Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.06 @ 00:53:52 Player: Bert Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (2897) 2897 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9092 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 994/1300 Matter 288/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Leg Myomer Leg > --- UTILITY (9) ------ High-capacity Storage Unit Enhanced Optical Array Targeting Computer Improved Targeting Computer Improved Target Analyzer Core Analyzer Hacking Suite > --- WEAPON (4) ------- Gauss Cannon Mass Driver > --- INVENTORY (20) --- Micro Nuclear Core Q-thruster Advanced Heat Sink Energy Well (350) Advanced Weight Redist. System Improved Salvage Targeting Computer Recoil Nullifier Advanced ECM Suite Improved Core Shielding Improved Utility Shielding Focal Shield Hardlight Generator Advanced Force Field Advanced Recalibrator Advanced Drone Bay (2/2) Hardcell Cannon Force Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Enhanced Optical Array Targeting Computer Improved Targeting Computer Improved Target Analyzer Core Analyzer Improved Particle Charger Hacking Suite > --- WEAPON ----------- Lightning Gun Tesla Rifle Pulse Rifle Dispersion Rifle > --- INVENTORY -------- Heavy Deuterium Engine Advanced Cooling System Energy Well Advanced Weight Redist. System Improved Salvage Targeting Computer Advanced ECM Suite Improved Core Shielding Improved Utility Shielding Focal Shield Hardlight Generator Tesla Rifle Gauss Rifle Gauss Cannon Mass Driver Hardcell Cannon [Rating: 102] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Backup Plating I Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 1 . . . Utility 7 | . . . . . 1 1 1 1 2 1 Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 89 | 7 4 . . 3 8 17 9 11 5 25 Power 11 | 2 . . . 1 1 3 1 1 . 2 Engine 6 | 2 . . . 1 1 1 . . . 1 Core 4 | . . . . . . 2 1 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 24 | 2 1 . . . 1 4 1 7 . 8 Treads . | . . . . . . . . . . . Leg 14 | 2 1 . . . . 1 . 5 . 5 Wheel . | . . . . . . . . . . . Hover 5 | . . . . . . 3 1 . . 1 Flight 5 | . . . . . 1 . . 2 . 2 Utility 24 | 1 . . . 1 1 5 4 1 3 8 Device 13 | . . . . 1 . 2 2 . 1 7 Storage 2 | 1 . . . . . 1 . . . . Processor 8 | . . . . . 1 2 2 1 2 . Hackware 1 | . . . . . . . . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 3 . . 1 5 5 3 2 2 7 Energy Gun 13 | 1 . . . 1 2 1 2 1 2 3 Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 8 | 1 3 . . . . 3 . . . 1 Ballistic Cannon 5 | . . . . . . 1 1 1 . 2 Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . Corrupted Parts 4 | . . . . . . . . 3 . 1 System Corruption 9 | . . . . . . . . 6 . 3 Parts Lost 15 | . . . . . . . 1 1 . 13 Power 3 | . . . . . . . . . . 3 Propulsion 5 | . . . . . . . 1 1 . 3 Utility 2 | . . . . . . . . . . 2 Weapon 5 | . . . . . . . . . . 5 Highest Loss Streak 11 | . . . . . . . 1 1 . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 100 100 66 71 68 76 94 88 Engine 4 | . 14 14 14 14 9 . . . . 2 Core 4 | . . . . . . 6 6 11 10 2 Leg 11 | . 28 28 28 28 . . . 4 21 18 Hover 1 | . . . . . . 6 2 . . . Flight 4 | . . . . . 9 7 6 6 5 . Device 5 | . . . . 10 9 6 6 5 10 8 Storage 8 | . 14 14 14 14 9 7 6 5 5 4 Processor 13 | . . . . . 7 13 19 23 26 23 Protection 3 | . 12 14 14 4 . . . . . . Energy Gun 10 | . 11 . . 6 9 14 8 17 15 13 Ballistic Gun 9 | . 16 28 28 21 7 5 5 . . 3 Ballistic Cannon 1 | . . . . . . . 4 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 83 | 13 14 14 14 19 29 59 59 63 69 83 Greatest Support 90 | 20 20 20 20 20 50 59 59 85 85 90 Greatest Overweight (x) 6 | 1 . . . . . 1 3 2 . 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 20 20 20 Average Capacity 15 | 6 8 8 8 8 8 19 20 20 20 20 Most Carried 20 | 6 8 8 8 8 5 18 20 20 20 20 Average Carried 12 | 4 7 7 7 5 2 8 18 16 17 17 Final Capacity 20 | 8 8 8 8 8 8 20 20 20 20 20 Final Carried 19 | 6 7 8 8 5 3 18 19 18 19 18 Class Distribution -------------------- 35% | Mutant 27% | Gunner 19% | Skirmisher 18% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1729 | 194 203 . . 