Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 13:40:59 Player: welikiq Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (137) 685 Value Destroyed (4239) 4239 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (592) 592 TOTAL SCORE: 10956 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 299 Aligned with FarCom 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/1150 Matter 213/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cloaking Device Peak State ------------ > --- POWER ------------ Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Improved Shield Generator System Shield Improved Field Recycling Unit > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Heavy Flak Cannon Heavy Pick > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Improved Cooling System High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield Assault Cannon Gauss Cannon Rocket Array [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . Utility 6 | . . . . . 2 . . . 1 1 2 Weapon 2 | . . . . . . 1 . . 1 . . Parts Attached 109 | 6 9 5 1 2 27 14 3 6 6 20 10 Power 13 | 1 2 1 . . 3 2 . 1 1 1 1 Engine 7 | 1 2 1 . . 1 1 . . 1 . . Core 6 | . . . . . 2 1 . 1 . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 2 2 . . 11 2 2 . . 8 3 Treads 23 | 2 1 2 . . 6 2 2 . . 8 . Leg 6 | . 1 . . . 5 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 3 Utility 36 | 1 2 1 1 . 7 2 . 3 4 10 5 Device 11 | . . . . . 2 . . . 3 2 4 Storage 4 | 1 1 . 1 . . . . . . 1 . Processor 3 | . . . . . . . . 1 1 . 1 Hackware 2 | . . . . . 1 . . 1 . . . Protection 16 | . 1 1 . . 4 2 . 1 . 7 . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 3 1 . 2 6 8 1 2 1 1 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | 2 3 1 . 1 2 3 . . 1 . . Ballistic Cannon 7 | . . . . . 2 3 . 1 . 1 . Launcher 4 | . . . . 1 1 1 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 3 | . . . . . . 1 . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . 1 Parts Lost 28 | . 2 . . 1 8 . . 1 . 10 6 Power 2 | . . . . . . . . . . 2 . Propulsion 11 | . 1 . . . 5 . . . . 2 3 Utility 6 | . . . . . . . . 1 . 3 2 Weapon 9 | . 1 . . 1 3 . . . . 3 1 Highest Loss Streak 6 | . 1 . . 1 3 . . 1 . 5 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 1 7 17 20 19 18 19 20 19 19 17 2 Power 2 | . 1 1 2 2 2 2 2 2 2 2 . Propulsion 4 | . . 5 7 7 3 2 7 7 7 5 . Utility 6 | . 1 4 6 6 9 11 8 7 7 5 1 Weapon 3 | . 4 4 5 4 3 3 3 3 2 3 . Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . 2 2 . . 2 7 1 1 . 10 3 Power 2 | . 1 . . . . 1 . . . . . Propulsion 5 | . . . . . 2 . 1 . . 2 . Utility 19 | . . 2 . . . 5 . 1 . 8 3 Weapon 2 | . 1 . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 87 100 100 100 97 99 91 84 85 86 12 Engine 8 | . 14 14 14 14 6 7 7 5 4 4 . Core 3 | . . . . . 2 7 7 8 8 5 1 Treads 23 | . 25 28 28 28 25 29 22 15 13 19 . Leg 1 | . 1 . . . 8 . . . . . . Device 6 | . . . . . 8 8 7 7 12 13 3 Storage 9 | . 14 14 14 14 9 7 7 7 6 4 . Processor 1 | . . . . . . . . . 6 4 . Hackware 4 | . . . . . 8 7 7 7 6 4 . Protection 6 | . 2 14 14 14 9 5 7 6 . 1 . Ballistic Gun 12 | . 28 28 28 16 10 4 . . 12 9 . Ballistic Cannon 6 | . . . . . 4 14 15 18 8 5 . Piercing Weapon 1 | . . . . . . 1 . 3 4 4 2 Peak Build Rating 80 | 6 10 12 12 12 35 46 58 59 71 80 44 Average Rating 35 | 4 8 11 12 11 28 42 52 57 69 71 14 On Entrance 26 | . 