Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 12:19:03 Player: KIWA Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (3110) 3110 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (810) 810 TOTAL SCORE: 7940 Bonus ------- High Alert Combat Kills 198 Follower Combat Kills 637 Friendly Fire -25 Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 88/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Target Analyzer Particle Charger Advanced ECM Suite Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Scrap Engine Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Aluminum Leg Carbon-fiber Leg Advanced Weight Redist. System Transport Network Coupler Target Analyzer Recoil Stabilizer Energy Filter Particle Charger ECM Suite Advanced ECM Suite Shield Generator Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Authchip [Armor] Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Scatter Rocket Array Datajack Plasma Cutter [Rating: 71] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Utility Huge Storage Unit Device Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Scatter Rocket Array Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Slots Evolved 8 | . . 2 2 . . 4 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . 1 . . . . Utility 5 | . . 1 1 . . 3 . Weapon 1 | . . 1 . . . . . Parts Attached 108 | 2 4 7 13 27 2 48 5 Power 12 | . 2 . . 3 . 7 . Engine 9 | . 2 . . 3 . 4 . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 30 | 2 . 4 6 3 . 15 . Treads 13 | 2 . 2 3 . . 6 . Leg 14 | . . 2 3 3 . 6 . Wheel . | . . . . . . . . Hover 3 | . . . . . . 3 . Flight . | . . . . . . . . Utility 20 | . 1 2 4 2 . 10 1 Device 14 | . 1 1 3 . . 8 1 Storage 1 | . . 1 . . . . . Processor 4 | . . . 1 1 . 2 . Hackware 1 | . . . . 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 46 | . 1 1 3 19 2 16 4 Energy Gun 3 | . . . . 2 . . 1 Energy Cannon 6 | . . . 1 3 . 1 1 Ballistic Gun 29 | . 1 1 2 10 1 14 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . . 1 1 2 Special Weapon 4 | . . . . 4 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . 6 1 . . Parts Lost 28 | . 2 . 1 . . 19 6 Power 7 | . 1 . . . . 5 1 Propulsion 7 | . . . . . . 7 . Utility 8 | . . . 1 . . 3 4 Weapon 6 | . 1 . . . . 4 1 Highest Loss Streak 6 | . 2 . 1 . . 3 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 98 98 89 99 100 85 71 Engine 8 | . 13 11 9 9 9 6 11 Treads 9 | . 28 19 5 9 . 5 15 Leg 12 | . . 2 19 17 27 6 . Hover 1 | . . . . . . 5 . Device 9 | . 13 21 15 7 . 11 12 Storage 8 | . 14 11 9 9 9 6 5 Processor 12 | . . . 3 16 18 14 11 Hackware 4 | . . . . 3 9 6 5 Energy Cannon 4 | . . . . 7 9 2 . Ballistic Gun 18 | . 27 32 26 18 16 14 . Naked Turns 8 | . . . . . . . 8 Heaviest Build 119 | 11 15 92 100 105 105 119 119 Greatest Support 90 | 40 40 40 60 60 40 90 70 Greatest Overweight (x) 9 | . . 4 2 2 2 9 5 Average Overweight (x) 1 | . . 1 1 1 2 2 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 Average Capacity 23 | 8 8 20 25 25 25 25 22 Most Carried 25 | 6 7 7 11 25 25 25 24 Average Carried 18 | 6 5 4 6 20 23 22 19 Final Capacity 25 | 8 8 25 25 25 25 25 5 Final Carried 25 | 6 4 4 11 21 25 20 5 Scrap Engine Consumption 3 | . . . . . . 3 . Class Distribution -------------------- 35% | Commander-Gunner 20% | Gunner 14% | Mutant 7% | Tank 7% | Skirmisher 5% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -8/Recycling Gunner | -6/Factory Scavenger-Tank | -6/Waste Resources | -11 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Matter Collected 2671 | 220 120 123 67 620 42 1479 . Remotely . | . . . . . . . . Salvage Created 3747 | . 317 123 147 667 113 2380 . Parts 236 | . 20 11 13 51 5 136 . Haulers Intercepted 4 | . . . . 