 . 1 . 5 . . . 3 4 . . 3 . 12 . 6 2 1 . 6 26 1 . 2 3 8 Detach 72 | . 1 . 1 . 4 . 1 . . . 2 2 1 1 3 1 4 1 1 8 . . 4 20 . . 2 4 11 Swap 169 | 2 6 1 8 . 7 12 10 6 4 2 16 4 9 2 . 2 31 2 12 8 5 5 10 1 . . . 3 1 Drop 260 | . 12 2 10 . 14 7 11 6 . . 7 4 10 11 6 3 4 1 7 15 3 16 30 33 4 3 7 16 18 Fire 887 | . 32 24 67 . 1 19 35 14 9 . 28 15 25 25 17 27 102 25 63 20 37 16 54 67 1 5 16 39 104 Melee 179 | . . . . . 1 . . 7 . 1 2 . 16 . . . 3 8 2 22 . . 4 89 2 . 17 4 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . 2 1 . Crush 54 | . 17 2 6 . . . 1 . . . . . 2 . . 4 16 . . . . 1 5 . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 1 Rewire 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap 158 | . . . . . . . 3 . . . . 25 77 . . . 52 . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 2) 11 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 12) 734 | -10/Materials | Discovered new exit (range 14) 935 | -10/Materials | Discovered new exit (range 6) 970 | -10/Materials | Entered Mines 1300 | -10/Mines | Learned location of Mines (-9) 1358 | -10/Mines | Discovered new exit (range 14) 1478 | -10/Mines | Discovered new exit (range 15) 1762 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2276 | -10/Mines | Entered Materials 2276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2463 | -9/Materials | Discovered new exit (range 16) 2682 | -9/Materials | Repaired Lgt. Treads 2794 | -9/Materials | Discovered new exit (range 16) 3036 | -9/Materials | Build established: Scavenger-Mutant 3691 | -9/Materials | Repaired Lgt. Armor Plating 3718 | -9/Materials | Repaired Lgt. Treads 3852 | -9/Materials | Entered Mines 3853 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3895 | -9/Mines | Assembled infested the area 3900 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4058 | -9/Mines | Build established: Mutant 4127 | -9/Mines | Entered Zion 4151 | -7/Zion | Given the Hacking Drone Bay 4152 | -7/Zion | Found Prototype Device 4225 | -7/Zion | Identified Hacking Drone Bay 4268 | -7/Zion | Discovered new exit (range 15) 4442 | -7/Zion | Learned location of Armory (-3) 4450 | -7/Zion | Learned location of Data Miner (-6) 4529 | -7/Zion | Found Prototype Processor 4529 | -7/Zion | Identified Exp. Core Analyzer 4533 | -7/Zion | Found Prototype Processor 4533 | -7/Zion | Identified Exp. Terrain Scan Processor 4545 | -7/Zion | Found Exp. Terrain Scan Processor 4702 | -7/Zion | Found Prototype Special Weapon 4702 | -7/Zion | Identified RU-N14's Throwing Claymores 4706 | -7/Zion | Found RU-N14's Throwing Claymores 4709 | -7/Zion | Found RU-N14's Throwing Claymores 4711 | -7/Zion | Found RU-N14's Throwing Claymores 4819 | -7/Zion | Build established: Scavenger-Mutant 4974 | -7/Zion | Gained Derelict followers 5096 | -7/Zion | Imprinted 5099 | -7/Zion | Declared Zion's savior 5209 | -7/Zion | Learned 4 Factory zone layouts 5593 | -7/Zion | Build established: Mutant 6203 | -7/Zion | Entered Proximity Caves 6203 | -6/Proximity Caves | Accompanied by 7 allies 6429 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6477 | -6/Proximity Caves | Spotted B-75 Beast 6506 | -6/Proximity Caves | Allies destroyed B-75 Beast 6918 | -6/Proximity Caves | Learned Factory non-interactive machine intel 7022 | -6/Proximity Caves | Discovered new exit (range 16) 7173 | -6/Proximity Caves | Learned location of 1 exit from Factory 7394 | -6/Proximity Caves | System corruption reached 10% 7398 | -6/Proximity Caves | Entered Factory 7398 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 7399 | -6/Factory | Identified exit to Lower Caves 7401 | -6/Factory | Loaded intel: 222 