Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 20:04:07 Player: AngelSpirit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (115) 575 Value Destroyed (2066) 2066 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (441) 441 TOTAL SCORE: 5342 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 142/170 System Corruption 6% Temperature Hot (239) Movement Treading (320) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Light Treads Light Treads Compact Wheel > --- UTILITY (2) ------ Experimental Heat Sink Huge Storage Unit > --- WEAPON (3) ------- Gatling Laser Heavy Ion Cannon Improved Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine VSS Leg VSS Leg Advanced Myomer Leg Makeshift Trap Scanner Subdweller Optics 0b10 Alert Chip Hacking Suite Hacking Suite Hacking Suite System Purifier Improved Trap Extractor (2/6 Dirty Bomb) Advanced Recalibrator AS-neutralizer No. 17b YOLO Cannon XL Autogun Array Mini Grenade Launcher Plasma Cutter Makeshift Spear Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved System Guard > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine VSS Leg VSS Leg Advanced Myomer Leg Experimental Heat Sink Makeshift Trap Scanner Subdweller Optics 0b10 Alert Chip Hacking Suite Hacking Suite Hacking Suite System Purifier Improved Trap Extractor Advanced Recalibrator AS-neutralizer No. 17b YOLO Cannon XL Autogun Array Mini Grenade Launcher Plasma Cutter Makeshift Spear Deploy-a-Sentry [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved System Guard Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 72 | 7 11 7 24 5 18 . Power 6 | 1 1 1 1 . 2 . Engine 5 | 1 1 1 1 . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 21 | 2 4 2 9 . 4 . Treads 11 | . 3 2 4 . 2 . Leg 1 | . . . . . 1 . Wheel 9 | 2 1 . 5 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 3 1 5 1 6 . Device 6 | 1 . . 1 1 3 . Storage 4 | 1 2 . 1 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 7 | . 1 1 3 . 2 . Artifact . | . . . . . . . Weapon 27 | 2 3 3 9 4 6 . Energy Gun 3 | . 1 . . 1 1 . Energy Cannon 3 | . 1 . 1 . 1 . Ballistic Gun 17 | 2 . 2 8 3 2 . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . Corrupted Parts 1 | . . . . 1 . . System Corruption 6 | . . . . 6 . . Parts Lost 17 | . 3 . 1 . 13 . Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 4 . Utility 5 | . 1 . 1 . 3 . Weapon 7 | . 2 . . . 5 . Highest Loss Streak 7 | . 1 . 1 . 7 . To Critical Strikes 4 | . . . . . 4 . Average Backups 18 | 1 9 14 22 24 20 19 Power . | . . . . 1 1 1 Propulsion 5 | 1 4 4 4 7 5 3 Utility 6 | . 3 5 7 8 8 10 Weapon 5 | . 1 3 7 6 5 4 Tool/Special . | . . . . . . . Unused Backups 37 | . . . 9 1 12 15 Power 6 | . . . . . 5 1 Propulsion 5 | . . . 1 . 2 2 Utility 14 | . . . 1 . 5 8 Weapon 11 | . . . 7 1 . 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 99 100 81 100 Engine 10 | . 14 14 11 11 7 11 Treads 17 | . 24 28 13 11 16 22 Wheel 13 | . 3 . 19 22 16 11 Device 9 | . 10 13 9 11 5 11 Storage 11 | . 14 14 11 11 11 11 Protection 1 | . 3 . 1 . 1 . Energy Gun 1 | . 2 . . . 3 11 Energy Cannon 4 | . 8 12 . . 4 11 Ballistic Gun 18 | . 11 13 32 32 8 11 Impact Weapon 1 | . 5 2 . . . . Peak Build Rating 40 | 7 8 13 24 26 40 39 Average Rating 18 | 4 7 11 21 23 22 39 On Entrance 16 | . 7 8 13 23 23 40 Avg Prop Armor Cover (%) 12 | . . . 9 9 16 . Naked Turns . | . . . . . . . Heaviest Build 117 | 12 31 36 105 101 117 . Greatest Support 63 | 20 40 40 63 32 63 . Greatest Overweight (x) 7 | . . . 5 3 7 . Average Overweight (x) 2 | . . . 