Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 10:30:12 Player: MJWkr Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2695) 2695 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 6625 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 185 Friendly Fire -54 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 96/100 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Leg > --- UTILITY (6) ------ Improved Heat Sink Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Advanced Visual Processing Unit Enhanced Optical Array Advanced ECM Suite Hardlight Generator > --- WEAPON ----------- Flak Gun Improved Light Cannon Mini Grenade Launcher Heavy Missile Launcher > --- INVENTORY -------- Gauss Rifle Magnetic Acceleration Cannon Axe [Rating: 51] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Power Shielding Weapon High-powered Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 4 | . . 2 . 1 . 1 Weapon 2 | . . . . . 1 1 Parts Attached 101 | 6 7 5 3 31 21 28 Power 11 | 1 1 1 . 6 . 2 Engine 3 | 1 1 . . 1 . . Core 8 | . . 1 . 5 . 2 Reactor . | . . . . . . . Propulsion 31 | 2 . 2 . 6 9 12 Treads 19 | 2 . 2 . 5 6 4 Leg 8 | . . . . . 2 6 Wheel 1 | . . . . . 1 . Hover 3 | . . . . 1 . 2 Flight . | . . . . . . . Utility 22 | 1 1 1 2 9 3 5 Device 13 | . . 1 1 5 2 4 Storage 1 | 1 . . . . . . Processor 3 | . . . . 1 1 1 Hackware . | . . . . . . . Protection 5 | . 1 . 1 3 . . Artifact . | . . . . . . . Weapon 37 | 2 5 1 1 10 9 9 Energy Gun 12 | 2 1 1 . 4 3 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | . 2 . . 2 3 1 Ballistic Cannon 3 | . . . . . . 3 Launcher 10 | . 2 . 1 3 2 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . 1 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . Parts Lost 50 | . 1 1 . 14 8 26 Power 6 | . . . . 2 . 4 Propulsion 11 | . . . . 2 3 6 Utility 14 | . . . . 6 1 7 Weapon 19 | . 1 1 . 4 4 9 Highest Loss Streak 12 | . 1 1 . 12 2 6 Average Slot Usage (%) 88 | . 87 86 98 90 94 68 Engine 1 | . 14 4 . . . . Core 10 | . . 7 11 13 15 4 Treads 16 | . 28 22 22 16 13 6 Leg 1 | . . . . . 3 4 Device 15 | . . 9 20 16 18 15 Storage 3 | . 14 11 11 2 . . Processor 6 | . . . . 6 9 12 Protection 8 | . 2 11 11 15 7 . Energy Gun 7 | . 21 11 10 5 6 . Ballistic Gun 9 | . 6 11 11 6 13 4 Launcher 2 | . . . . 2 . 5 Slashing Weapon 1 | . . . . 2 . 3 Naked Turns 13 | . . . . 13 . . Heaviest Build 37 | 12 16 18 22 34 31 37 Greatest Support 66 | 40 40 40 40 40 66 56 Greatest Overweight (x) 6 | . . . . 6 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 4 4 Average Capacity 4 | 5 6 6 6 4 4 4 Most Carried 6 | 1 5 6 6 6 4 4 Average Carried 3 | . 2 5 5 4 3 3 Final Capacity 6 | 6 6 6 6 4 4 4 Final Carried 6 | 1 5 6 6 4 4 . Class Distribution -------------------- 64% | Mutant 31% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 1907 | 226 131 78 21 599 426 426 Remotely . | . . . . . . . Salvage Created 2531 | . 233 147 21 820 732 578 Parts 163 | . 19 12 6 59 42 25 Haulers Intercepted 2 | . . . . 1 . 1 Recyclers Shooed 3 | . 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 70 | . 12 3 4 22 14 15 Melee 7 | . . . . . . 7 Guns 30 | . 1 3 . 12 11 3 Cannons 1 | . . . . . . 1 AOE 32 | . 11 . 4 10 3 4 Classes Destroyed 12 | . 2 1 . 5 3 1 Worker 1 | . . . . 1 . . Builder 2 | . . . . 1 1 . Hauler 2 | . . . . 1 . 1 Operator 2 | . . . . 2 . . Swarmer 27 | . 6 . 4 7 3 7 Saboteur 1 | . . . . . . 1 Grunt 23 | . 6 2 . 5 6 4 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 11 | . . 1 . 7 2 1 Hunter 5 | . . . . 3 . 