non-interactive machine locations 7625 | -6/Factory | Retrieved Zion intel report: Branch Access 7626 | -6/Factory | Zion Heavy squad teleported in 7699 | -6/Factory | Build established: Scavenger-Mutant 7764 | -6/Factory | Lost 3 parts (2p1w) 8041 | -6/Factory | Repaired Lyr. Medium Armor Plating 8217 | -6/Factory | Zion Demo squad teleported in 8269 | -6/Factory | Build established: Mutant 8319 | -6/Factory | Entered Lower Caves 8319 | -6/Lower Caves | Accompanied by 2 allies 8320 | -6/Lower Caves | Encountered a Warlord checkpoint 8490 | -6/Lower Caves | Spotted B-75 Beast 8494 | -6/Lower Caves | Learned 8 Factory zone layouts 8509 | -6/Lower Caves | Allies destroyed B-75 Beast 8664 | -6/Lower Caves | Learned Factory stockpile data 9366 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9557 | -6/Lower Caves | Discovered new exit (range 5) 9746 | -6/Lower Caves | Entered another Lower Caves area 9772 | -6/Lower Caves | Discovered new exit (range 7) 11033 | -6/Lower Caves | Discovered new exit (range 14) 11250 | -6/Lower Caves | Entered Data Miner 11253 | -6/Data Miner | Discovered new exit (range 6) 11274 | -6/Data Miner | Met Data Miner 11336 | -6/Data Miner | Learned location of Section 7 (-3) 11336 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11357 | -6/Data Miner | Received God Mode back door access code from Data Miner 11397 | -6/Data Miner | Entered Proximity Caves 11405 | -5/Proximity Caves | Identified exit to Factory 11448 | -5/Proximity Caves | Escorted by Enhanced Grunt 11924 | -5/Proximity Caves | Spotted B-75 Beast 11942 | -5/Proximity Caves | Destroyed B-75 Beast 11953 | -5/Proximity Caves | Learned Factory emergency access door positions 12277 | -5/Proximity Caves | Build established: Derelict-Mutant 12703 | -5/Proximity Caves | Entered Factory 12703 | -5/Factory | Evolved 2 slots: Utility x2 12704 | -5/Factory | Identified exit to Extension 12705 | -5/Factory | Identified exit to Upper Caves 13244 | -5/Factory | Zion hero teleported in (99-TNT) 13298 | -5/Factory | Fabricated Imp. Heavy Siege Treads (x2) 13379 | -5/Factory | Fabricated E-15 Imp? 13390 | -5/Factory | Entered Extension 13390 | -5/Extension | Accompanied by 3 allies (99-TNT) 13426 | -5/Extension | Build established: Scavenger-Mutant 13503 | -5/Extension | Spotted B-75 Beast 13520 | -5/Extension | Allies destroyed B-75 Beast 13523 | -5/Extension | Spotted B-75 Beast 13543 | -5/Extension | Allies destroyed B-75 Beast 13562 | -5/Extension | Found Prototype Device 13562 | -5/Extension | Identified Exp. Shock Absorption System 13576 | -5/Extension | Found Hvy. Reactive Plating 14107 | -5/Extension | Retrieved Zion intel report: Trap Installations 14153 | -5/Extension | Retrieved Zion intel report: Active Terminals 14154 | -5/Extension | Zion Heavy squad teleported in 14182 | -5/Extension | Rescued A7 14381 | -5/Extension | Rescued a captive Derelict 14416 | -5/Extension | Rescued a captive Derelict 14421 | -5/Extension | Rescued a captive Derelict 14454 | -5/Extension | Zion Light squad teleported in 14570 | -5/Extension | Build established: Commander-Mutant 14625 | -5/Extension | Discovered new exit (range 22) 14641 | -5/Extension | Discovered new exit (range 21) 14686 | -5/Extension | Entered Cetus 14686 | -5/Cetus | Accompanied by 16 allies (A7) 14691 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14710 | -5/Cetus | Spotted Cetus Guard 14710 | -5/Cetus | Spotted Cetus Guard 14716 | -5/Cetus | Spotted Cetus Guard 14716 | -5/Cetus | Spotted Cetus Guard 14723 | -5/Cetus | Allies destroyed Cetus Guard 14728 | -5/Cetus | Allies destroyed Cetus Guard 14730 | -5/Cetus | Allies destroyed Cetus Guard 14730 | -5/Cetus | Allies destroyed Cetus Guard 14839 | -5/Cetus | Started Cetus Manufacturing Module 14864 | -5/Cetus | Manufactured an Enhanced Grunt 14889 | -5/Cetus | Manufactured an Enhanced Grunt 14900 | -5/Cetus | Escorted A7 to Cetus Mainframe 14907 | -5/Cetus | Identified exit to Archives 14914 | -5/Cetus | Manufactured an Enhanced Grunt 14939 | -5/Cetus | Manufactured an Enhanced Grunt 14959 | -5/Cetus | Spotted Cetus Guard 14960 | -5/Cetus | Identified exit to Factory 14960 | -5/Cetus | Spotted Cetus Guard 14961 | -5/Cetus | Spotted Cetus Guard 14961 | -5/Cetus | Spotted Cetus Guard 14964 | -5/Cetus | Manufactured an Enhanced Grunt 14968 | -5/Cetus | Allies destroyed Cetus Guard 14972 | -5/Cetus | Allies destroyed Cetus Guard 14979 | -5/Cetus | Allies destroyed Cetus Guard 14984 | -5/Cetus | Allies destroyed Cetus Guard 15005 | -5/Cetus | Scared off Revision 17 15091 | -5/Cetus | Destroyed A7 15094 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15105 | -5/Cetus | Entered Archives 15105 | -5/Archives | Accompanied by 6 allies 15241 | -5/Archives | Discovered new exit (range 22) 15247 | -5/Archives | Identified exit to Hub_04(d) 15289 | -5/Archives | System corruption reached 10% 15395 | -5/Archives | Build established: Scavenger-Mutant 16698 | -5/Archives | Entered Hub_04(d) 16698 | -5/Hub_04(d) | Accompanied by 6 allies 16773 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 16774 | -5/Hub_04(d) | Zion Offense Resupply teleported in 16807 | -5/Hub_04(d) | Zion Light squad teleported in 16819 | -5/Hub_04(d) | Zion Light squad teleported in 17163 | -5/Hub_04(d) | Garrison activated, responded to threat 17217 | -5/Hub_04(d) | Discovered exit to Factory (range 19) 17263 | -5/Hub_04(d) | Zion Hacker squad teleported in 17524 | -5/Hub_04(d) | Network Hub disabled 17684 | -5/Hub_04(d) | Spotted Lightning 17684 | -5/Hub_04(d) | Spotted Lightning 17684 | -5/Hub_04(d) | Spotted Lightning 17695 | -5/Hub_04(d) | Network Hub disabled 17715 | -5/Hub_04(d) | Destroyed Lightning 17733 | -5/Hub_04(d) | Destroyed Lightning 17742 | -5/Hub_04(d) | Destroyed Lightning 17766 | -5/Hub_04(d) | Found Prototype Processor 17766 | -5/Hub_04(d) | Identified Exp. Targeting Computer 17871 | -5/Hub_04(d) | Discovered exit to Factory (range 19) 17889 | -5/Hub_04(d) | Entered Factory 17889 | -4/Factory | Evolved 2 slots: Propulsion x2 18043 | -4/Factory | Spotted B-86 Titan 18092 | -4/Factory | Fabricated O-32 Director? 18146 | -4/Factory | Spotted B-86 Titan 18210 | -4/Factory | Discovered new exit (range 20) 18246 | -4/Factory | Identified exit to Research 18474 | -4/Factory | Repaired Hvy. Reactive Plating 18539 | -4/Factory | Repaired Exp. Cooling System? 18620 | -4/Factory | Repaired Centrium Medium Armor Plating 18889 | -4/Factory | First assault squad dispatched 19051 | -4/Factory | Destroyed 8 combat bots 19127 | -4/Factory | Terminal network hard line cut 19366 | -4/Factory | Discovered new exit (range 14) 19455 | -4/Factory | Cargo convoy interrupted 19611 | -4/Factory | Incoming assault squad redirected 19616 | -4/Factory | Incoming assault squad redirected 19645 | -4/Factory | Destroyed 7 combat bots 19645 | -4/Factory | Garrison activated, responded to threat 19668 | -4/Factory | Found Prototype Launcher 19668 | -4/Factory | Identified Point Singularity Launcher 19783 | -4/Factory | Lost 12 parts (2p3n5u2w) 19784 | -4/Factory | Entered Upper Caves 19792 | -4/Upper Caves | Learned Research stockpile data 20237 | -4/Upper Caves | Identified exit to Upper Caves 20288 | -4/Upper Caves | Build established: Derelict-Mutant 21541 | -4/Upper Caves | Entered another Upper Caves area 21555 | -4/Upper Caves | Discovered exit to Research (range 12) 22138 | -4/Upper Caves | Learned location of Quarantine (-3) 22465 | -4/Upper Caves | Spotted B-86 Titan 22466 | -4/Upper Caves | Learned Research emergency access door positions 22842 | -4/Upper Caves | Destroyed B-86 Titan 22870 | -4/Upper Caves | Lost 8 parts (1p3n2u2w) 22910 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23070 | -4/Upper Caves | Discovered new exit (range 10) 23318 | -4/Upper Caves | Lost 3 parts (1p2u) 23518 | -4/Upper Caves | Entered Warlord 23577 | -4/Warlord | System corruption cleaned by Quarantine Array 24081 | -4/Warlord | Found Prototype Device 24081 | -4/Warlord | Identified Minesniffer Drone Bay 24084 | -4/Warlord | Found Minesniffer Drone Bay 24088 | -4/Warlord | Found Minesniffer Drone Bay 24242 | -4/Warlord | Build established: Commander-Mutant 24350 | -4/Warlord | Rebuked by Warlord 24361 | -4/Warlord | Warlord's base attacked by MAIN.C 24395 | -4/Warlord | Opened Warlord's prototype stash 24402 | -4/Warlord | Found Prototype Reactor 24402 | -4/Warlord | Identified Vortex Chain Reactor 24410 | -4/Warlord | Found Prototype Device 24410 | -4/Warlord | Identified Exp. Cloaking Device 24421 | -4/Warlord | Found Prototype Processor 24421 | -4/Warlord | Identified Spectral Analyzer 24425 | -4/Warlord | Found Prototype Device 24425 | -4/Warlord | Identified Thermal Barrier 24440 | -4/Warlord | Found Ghost Barrier 24614 | -4/Warlord | Spotted VW-GF8(B) 24672 | -4/Warlord | Warlord forces counterattacked 24692 | -4/Warlord | Spotted Executioner 24742 | -4/Warlord | Discovered new exit (range 23) 24761 | -4/Warlord | Spotted Executioner 24765 | -4/Warlord | Allies destroyed Executioner 24808 | -4/Warlord | Entered Proximity Caves 24808 | -3/Proximity Caves | Accompanied by 3 allies 24918 | -3/Proximity Caves | Attracted the attention of an 0b10 base 24931 | -3/Proximity Caves | Build established: Scavenger-Mutant 24949 | -3/Proximity Caves | Destroyed 10 combat bots 25055 | -3/Proximity Caves | Learned Armory security intel 26063 | -3/Proximity Caves | Discovered exit to Research (range 18) 26284 | -3/Proximity Caves | Entered Research 26284 | -3/Research | Accompanied by 1 ally 26284 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26456 | -3/Research | Fabricated Imp. Heavy Siege Treads? 26747 | -3/Research | Found Antimissile System 26798 | -3/Research | Found Prototype Device 26798 | -3/Research | Identified Adv. Kinecellerator 27100 | -3/Research | Build established: Mutant 27113 | -3/Research | Found Prototype Device 27113 | -3/Research | Identified Exp. Thermal Shield 27157 | -3/Research | Discovered new exit (range 8) 27170 | -3/Research | Entered Quarantine 27314 | -3/Quarantine | Found Alien Energy Cannon 27356 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 27407 | -3/Quarantine | Found Alien Artifact 27438 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 27518 | -3/Quarantine | Found Alien Artifact 27518 | -3/Quarantine | Identified Phase Redirector 27863 | -3/Quarantine | Cryocooling Duct disabled 27878 | -3/Quarantine | Ambient heat levels rising (+20) 27878 | -3/Quarantine | Non-combat units ordered to evacuate 27886 | -3/Quarantine | Found Alien Slashing Weapon 28111 | -3/Quarantine | Found Alien Artifact 28164 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 28208 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 28233 | -3/Quarantine | Identified Core Reset Matrix 28233 | -3/Quarantine | Identified Core Cannon 28233 | -3/Quarantine | Identified Sigix Broadsword 28233 | -3/Quarantine | Identified Subatomic Replicator 28233 | -3/Quarantine | Used Core Reset Matrix 28237 | -3/Quarantine | Detected hypermatrix surge 28237 | -3/Quarantine | Sensed 6 artifacts in vicinity 28245 | -3/Quarantine | Found Matter Drive 28255 | -3/Quarantine | Discovered new exit (range 11) 28275 | -3/Quarantine | Found Core Stripper 28394 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 28482 | -3/Quarantine | Spotted Fortress 28505 | -3/Quarantine | Destroyed Fortress 28521 | -3/Quarantine | Found Prototype Device 28521 | -3/Quarantine | Identified Exp. Force Field 28525 | -3/Quarantine | Found Prototype Protection 28525 | -3/Quarantine | Identified Centrium Heavy Armor Plating 28555 | -3/Quarantine | Found Thermal Barrier 28668 | -3/Quarantine | Discovered new exit (range 5) 28673 | -3/Quarantine | Identified exit to Section 7 28675 | -3/Quarantine | Entered Section 7 28676 | -3/Section 7 | Sensed 25 artifacts in vicinity 28781 | -3/Section 7 | Build established: Assassin 29057 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 29172 | -3/Section 7 | System corruption reached 10% 29222 | -3/Section 7 | Build established: Mutant 29334 | -3/Section 7 | Found Integrated Dissipator 29334 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29425 | -3/Section 7 | First assault squad dispatched 29475 | -3/Section 7 | Destroyed 8 combat bots 29488 | -3/Section 7 | Found Integrated Dissipator 29488 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29521 | -3/Section 7 | Spotted S7 Guard 29524 | -3/Section 7 | Crushed by falling debris 29572 | -3/Section 7 | Destroyed S7 Guard 29587 | -3/Section 7 | Lost 4 parts (4u) 29588 | -3/Section 7 | Found Prototype Protection 29588 | -3/Section 7 | Identified Hvy. Regenerative Plating 29604 | -3/Section 7 | Found Core Regenerator 29643 | -3/Section 7 | Build established: Alien-Mutant 29646 | -3/Section 7 | Found Spacefold Activator 29654 | -3/Section 7 | Spotted B-86 Titan 29679 | -3/Section 7 | Spotted Alpha 7 29679 | -3/Section 7 | Spotted Alpha 7 29728 | -3/Section 7 | Used Core Regenerator, restored core integrity (+312) 29756 | -3/Section 7 | Spotted B-99 Colossus 29775 | -3/Section 7 | Lost 9 parts (3p3n3u) 29782 | -3/Section 7 | Found Integrated Dissipator 29782 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29786 | -3/Section 7 | Found Integrated Dissipator 29786 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29793 | -3/Section 7 | Found Integrated Dissipator 29793 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29828 | -3/Section 7 | Found LRC Storage 29828 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 29832 | -3/Section 7 | Found LRC Insulator 29832 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 29834 | -3/Section 7 | Found LRC Armor 29834 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 29884 | -3/Section 7 | Spotted Executioner 29884 | -3/Section 7 | Spotted Executioner 29898 | -3/Section 7 | Integrated with Sigix Exoskeleton 29915 | -3/Section 7 | Spotted Striker 29915 | -3/Section 7 | Spotted Striker 29946 | -3/Section 7 | Terminal network hard line cut 29958 | -3/Section 7 | Spotted Striker 29958 | -3/Section 7 | Spotted Striker 29985 | -3/Section 7 | Found Sigix Shearcannon 29989 | -3/Section 7 | Destroyed Striker 29993 | -3/Section 7 | Destroyed Striker 29996 | -3/Section 7 | Destroyed Striker 29996 | -3/Section 7 | Destroyed Striker 30031 | -3/Section 7 | Found Transdimensional Reconstructor 30033 | -3/Section 7 | Found Transdimensional Reconstructor 30037 | -3/Section 7 | Found Terrabomb 30039 | -3/Section 7 | Found Terrabomb 30189 | -3/Section 7 | Discovered new exit (range 16) 30192 | -3/Section 7 | Build established: Alien-Sigix 30193 | -3/Section 7 | Entered Research 30193 | -2/Research | Evolved 2 slots: Utility x2 30198 | -2/Research | Emitted hypermatrix ping 30203 | -2/Research | Assembled emerged from beneath the floor 30222 | -2/Research | Assembled emerged from beneath the floor 30233 | -2/Research | Zion Melee Resupply teleported in 30250 | -2/Research | Discovered new exit (range 17) 30260 | -2/Research | Garrison activated, responded to threat 30272 | -2/Research | Entered Testing 30281 | -2/Testing | Retrieved Zion intel report: Active Garrisons 30324 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 30325 | -2/Testing | Retrieved Zion intel report: Emergency Access 30345 | -2/Testing | Spotted PL-TZ8VHXI6E8 30379 | -2/Testing | Retrieved Zion intel report: Branch Access 30385 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 30418 | -2/Testing | Discovered new exit (range 18) 30435 | -2/Testing | Entered Access 30435 | -1/Access | Evolved 2 slots: Utility x2 30440 | -1/Access | Emitted hypermatrix ping 30445 | -1/Access | Assembled emerged from beneath the floor 30550 | -1/Access | Assembled emerged from beneath the floor 30580 | -1/Access | Assembled emerged from beneath the floor 30602 | -1/Access | Zion hero teleported in (1C-UTU) 30609 | -1/Access | Destroyed 1C-UTU 30612 | -1/Access | Found Prototype Device 30612 | -1/Access | Identified Exp. Actuator Array 30629 | -1/Access | Assembled emerged from beneath the floor 30686 | -1/Access | Assembled emerged from beneath the floor 30753 | -1/Access | Discovered new exit (range 18) 30925 | -1/Access | Assembled emerged from beneath the floor 30931 | -1/Access | Spotted Striker 30931 | -1/Access | Spotted Executioner 30931 | -1/Access | Spotted Striker 30949 | -1/Access | Discovered new exit (range 18) 30973 | -1/Access | Assembled emerged from beneath the floor 30991 | -1/Access | Spotted Executioner 30991 | -1/Access | Spotted Executioner 30993 | -1/Access | Destroyed Executioner 31006 | -1/Access | Destroyed Executioner 31010 | -1/Access | Assembled emerged from beneath the floor 31026 | -1/Access | Entered Command 31031 | -1/Command | Emitted hypermatrix ping 31036 | -1/Command | Assembled emerged from beneath the floor 31055 | -1/Command | Spotted M Guard 31055 | -1/Command | Spotted M Guard 31056 | -1/Command | Spotted Combat Programmer 31074 | -1/Command | Spotted Combat Programmer 31079 | -1/Command | Destroyed Combat Programmer 31093 | -1/Command | Destroyed Combat Programmer 31115 | -1/Command | Destroyed M Guard 31115 | -1/Command | Destroyed M Guard 31115 | -1/Command | All MAIN.C guards destroyed 31120 | -1/Command | Found Prototype Reactor 31120 | -1/Command | Identified Zero-point Reactor 31122 | -1/Command | Found Thermal Barrier 31151 | -1/Command | Incoming investigation squad redirected 31183 | -1/Command | Assembled emerged from beneath the floor 31186 | -1/Command | Retrieved Zion intel report: Emergency Access 31236 | -1/Command | Incoming investigation squad redirected 31252 | -1/Command | Assembled emerged from beneath the floor 31286 | -1/Command | Met MAIN.C 31297 | -1/Command | 0b10 Conduit disabled 31316 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 31316 | -1/Command | Allies destroyed MAIN.C Shell 31317 | -1/Command | MAIN.C activated Command garrisons 31317 | -1/Command | Spotted M Shell/Def 31317 | -1/Command | Spotted M Shell/Atk 31317 | -1/Command | Spotted M Shell/Def 31317 | -1/Command | Spotted M Shell/Atk 31327 | -1/Command | Discovered new exit (range 18) 31329 | -1/Command | Spotted