6 10 12 12 12 33 45 58 57 69 1 Avg Prop Armor Cover (%) 6 | . 7 . . . 5 12 . . 10 8 . Naked Turns 286 | . . . . . . . . . . 91 195 Heaviest Build 121 | 14 52 56 56 56 64 78 82 93 86 121 12 Greatest Support 162 | 40 40 40 40 40 84 86 140 140 140 162 22 Greatest Overweight (x) 5 | . 5 1 1 1 3 1 . . 1 1 . Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 17 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 2 14 20 20 20 20 20 20 20 20 20 5 Average Carried 16 | 1 7 17 20 19 18 19 19 19 19 17 2 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 11 20 20 19 20 20 20 20 20 5 1 Class Distribution -------------------- 45% | Mutant 20% | Scavenger-Mutant 15% | Assassin 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Waste Mutant | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Matter Collected 4660 | 252 713 122 . 150 977 402 243 344 337 932 188 Remotely . | . . . . . . . . . . . . Salvage Created 4622 | . 1251 171 . 254 892 434 . 215 339 992 74 Parts 266 | . 75 11 . 20 41 25 . 14 18 56 6 Haulers Intercepted 5 | . 2 . . . 2 . . . . 1 . Recyclers Shooed 4 | . 2 . . . 1 . . . . . 1 Parts Field Recycled 36 | . . . . . . . . . . 36 . Retrieved Matter 498 | . . . . . . . . . . 498 . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 81 | . 19 3 . 9 13 4 . 3 9 20 1 Melee 1 | . . . . . . . . . . . 1 Guns 39 | . 19 3 . 5 7 1 . . . 4 . Cannons 18 | . . . . . 3 3 . 3 2 7 . AOE 23 | . . . . 4 3 . . . 7 9 . Classes Destroyed 15 | . 8 1 . 2 2 1 . . . 1 . Worker 11 | . 3 . . . . 2 . . . 6 . Builder 10 | . 3 . . 1 1 . . . 1 2 2 Tunneler 2 | . . . . 2 . . . . . . . Hauler 5 | . 2 . . . 2 . . . . 1 . Recycler 13 | . 4 . . . 2 4 . 2 . 1 . Mechanic 1 | . . . . . 1 . . . . . . Operator 3 | . 2 . . . . 1 . . . . . Watcher 11 | . 3 . . . 3 1 . . 1 3 . Swarmer 15 | . 6 . . 3 . . . . . 5 1 Grunt 42 | . 13 1 . 5 9 . . . 7 7 . Duelist 1 | . . . . 1 . . . . . . . Sentry 5 | . . 2 . . 1 . . 1 1 . . Specialist 1 | . . . . . . . . . . 1 . Hunter 4 | . . . . . 3 . . 1 . . . Programmer 13 | . . . . . . 4 . 1 1 7 . Best Kill Streak 7 | . 6 1 . 7 5 3 . 3 4 7 1 Combat Bots Only 6 | . 3 1 . 6 3 1 . 2 4 6 1 Max Kills in Single Turn 4 | . 2 1 . 2 3 1 . 2 4 4 1 Gunslinging 1 | . 1 . . 1 . . . . . . . Exploded 4 | . . . . 1 2 . . . 4 3 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 665 | . 82 22 . 38 146 22 . 32 94 173 56 Missed 196 | . 21 5 . 14 36 4 . 7 35 60 14 Hits 469 | . 61 17 . 24 110 18 . 25 59 113 42 Projectile 469 | . 61 17 . 24 110 18 . 25 59 113 42 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 13 | . . 1 . . 5 1 . . 1 4 1 Part Disruptions 1 | . . . . . . . . . 1 . . Damage Taken 7977 | . 630 250 . 504 1339 271 . 365 563 2588 1467 Core 2081 | . 85 91 . 22 222 31 . . 20 432 1178 Absorbed by Shields 998 | . . . . . 424 . . 91 188 295 . Reduced by Siege Mode 27 | . . . . . . . . 22 . 5 . Redirected to Shielding 10 | . 6 4 . . . . . . . . . Ignored by Resistances 87 | . . . . . . . . 22 . 65 . Regen/Repaired (Parts) 109 | . . . . . 65 44 . . . . . Core Remaining (%) 71 | 100 . . . 20 59 . . 95 97 56 . Volleys Fired 279 | . 85 12 . 25 71 15 1 12 18 40 . Largest 4 | . 2 2 . 2 2 3 1 3 4 3 . Hottest 132 | . 46 46 . 46 67 111 45 114 132 129 . Shots Fired 588 | . 170 24 . 39 128 44 1 36 53 93 . Gun 387 | . 170 24 . 29 75 9 . . 26 54 . Cannon 174 | . . . . . 50 35 . 36 22 31 . Launcher 27 | . . . . 