Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 03:04:38 Player: celerysam Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (30) 150 Value Destroyed (1021) 1021 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 6153 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1150 Matter 8/300 Energy 80/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Weight Redist. System Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Force Field Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Myomer Leg Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Power Amplifier Advanced Cooling System Weight Redist. System Advanced Melee Analysis Suite Thermal Defense Suite Hacking Suite > --- WEAPON ----------- Heavy Gatling Laser Minigun Scythe > --- INVENTORY -------- Antimatter Reactor Rocket Launcher Mini Grenade Launcher Improved Datajack Remote Datajack [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Weapon Scythe Energy Gun Medium Laser Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 Power 2 | . . . 1 . 1 . . . . Propulsion 5 | . . 2 . 1 1 . . . 1 Utility 4 | . . . 1 1 . . . 1 1 Weapon 1 | . . . . . . . . 1 . Parts Attached 81 | 6 14 17 10 5 6 1 . 4 18 Power 20 | 1 3 3 2 2 2 . . 1 6 Engine 10 | 1 3 2 1 2 1 . . . . Core 8 | . . 1 1 . 1 . . 1 4 Reactor 2 | . . . . . . . . . 2 Propulsion 28 | 2 7 7 2 2 2 1 . 1 4 Treads 5 | 1 4 . . . . . . . . Leg 3 | 1 1 . . . . . . . 1 Wheel 3 | . 2 . . . . . . . 1 Hover . | . . . . . . . . . . Flight 17 | . . 7 2 2 2 1 . 1 2 Utility 12 | 1 . 2 1 1 1 . . 1 5 Device 7 | . . 2 . . 1 . . 1 3 Storage 2 | 1 . . . 1 . . . . . Processor 2 | . . . . . . . . . 2 Hackware 1 | . . . 1 . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 4 5 5 . 1 . . 1 3 Energy Gun 7 | 2 . 3 1 . . . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | . 1 . 2 . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 1 . . . . . 2 Special Weapon 2 | . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . 3 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 3 2 1 . . . 2 . Parts Lost 39 | . 9 3 . . . 1 . 2 24 Power 7 | . 2 . . . . . . 1 4 Propulsion 16 | . 4 . . . . 1 . 1 10 Utility 6 | . . 1 . . . . . . 5 Weapon 10 | . 3 2 . . . . . . 5 Highest Loss Streak 24 | . 6 3 . . . 1 . 2 24 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 68 93 94 97 96 100 96 88 60 Engine 10 | . 12 9 12 15 13 13 9 3 . Core 2 | . . 1 5 . 2 6 6 5 5 Treads 5 | . 15 4 . . . . . . . Leg 2 | . 6 . . . . . . . 1 Flight 25 | . . 39 36 38 40 40 40 33 23 Device 9 | . . 11 18 15 13 13 13 15 9 Storage 7 | . 14 6 . 4 6 6 6 5 1 Hackware 2 | . . . 4 7 6 6 6 5 2 Energy Gun 5 | . 7 8 10 . . . . 3 2 Ballistic Gun 2 | . 3 . 2 . 2 6 6 5 2 Launcher 1 | . . . 4 7 3 . . . 2 Special Weapon 1 | . . 4 . . . . . . . Slashing Weapon 5 | . 7 6 . 7 6 6 6 5 3 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 12 12 16 21 29 38 38 38 37 37 Greatest Support 40 | 20 40 26 26 32 38 38 38 38 37 Greatest Overweight (x) 3 | 1 3 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 6 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 5 5 5 5 5 5 5 Average Carried 5 | 5 5 6 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 4 5 3 3 Class Distribution -------------------- 60% | Sprinter 32% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Matter Collected 721 | 182 140 161 9 . 61 27 42 66 33 Remotely . | . . . . . . . . . . Salvage Created 982 | . 181 261 226 . 61 27 11 66 149 Parts 59 | . 13 17 12 . 4 2 3 2 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 24 | . 8 5 6 . 1 1 1 1 1 Melee 11 | . 3 3 . . 1 1 1 1 1 Guns 8 | . 5 2 1 . . . . . . AOE 5 | . . . 5 . . . . . . Classes Destroyed 10 | . 2 2 2 . . . 1 . 3 Worker 2 | . . . 2 . . . . . . Builder 1 | . . . . . . . . . 1 Recycler 1 | . . . . . . . . . 1 Watcher 2 | . . 1 1 . . . . . . Swarmer 7 | . 6 . . . . 1 . . . Cutter 1 | . . . . . . . . . 1 Grunt 10 | . 2 3 5 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 4 | . . 2 . . 1 . . 1 . Thief 1 | . . . . . . . 1 . . Best Kill Streak 9 | . 5 4 9 . 1 1 1 1 3 Combat Bots Only 6 | . 5 4 6 . 1 1 1 1 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee 1 | . 1 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 467 | . 