Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 12:50:35 Player: NeoBioHazard Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (2110) 2110 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 10327 Bonus ------- Pacifist 200 High Alert Combat Kills 62 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Q-thruster Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Triangulator Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Graphene Brace > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Centrium Wheel Field Propulsion Drive Enhanced Force Lance Enhanced Force Lance [Rating: 128] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Array Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Slashing Weapon Blade Saw Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . 2 . 2 2 Power . | . . . . . . . . . . . . . Propulsion 6 | . . 1 1 1 1 . . . 2 . . . Utility 12 | . . 1 1 1 1 2 2 . . . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 93 | 6 1 23 5 2 12 9 3 . 9 2 4 17 Power 10 | 1 . 2 1 . 1 1 . . 1 . 1 2 Engine 5 | 1 . 2 1 . . . . . . . 1 . Core 3 | . . . . . 1 1 . . 1 . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 33 | 2 . 10 2 1 2 3 . . 1 2 1 9 Treads . | . . . . . . . . . . . . . Leg 8 | . . 2 2 1 2 1 . . . . . . Wheel 9 | 2 . 3 . . . . . . . . . 4 Hover 5 | . . 5 . . . . . . . . . . Flight 11 | . . . . . . 2 . . 1 2 1 5 Utility 33 | 1 1 3 2 1 7 4 3 . 6 . 1 4 Device 17 | . . 3 1 . 5 1 1 . 4 . 1 1 Storage 2 | 1 . . . . . . 1 . . . . . Processor 10 | . 1 . 1 . 2 1 1 . 2 . . 2 Hackware 2 | . . . . . . 1 . . . . . 1 Protection 2 | . . . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 . 8 . . 2 1 . . 1 . 1 2 Energy Gun 7 | . . 7 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . 1 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 . . . 2 1 . . Parts Lost 51 | . . 13 . . 3 2 . 5 6 5 . 17 Power 5 | . . 1 . . . . . 1 . 1 . 2 Propulsion 26 | . . 9 . . 3 1 . 1 4 1 . 7 Utility 12 | . . . . . . 1 . 2 2 2 . 5 Weapon 8 | . . 3 . . . . . 1 . 1 . 3 Highest Loss Streak 12 | . . 5 . . 3 2 . 5 3 5 . 12 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | . 2 6 8 7 7 7 5 9 7 5 4 4 Power 1 | . 1 1 1 1 1 1 1 1 . . . . Propulsion . | . . . . . . . . . . . . 1 Utility 2 | . . 3 4 3 3 3 1 2 1 . . . Weapon 3 | . 1 1 3 3 2 2 3 6 6 5 4 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 22 | . . 4 2 . 2 4 . 5 . 2 . 3 Power 4 | . . 1 1 . 1 1 . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 Utility 7 | . . 1 1 . 1 3 . . . 1 . . Weapon 9 | . . 2 . . . . . 5 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 88 89 91 98 90 92 88 89 74 49 33 59 Engine 3 | . 14 8 9 7 1 . . . . . 2 . Core 2 | . . . . . 4 5 5 4 3 3 . . Leg 15 | . . 3 31 36 31 26 15 13 8 3 . . Wheel 2 | . 28 7 . . . . . . . . . 4 Hover 3 | . . 17 2 . . . . . . . . . Flight 3 | . . . . . . 2 10 10 4 3 7 15 Device 13 | . . 10 11 7 16 17 18 19 19 11 6 11 Storage 5 | . 14 11 9 7 6 4 4 5 4 1 . . Processor 13 | . 3 11 10 15 11 16 18 21 16 14 13 18 Hackware 1 | . . . . . . 1 5 5 4 3 . . Protection 1 | . . . . 7 3 3 . . . . . . Energy Gun 5 | . . 14 18 15 2 . . . . . . . Ballistic Gun 1 | . 28 6 . . . . . . . . . . Impact Weapon 2 | . . . . . 5 5 5 5 4 3 . . Slashing Weapon 1 | . . . . . 3 5 5 4 . . . . Piercing Weapon 1 | . . . . . . . . . 4 1 3 5 Peak Build Rating 128 | 6 7 20 27 32 48 73 86 89 96 100 70 128 Average Rating 53 | 4 6 11 24 31 42 63 81 84 89 67 64 113 On Entrance 42 | . 6 7 20 26 32 46 73 86 67 75 41 70 Avg Prop Armor Cover (%) 9 | . . 4 4 . . 3 6 6 5 16 . 21 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 13 13 21 25 31 34 38 40 40 55 54 13 34 Greatest Support 89 | 26 26 48 46 61 89 81 45 45 32 16 32 64 Greatest Overweight (x) 5 | . . 