4 . . . Recyclers Shooed 4 | . . . . . . 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Combat Hostiles Destroyed 65 | . 9 5 2 8 2 39 . Guns 52 | . 9 5 2 7 . 29 . Cannons 7 | . . . . 1 2 4 . AOE 6 | . . . . . . 6 . Classes Destroyed 15 | . 2 . 4 3 . 6 . Worker 10 | . . . . 1 . 9 . Builder 6 | . . . . . . 6 . Hauler 4 | . . . . 4 . . . Recycler 5 | . . . . 1 . 4 . Mechanic 1 | . . . . . . 1 . Operator 1 | . . . 1 . . . . Watcher 4 | . . . 1 1 . 2 . Swarmer 18 | . 3 3 . 3 . 9 . Cutter 2 | . . . . . . 2 . Grunt 16 | . 6 2 . . . 8 . Sentry 11 | . . . 1 5 2 3 . Specialist 6 | . . . . . . 6 . Hunter 6 | . . . 1 . . 5 . Programmer 5 | . . . . . . 5 . Heavy 1 | . . . . . . 1 . Best Kill Streak 14 | . 3 3 2 3 1 14 . Combat Bots Only 5 | . 3 3 1 3 1 5 . Max Kills in Single Turn 5 | . 1 1 1 1 1 5 . Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Hostile Shots Fired 415 | . 59 17 12 42 2 271 12 Missed 121 | . 14 6 4 9 . 88 . Damage Taken 4609 | . 487 79 94 312 27 3123 487 Core 1037 | . 125 25 8 29 . 462 388 Absorbed by Shields 221 | . . 31 31 111 . . 48 Core Remaining (%) 84 | 100 50 93 . . 93 . . Volleys Fired 205 | . 29 8 10 29 2 120 7 Largest 3 | . 2 3 3 3 3 3 1 Hottest 148 | . 40 63 71 148 113 141 80 Shots Fired 517 | . 54 24 30 80 5 317 7 Gun 465 | . 54 24 30 70 3 279 5 Cannon 46 | . . . . 10 2 34 . Launcher 6 | . . . . . . 4 2 Special . | . . . . . . . . Kinetic 460 | . 54 24 30 70 3 279 . Thermal 26 | . . . . 4 . 17 5 Explosive 6 | . . . . . . 4 2 Electromagnetic 25 | . . . . 6 2 17 . Robot Hit Streak 20 | . 20 5 5 16 15 17 10 Robot Miss Streak 6 | . 4 6 2 4 . 4 1 Penetration Max 1 | . . . . 1 . 1 . Secondary Targets 5 | . 1 . . 2 . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . Shots Hit Robots 329 | . 40 9 22 56 2 194 6 Core Hits 207 | . 20 7 11 23 2 139 5 Critical Kills 3 | . . . . . . 3 . Critical Parts Destroyed 2 | . . 1 . . . 1 . Critical Strikes 5 | . . 1 . . . 4 . Destroy 5 | . . 1 . . . 4 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8051 | . 390 88 238 1037 50 5569 679 Guns 4593 | . 390 88 214 819 . 2939 143 Cannons 939 | . . . . 174 43 722 . Explosions 2386 | . . . . . . 1850 536 Melee . | . . . . . . . . Ramming 133 | . . . 24 44 7 58 . Kinetic 4450 | . 390 88 214 819 . 2939 . Thermal 956 | . . . . 46 . 767 143 Explosive 1995 | . . . . . . 1459 536 Electromagnetic 517 | . . . . 128 43 346 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . . 6 15 Average Corruption 5 | . . . . . . 5 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . . . . . . 42 2 Message Errors 6 | . . . . . . 6 . Matter Fused 14 | . . . . . . 13 1 Heat Flow Errors 6 | . . . . . . 5 1 Energy Discharges 7 | . . . . . . 7 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 5 . Data Loss (major) 3 | . . . . . . 3 . Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 117 | . . . . . . 67 50 Projectiles 11 | . . . . . . 11 . Explosions 106 | . . . . . . 56 50 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 53 | . . . . . . 53 . Shots 2 | . . . . . . 2 . Rammed 6 | . . . . 2 . 4 . Targets Rammed 11 | . . . 1 4 2 4 . Kicked 5 | . . . 1 2 2 . . Crushed . | . . . . . . . . Highest Temperature 530 | . 15 36 20 72 56 530 139 Average Temperature 67 | . 8 15 8 22 24 88 40 Received Heat Transfer 667 | . 165 18 . 76 9 399 . Effects 7 | . . . . . . 7 . Shutdowns 3 | . . . . . . 3 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1193 | . . . . 74 . 794 325 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Peak Influence 642 | . 219 168 204 476 269 642 240 Initial 224 | . . 12 70 85 185 39 224 Average 243 | . 83 58 139 263 159 352 215 Maximum Alert Level 2 | . 1 . 1 2 1 2 1 Low Security (%) 47 | 100 96 100 79 40 49 25 16 Level 1 33 | . 