10 3 . 1 . 5 8 . Special . | . . . . . . . . . . . . Kinetic 561 | . 170 24 . 29 125 44 . 36 48 85 . Thermal . | . . . . . . . . . . . . Explosive 27 | . . . . 10 3 . 1 . 5 8 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | . 10 13 . 3 16 8 5 21 7 10 . Robot Miss Streak 6 | . 3 2 . 6 3 3 1 2 4 5 . Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 4 | . 2 . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . Shots Hit Robots 388 | . 108 17 . 16 85 28 1 26 29 74 4 Core Hits 270 | . 45 5 . 20 46 15 2 7 29 97 4 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 5 | . 2 . . . 1 1 . . . 1 . Critical Strikes 8 | . 3 . . . 1 2 . 1 . 1 . Destroy 6 | . 3 . . . 1 1 . . . 1 . Blast 2 | . . . . . . 1 . 1 . . . Melee Attacks 72 | . . . . . 3 29 . 5 3 13 19 Impact . | . . . . . . . . . . . . Slashing 14 | . . . . . 3 11 . . . . . Piercing 58 | . . . . . . 18 . 5 3 13 19 Sneak Attacks 11 | . . . . . . 6 . . . 2 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11903 | . 1736 239 . 808 1720 957 488 517 1572 3538 328 Guns 4504 | . 1734 239 . 287 787 141 . . 360 956 . Cannons 2616 | . . . . . 726 463 . 517 309 601 . Explosions 3913 | . . . . 521 207 . 488 . 894 1803 . Melee 807 | . . . . . . 353 . . . 159 295 Ramming 63 | . 2 . . . . . . . 9 19 33 Kinetic 7120 | . 1734 239 . 287 1513 604 . 517 669 1557 . Thermal 461 | . . . . . . . . . 461 . . Explosive 3452 | . . . . 521 207 . 488 . 433 1803 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 170 | . . . . . . 170 . . . . . Piercing 637 | . . . . . . 183 . . . 159 295 Highest Corruption 11 | . . . . . . 11 11 11 1 6 2 Average Corruption 7 | . . . . . . 9 11 11 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 116 | . . . . . . 40 12 54 1 7 2 Message Errors 25 | . . . . . . 7 4 11 . 2 1 Matter Fused 23 | . . . . . . 10 3 9 1 . . Heat Flow Errors 20 | . . . . . . 7 2 9 . 2 . Energy Discharges 12 | . . . . . . 2 2 5 . 2 1 Parts Fused 3 | . . . . . . 2 . . . 1 . Data Loss (minor) 17 | . . . . . . 7 1 9 . . . Data Loss (major) 10 | . . . . . . 4 . 6 . . . Misfires 4 | . . . . . . 1 . 3 . . . Alerts 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 376 | . . . . 10 13 35 . 11 54 78 175 Projectiles 47 | . . . . . 1 19 . 11 10 6 . Explosions 112 | . . . . 10 12 . . . 44 46 . Melee 217 | . . . . . . 16 . . . 26 175 Knockbacks 26 | . . . . . 11 1 . 4 1 9 . Impact 1 | . . . . . . . . . . 1 . Kinetic 25 | . . . . . 11 1 . 4 1 8 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 508 | . . . . . . . . . 175 317 16 Shots 16 | . . . . . . . . . 8 8 . Rammed 17 | . 1 . . . . . . 1 1 6 8 Targets Rammed 17 | . 1 . . . . . . 1 1 6 8 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 478 | . 4 22 . 9 129 364 121 340 326 478 . Average Temperature 112 | . 1 7 . 4 58 100 59 118 127 165 . Received Heat Transfer 1610 | . 222 99 . 63 537 . . 29 120 522 18 Effects 13 | . . . . . . 2 . 2 . 9 . Shutdowns 4 | . . . . . . 1 . . . 3 . Energy Bleed 3 | . . . . . . 1 . . . 2 . Matter Decay 1 | . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . 1 . 1 . Damage (major) 3 | . . . . . . . . . . 3 . Siege Activations 6 | . . . . . . . 1 2 . 3 . Total Turns 99 | . . . . . . . 1 35 . 63 . Longest Duration 50 | . . . . . . . 1 20 . 50 . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 300 | . . . . . . . . . 