4 1 . . . . 1 3 3 . 5 Average Overweight (x) . | . . . . . . . . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 5 5 Average Capacity 7 | 6 8 8 8 8 8 7 9 10 10 6 5 5 Most Carried 10 | 2 3 8 8 8 8 8 6 10 9 9 5 5 Average Carried 6 | . 2 6 7 7 7 7 5 9 7 5 4 4 Final Capacity 10 | 8 8 8 8 8 8 5 10 10 10 5 5 5 Final Carried 10 | 2 3 8 8 8 8 5 6 10 7 5 4 3 Class Distribution -------------------- 41% | Mutant 22% | Assassin 15% | Gladiator 8% | Scavenger-Mutant 5% | Scientist-Gladiator 3% | Sprinter 3% | Scientist-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Gladiator | -4/Factory Scientist-Gladiator | -4/DSF Gladiator | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Matter Collected 1400 | 237 . 531 60 20 135 100 . . 90 37 28 162 Remotely . | . . . . . . . . . . . . . Salvage Created 2748 | . . 1307 313 101 359 149 . . 357 37 28 97 Parts 145 | . . 87 25 5 2 2 . . 15 . 4 5 Haulers Intercepted 4 | . . 3 . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 42 | . . 29 4 1 2 2 . . 3 . . 1 Melee 7 | . . . . . 1 2 . . 3 . . 1 Guns 27 | . . 24 3 . . . . . . . . . AOE 4 | . . 4 . . . . . . . . . . Classes Destroyed 12 | . . 9 1 . . 1 . . . 1 . . Worker 6 | . . 2 . 1 . . . . 1 . 2 . Builder 1 | . . . 1 . . . . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . Hauler 4 | . . 3 . . . . . . 1 . . . Recycler 3 | . . 1 . . 2 . . . . . . . Operator 2 | . . 1 . . . 1 . . . . . . Watcher 6 | . . 2 2 . . 1 . . . . . 1 Swarmer 7 | . . 7 . . . . . . . . . . Grunt 16 | . . 15 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . 1 . . Sentry 14 | . . 7 3 1 2 . . . 1 . . . Programmer 5 | . . . . . . 2 . . 2 . . 1 Best Kill Streak 7 | . . 7 2 1 1 1 . . 2 1 1 1 Combat Bots Only 7 | . . 7 1 1 1 1 . . 2 . . 1 Max Kills in Single Turn 4 | . . 4 2 1 1 1 . . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . . . . Melee 1 | . . . . . 1 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Hostile Shots Fired 714 | . 10 133 18 18 90 40 . 73 61 32 . 239 Missed 303 | . 3 37 5 7 49 17 . 42 20 15 . 108 Hits 411 | . 7 96 13 11 41 23 . 31 41 17 . 131 Projectile 411 | . 7 96 13 11 41 23 . 31 41 17 . 131 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 13 | . . 3 . . . 1 . . 2 . . 7 Actively Blocked 8 | . . . . . . . . . 2 . . 6 Part Disruptions 2 | . . 1 . . . . . . . . . 1 Damage Taken 7060 | . 87 1335 195 142 405 401 . 556 690 383 . 2866 Core 2480 | . 31 295 14 42 71 60 . 132 75 157 . 1603 Absorbed by Shields 379 | . . . . . . 70 . . 309 . . . Core Remaining (%) 85 | 100 87 26 97 94 91 94 . 88 . 82 100 . Volleys Fired 129 | . . 110 15 4 . . . . . . . . Largest 2 | . . 2 2 2 . . . . . . . . Hottest 115 | . . 115 100 100 . . . . . . . . Shots Fired 243 | . . 205 30 8 . . . . . . . . Gun 243 | . . 205 30 8 . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 72 | . . 72 . . . . . . . . . . Thermal 133 | . . 133 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 38 | . . . 30 8 . . . . . . . . Robot Hit Streak 18 | . . 18 6 14 . . . . . . . . Robot Miss Streak 9 | . . 9 4 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 233 | . . 148 24 7 13 14 . . 19 1 2 5 Core Hits 154 | . . 119 12 6 2 4 . . 7 . 2 2 Critical Kills 2 | . . 1 . . 1 . . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . . . . Critical Strikes 15 | . . 3 . . 5 2 . . 4 . . 1 Burn 2 | . . 2 . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . Smash 5 | . . . . . 5 . . . . . . . Sever 2 | . . . . . . 2 . . . . . . Impale 5 | . . . . . . . . . 4 . . 1 Melee Attacks 109 | . . . . . 17 24 1 . 24 5 4 34 Impact 44 | . . . . . 14 20 1 . 4 5 . . Slashing 7 | . . . . . 3 4 . . . . . . Piercing 58 | . . . . . . . . . 20 . 