Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.12 @ 17:31:06 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (959) 959 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2914 Bonus ------- None Cogmind --------- Core Integrity 2/550 Matter 26/300 Energy 66/100 System Corruption 0% Temperature Cool (47) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (4) ---- System Shield System Shield Gauss Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun Minigun > --- INVENTORY -------- Visual Processing Unit Advanced Sensor Array Medium Armor Plating System Shield Shotgun Datajack [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 60 | 7 3 5 18 27 Power 9 | 1 . 2 4 2 Engine 8 | 1 . 2 4 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 . 3 5 7 Treads 7 | . . . 3 4 Leg 7 | 2 . 3 2 . Wheel . | . . . . . Hover 3 | . . . . 3 Flight . | . . . . . Utility 12 | 1 1 . 4 6 Device 3 | . . . 1 2 Storage 1 | 1 . . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 6 | . 1 . 3 2 Artifact . | . . . . . Weapon 22 | 3 2 . 5 12 Energy Gun 5 | 3 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 8 | . . . 5 3 Ballistic Cannon 5 | . . . . 5 Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 3 12 Power 2 | . . . 1 1 Propulsion 4 | . . . 1 3 Utility 3 | . . . . 3 Weapon 6 | . . . 1 5 Highest Loss Streak 11 | . . . 1 11 Average Slot Usage (%) 94 | . 89 100 95 92 Engine 7 | . 14 14 9 3 Core 2 | . . . . 5 Treads 11 | . . . 4 21 Leg 11 | . 28 28 17 . Device 6 | . . . 8 8 Storage 10 | . 14 14 11 8 Processor 4 | . . . . 8 Protection 13 | . 4 14 22 8 Energy Gun 6 | . 28 28 3 . Ballistic Gun 12 | . . . 18 13 Ballistic Cannon 5 | . . . . 12 Naked Turns . | . . . . . Heaviest Build 40 | 13 14 14 26 40 Greatest Support 60 | 20 20 20 40 60 Greatest Overweight (x) 9 | 1 . . 2 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 1 3 6 6 6 Average Carried 5 | . 2 5 5 5 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 1 3 6 6 4 Class Distribution -------------------- 30% | Mutant 30% | Scavenger-Mutant 26% | Scavenger-Skirmisher 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 957 | 222 . 128 332 275 Remotely . | . . . . . Salvage Created 1036 | . . 180 478 378 Parts 78 | . . 17 32 29 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 26 | . . 8 7 11 Guns 21 | . . 8 7 6 Cannons 1 | . . . . 1 AOE 4 | . . . . 4 Classes Destroyed 6 | . . 2 3 1 Recycler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 3 | . . . 2 1 Swarmer 9 | . . 6 . 3 Grunt 10 | . . 2 . 8 Sentry 7 | . . . 7 . Best Kill Streak 4 | . . 3 3 4 Combat Bots Only 4 | . . 3 2 4 Max Kills in Single Turn 4 | . . 1 1 4 Gunslinging 1 | . . . . 1 Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3295 | . 68 271 796 2160 Core 825 | . 23 64 190 548 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 65 52 . Volleys Fired 82 | . . 19 33 30 Largest 3 | . . 2 2 3 Hottest 144 | . . 100 73 144 Shots Fired 176 | . . 38 63 75 Gun 153 | . . 38 63 52 Cannon 21 | . . . . 21 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 127 | . . . 55 72 Thermal 46 | . . 38 8 . Explosive 2 | . . . . 2 Electromagnetic 1 | . . . . 1 Robot Hit Streak 19 | . . 7 13 19 Robot Miss Streak 4 | . . 4 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 117 | . . 21 49 47 Core Hits 57 | . . 11 16 30 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2339 | . . 260 715 1364 Guns 1420 | . . 260 715 445 Cannons 248 | . . . . 248 Explosions 659 | . . . . 659 Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 1330 | . . . 652 678 Thermal 323 | . . 260 63 . Explosive 659 | . . . . 659 Electromagnetic 15 | . . . . 15 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 1 | . . 1 . . Message Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 2 | . . . . 2 Self-Inflicted Damage 27 | . . . . 27 Shots 2 | . . . . 2 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | . . 240 61 204 Average Temperature 64 | . . 103 23 41 Received Heat Transfer 1392 | . . 60 243 1089 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 962 | . . 777 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 228 | . 28 215 228 194 Initial 83 | . . 10 83 67 Average 94 | . 13 129 130 73 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 95 | 100 100 74 96 100 Level 1 4 | . . 