300 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Maximum Alert Level 3 | . . . . . . . . . . 3 2 Low Security (%) 93 | 100 100 100 . 100 100 100 100 100 100 81 . Level 1 3 | . . . . . . . . . . 6 71 Level 2 1 | . . . . . . . . . . 6 28 Level 3 . | . . . . . . . . . . 5 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 857 | . 97 42 . 143 87 38 20 93 167 857 425 Initial 419 | . . 22 . . 24 . 7 . 36 65 419 Average 52 | . 37 5 . 54 21 6 2 35 82 113 379 Influence Increases 4044 | . 595 70 . 331 486 224 20 463 371 1263 221 Destroy 0b10 Robot/C 1800 | . 380 60 . 240 300 80 . 140 180 400 20 Destroy 0b10 Robot/NC 315 | . 85 . . 15 45 40 . 45 10 65 10 Destroy Leader 478 | . 100 10 . 30 90 42 . 66 42 88 10 Allied During Kill 116 | . . . . 7 5 . . 104 . . . Successful Hack 116 | . 13 . . 6 19 14 . 41 . 19 4 Disable Machine 300 | . . . . . . 30 . 30 45 195 . Destroy Structure 634 | . 2 . . 33 27 18 20 37 79 406 12 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 270 | . 15 . . . . . . . 15 90 150 Influence Decreases 3678 | . 538 127 . 267 550 204 40 388 312 540 712 Entered New Map 634 | . . 35 . . 40 . 13 . 39 69 438 Time Decay 2703 | . 518 92 . 257 423 204 27 324 273 371 214 Lost Part 267 | . 20 . . 10 67 . . 10 . 100 60 Lost Ally 74 | . . . . . 20 . . 54 . . . Squads Dispatched 30 | . 5 . . . 1 4 . 7 2 9 2 Investigation 8 | . 4 . . . 1 . . 2 1 . . Extermination 11 | . . . . . . 4 . 2 1 3 1 Reinforcement 11 | . 1 . . . . . . 3 . 6 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . 2 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Distress Signals 8 | . 2 . . 1 1 . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . 32 3 . 11 21 7 . 11 13 47 16 Peak Tracking Total 9 | . 4 2 . 3 4 1 . 2 4 6 9 Tactical Retreats 10 | . 1 . . . . . . . 1 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Traps Triggered 12 | . 5 . . . . 2 . 2 . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Disabled 21 | . 1 . . . . 2 . 2 3 13 . Max in Single Turn 6 | . 1 . . . . 1 . 1 3 6 . Garrison Access 2 | . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Accessed 41 | . 7 . . 1 6 7 . 7 5 6 2 Terminals 24 | . 6 . . 1 4 3 . 5 3 2 . Fabricators 5 | . . . . . . 1 . 2 . 2 . Repair Stations 4 | . . . . . 1 1 . . . 2 . Recycling Units 2 | . 1 . . . . . . . 1 . . Scanalyzers 3 | . . . . . 1 1 . . . . 1 Garrison Access 3 | . . . . . . 1 . . 1 . 1 Total Hacks 106 | . 16 . . 4 22 14 . 15 12 17 6 Successful 41 | . 6 . . 1 11 8 . 7 2 2 4 Failed 62 | . 9 . . 3 10 5 . 8 10 15 2 Catastrophic 18 | . 5 . . . 1 3 . 3 . 4 2 Database Lockouts 3 | . 1 . . . 1 1 . . . . . Manual 26 | . 9 . . 4 6 1 . . 1 5 . Terminals 55 | . 14 . . 4 12 5 . 8 6 6 . Fabricators 12 | . . . . . . 1 . 7 . 4 . Repair Stations 13 | . . . . . 4 2 . . . 7 . Recycling Units 5 | . 2 . . . . . . . 3 . . Scanalyzers 14 | . . . . . 6 4 . . . . 4 Garrison Access 7 | . . . . . . 2 . . 3 . 2 Terminal Hacks 14 | . 5 . . 1 4 2 . 2 . . . Record 1 | . 1 . . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . 2 1 . 1 . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 5 . 1 . Network Status 5 | . . . . . . . . 5 . . . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . 3 2 . . . 1 . Scan Component 4 | . . . . . 2 1 . . . 1 . Repair 2 | . . . . . 1 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . 1 . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 11 | . . . . . 