59 145 241 178 252 . 457 Remotely . | . . . . . . . . . . . Salvage Created 2830 | . 233 . . 92 600 427 306 280 . 892 Parts 160 | . 13 . . 4 40 26 17 18 . 42 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 55 | . 5 . . 4 17 5 9 3 . 12 Guns 48 | . 5 . . 4 17 5 5 2 . 10 Cannons 4 | . . . . . . . 4 . . . AOE 1 | . . . . . . . . . . 1 Classes Destroyed 11 | . 2 . . 1 3 3 1 1 . . Builder 1 | . . . . . 1 . . . . . Hauler 1 | . . . . . . 1 . . . . Mechanic 1 | . 1 . . . . . . . . . Operator 2 | . . . . . . 1 . 1 . . Watcher 11 | . . . . . 2 5 . 1 . 3 Swarmer 14 | . . . . 3 10 . 1 . . . Grunt 23 | . 5 . . 1 4 4 3 . . 6 Duelist 1 | . . . . . . . 1 . . . Sentry 5 | . . . . . 3 . 1 1 . . Hunter 4 | . . . . . . . . 2 . 2 Programmer 8 | . . . . . . 1 3 . . 4 Best Kill Streak 8 | . 4 . . 3 8 2 3 2 . 4 Combat Bots Only 7 | . 3 . . 3 7 2 3 2 . 4 Max Kills in Single Turn 2 | . 2 . . 1 2 2 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 505 | . 50 . . 22 112 19 103 13 . 186 Missed 169 | . 16 . . 3 37 7 46 3 . 57 Damage Taken 4096 | . 395 . . 117 623 145 789 163 . 1864 Core 510 | . 38 . . 43 65 . 58 . . 306 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1189 | . 124 . . 38 189 42 216 46 . 534 Core Remaining (%) 92 | 100 . . . 67 88 100 93 100 100 . Volleys Fired 187 | . 29 . . 10 43 25 32 10 . 38 Largest 4 | . 2 . . 2 3 3 3 3 . 4 Hottest 271 | . 60 . . 95 160 160 173 173 . 271 Shots Fired 460 | . 58 . . 20 86 68 70 29 . 129 Gun 422 | . 58 . . 20 76 68 42 29 . 129 Cannon 38 | . . . . . 10 . 28 . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 182 | . 29 . . 13 41 20 47 . . 32 Thermal 220 | . 29 . . 7 45 48 15 7 . 69 Explosive . | . . . . . . . . . . . Electromagnetic 58 | . . . . . . . 8 22 . 28 Robot Hit Streak 40 | . 12 . . 3 11 10 18 20 . 40 Robot Miss Streak 4 | . 2 . . 2 4 3 3 1 . 3 Penetration Max 1 | . . . . . . 1 . . . 1 Secondary Targets 5 | . 2 . . . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 Shots Hit Robots 343 | . 48 . . 11 54 50 47 23 . 110 Core Hits 145 | . 15 . . 4 29 23 23 10 . 41 Critical Kills 5 | . . . . . . . . . . 5 Critical Parts Destroyed 6 | . . . . . 1 . 1 . . 4 Critical Strikes 21 | . . . . 1 1 3 2 . . 14 Burn 5 | . . . . 1 . 3 . . . 1 Destroy 11 | . . . . . 1 . 1 . . 9 Blast 1 | . . . . . . . 1 . . . Corrupt 4 | . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7001 | . 613 . . 186 1085 975 1080 485 . 2577 Guns 6134 | . 613 . . 186 894 975 650 485 . 2331 Cannons 621 | . . . . . 191 . 430 . . . Explosions 246 | . . . . . . . . . . 246 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2458 | . 348 . . 123 388 297 777 . . 525 Thermal 3560 | . 265 . . 63 697 678 218 88 . 1551 Explosive . | . . . . . . . . . . . Electromagnetic 983 | . . . . . . . 85 397 . 501 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 . 6 . 5 Average Corruption 1 | . . . . . . 1 . 5 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . . . . . . . 2 . 3 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . . 20 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 513 | . 175 . . 225 513 440 400 318 . 378 Average Temperature 138 | . 70 . . 102 202 136 126 109 . 126 Received Heat Transfer 1298 | . 252 . . 6 153 117 345 18 . 407 Effects 24 | . . . . . 13 2 3 . . 6 Shutdowns 5 | . . . . . 3 1 . . . 1 Energy Bleed 4 | . . . . . 1 . 1 . . 2 Interference 9 | . . . . . 5 . 1 . . 3 Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 2 | . . . . . 2 . . . . . Damage (minor) 2 | . . . . . 1 1 . . . . Damage (major) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . 1 . 1 Parts Fried 5 | . . . . . . . . 2 . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . 1 4 . . . 3 Heat Transferred 6337 | . 600 . . 185 1147 1554 444 185 . 2222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 296 | . 90 . . 115 296 140 123 194 3 169 Initial 57 | . . . . . 37 37 57 50 3 . Average 57 | . 26 . . 36 127 61 42 93 3 69 Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 . 