3 2 3 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 20 | 7 11 15 23 25 25 25 Most Carried 25 | 4 11 15 25 25 25 24 Average Carried 18 | 1 9 14 22 24 21 24 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 4 11 15 25 25 25 24 Class Distribution -------------------- 50% | Mutant 38% | Gunner 6% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 3494 | 221 513 233 1282 281 964 . Remotely . | . . . . . . . Salvage Created 3631 | 20 660 93 1778 493 489 98 Parts 251 | 3 41 17 125 30 35 . Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 5 | . 2 1 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 75 | . 16 9 34 11 3 2 Melee 1 | . 1 . . . . . Guns 57 | . 10 3 28 11 3 2 Cannons 7 | . 4 3 . . . . AOE 9 | . . 3 6 . . . Classes Destroyed 16 | 1 8 . 4 . 3 . Worker 4 | . . . 2 2 . . Builder 1 | . 1 . . . . . Tunneler 5 | 1 . . 3 1 . . Hauler 8 | . 2 . 6 . . . Recycler 5 | . 1 . 1 3 . . Operator 2 | . 1 . 1 . . . Turret 1 | . . . . . 1 . Watcher 6 | . 1 . 5 . . . Swarmer 37 | . 9 9 10 9 . . Grunt 23 | . 6 . 14 1 . 2 Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 1 . . Sentry 8 | . . . 8 . . . Subdweller 1 | . 1 . . . . . Zionite 8 | . . . . . 8 . Assembled 2 | . . . . . 2 . Best Kill Streak 9 | 1 3 3 9 4 5 2 Combat Bots Only 5 | . 3 3 5 4 1 2 Max Kills in Single Turn 4 | 1 2 1 4 2 1 1 Gunslinging 1 | . . . 1 1 . . Exploded 4 | . . 1 4 . . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 355 | . 74 70 76 16 95 24 Missed 79 | . 17 11 21 3 19 8 Hits 276 | . 57 59 55 13 76 16 Melee 2 | . . . 2 . . . Projectile 274 | . 57 59 53 13 76 16 Critical Strikes 33 | . 1 1 . . 31 . Damage Taken 4319 | . 619 489 727 157 2067 260 Core 593 | . 68 123 95 25 218 64 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 . 23 . . . . Volleys Fired 323 | 5 65 34 77 20 116 6 Largest 3 | 2 2 2 3 3 3 3 Hottest 168 | 40 80 85 71 69 145 168 Shots Fired 697 | 10 110 48 225 61 225 18 Gun 565 | 10 70 18 222 61 172 12 Cannon 111 | . 40 25 . . 40 6 Launcher 21 | . . 5 3 . 13 . Special . | . . . . . . . Kinetic 529 | 10 68 18 222 61 144 6 Thermal 145 | . 40 25 . . 68 12 Explosive 21 | . . 5 3 . 13 . Electromagnetic 2 | . 2 . . . . . Robot Hit Streak 36 | 2 6 3 36 15 20 17 Robot Miss Streak 7 | 1 4 7 3 3 5 2 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 . 4 3 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 439 | 6 69 17 151 35 150 11 Core Hits 189 | 3 30 8 73 21 49 5 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . . 2 . 1 . Critical Strikes 5 | . . . 2 . 3 . Destroy 5 | . . . 2 . 3 . Melee Attacks 16 | . 7 9 . . . . Impact 16 | . 7 9 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8261 | 65 1116 505 2806 544 2985 240 Guns 5824 | 65 455 86 2378 544 2109 187 Cannons 1278 | . 388 191 . . 646 53 Explosions 929 | . 43 228 428 . 230 . Melee 230 | . 230 . . . . . Ramming . | . . . . . . . Kinetic 5099 | 65 443 86 2378 544 1540 43 Thermal 2034 | . 431 191 . . 1215 197 Explosive 886 | . . 228 428 . 230 . Electromagnetic 12 | . 12 . . . . . Impact 230 | . 230 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 10 10 . 6 6 6 Average Corruption 7 | . 8 10 . 6 6 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 162 | . 46 40 . 16 59 1 Message Errors 50 | . 12 12 . 4 22 . Matter Fused 36 | . 13 9 . 3 11 . Heat Flow Errors 17 | . 8 3 . 2 4 . Energy Discharges 16 | . 4 4 . 1 7 . Parts Rejected 2 | . 1 . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 17 | . 7 2 . 4 3 1 Data Loss (major) 5 | . . 2 . 