4 3 . . . . 4 Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Retrieve Study 9 | . . . . . 2 3 . . . . 4 Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 35 | . 5 . . 1 6 5 . 7 4 6 1 Full Trace Events 6 | . 2 . . . 1 . . 2 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . Total Robot Build Rating 5 | . . . . . . . . . . 5 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 2 3 . . . . 4 Parts Repaired 2 | . . . . . 1 1 . . . . . Time 70 | . . . . . 32 38 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total Allies 23 | . . . . 2 . . 20 . . 1 . Largest Group 20 | . . . . 2 1 . 20 12 . 1 . Highest-Rated Group 487 | . . . . 62 31 . 487 257 . 23 . Highest-Rated Ally 35 | . . . . 31 31 . 35 35 . 23 . Total Orders . | . . . . . . . . . . . . Ally Attacks 124 | . . . . 19 12 . . 93 . . . Total Damage 2121 | . . . . 294 105 . . 1722 . . . Kills 20 | . . . . 4 2 . . 14 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 2830 | . . . . . 81 404 . . 789 1444 112 Terrain 2329 | . . . . . . . . . 789 1444 96 Traps 485 | . . . . . 81 404 . . . . . Cloaking 106 | . . . . . . . . . . . 106 Robot Analysis Total 2 | . 1 . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Turns Passed 13211 | 99 2173 889 465 808 2007 2173 314 1225 813 1796 449 Spaces Moved 6351 | 61 820 343 194 303 786 1113 183 648 408 973 519 Core 199 | 8 . . . . . . . . . 171 20 Treads 5627 | 53 819 343 194 303 761 1113 183 648 408 802 . Legs 26 | . 1 . . . 25 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 499 | . . . . . . . . . . . 499 Fastest Speed 34 | 50 160 240 240 240 153 151 151 160 160 50 34 Average Speed 168 | 145 223 240 240 240 181 159 157 160 170 139 36 Slowest Speed 470 | 160 470 240 240 240 280 225 160 160 240 212 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . 8 Cave-ins Triggered 12 | . . . . 1 . . . . . 1 10 Exploration Rate (%) 42 | 5 78 70 55 48 57 26 83 26 9 37 21 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 77 | . . . . . 4 16 . 4 31 7 15 Terrain Destroyed 435 | . . . . 45 25 17 23 5 87 218 15 Melee 46 | . . . . . 3 16 . 4 1 7 15 Projectile 12 | . . . . . 8 1 . 1 1 1 . AOE 377 | . . . . 45 14 . 23 . 85 210 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total 8189 | 68 990 385 195 344 1231 1439 209 802 472 1302 752 Wait 1131 | . 57 17 . 12 299 209 16 111 24 202 184 Move 6341 | 60 819 342 193 302 785 1113 182 647 407 973 518 Hop . | . . . . . . . . . . . . Pick Up 85 | 2 11 7 . . 17 20 1 7 2 16 2 Fast Attach 29 | 6 3 . . . 2 4 2 1 1 . 10 Attach 30 | . 1 . . 1 12 2 . 1 1 10 2 Detach . | . . . . . . . . . . . . Swap 118 | . 6 5 1 4 26 23 1 9 14 29 . Drop 86 | . 7 2 1 . 16 24 5 8 1 14 8 Fire 279 | . 85 12 . 25 71 15 1 12 18 40 . Melee 72 | . . . . . 3 29 . 5 3 13 19 Ram 12 | . . . . . . . . . . 4 8 Kick . | . . . . . . . . . . . . Crush 4 | . 1 . . . . . . 1 1 1 . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Central database locked down 279 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 6) 554 | -10/Materials | Discovered new exit (range 10) 1193 | -10/Materials | Discovered new exit (range 10) 2273 | -10/Materials | Entered Mines 2297 | -10/Mines | Core integrity fell below 50% 2328 | -10/Mines | Met a Derelict bent on vengeance 2515 | -10/Mines | Found a hidden stash of uninstalled traps 2628 | -10/Mines | Discovered new exit (range 11) 2634 | -10/Mines | Build established: Scavenger-Mutant 2775 | -10/Mines | Assembled infested the area 2907 | -10/Mines | Learned Materials security intel 3152 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3152 | -10/Mines | Discovered new exit (range 5) 3162 | -10/Mines | Entered Exiles 3230 | -10/Exiles | Discovered new exit (range 15) 3263 | -10/Exiles | Met 8R-AWN 3297 | -10/Exiles | Met EX-HEX 3366 | -10/Exiles | Met EX-BIN 3395 | -10/Exiles | Aligned with FarCom system 3398 | -10/Exiles | Given EX-Vault access code 3465 | -10/Exiles | Met EX-DEC 3595 | -10/Exiles | Discovered new exit (range 14) 3627 | -10/Exiles | Entered Mines 3627 | -9/Mines | Discovered new exit (range 14) 3683 | -9/Mines | Discovered new exit (range 7) 3686 | -9/Mines | Escorted by a lone wolf Derelict 3959 | -9/Mines | Received a Mining Laser from a helpful Derelict 4245 | -9/Mines | Learned 8 Materials zone layouts 4286 | -9/Mines | Excavation squad dispatched 4286 | -9/Mines | A large section of the Mines collapsed 4368 | -9/Mines | Crushed by falling debris 4435 | -9/Mines | Entered Materials 4435 | -8/Materials | Accompanied by 1 ally 4435 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4436 | -8/Materials | Identified exit to Storage 4436 | -8/Materials | Identified exit to Factory 4501 | -8/Materials | Central database locked down 4960 | -8/Materials | Lost 3 parts (2n1w) 5312 | -8/Materials | Lost 3 parts (2n1w) 5388 | -8/Materials | Build established: Mutant 5835 | -8/Materials | Repaired Imp. Treads 6442 | -8/Materials | Entered Factory 6442 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6642 | -7/Factory | Central database locked down 6717 | -7/Factory | Discovered new exit (range 5) 7357 | -7/Factory | Found Prototype Launcher 7357 | -7/Factory | Identified Rocket Array 7361 | -7/Factory | Found Rocket Array 7461 | -7/Factory | Identified exit to Lower Caves 7561 | -7/Factory | Repaired Arm. Treads+ 7658 | -7/Factory | Build established: Tank 7859 | -7/Factory | System corruption reached 10% 8220 | -7/Factory | Build established: Mutant 8615 | -7/Factory | Sucked down chute 8615 | -7/Factory | Entered Waste 8616 | -7/Waste | Joined by Warlord forces that had cleared the area 8817 | -7/Waste | Discovered new exit (range 13) 8918 | -7/Waste | Build established: Tank 8929 | -7/Waste | Entered Factory 8929 | -7/Factory | Accompanied by 12 allies 9654 | -7/Factory | Build established: Mutant 9722 | -7/Factory | Lost 5 allies 10058 | -7/Factory | Discovered new exit (range 13) 10125 | -7/Factory | Identified exit to Factory 10154 | -7/Factory | Entered another Factory area 10154 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10449 | -6/Factory | Build established: Assassin 10575 | -6/Factory | Discovered new exit (range 17) 10967 | -6/Factory | Entered another Factory area 10967 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11708 | -5/Factory | Cargo convoy interrupted 12231 | -5/Factory | Fabricated A-15 Conveyor? 