25 3 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . . 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 2 8 11 24 Peak Tracking Total 10 | . 5 3 3 10 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 2 . 2 2 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 16 | . 4 . 4 8 Successful 10 | . 3 . 4 3 Failed 6 | . 1 . . 5 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 5 | . 3 . . 2 Terminals 12 | . 4 . . 8 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . . 3 Robot Analysis 2 | . 1 . . 1 Emergency Access Points 1 | . . . . 1 Recycling Unit Index 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 1 2 Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2280 | 72 105 337 728 1038 Spaces Moved 1079 | 53 83 221 338 384 Core 11 | 6 . . . 5 Treads 460 | . . . 87 373 Legs 602 | 47 83 221 251 . Wheels . | . . . . . Hover 6 | . . . . 6 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 142 | 115 120 120 145 160 Slowest Speed 500 | 120 120 120 180 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 22 45 25 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . . . 24 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 15 | . . . . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1673 | 60 89 254 519 751 Wait 390 | . . 7 112 271 Move 1075 | 52 82 220 337 384 Hop . | . . . . . Pick Up 17 | 1 2 1 5 8 Fast Attach 34 | 6 1 . 7 20 Attach 6 | . 2 . 2 2 Detach 3 | . 2 . . 1 Swap 20 | 1 . 5 9 5 Drop 42 | . . 2 14 26 Fire 82 | . . 19 33 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 19) 178 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 497 | -10/Mines | Discovered new exit (range 10) 515 | -10/Mines | Entered Materials 515 | -9/Materials | Evolved 2 slots: Utility x2 945 | -9/Materials | Repaired Imp. Ion Engine 975 | -9/Materials | Discovered new exit (range 3) 1232 | -9/Materials | Build established: Scavenger-Mutant 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1556 | -8/Materials | Build established: Scavenger-Skirmisher 1735 | -8/Materials | Discovered new exit (range 10) 2132 | -8/Materials | Discovered new exit (range 16) 2269 | -8/Materials | Core integrity fell below 50% 2278 | -8/Materials | Core integrity fell below 20% 2281 | -8/Materials | Self-destructed Last Messages --------------- 02262_ G-47 Trooper destroyed. 02262_ Lgt. Deuterium Engine destroyed. 02262_ Destroyed Lgt. Deuterium Engine. 02262_ Imp. Grenade Launcher destroyed. 02262_ Destroyed Imp. Grenade Launcher. 02265_ Imp. Grenade Launcher destroyed. 02265_ Acquired 21 matter. 02266_ Arm. Treads destroyed. 02267_ Adv. Sensor Array destroyed. 02269_ Acquired Gauss Cannon. 02269_ U-05 Engineer lays Concrete. 02270_ Sml. Storage Unit destroyed. 02271_ G-50 Soldier knocked back. 02271_ U-05 Engineer builds a Wall. 02272_ Gauss Cannon destroyed. 02273_ Acquired Gauss Cannon. 02276_ Gauss Cannon destroyed. 02277_ The unstable cave ceiling collapses. 02277_ Acquired Shock Rifle. 02279_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?##########????????? | | ?????????????????????????? ?# !#????????? | | ?????????????????????????? ?# """ #????????? | | ?????????????????????????? ?# """ !########## | | ?????????????????????????# ## """ # | | ?????????????????????????# ## / | | ??????????????????????#### ## """ # | | ????????????????????### ## ## """ # ###"###+ | | ???????????????????## [[!#u## "" # #??# * | | ???????????????????# @ ! # # #??# " | | ???????????????????## []%! #+#####/## #??# " | | ????????????????????#Y =!g ##### #### " | | ????????????????????# g gg* / | | ????????????????????# g # ############### " | | ????????????????????#! ! # #?????????????# " | | ????????????????????# # ##?????????????# " | | ????????????????????# ###??????????????# | | ????????????????????######?????????????????#### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 54 Recoil Reduction 3 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerMatterRedistributor Manual? 0 Play Time 00:15:58 Cumulative 58.3 hours Start 2021.03.12 @ 17:13:55 End 2021.03.12 @ 17:31:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 4 Adventurer 147 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c233d1a-d0bd-41d6-88ca-e05cb1d57315