1 2 . Misfires 8 | . 1 4 . 1 2 . Alerts 1 | . . . . . 1 . Weapon Failures 9 | . . 4 . . 5 . Overload Shots . | . . . . . . . Overflow Damage 108 | . 37 37 8 . 26 . Projectiles 40 | . 14 . . . 26 . Explosions 49 | . 4 37 8 . . . Melee 19 | . 19 . . . . . Knockbacks 3 | . 3 . . . . . Impact 3 | . 3 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 33 | . 24 . . . 9 . Shots 2 | . 1 . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 279 | . 276 279 96 212 254 230 Average Temperature 54 | . 62 96 16 25 64 139 Received Heat Transfer 492 | . 108 . 240 . . 144 Effects 2 | . . 1 . . 1 . Interference 2 | . . 1 . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions 1 | . 1 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 16 | . 1 2 . . 13 . Heat Transferred 3896 | . 914 407 . . 2176 399 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 59 | 100 100 100 20 28 . 100 Level 1 20 | . . . 14 72 . . Level 2 20 | . . . 64 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 600 | 5 159 143 600 395 . 58 Initial 228 | . . 33 . 228 . . Average 195 | . 51 39 368 261 . 24 Influence Increases 2407 | 5 579 241 1162 352 . 68 Destroy 0b10 Robot/C 1460 | . 300 180 680 260 . 40 Destroy 0b10 Robot/NC 155 | 5 30 . 90 30 . . Destroy Leader 348 | . 76 30 192 40 . 10 Allied During Kill 22 | . . . . 22 . . Successful Hack 61 | . 31 . 30 . . . Select Force Hacks 120 | . 60 . 60 . . . Disable Machine 60 | . . . 45 . . 15 Destroy Structure 61 | . 7 31 20 . . 3 Partial Spotted 30 | . 30 . . . . . Lose Combat Pursuer 90 | . 45 . 45 . . . Influence Decreases 2349 | 5 494 326 576 840 98 10 Entered New Map 508 | . . 52 . 358 98 . Time Decay 1804 | 5 467 274 566 482 . 10 Lost Part 37 | . 27 . 10 . . . Squads Dispatched 8 | . 4 1 3 . . . Investigation 7 | . 3 1 3 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . 1 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 28 9 46 11 15 3 Peak Tracking Total 9 | . 5 3 5 4 9 4 Tactical Retreats 10 | . 4 . 2 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 9 | . 7 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted 2 | . . . . 2 . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 14 | . . . 3 . 10 1 Max in Single Turn 1 | . . . 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 29 | . 10 1 14 2 2 . Terminals 18 | . 7 . 10 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 73 | . 26 1 42 2 2 . Successful 39 | . 13 1 21 2 2 . Failed 33 | . 13 . 20 . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . 1 . . . Manual 49 | . 22 . 25 . 2 . Terminals 49 | . 20 . 28 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 6 | . 3 . 3 . . . Scanalyzers 11 | . . . 11 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 1 1 4 2 2 . Record 1 | . . . . . 1 . Robot Analysis 1 | . . . 1 . . . Open Door 2 | . . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Dispatch Records 1 | . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . 8 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 20 | . 11 . 9 . . . Terminals 16 | . 9 . 7 . . . Botnet 5 | . 4 . 1 . . . Skim 11 | . 5 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 18 | . 8 . 10 . . . Full Trace Events 3 | . 2 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders 5 | . . . . 4 1 . STAY 3 | . . . . 2 1 . FOLLOW 2 | . . . . 2 . . Ally Attacks 14 | . . . . 7 7 . Total Damage 123 | . . . . 63 60 . Kills 3 | . . . . 2 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 5893 | 6 1215 864 1579 1235 994 . Seismic 5893 | 6 1215 864 1579 1235 994 . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 8331 | 68 1665 897 1798 1250 2633 20 Spaces Moved 4516 | 51 736 480 985 773 1491 . Core 5 | 5 . . . . . . Treads 1088 | . 602 480 2 . 4 . Legs . | . . . . . . . Wheels 3423 | 46 134 . 983 773 1487 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 125 120 120 . Average Speed 141 | 77 145 160 139 134 140 . Slowest Speed 240 | 80 160 160 240 135 240 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 3 96 99 98 99 90 3 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 9 | . 2 1 5 . 1 . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 12 | . . 12 . . . . Terrain Destroyed 93 | . 6 52 18 . 14 3 Melee 1 | . . 1 . . . . Projectile 8 | . . . . . 5 3 AOE 84 | . 6 51 18 . 9 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 5838 | 66 1208 545 1249 935 1828 7 Wait 698 | . 360 . 81 122 135 . Move 4510 | 50 735 479 984 772 1490 . Hop . | . . . . . . . Pick Up 76 | 4 11 5 31 6 19 . Fast Attach 41 | 7 3 3 11 2 15 . Attach 22 | . 3 . 5 1 13 . Detach 10 | . 1 1 . . 8 . Swap 66 | . 17 10 26 4 8 1 Drop 76 | . 6 4 34 8 24 . Fire 323 | 5 65 34 77 20 116 6 Melee 16 | . 7 9 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 13) 569 | -10/Materials | Derelicts attacked the area 646 | -10/Materials | Discovered new exit (range 10) 953 | -10/Materials | Discovered new exit (range 8) 1125 | -10/Materials | System corruption reached 10% 1165 | -10/Materials | Discovered new exit (range 9) 1311 | -10/Materials | Learned Storage stockpile data 1380 | -10/Materials | Discovered new exit (range 16) 1385 | -10/Materials | Learned Storage security intel 1447 | -10/Materials | Identified exit to Mines 1447 | -10/Materials | Identified exit to Materials 1497 | -10/Materials | Learned Storage interactive machine intel 1593 | -10/Materials | Learned location of 1 exit from Storage 1664 | -10/Materials | Learned 4 Subcaves zone layouts 1715 | -10/Materials | Learned Storage security intel 1734 | -10/Materials | Entered Mines 1757 | -10/Mines | Core integrity fell below 50% 1798 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1962 | -10/Mines | Met a Derelict shopkeep closing up shop 2112 | -10/Mines | Discovered new exit (range 15) 2165 | -10/Mines | Learned Materials security intel 2445 | -10/Mines | Excavation squad dispatched 2445 | -10/Mines | A large section of the Mines collapsed 2629 | -10/Mines | Learned location of Storage (-7) 2631 | -10/Mines | Entered Materials 2631 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2651 | -9/Materials | Identified exit to Mines 2933 | -9/Materials | Build established: Gunner 3398 | -9/Materials | Discovered new exit (range 15) 3830 | -9/Materials | Discovered new exit (range 5) 3910 | -9/Materials | Learned location of 1 exit from Recycling 3943 | -9/Materials | Loaded intel: 15 trap records 3964 | -9/Materials | Learned Storage trap positions 3977 | -9/Materials | Learned Storage trap positions 3981 | -9/Materials | Identified exit to Materials 3983 | -9/Materials | Learned location of Zion (-6) 3992 | -9/Materials | Learned Storage trap positions 4100 | -9/Materials | Central database locked down 4429 | -9/Materials | Entered Mines 4485 | -9/Mines | Discovered exit to Materials (range 13) 4558 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4664 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4872 | -9/Mines | Assembled infested the area 4963 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5463 | -9/Mines | Learned Materials emergency access door positions 5503 | -9/Mines | Discovered new exit (range 5) 5679 | -9/Mines | Entered Exiles 5679 | -9/Exiles | Accompanied by 3 allies 5715 | -9/Exiles | Met 8R-AWN 5739 | -9/Exiles | Met EX-HEX 5777 | -9/Exiles | Met EX-BIN 5876 | -9/Exiles | Met EX-DEC 5929 | -9/Exiles | Visited The Gauntlet 6025 | -9/Exiles | Build established: Mutant 6095 | -9/Exiles | Discovered new exit (range 11) 6402 | -9/Exiles | Aligned with FarCom system 6403 | -9/Exiles | Given EX-Vault access code 6431 | -9/Exiles | Opened EX-Vault 6462 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6905 | -9/Exiles | Attacked by the Exiles 7004 | -9/Exiles | Lost 3 allies 7098 | -9/Exiles | Lost 5 parts (1p1n1u2w) 7112 | -9/Exiles | Destroyed 8R-AWN 7133 | -9/Exiles | Found Prototype Device 7133 | -9/Exiles | Identified AS-neutralizer No. 17b 7174 | -9/Exiles | Core integrity fell below 50% 7214 | -9/Exiles | Core integrity fell below 20% 7244 | -9/Exiles | Lost 7 parts (2n2u3w) 7531 | -9/Exiles | Destroyed EX-DEC 7622 | -9/Exiles | Destroyed EX-BIN 7688 | -9/Exiles | Destroyed EX-HEX 7763 | -9/Exiles | Found Deploy-a-Sentry 7769 | -9/Exiles | Found Prototype Device 7885 | -9/Exiles | Build established: Gunner 8136 | -9/Exiles | Found 0b10 Alert Chip 8139 | -9/Exiles | Found Prototype Energy Cannon 8147 | -9/Exiles | Found XL Autogun Array 8224 | -9/Exiles | Build established: Scavenger-Gunner 8312 | -9/Exiles | Stole four prototypes: 0b10 Alert Chip, XL Autogun Array, Deploy-a-Sentry, YOLO Cannon 8312 | -9/Exiles | Entered Mines 8332 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08146_ Dropped VSS Leg. 08146_ Dropped Mak. Power Source. 08147_ Acquired XL Autogun Array. A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 08312_ Discarded Imp. System Guard. 08316_ G-50 Soldier suffers critical hit (Burn). 08317_ G-50 Soldier heat damages Carbon-fiber Leg. 08317_ Terminal disabled. 08318_ K-01 Serf collects debris. 08318_ G-50 Soldier overheating. 08319_ System corrupted: Component data lost. 08324_ K-01 Serf collects debris. 08324_ G-50 Soldier destroyed. 08328_ K-01 Serf collects debris. 08331_ G-47 Trooper heat damages Aluminum Leg, Imp. Heat Sink. 08331_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????" ??????????????????????? | | ????????????????????????" ??????????????????????? | | ????????????????????????" ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #?##???????????????????? | | ??????????????????????### ##;#???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# % ##??????????????????? | | ??????????????????????# @k #??????????????????? | | ??????????????????????# g##??????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????###; ###???????????????????? | | ????????????????????????## #?????????????????????? | | ?????????????????????????? ;?????????????????????? | | ??????????????????????????% ?????????????????????? | | ?????????????????????????? ##????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 3 Trap Extractor Capacity 6 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed VSS Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumScrapMachine Manual? 0 Play Time 00:50:15 Cumulative 945.0 hours Start 2026.07.04 @ 19:09:41 End 2026.07.04 @ 20:04:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 39 Types 12/8/9/1/2/0/3/1/1/2 Lore% 96 Gallery% 90 Achievement% 86 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b7fc9e8-b962-4caa-b6db-37173260f3b2