4 34 Sneak Attacks 9 | . . . . . 2 2 . . 2 1 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . 2 3 . . 2 . . 1 Damage Inflicted 5666 | . . 2246 445 234 457 595 . . 958 122 242 367 Guns 2470 | . . 1893 445 132 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 455 | . . 353 . 102 . . . . . . . . Melee 2741 | . . . . . 457 595 . . 958 122 242 367 Ramming . | . . . . . . . . . . . . . Kinetic 626 | . . 626 . . . . . . . . . . Thermal 1400 | . . 1298 . 102 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 899 | . . 322 445 132 . . . . . . . . Impact 1145 | . . . . . 423 531 . . 69 122 . . Slashing 98 | . . . . . 34 64 . . . . . . Piercing 1498 | . . . . . . . . . 889 . 242 367 Highest Corruption 19 | . . . . . . 7 . . 15 15 . 19 Average Corruption 8 | . . . . . . 6 . . 6 15 . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 24 | . . . . . . 4 . . 9 9 . 2 Message Errors 6 | . . . . . . 2 . . 1 3 . . Matter Fused 7 | . . . . . . . . . 1 5 . 1 Heat Flow Errors 2 | . . . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . . . . 2 . . . Data Loss (minor) 6 | . . . . . . 2 . . 3 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 476 | . . 21 . . 190 110 . . 35 112 . 8 Projectiles . | . . . . . . . . . . . . . Explosions 21 | . . 21 . . . . . . . . . . Melee 455 | . . . . . 190 110 . . 35 112 . 8 Knockbacks 7 | . . . . . 2 3 . . 1 1 . . Impact 7 | . . . . . 2 3 . . 1 1 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . 110 . 42 . . . . . . . . Shots 4 | . . 3 . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 241 | . 1 237 3 23 . . . . 111 215 . 241 Average Temperature 61 | . 1 61 3 12 . . . . 57 121 . 115 Received Heat Transfer 942 | . 45 477 81 39 102 . . 150 21 . . 27 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Robots Corrupted 8 | . . . 1 1 3 2 . . . 1 . . Combat Hostiles 3 | . . . 1 1 1 . . . . . . . Parts Fried 10 | . . 1 1 1 3 2 . . . 2 . . Impact Corruptions 18 | . . . . . 7 9 . . . 2 . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 2668 | . . 2568 . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Maximum Alert Level 2 | . . 2 . . . . . . . . . . Low Security (%) 83 | 100 100 14 100 100 100 100 100 100 100 100 100 100 Level 1 10 | . . 56 . . . . . . . . . . Level 2 5 | . . 28 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 498 | . 15 498 195 40 30 22 16 15 50 41 23 92 Initial 195 | . . 1 195 9 14 . . . . . 13 1 Average 74 | . 1 312 63 7 3 2 2 4 10 9 6 34 Influence Increases 2089 | . 15 958 198 45 88 102 24 15 127 107 28 382 Destroy 0b10 Robot/C 860 | . . 580 80 20 40 40 . . 60 20 . 20 Destroy 0b10 Robot/NC 120 | . . 50 15 5 10 15 . . 10 . 10 5 Destroy Leader 280 | . . 160 44 10 20 12 . . 22 . . 12 Allied During Kill 2 | . . . . 2 . . . . . . . . Successful Hack 74 | . . . 14 . 2 12 22 . 18 6 . . Disable Machine 105 | . . 30 . . 15 15 . . 15 15 15 . Destroy Structure 78 | . . 3 . 8 1 8 2 . 2 6 3 45 Partial Spotted 30 | . . 15 . . . . . . . 15 . . Lose Combat Pursuer 540 | . 15 120 45 . . . . 15 . 45 . 300 Influence Decreases 2074 | . 10 501 639 36 118 100 26 15 127 82 50 370 Entered New Map 315 | . . 4 267 12 16 . 2 . . . 12 2 Time Decay 1195 | . 10 367 207 24 80 75 24 . 119 40 38 211 Lost Part 394 | . . 130 . . 22 20 . 15 8 42 . 157 Purge Threat 170 | . . . 165 . . 5 . . . . . . Squads Dispatched 21 | . . 3 3 . 1 1 . 2 1 3 . 7 Investigation 6 | . . 3 1 . . . . . . . . 2 Extermination 7 | . . . . . 1 1 . . 1 1 . 3 Reinforcement 8 | . . . 2 . . . . 2 . 2 . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Distress Signals 10 | . . 5 2 . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 127 | . 6 47 12 1 2 4 . 6 6 11 2 30 Peak Tracking Total 14 | . 6 10 4 1 2 2 . 