100 73 100 100 100 100 100 Level 1 2 | . . . . . 26 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . . 1 1 1 2 2 . 5 Investigation 3 | . 1 . . 1 . . . . . 1 Extermination 5 | . . . . . . 1 2 . . 2 Reinforcement 3 | . . . . . 1 . . 1 . 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 5 | . . . . . 1 2 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 8 . . 4 20 14 15 7 . 22 Peak Tracking Total 7 | . 3 . . 3 6 4 5 2 . 7 Tactical Retreats 4 | . . . . . 1 1 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 9 | . 2 . . . 1 4 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 3 | . . . . . . 1 1 1 . . Max in Single Turn 1 | . . . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 29 | . 4 . 4 1 2 6 3 3 2 4 Terminals 19 | . 3 . . . 1 5 3 2 2 3 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 112 | . 10 . 49 1 11 16 9 6 3 7 Successful 80 | . 7 . 49 1 8 9 3 1 1 1 Failed 32 | . 3 . . . 3 7 6 5 2 6 Catastrophic 5 | . . . . . . 1 2 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 7 | . . . 2 . 3 . 2 . . . Terminals 55 | . 9 . . . 9 15 9 4 3 6 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 3 | . . . . . . . . 2 . 1 Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 75 | . 6 . 49 1 7 8 3 . 1 . Record 60 | . . . 49 . 2 7 1 . 1 . Robot Analysis 1 | . . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 3 | . 1 . . . 2 . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . Locate Traps 3 | . 2 . . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . 1 Report Inventory 2 | . . . . . . . . 1 . 1 Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 3 . . . 1 5 2 3 2 4 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 6231 | 70 466 76 785 274 414 1186 1370 465 261 864 Spaces Moved 5386 | 52 291 63 651 158 329 1258 1448 432 202 502 Core 19 | 18 . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 1933 | 34 291 63 651 158 . . . 33 202 501 Wheels . | . . . . . . . . . . . Hover 116 | . . . . . . . 116 . . . Flight 3318 | . . . . . 329 1258 1332 399 . . Fastest Speed 42 | 50 120 120 120 120 50 50 50 42 120 120 Average Speed 87 | 99 120 120 120 120 50 70 65 92 120 121 Slowest Speed 350 | 120 120 120 120 120 50 160 240 260 120 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . 4 1 3 1 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 51 26 92 40 30 33 34 17 8 15 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 16 | . . . . . 1 . 2 . . 13 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . 1 . 2 . . 1 AOE 12 | . . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 6541 | 68 351 63 657 225 497 1499 1816 475 221 669 Wait 699 | . 20 . 2 46 106 139 295 9 4 78 Move 5358 | 51 290 62 650 157 320 1255 1441 429 201 502 Hop 9 | . . . . . 4 1 3 1 . . Pick Up 105 | 10 4 1 1 3 8 27 19 10 7 15 Fast Attach 4 | 2 . . . . . . 1 . . 1 Attach 52 | 4 1 . . 2 7 10 2 9 2 15 Detach 5 | . . . . . 1 3 . 1 . . Swap 33 | 1 3 . . 1 1 7 6 2 3 9 Drop 65 | . 4 . 4 6 7 8 17 4 4 11 Fire 187 | . 29 . . 10 43 25 32 10 . 38 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Met 8R-AWN 289 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 367 | -10/Materials | Identified exit to Mines 537 | -10/Materials | Entered Mines 539 | -10/Mines | Followed 8R-AWN into the Mines 608 | -10/Mines | Discovered new exit (range 5) 613 | -10/Mines | Entered Exiles 637 | -10/Exiles | Discovered new exit (range 15) 682 | -10/Exiles | Welcomed by 8R-AWN 703 | -10/Exiles | Met EX-HEX 749 | -10/Exiles | Met EX-DEC 786 | -10/Exiles | Visited The Gauntlet 935 | -10/Exiles | Learned location of Zion (-7) 994 | -10/Exiles | Discovered new exit (range 14) 1093 | -10/Exiles | Met EX-BIN 1216 | -10/Exiles | Aligned with FarCom system 1217 | -10/Exiles | Given EX-Vault access code 1249 | -10/Exiles | Opened EX-Vault 1256 | -10/Exiles | Found Prototype Flight Unit 1282 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1398 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1398 | -10/Exiles | Entered Mines 1464 | -9/Mines | Met a Derelict shopkeep closing up shop 1593 