3 . 20 45 50 33 84 Level 2 18 | . . . . 14 . 41 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 1 1 1 4 . 16 . Investigation 6 | . 1 1 . 3 . 1 . Extermination 4 | . . . . . . 4 . Reinforcement 9 | . . . 1 . . 8 . Assault . | . . . . . . . . Garrison 4 | . . . . 1 . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Distress Signals 5 | . 1 . . 3 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 15 6 4 26 2 50 2 Peak Tracking Total 4 | . 4 3 2 3 1 4 2 Tactical Retreats 6 | . 3 1 1 . . 1 . Traps | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Machines Disabled 12 | . . . . 2 . 10 . Max in Single Turn 6 | . . . . 1 . 6 . Machines Repaired . | . . . . . . . . Machines Dismantled 5 | . . . . 5 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Machines Accessed 20 | . 4 3 1 6 4 2 . Terminals 15 | . 3 2 1 6 3 . . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 10 6 5 15 9 6 . Successful 28 | . 6 3 4 6 7 2 . Failed 22 | . 4 3 1 9 1 4 . Catastrophic 1 | . . 1 . . . . . Database Lockouts 1 | . . . . . 1 . . Manual . | . . . . . . . . Terminals 41 | . 9 4 5 15 8 . . Fabricators 5 | . . . . . . 5 . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 5 1 4 6 6 . . Record 4 | . . . . 1 3 . . Part Schematic 2 | . . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . Alert Level 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Dispatch Records 2 | . . . 1 . 1 . . Maintenance Status 1 | . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . Hauler Manifests 4 | . 1 1 . . 2 . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . Report Inventory 2 | . 1 . . . 1 . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 2 . 4 . 1 . Full Trace Events 4 | . . 1 . 2 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Total Allies 11 | . . . . 10 . . 1 Largest Group 10 | . . . . 10 5 4 1 Highest-Rated Group 173 | . . . . 173 93 77 31 Highest-Rated Ally 31 | . . . . 29 29 29 31 Total Orders . | . . . . . . . . Ally Attacks 117 | . . . . 76 4 29 8 Total Damage 1528 | . . . . 1059 66 277 126 Kills 22 | . . . . 16 3 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Turns Passed 6094 | 10 564 390 378 1770 760 2147 75 Spaces Moved 2056 | 5 279 136 90 581 285 666 14 Core . | . . . . . . . . Treads 889 | 5 279 128 24 207 . 232 14 Legs 943 | . . 8 66 374 285 210 . Wheels . | . . . . . . . . Hover 224 | . . . . . . 224 . Flight . | . . . . . . . . Fastest Speed 160 | 160 160 160 240 240 260 160 240 Average Speed 239 | 160 160 256 273 252 260 244 274 Slowest Speed 560 | 160 160 400 320 260 260 510 560 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 1 63 19 9 78 63 14 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 160 | . . . . 1 . 135 24 Melee . | . . . . . . . . Projectile 2 | . . . . 1 . 1 . AOE 158 | . . . . . . 134 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Total 2793 | 6 348 163 197 756 299 979 45 Wait 271 | . 36 5 74 48 . 96 12 Move 2050 | 4 278 135 89 580 284 666 14 Hop . | . . . . . . . . Pick Up 80 | . 1 5 10 24 6 33 1 Fast Attach 1 | . . . . 1 . . . Attach 47 | . 3 2 3 2 . 33 4 Detach 9 | . . . . . . 3 6 Swap 60 | 2 1 5 10 24 2 15 1 Drop 30 | . . 3 . 15 3 9 . Fire 205 | . 29 8 10 29 2 120 7 Melee . | . . . . . . . . Ram 3 | . . . . . . 3 . Kick 5 | . . . 1 2 2 . . Crush 3 | . . . . 2 . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 29 | . . . . 