171 62 7 . 36 52 1 8 130 Missed 166 | . 43 19 5 . 15 26 . 1 57 Damage Taken 4848 | . 1087 629 29 . 148 392 . 145 2418 Core 1725 | . 181 288 . . 22 59 . 20 1155 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 14 | . . . . . . . . 10 4 Core Remaining (%) 77 | 100 27 28 100 100 . . 90 98 . Volleys Fired 56 | . 21 13 7 . 2 . . 4 9 Largest 2 | . 2 2 2 . 1 . . 1 2 Hottest 130 | . 90 101 78 . 25 . . 100 130 Shots Fired 83 | . 39 15 13 . 2 . . 4 10 Gun 69 | . 39 13 7 . 2 . . 4 4 Cannon . | . . . . . . . . . . Launcher 12 | . . . 6 . . . . . 6 Special 2 | . . 2 . . . . . . . Kinetic 11 | . 6 . . . 2 . . . 3 Thermal 29 | . 20 4 . . . . . 4 1 Explosive 12 | . . . 6 . . . . . 6 Electromagnetic 31 | . 13 11 7 . . . . . . Robot Hit Streak 8 | . 4 8 4 . 1 . . 6 3 Robot Miss Streak 5 | . 5 5 3 . 1 . . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 63 | . 19 17 6 . 5 3 1 5 7 Core Hits 57 | . 12 9 19 . 3 1 1 3 9 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . 1 . . . 1 1 . . . Burn 1 | . 1 . . . . . . . . Sever 2 | . . . . . 1 1 . . . Melee Attacks 39 | . 3 15 . . 4 8 1 2 6 Impact . | . . . . . . . . . . Slashing 39 | . 3 15 . . 4 8 1 2 6 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2489 | . 344 304 942 . 136 101 41 168 453 Guns 678 | . 270 177 44 . 15 . . 104 68 Cannons . | . . . . . . . . . . Explosions 1171 | . . . 898 . . . . . 273 Melee 640 | . 74 127 . . 121 101 41 64 112 Ramming . | . . . . . . . . . . Kinetic 122 | . 39 . . . 15 . . . 68 Thermal 554 | . 150 14 286 . . . . 104 . Explosive 885 | . . . 612 . . . . . 273 Electromagnetic 288 | . 81 163 44 . . . . . . Impact . | . . . . . . . . . . Slashing 640 | . 74 127 . . 121 101 41 64 112 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 85 | . . . 80 . . . . . 5 Projectiles . | . . . . . . . . . . Explosions 85 | . . . 80 . . . . . 5 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 273 | . 273 77 . . 5 29 2 41 . Average Temperature 69 | . 113 26 . . 3 8 2 27 . Received Heat Transfer 513 | . 102 216 18 . 36 60 . 18 63 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . Heat Transferred 930 | . 518 37 200 . . . . 175 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Peak Influence 475 | . 115 281 475 233 177 . . 184 114 Initial 215 | . . . 118 215 114 . . 159 89 Average 109 | . 80 121 164 228 141 . . 164 81 Maximum Alert Level 2 | . . 1 2 1 . . . . . Low Security (%) 83 | 100 100 68 63 . 100 . . 100 100 Level 1 14 | . . 31 13 100 . . . . . Level 2 2 | . . . 22 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 1 1 1 . . . . 2 Investigation 1 | . . . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 1 . . . . . . 2 Assault 1 | . . . 1 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Distress Signals 5 | . 2 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 13 14 9 1 2 14 1 1 24 Peak Tracking Total 15 | . 7 10 4 1 1 8 1 1 15 Tactical Retreats 11 | . . 3 . . . 6 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 3 | . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 6 | . . . 6 . . . . . . Max in Single Turn 6 | . . . 6 . . . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 8 | . . 1 3 2 1 1 . . . Terminals 6 | . . 1 3 2 . . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . . 3 4 5 1 1 . . . Successful 7 | . . 1 2 2 1 1 . . . Failed 7 | . . 2 2 3 . . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 12 | . . 3 4 5 . . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . 1 2 2 . 1 . . . Record 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . 1 3 2 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . 95 . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . Machine Destruction 2 | . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Turns Passed 1510 | 79 419 282 115 87 110 193 19 39 167 Spaces Moved 2841 | 50 204 410 271 317 346 701 69 77 396 Core 24 | 12 9 . . . . . . . 3 Treads 121 | 1 120 . . . . . . . . Legs 93 | 37 56 . . . . . . . . Wheels 23 | . 19 . . . . . . . 4 Hover . | . . . . . . . . . . Flight 2580 | . . 410 271 317 346 701 69 77 389 Fastest Speed 20 | 50 80 26 26 23 20 20 20 20 20 Average Speed 35 | 130 155 35 26 23 20 20 20 20 23 Slowest Speed 200 | 190 200 54 27 24 20 20 20 23 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . 3 1 . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 3 38 44 32 7 8 82 7 2 15 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . . 1 2 . . Spaces Dug 4 | . . 4 . . . . . . . Terrain Destroyed 42 | . . 4 32 . . . . . 6 Melee 4 | . . 4 . . . . . . . Projectile . | . . . . . . . . . . AOE 38 | . . . 32 . . . . . 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total 3164 | 62 259 496 298 330 376 740 72 90 441 Wait 90 | . . 30 . . 17 31 . 4 8 Move 2812 | 49 203 404 268 316 345 700 68 76 383 Hop 9 | . . 2 1 . . . . . 6 Pick Up 48 | 7 15 8 5 4 1 . 2 . 6 Fast Attach 22 | 5 . 2 4 1 1 . . 2 7 Attach 36 | 1 12 7 1 2 1 1 . 2 9 Detach 4 | . . 1 . . . . . . 3 Swap 24 | . 2 8 5 3 4 . . . 2 Drop 23 | . 2 6 7 4 1 . 1 . 2 Fire 56 | . 21 13 7 . 2 . . 4 9 Melee 39 | . 3 15 . . 4 8 1 2 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Lost 3 parts (1p1n1w) 221 | -10/Materials | Core integrity fell below 50% 298 | -10/Materials | Lost 6 parts (1p3n2w) 318 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 4) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Propulsion x2 652 | -9/Materials | Core integrity fell below 50% 708 | -9/Materials | Lost 3 parts (1u2w) 771 | -9/Materials | Discovered new exit (range 13) 781 | -9/Materials | Entered another Materials area 781 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 892 | -8/Materials | Discovered new exit (range 16) 896 | -8/Materials | Entered Factory 896 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 976 | -7/Factory | Build established: Sprinter 977 | -7/Factory | Discovered new exit (range 16) 979 | -7/Factory | Discovered new exit (range 15) 983 | -7/Factory | Entered another Factory area 983 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1090 | -6/Factory | Discovered new exit (range 5) 1093 | -6/Factory | Entered Lower Caves 1105 | -6/Lower Caves | Learned Factory garrison access intel 1114 | -6/Lower Caves | Encountered a Warlord checkpoint 1114 | -6/Lower Caves | Learned 8 Factory zone layouts 1214 | -6/Lower Caves | Attracted the attention of an 0b10 base 1240 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1283 | -6/Lower Caves | Discovered new exit (range 10) 1286 | -6/Lower Caves | Entered another Lower Caves area 1303 | -6/Lower Caves | Discovered new exit (range 11) 1305 | -6/Lower Caves | Entered Factory 1305 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1306 | -5/Factory | Identified exit to Factory 1307 | -5/Factory | Loaded intel: 4 garrison access locations 1326 | -5/Factory | Discovered exit to Factory (range 6) 1344 | -5/Factory | Entered another Factory area 1344 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1493 | -4/Factory | Spotted B-86 Titan 1495 | -4/Factory | Core integrity fell below 50% 1510 | -4/Factory | Core integrity fell below 20% 1511 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 01495_ Acquired Weight Redist. System. 01497_ U-05 Engineer destroyed. 01499_ Acquired Wheel. 01501_ L-61 Swordsman knocked back. 01501_ Penetrated by Slug. 01504_ Imp. VTOL Module destroyed. 01506_ K-01 Serf cleans the Nuclear Reactor. 01507_ O>SDTETZMU7BX29L,XNBH&% 01507_ Acquired Imp. Force Field. 01507_ Penetrated by Slug. 01507_ Wheel destroyed. 01509_ Nuclear Reactor explodes. 01509_ Antimatter Reactor destroyed. 01509_ Nuclear Reactor explodes. 01509_ U-05 Engineer destroyed. 01509_ K-01 Serf destroyed. 01510_ Rocket Launcher destroyed. 01510_ Knocked back. 01510_ U-05 Engineer builds a Wall. 01511_ The unstable cave ceiling collapses. 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"??? ??????????? | | #####???############?###???# ??? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 40 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Resistance: TH 20 Evasion (%) 66 Melee Accuracy 13 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSubdwellerAutobeam Manual? 0 Play Time 00:55:19 Cumulative 71.8 hours Start 2024.06.27 @ 02:08:01 End 2024.06.27 @ 03:04:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc987d4e-c94d-4940-afeb-d5206485f7c7