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1594 | -9/Mines | Discovered new exit (range 16) 1659 | -9/Mines | Discovered new exit (range 10) 1663 | -9/Mines | Learned location of 1 exit from Materials 1672 | -9/Mines | Entered Materials 1672 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1673 | -8/Materials | Identified exit to Factory 1673 | -8/Materials | Identified Flying Fortress v7 1992 | -8/Materials | Destroyed 7 combat bots 2053 | -8/Materials | Discovered exit to Factory (range 9) 2086 | -8/Materials | Entered Factory 2086 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2759 | -7/Factory | Build established: Skirmisher 3145 | -7/Factory | Discovered new exit (range 12) 3232 | -7/Factory | Fabricated Hardcell Cannon (x2) 3241 | -7/Factory | Discovered new exit (range 10) 3272 | -7/Factory | Entered another Factory area 3272 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3661 | -6/Factory | Build established: Gunner 4636 | -6/Factory | Discovered new exit (range 14) 4642 | -6/Factory | Entered another Factory area 4642 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4740 | -5/Factory | Garrison activated, responded to threat 5103 | -5/Factory | Discovered new exit (range 3) 5107 | -5/Factory | Entered another Factory area 5107 | -4/Factory | Evolved 2 slots: Utility x2 5268 | -4/Factory | Spotted B-86 Titan 5333 | -4/Factory | Discovered new exit (range 9) 5368 | -4/Factory | Entered Research 5368 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5422 | -3/Research | Build established: Scavenger-Gunner 5690 | -3/Research | Found Launcher Loader 6201 | -3/Research | Garrison activated, responded to threat 6232 | -3/Research | Self-destructed Last Messages --------------- 06221_ Penetrated by Slug. 06222_ Slug penetrates Wall. 06222_ Penetrated by Slug. 06222_ Lgt. Antimatter Reactor destroyed. 06222_ R-10 Processor collects Sml. Matter Pod. 06223_ U-05 Engineer builds a Door. 06224_ Penetrated by Slug. 06224_ Dispersion Rifle destroyed. 06224_ Penetrated by Slug. 06225_ Slug penetrates Wall. 06226_ Penetrated by Slug. 06226_ Slug penetrates Wall. 06228_ Penetrated by Slug. 06230_ Pulse Rifle destroyed. 06231_ Flexi-carbon Leg destroyed. 06231_ K-01 Serf destroyed. 06231_ Adv. Cooling System destroyed. 06231_ Hvy. Deuterium Engine destroyed. 06232_ K-01 Serf cleans the Repair Station. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????Y?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ????????????????######??????????? ?????????????? | | ????????????????# ?????????? ??????????????? | | ???????########## ?########+######### "???? | | ???????# # ?# k R "???? | | ???????# # # *%gg R ??? | | ???????# # #@ =g ??? | | ???????# # ; Yk R ??? | | ???????# /[w # # ###+##########??????? | | ???????# [ # # u #???????????????????? | | ???????# [ # ?# !%!#???????????????????? | | ???????# # [ ?# = #???????????????????? | | #####??#! % # ??#h #???????????????????? | | #####"""""""######### h #???????????????????? | | # % k #???????????????????? | | "" # #???????????????????? | | "" # k #???????????????????? | | "" + """#???????????????????? | | "" # ###/##### """#???????????????????? | | "" # #? ??# R"#???????????????????? | | # # ?# """#???????????????????? | | # # ## "" #???????????????????? | | ##### # ## #???????????????????? | | ????# # ## #???????????????????? | | ????# # ## #???????????????????? | | ????# # ## #???????????????????? | | ????# # ? + #???????????????????? | | ##### # ? ## k #???????????????????? | | # ? ## #???????????????????? | | # ?######### #???????????????????? | | # ?????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 34 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 61 Targeting Accuracy 11 Target Analysis 6 Core Analysis 6 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed MiningMultitargetingLance Manual? 0 Play Time 01:21:15 Cumulative 14.4 hours Start 2024.04.02 @ 19:46:31 End 2024.04.06 @ 00:53:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5b85dde-3644-4142-b427-0fccb2ed2efb