2 Programmer 1 | . . . . . 1 . Best Kill Streak 11 | . 8 2 4 11 3 6 Combat Bots Only 9 | . 8 2 4 9 3 6 Max Kills in Single Turn 3 | . 3 1 2 3 2 2 Gunslinging 1 | . . . . . 1 . Exploded 3 | . 3 . 2 2 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 7475 | . 285 93 86 2020 1603 3388 Core 1542 | . 45 39 . 348 244 866 Absorbed by Shields 255 | . . . . 84 . 171 Core Remaining (%) 74 | 100 82 . 90 36 65 . Volleys Fired 136 | . 18 6 2 55 37 18 Largest 4 | . 2 2 2 2 3 4 Hottest 136 | . 80 83 50 83 103 136 Shots Fired 297 | . 35 12 4 99 101 46 Gun 257 | . 30 12 2 87 100 26 Cannon 15 | . . . . . . 15 Launcher 25 | . 5 . 2 12 1 5 Special . | . . . . . . . Kinetic 170 | . 7 6 2 51 66 38 Thermal 23 | . 5 2 . 16 . . Explosive 25 | . 5 . 2 12 1 5 Electromagnetic 79 | . 18 4 . 20 34 3 Robot Hit Streak 25 | . 13 8 10 25 18 8 Robot Miss Streak 14 | . 4 1 . 3 4 14 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 1 2 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 255 | . 27 10 2 77 80 59 Core Hits 172 | . 19 5 4 57 44 43 Critical Hits 2 | . . . . . . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks 42 | . . . . . . 42 Impact . | . . . . . . . Slashing 42 | . . . . . . 42 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8035 | . 1061 129 217 2430 1395 2803 Guns 3198 | . 238 129 15 1301 1193 322 Cannons 110 | . . . . . . 110 Explosions 3362 | . 823 . 202 1125 202 1010 Melee 1361 | . . . . . . 1361 Ramming 4 | . . . . 4 . . Kinetic 1842 | . 22 56 15 625 741 383 Thermal 1476 | . 186 32 . 590 99 569 Explosive 2116 | . 672 . 202 801 . 441 Electromagnetic 1236 | . 181 41 . 410 555 49 Impact . | . . . . . . . Slashing 1361 | . . . . . . 1361 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 6 | . . . . . 6 . Message Errors 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . . 2 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 557 | . 16 . . 93 . 448 Projectiles . | . . . . . . . Explosions 383 | . 16 . . 93 . 274 Melee 174 | . . . . . . 174 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 522 | . . . 44 122 68 288 Shots 15 | . . . 2 4 3 6 Rammed 2 | . . . . 2 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 328 | . 108 42 . 328 58 39 Average Temperature 66 | . 47 21 . 77 38 19 Received Heat Transfer 1928 | . 102 42 . 390 525 869 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1841 | . 175 74 . 942 100 550 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 3 . . 2 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 480 | . 345 146 146 477 480 468 Initial 235 | . . 61 56 56 188 235 Average 229 | . 126 92 60 294 211 366 Maximum Alert Level 2 | . 1 . . 2 2 2 Low Security (%) 45 | 100 76 100 100 17 58 . Level 1 39 | . 23 . . 68 31 49 Level 2 15 | . . . . 13 10 50 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 2 1 1 6 6 5 Investigation 3 | . 1 . 1 1 . . Extermination 1 | . . . . . 1 . Reinforcement 10 | . 1 1 . 5 2 1 Assault 1 | . . . . . . 1 Garrison 6 | . . . . . 3 3 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 6 | . 2 1 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 19 5 4 42 29 32 Peak Tracking Total 10 | . 7 3 4 9 4 10 Tactical Retreats 9 | . 2 . . 3 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 19 | . . . . 3 14 2 Max in Single Turn 5 | . . . . 1 5 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 23 | . 3 . 1 6 9 4 Terminals 9 | . 1 . . 4 3 1 Fabricators 2 | . . . . . 2 . Repair Stations 4 | . . . . 1 2 1 Recycling Units 4 | . 2 . . 1 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 55 | . 