5 2 11 2 14 Tactical Retreats 21 | . 1 6 2 . . . . 1 . 1 . 10 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Traps Triggered 4 | . . 2 . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Machines Disabled 7 | . . 2 . . 1 1 . . 1 1 1 . Max in Single Turn 2 | . . 2 . . 1 1 . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Machines Accessed 26 | . . 4 5 . 2 4 3 . 3 2 1 2 Terminals 22 | . . 4 5 . 1 4 2 . 1 2 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 1 . 2 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 54 | . . 8 12 . 6 10 6 . 4 3 1 4 Successful 20 | . . . 4 . 5 5 4 . 1 1 . . Failed 32 | . . 8 8 . 1 5 1 . 2 2 1 4 Catastrophic 14 | . . 5 2 . 1 1 . . 1 1 1 2 Database Lockouts 2 | . . . . . . . 1 . 1 . . . Manual 34 | . . 8 10 . 1 8 2 . 1 2 1 1 Terminals 43 | . . 8 12 . 1 10 3 . 1 3 1 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 5 . 3 . 3 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 12 | . . . 4 . . 5 2 . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Unreport Threat 6 | . . . 3 . . 2 1 . . . . . Locate Traps 2 | . . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 5 . 2 . 1 . . . Retrieve Study 8 | . . . . . 5 . 2 . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 24 | . . 4 5 . 2 3 2 . 3 2 1 2 Full Trace Events 5 | . . 2 2 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . 5 . 2 . 1 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Total Allies 5 | . . . . 1 . . 4 . . . . . Largest Group 4 | . . . . 1 1 . 4 . . . . . Highest-Rated Group 176 | . . . . 16 16 . 176 . . . . . Highest-Rated Ally 46 | . . . . 16 16 . 46 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . . . . Total Damage 42 | . . . . 42 . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Active Infowar (turns) 2965 | . . . 149 . 601 616 100 108 585 155 84 567 Sensors 2581 | . . . . . 601 616 100 105 353 155 84 567 Terrain 2005 | . . . . . 599 616 100 108 582 . . . Traps 149 | . . . 149 . . . . . . . . . Triangulation 484 | . . . . . . . . . . . . 484 Jamming 132 | . . . . . . . 57 75 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Turns Passed 4720 | 45 71 903 587 112 685 616 100 108 585 189 139 580 Spaces Moved 3935 | 39 77 656 390 60 491 457 78 86 264 183 169 985 Core 11 | 1 . 7 . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . Legs 1922 | . . 79 390 60 491 457 78 86 264 17 . . Wheels 264 | 38 77 146 . . . . . . . . . 3 Hover 424 | . . 424 . . . . . . . . . . Flight 1314 | . . . . . . . . . . 166 169 979 Fastest Speed 30 | 50 90 52 120 120 107 112 115 115 190 45 42 30 Average Speed 91 | 87 90 74 132 120 114 113 115 121 191 83 42 39 Slowest Speed 330 | 90 90 250 190 120 120 116 115 190 330 330 45 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . 1 1 5 Potential Cave-ins 4 | . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 24 59 34 2 13 12 2 83 6 32 4 38 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 30 | . . . . . 1 4 1 . 1 3 1 19 Terrain Destroyed 40 | . . 2 . 8 1 4 1 . 1 3 1 19 Melee 30 | . . . . . 1 4 1 . 1 3 1 19 Projectile . | . . . . . . . . . . . . . AOE 10 | . . 2 . 8 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Acc Total 4625 | 46 78 874 432 91 584 509 84 99 298 210 224 1096 Wait 269 | . . 53 16 20 48 8 2 . 3 11 49 59 Move 3909 | 38 76 655 389 59 490 456 77 85 263 180 166 975 Hop 7 | . . . . . . . . . . 1 1 5 Pick Up 43 | 2 1 11 2 1 7 5 1 9 . . . 4 Fast Attach 53 | 6 1 10 2 1 5 6 3 . 5 2 3 9 Attach 18 | . . 5 . 1 3 2 . . 3 . 1 3 Detach 8 | . . . . . 3 . . . 2 3 . . Swap 32 | . . 11 4 . 6 3 . . 2 1 . 5 Drop 45 | . . 10 4 . 8 8 . 5 . 7 . 3 Fire 129 | . . 110 15 4 . . . . . . . . Melee 98 | . . . . . 14 21 1 . 20 5 4 33 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 14 | . . 