12453 | -5/Factory | Lost 3 parts (1p1n1w) 12643 | -5/Factory | Discovered new exit (range 20) 12669 | -5/Factory | Crushed by falling debris 12672 | -5/Factory | Released all parts (12) 12701 | -5/Factory | Lost 5 parts (1p1n2u1w) 12727 | -5/Factory | Spotted B-75 Beast 12761 | -5/Factory | Discovered new exit (range 5) 12763 | -5/Factory | Entered another Factory area 12763 | -4/Factory | Evolved 2 slots: Utility x2 13027 | -4/Factory | Crushed by falling debris 13049 | -4/Factory | Crushed by falling debris 13058 | -4/Factory | Lost 6 parts (3n2u1w) 13063 | -4/Factory | Crushed by falling debris 13063 | -4/Factory | Core integrity fell below 50% 13075 | -4/Factory | Crushed by falling debris 13102 | -4/Factory | Crushed by falling debris 13103 | -4/Factory | Crushed by falling debris 13132 | -4/Factory | Crushed by falling debris 13132 | -4/Factory | Core integrity fell below 20% 13192 | -4/Factory | Crushed by falling debris 13201 | -4/Factory | Crushed by falling debris 13213 | -4/Factory | Crushed by falling debris 13213 | -4/Factory | Smashed by cave-in Last Messages --------------- 13046_ The unstable cave ceiling collapses. 13049_ Crushed by falling debris. 13063_ The unstable cave ceiling collapses. 13063_ Crushed by falling debris. 13075_ UV4AL 13075_ The unstable cave ceiling collapses. 13075_ Crushed by falling debris. 13102_ The unstable cave ceiling collapses. 13102_ Crushed by falling debris. 13103_ The unstable cave ceiling collapses. 13103_ Crushed by falling debris. 13132_ The unstable cave ceiling collapses. 13132_ Crushed by falling debris. 13133_ System corrupted: Energy discharge (-27). 13192_ The unstable cave ceiling collapses. 13192_ Crushed by falling debris. 13201_ The unstable cave ceiling collapses. 13201_ Crushed by falling debris. 13213_ The unstable cave ceiling collapses. 13213_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ??###########??????????????? | | ??# #??????????????? | | ??# #??????????????? | | ??# *] ]#??????????????? | | ??# *] #???##?????????? | | ??###"#####/#??? #?????????? | | ??# # #?s s#?????????? | | ??# %= # #s?s!#?????????? | | ??# !# # ]s #?????????? | | ??# # + !! #?????????? | | ??# *! # # #?????????? | | ??##"###/## # ! #???????#?? | | ??# ##?# / #?????????? | | ??## #?# # ! #???????? ? | | ??# ##?# s######?????????? | | ??## #?# #???????????? | | ?###Y###s##### #???????????? | | ?##### ] # ?????? ?????? | | ?##@##""" ## #???# ? ??? | | ??####""" ]## #???# ????? | | ???###""" ## #??## ????? | | ?????# ]##g#??# ????? | | ?????#= ## #???T ?#?? | | ????####/##### #???# #?? | | # + #???# #?? | | # # #???# #?? | | # """ # """ #???# #?? | | # """ ?# """ #???# #?? | | ? """??# """ [#???# #?? | | ?? s??# ##### ### | | ?###???# | | ???????#+#########"###+##"## | | ???????????????# ! | | ???????????????# | | ???????????????# """ """ """ | | ??????????????## """ """ """ | | ???????????????# """ """ """ | | ???????????????# | | ???????????????############# | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 2 Armor Coverage 1350 Resistance: KI 30 Power Shielding 33 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -5/Factory | Preloaded Repaired ---------- Imp. Treads | 58% | -8/Materials Arm. Treads | 85% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Lance | -4/Factory | Hacked Mic. Nuclear Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Immobile And Lovin' It We Are Legion Challenges ------------ None Game ------ Seed CoordinationScrapoidFrame Manual? 0 Play Time 01:48:36 Cumulative 47.2 hours Start 2025.11.15 @ 11:41:40 End 2025.11.15 @ 13:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 087becfc-583f-4845-ad6e-af258ac19cd9