12 . 1 12 20 10 Successful 26 | . 7 . 1 5 9 4 Failed 29 | . 5 . . 7 11 6 Catastrophic 5 | . 1 . . 2 2 . Database Lockouts . | . . . . . . . Manual 20 | . 3 . . 6 3 8 Terminals 25 | . 3 . . 8 7 7 Fabricators 6 | . . . . . 6 . Repair Stations 8 | . . . . 3 4 1 Recycling Units 12 | . 9 . . 1 2 . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . . 1 1 Terminal Hacks 10 | . 1 . 1 3 2 3 Robot Analysis 1 | . . . . . 1 . Open Door 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . . 1 Locate Traps 1 | . . . . 1 . . Dispatch Records 2 | . . . . 1 . 1 Security Status 1 | . . . . . . 1 Recall Reinforcements 2 | . 1 . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks 3 | . . . . 1 2 . Scan Component 2 | . . . . 1 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 9 | . 6 . . 1 2 . Process 3 | . 2 . . . 1 . Report Inventory 4 | . 2 . . 1 1 . Retrieve Matter 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Reprogram 2 | . . . . . 1 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 2 . . 4 8 3 Full Trace Events 3 | . 1 . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 4 | . . . . . 4 . Matter 339 | . . . . . 339 . Time 139 | . . . . . 139 . Total Robot Build Rating 7 | . . . . . 7 . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 30 | . . . . . 30 . Parts Recycled . | . . . . . . . Recycled Matter 120 | . 46 . . . 74 . Retrieved Matter 46 | . 46 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies 6 | . . . . . 6 . Largest Group 4 | . . . . . 4 1 Highest-Rated Group 64 | . . . . . 64 32 Highest-Rated Ally 32 | . . . . . 32 32 Total Orders . | . . . . . . . Ally Attacks 28 | . . . . . 28 . Total Damage 763 | . . . . . 763 . Kills 7 | . . . . . 7 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 4161 | 66 437 222 266 1132 1388 650 Spaces Moved 2175 | 37 231 115 159 547 754 332 Core 44 | 2 . . . 42 . . Treads 1663 | 35 231 115 159 481 565 77 Legs 343 | . . . . . 189 154 Wheels . | . . . . . . . Hover 125 | . . . . 24 . 101 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 50 150 76 Average Speed 150 | 154 160 160 160 147 158 121 Slowest Speed 350 | 160 160 160 160 350 180 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 44 17 51 57 26 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 251 | . 50 . 18 107 15 61 Melee 1 | . . . . . . 1 Projectile 1 | . . . . . . 1 AOE 249 | . 50 . 18 107 15 59 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 2713 | 43 262 142 166 765 867 468 Wait 206 | . 2 11 . 114 42 37 Move 2169 | 36 230 114 158 546 753 332 Hop . | . . . . . . . Pick Up 23 | 1 4 2 1 6 5 4 Fast Attach 60 | 6 2 2 2 19 12 17 Attach 21 | . 1 1 . 5 3 11 Detach 7 | . 1 1 . 1 . 4 Swap 20 | . 4 2 1 7 6 . Drop 28 | . . 3 2 10 9 4 Fire 136 | . 18 6 2 55 37 18 Melee 41 | . . . . . . 41 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 14) 325 | -10/Materials | Build established: Mutant 400 | -10/Materials | Destroyed 8 combat bots 452 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Utility x2 718 | -9/Materials | Discovered new exit (range 5) 726 | -9/Materials | Entered Mines 727 | -9/Mines | Learned location of Storage (-9) 755 | -9/Mines | Met a Derelict shopkeep closing up shop 981 | -9/Mines | Discovered new exit (range 8) 992 | -9/Mines | Entered Materials 992 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 993 | -8/Materials | Identified exit to Factory 1257 | -8/Materials | Destroyed 9 combat bots 1340 | -8/Materials | Released all parts (4) 1347 | -8/Materials | Core integrity fell below 50% 1368 | -8/Materials | Lost 12 parts (2p2n4u4w) 2124 | -8/Materials | Entered Factory 2124 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2455 | -7/Factory | Build established: Tank 2513 | -7/Factory | Repaired Hvy. EM Shotgun 2649 | -7/Factory | Fabricated T-07 Excavator (x1) 2756 | -7/Factory | Garrison activated, responded to threat 2990 | -7/Factory | P-60 Hacker assimilated allied Y-54 Guardian 3145 | -7/Factory | Fabricated B-36 Bruiser? 