B-99 Colossus 31373 | -1/Command | Destroyed MAIN.C 31377 | -1/Command | Discovered new exit (range 18) 31377 | -1/Command | Discovered new exit (range 130) 31377 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 31421 | -1/Command | Found Med. Regenerative Plating 31424 | -1/Command | Found Med. Regenerative Plating 31441 | -1/Command | Destroyed M Shell/Atk 31445 | -1/Command | Found Exp. Weapon Cycler 31447 | -1/Command | Destroyed M Shell/Def 31510 | -1/Command | Destroyed M Shell/Atk 31515 | -1/Command | Found Exp. Targeting Computer 31518 | -1/Command | Found Exp. System Purifier 31546 | -1/Command | Found Exp. Core Analyzer 32205 | -1/Command | Assembled emerged from beneath the floor 32219 | -1/Command | Assembled emerged from beneath the floor 32318 | -1/Command | Found Exp. Core Analyzer 32368 | -1/Command | Warped through subspace to slip node 32368 | -1/Command | Discovered new exit (range 5) 32372 | -1/Command | Entered Access_0 32373 | -1/Access_0 | Sensed 4 artifacts in vicinity 32373 | -1/Access_0 | Met Architect 32375 | -1/Access_0 | Architect warped through subspace 32377 | -1/Access_0 | Destroyed A8 32438 | -1/Access_0 | Subspace Access Node disabled 32448 | -1/Access_0 | Architect warped through subspace 32472 | -1/Access_0 | A6 warped into view 32480 | -1/Access_0 | Destroyed A6 32485 | -1/Access_0 | Architect warped through subspace 32506 | -1/Access_0 | Subspace Access Node disabled 32525 | -1/Access_0 | Architect warped through subspace 32549 | -1/Access_0 | Architect warped through subspace 32551 | -1/Access_0 | A5 warped into view 32557 | -1/Access_0 | Destroyed A5 32564 | -1/Access_0 | Subspace Access Node disabled 32566 | -1/Access_0 | Architect warped through subspace 32592 | -1/Access_0 | Destroyed A2 32593 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 32618 | -1/Access_0 | Architect warped through subspace 32631 | -1/Access_0 | Started Test 138-B, establishing a local singularity 32631 | -1/Access_0 | Singularity Gate disabled 32677 | -1/Access_0 | Architect warped through subspace 32684 | -1/Access_0 | Found Prototype Device 32684 | -1/Access_0 | Identified Desublimator 32727 | -1/Access_0 | Architect warped through subspace 32732 | -1/Access_0 | A4 warped into view 32738 | -1/Access_0 | Destroyed 7 combat bots 32740 | -1/Access_0 | Destroyed A4 32760 | -1/Access_0 | Architect warped through subspace 32809 | -1/Access_0 | Architect warped through subspace 32810 | -1/Access_0 | Found Sigix Corpse 32837 | -1/Access_0 | Architect warped through subspace 32853 | -1/Access_0 | Architect warped through subspace 32872 | -1/Access_0 | Subspace Access Node disabled 32881 | -1/Access_0 | Destroyed Architect 32884 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 32885 | -1/Access_0 | Found Prototype Protection 32885 | -1/Access_0 | Identified Centrium Linked Plating 32888 | -1/Access_0 | Found Prototype Hackware 32888 | -1/Access_0 | Identified Architect God Chip A 32890 | -1/Access_0 | Found Prototype Hackware 32890 | -1/Access_0 | Identified Architect God Chip D 32893 | -1/Access_0 | Found Exp. Phase Shifter 32904 | -1/Access_0 | Found Integrity Redistributor 32993 | -1/Access_0 | A3 warped into view 33002 | -1/Access_0 | Destroyed A3 33006 | -1/Access_0 | Found Prototype Device 33006 | -1/Access_0 | Identified ST Field Compressor 33095 | -1/Access_0 | Found Integrated Dissipator 33095 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33208 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33300 | -1/Access_0 | Crushed by falling debris 33301 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 80% 33325 | -1/Access_0 | Found Architect God Chip D 33327 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33327 | -1/Access_0 | Warped through subspace to slip node 33327 | -1/Access_0 | Discovered new exit (range 8) 33328 | -1/Access_0 | Core integrity fell below 50% 33329 | -1/Access_0 | Warped through subspace to slip node 33331 | -1/Access_0 | Warped through subspace to slip node 33333 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+439) 33334 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 33335 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 33342 | *** | Heading to fleet! Last Messages --------------- 33229_ Quantum Shear penetrates Earth. 33262_ Extracted 2 energy. 33278_ Dropped Exp. Phase Shifter. 33279_ Dropped Imp. Energy Mantle. 33300_ The unstable cave ceiling collapses. 33300_ Crushed by falling debris. 33300_ Exp. Reaction Control System destroyed. 33301_ Exo-853F: "Integrity reduced to 80%, stability within tolerance levels." 33325_ Acquired Architect God Chip D. 33326_ Acquired 10 matter. 33327_ Acquired Hpw. Transdimensional Reconstructor. 33327_ Warped through subspace, drawn to slip node. 33327_ EXIT=FOUND 33329_ Warped through subspace, drawn to slip node. 33333_ Integrity redistributed to core (+439). 33334_ Exo-853F: "Integrity reduced to 60%, stability outside optimal range." 33335_ Exo-853F: "Integrity reduced to 40%, advise evasive maneuvers to regroup with unit." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????##############################?????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????##################################???????? | | ????????##################################???????? | | ???????###################################???????? | | ???????####################################??????? | | ???????################## #################??????? | | ???????################# ################??????? | | ???????################# X ################??????? | | ??????################## ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ???????################# #################?????? | | ???????################ #################?????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????###################################???????? | | ???????###################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 243 Coolant Potential 120 Energy Generation 79 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Corruption Containment 8 Armor Coverage 1650 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 8 Core Analysis 12 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 100 Defensive Hacking 100 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Diametric Drive | -3/Section 7 | Archive Kinetic Spear | -3/Section 7 | Archive Cld. Gravmag System | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Siege Treads | x2 | -5/Factory | Authchip E-15 Imp | x2 | -5/Factory | Authchip O-32 Director | x1 | -4/Factory | Preloaded Imp. Heavy Siege Treads | x2 | -3/Research Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Core Stripper Sigix Broadsword Integrated Dissipator Core Regenerator LRC Storage LRC Insulator LRC Armor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Spacefold Activator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionAutogunStorm Manual? 0 Play Time 03:38:09 Cumulative 1277.7 hours Start 2023.02.03 @ 14:12:28 End 2023.02.04 @ 05:36:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 897 Rogue 893 Adventurer 4 Explorer 0 Win Type 2 Total 142 Types 106/10/9/6/2/1/1/4/3 Lore% 97 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac408570-4a11-4246-9e72-81f321c6e2c8