9 . 5 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory -4/DSF -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 3) 117 | -10/Materials | Identified exit to Materials 117 | -10/Materials | Entered another Materials area 117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 278 | -9/Materials | Destroyed 7 combat bots 312 | -9/Materials | Lost 5 parts (1p2n2w) 566 | -9/Materials | Build established: Mutant 636 | -9/Materials | Core integrity fell below 50% 646 | -9/Materials | Discovered new exit (range 12) 651 | -9/Materials | Identified exit to Mines 800 | -9/Materials | Discovered exit to Mines (range 8) 949 | -9/Materials | Discovered new exit (range 16) 1018 | -9/Materials | Identified exit to Materials 1020 | -9/Materials | Entered another Materials area 1020 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -8/Materials | Build established: Scavenger-Mutant 1379 | -8/Materials | Discovered new exit (range 15) 1455 | -8/Materials | Build established: Mutant 1606 | -8/Materials | Identified exit to Factory 1607 | -8/Materials | Entered Factory 1607 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1671 | -7/Factory | Discovered new exit (range 13) 1718 | -7/Factory | Identified exit to Factory 1719 | -7/Factory | Entered another Factory area 1719 | -6/Factory | Accompanied by 1 ally 1719 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2229 | -6/Factory | Lost 3 parts (3n) 2356 | -6/Factory | Discovered new exit (range 4) 2358 | -6/Factory | Identified exit to Factory 2404 | -6/Factory | Entered another Factory area 2404 | -5/Factory | Evolved 2 slots: Utility x2 2408 | -5/Factory | Discovered new exit (range 13) 2499 | -5/Factory | Build established: Assassin 2535 | -5/Factory | Identified exit to Factory 2625 | -5/Factory | Identified exit to Upper Caves 2740 | -5/Factory | Discovered exit to Factory (range 16) 3020 | -5/Factory | Entered another Factory area 3020 | -4/Factory | Evolved 2 slots: Utility x2 3096 | -4/Factory | Central database locked down 3120 | -4/Factory | Identified exit to DSF 3120 | -4/Factory | Entered DSF 3121 | -4/DSF | Joined Warlord attack on 0b10 via DSF 3148 | -4/DSF | Additional patrols routed to DSF 3211 | -4/DSF | Discovered new exit (range 15) 3227 | -4/DSF | Identified exit to Research 3228 | -4/DSF | Entered Research 3228 | -3/Research | Evolved 2 slots: Propulsion x2 3256 | -3/Research | Lost 5 parts (1p1n2u1w) 3530 | -3/Research | Found Prototype Processor 3530 | -3/Research | Identified Spectral Analyzer 3568 | -3/Research | Central database locked down 3667 | -3/Research | Build established: Gladiator 3764 | -3/Research | Discovered new exit (range 11) 3796 | -3/Research | System corruption reached 10% 3802 | -3/Research | Identified exit to Testing 3813 | -3/Research | Entered Testing 3841 | -3/Testing | Lost 3 parts (2n1u) 3998 | -3/Testing | Discovered new exit (range 8) 4001 | -3/Testing | Identified exit to Research 4002 | -3/Testing | Entered Research 4002 | -2/Research | Evolved 2 slots: Utility x2 4023 | -2/Research | Lost 5 parts (1p1n2u1w) 4123 | -2/Research | Discovered new exit (range 13) 4141 | -2/Research | Identified exit to Access 4141 | -2/Research | Entered Access 4141 | -1/Access | Evolved 2 slots: Utility x2 4192 | -1/Access | Build established: Mutant 4364 | -1/Access | Spotted B-99 Colossus 4603 | -1/Access | Spotted B-99 Colossus 4604 | -1/Access | Spotted B-99 Colossus 4697 | -1/Access | Core integrity fell below 50% 4706 | -1/Access | System corruption reached 10% 4710 | -1/Access | Core integrity fell below 20% 4721 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 04693_ Slug penetrates Sealed Heavy Doors. 