3498 | -7/Factory | Discovered new exit (range 8) 3512 | -7/Factory | Entered another Factory area 3512 | -6/Factory | Accompanied by 1 ally 3512 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3674 | -6/Factory | Lost 5 parts (1p1n2u1w) 3813 | -6/Factory | Garrison activated, responded to threat 3852 | -6/Factory | Lost 6 parts (1p1n1u3w) 3862 | -6/Factory | First assault squad dispatched 3910 | -6/Factory | Build established: Mutant 3995 | -6/Factory | Lost 3 parts (1n2w) 4034 | -6/Factory | Core integrity fell below 50% 4044 | -6/Factory | Spotted B-75 Beast 4110 | -6/Factory | Core integrity fell below 20% 4140 | -6/Factory | Lost 3 parts (2p1u) 4162 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04096_ Acquired Lgt. Nuclear Core. 04097_ S-27 Virus destroyed. 04101_ Acquired Lgt. Nuclear Core. 04101_ Lgt. Nuclear Core destroyed. 04102_ S-27 Virus destroyed. 04105_ Destroyed VTOL Module. 04109_ Lgt. Nuclear Core destroyed. 04124_ Connecting with Scanalyzer... 04133_ Acquired Adv. Targeting Computer. 04140_ Cmb. Airjet destroyed. 04142_ Destroyed Electrolaser. 04146_ Flexi-carbon Leg destroyed. 04150_ G-67 Veteran Flexi-carbon Leg severed. 04155_ B-48 Gladiator suffers critical hit. 04155_ B-48 Gladiator Imp. Light Armor Plating severed. 04156_ Adv. Targeting Computer destroyed. 04160_ Axe destroyed. 04160_ Cmb. Airjet destroyed. 04161_ Power Sword destroyed. 04161_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????##########????????????????????????? | | ?????????# #????????????????????????? | | ?????????# "" """ #######??????????????????? | | ?????????# "" """ # l #??????????????????? | | ?????????# "" """ #@ #??????????????????? | | ?????????# S b=sg #??????????????????? | | ?????????# "" """ #g""" #??????????????????? | | ?????????# "" """ # """ #??????????????????? | | ?????????# "" """ # """ #??????????????????? | | ?????????# # #??????????????????? | | ????##########+#####+####??????????????????? | | ????# ??????????????? | | ????# ##### ^ #?????????????????????? | | ????# #???#""" !!* #?????????????????????? | | ????# #???#"T !!* #?????????????????????? | | ????# #???#""" !* #?????????????????????? | | ????# #???# #?????????????????????? | | ???##/##### #?????????????????????? | | ???# # #?????????????????????? | | ???# %!%=#[ #?????????????????????? | | ???# = %/= +??????????????????##+# | | ???# # ##########??????????????????# | | ???#/ # #??????????????############## | | ???# # #??????????????# + ^ | | ???######## #??????????????# # | | ??????##### ################ # | | ??# T / # | | ??????#####+################ # | | ????????? ??????????????# / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 375 Resistance: EX 25 Power Shielding 66 Thermal Conversion 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed CloakingKineticSegregator Manual? 0 Play Time 00:46:14 Cumulative 19.2 hours Start 2020.09.28 @ 09:46:36 End 2020.09.28 @ 10:30:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dbb29b0-4bec-46d1-a218-8de3d1bed04c