29 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Discovered new exit (range 14) 258 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 11) 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 873 | -9/Materials | Discovered new exit (range 16) 907 | -9/Materials | Build established: Tank 965 | -9/Materials | Entered another Materials area 965 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1263 | -8/Materials | Discovered new exit (range 15) 1343 | -8/Materials | Entered Storage 1610 | -8/Storage | Build established: Gunner 1835 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2137 | -8/Storage | Build established: Commander-Gunner 2592 | -8/Storage | Lost 3 allies 2933 | -8/Storage | Found Prototype Launcher 2934 | -8/Storage | Garrison activated, responded to threat 3105 | -8/Storage | Discovered new exit (range 3) 3113 | -8/Storage | Entered Recycling 3113 | -8/Recycling | Accompanied by 5 allies 3136 | -8/Recycling | Found Scrap Engine 3756 | -8/Recycling | Discovered new exit (range 16) 3781 | -8/Recycling | Identified Scatter Rocket Array 3873 | -8/Recycling | Entered Factory 3873 | -6/Factory | Accompanied by 4 allies 3873 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 4441 | -6/Factory | Garrison activated, responded to threat 5005 | -6/Factory | Build established: Skirmisher 5413 | -6/Factory | Build established: Gunner 5501 | -6/Factory | Discovered new exit (range 13) 5889 | -6/Factory | Core integrity fell below 50% 5935 | -6/Factory | Lost 3 parts (1n1u1w) 6020 | -6/Factory | Sucked down chute 6020 | -6/Factory | Entered Waste 6021 | -6/Waste | Met a frightened Derelict 6035 | -6/Waste | EMP discharged 6035 | -6/Waste | System corruption reached 10% 6040 | -6/Waste | Spotted C-40 Crusher 6041 | -6/Waste | Spotted C-40 Crusher 6070 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6078 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6081 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6083 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6084 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6086 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6087 | -6/Waste | Crushed by Compactor (1 part destroyed) 6091 | -6/Waste | Core integrity fell below 20% 6095 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06081_ Phase Shifter crushed. 06081_ Lgt. Treads crushed. 06081_ Imp. Deuterium Engine crushed. 06082_ System corrupted: Matter fused (-6). 06083_ Lgt. Treads crushed. 06083_ Imp. Deuterium Engine crushed. 06083_ Gatling Laser crushed. 06083_ Smartbomb Launcher destroyed. 06084_ Imp. Shield Generator crushed. 06084_ Huge Storage Unit crushed. 06086_ Thermic Laser crushed. 06086_ Transport Network Coupler crushed. 06086_ Transmission Jammer crushed. 06086_ Huge Storage Unit crushed. 06086_ Core Analyzer crushed. 06086_ Hacking Suite crushed. 06087_ Phase Cannon crushed. 06087_ Adv. Weight Redist. System crushed. 06087_ Shield Generator crushed. 06087_ Adv. Signal Interpreter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????#????????????? | | ?????????????############????? #????????????? | | ?????????????# !!| #???? ###??????????? | | ?????????????# CC![!#?? ##?????????? | | ?????????????# !CC@[/## #?????????? | | ?????????????# CC*[] ????????? | | ?????????????# CC!! ????????? | | ?????????????# ]????????? | | ?????????????# ????????? | | ?????????????# # # ##??????????? | | ?????????????# ## #??????????? | | ?????????????# #? #??????????? | | ?????????????############??# ###??????????? | | ???????????????????????????? #????????????? | | ????????????????????????????? ????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Gauss Rifle | -8/Storage | Hacked Enh. Optical Array | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyConstructLauncher Manual? 0 Play Time 01:08:53 Cumulative 12.1 hours Start 2024.04.18 @ 11:08:54 End 2024.04.18 @ 12:19:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2693bf8f-b999-4cd6-8d8e-da0be0c9b2d2