04697_ B-99 Colossus activates siege mode. 04697_ Adv. Melee Analysis Suite destroyed. 04701_ P-80 Master resets P-80 Master, system corruption cleaned. 04702_ Slug penetrates Wall. 04706_ Imp. Hacking Suite destroyed. 04708_ Adv. Sensor Array destroyed. 04709_ P-80 Master destroyed. 04709_ Slug penetrates Sealed Heavy Doors. 04709_ Penetrated by Slug. 04709_ Slug penetrates Sealed Heavy Doors. 04709_ Penetrated by Slug. 04709_ Slug penetrates Sealed Heavy Doors. 04709_ Graphene Brace destroyed. 04714_ System corrupted: Heat flow error (+293). 04715_ Enh. Force Lance+ destroyed. 04716_ B-99 Colossus activates siege mode. 04721_ Knocked back. 04721_ Enh. Force Lance+ destroyed. 04721_ Knocked back. Map ----- +----------------------------------------------------+ | ######## # # #?" ?+ | | # # # #?" # | | # # = # #??? # | | # # # #????? / | | / " # #??????# ?? | | ### #################### ##?????# #####? | | ??# #????????## ##????# ####### ! #? | | ### ########## ##?????# #? | | ## ##??????# " ] #? | | # ##???????# ############## #? | | ###????????######????????????## ##? | | ##????????????????????????????# #?? | | ####+##### #?????????????????????????????# #?? | | ?????????# #?????????????????????????????# ##? | | ?????????# #?????????????????????????????# "#? | | ?????????# #?????????????????????????????# "#? | | ?????????# #?????????????????????????????# "#? | | ?????????# #?????????????????????????????# ##? | | ?????????# #?#########????????????"####### #?? | | ?????????# % #?# "????????????" #?? | | ?????????# ### "????????????" #?? | | #####+#### ### "????????????" #?? | | BB ! %"????????????" #?? | | BB !%p "????????????" #?? | | RBB [p= """??????????" #?? | | u BB p % % %@"??????????" #?? | | ##########"/##### """??????????" #?? | | ???# # "????????????"""" """ #?? | | ???# # "????????????""""T""" #?? | | ???# #########????????????"####### #?? | | ???# #???????????????????????????# #?? | | ???# """"#???????????????????????????# #?? | | ???# """""#????????????????????????#### #?? | | ???# = """""#???????????????????????? ## #?? | | ???# """""#?????????????#???????? ## #?? | | ???# """""#?????????????# ??????" ## #?? | | ???# """""#?????????????# """""""" ## #?? | | ???# #?????????????# """""""" ## #? | | ???# #?????????????# """"" ## #? | | ???#########"#######??????????# ## # | | ?????# #??????????# ## # | | ?????# #???????????? % ## + | | ?????# !== #?????????????? ## # | | ?????# != ###########?????? ## # | | ?????# == #! #???????? ## ### | | ?????# = # ###########+### #? | | ?????# # " # =#? | | ?????# #""" # #? | | ?????# # """ # ############ = #? | | ?????# # " # #??##############? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 26 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 14 Power Amplification 40 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 22 Offensive Hacking 14 Item Schematics ----------------- Hvy. Wave Gun | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Robot Schematics ------------------ D-63 Destroyer | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Blade Saw | -6/Factory | Hacked Great Maul | -6/Factory | Hacked Aluminum Leg | -6/Factory | Hacked Imp. Aluminum Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Fission Core | -4/Factory | Hacked Enh. Force Lance | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartArcsightStripper Manual? 0 Play Time 00:43:20 Cumulative 258.5 hours Start 2026.08.09 @ 12:06:52 End 2026.08.09 @ 12:50:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 277 Adventurer 15 Explorer 148 Win Type - Total 30 Types 29/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b919b468-8d7e-4744-8042-a4101532ead5