Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 23:52:23 Player: human Result: Destroyed by B4-OXI(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (588) 588 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4987) 4987 TOTAL SCORE: 6335 Bonus ------- Prayed to X0-1V1 5000 Friendly Fire -13 Cogmind --------- Core Integrity 0/150 Matter 124/150 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Rolling (135) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Beamcaster Heavy Assault Rifle > --- INVENTORY (26) --- Light Treads Light Treads Wheel Wheel Compact Wheel Medium Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Improved Terrain Scanner Seismic Detector EM Shotgun EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Wheel Wheel Compact Wheel Medium Storage Unit High-capacity Matter Pod Improved Terrain Scanner Improved Terrain Scanner Seismic Detector EM Shotgun EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 12 4 2 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 1 . Treads 2 | . 2 . . Leg . | . . . . Wheel 4 | 2 1 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 1 | . 1 . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 2 5 1 1 Energy Gun 7 | 2 4 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 7 | . 4 2 1 Power 3 | . 1 1 1 Propulsion 2 | . 2 . . Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 3 | . 3 2 1 To Critical Strikes . | . . . . Average Backups 9 | 3 7 14 15 Power 1 | . . 1 . Propulsion 2 | 2 2 3 5 Utility 2 | . 1 4 5 Weapon 3 | . 2 4 5 Tool/Special . | . . . . Unused Backups 16 | . 5 . 11 Power . | . . . . Propulsion 5 | . 2 . 3 Utility 5 | . 1 . 4 Weapon 6 | . 2 . 4 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 99 100 Engine 13 | . 13 13 14 Treads 14 | . 17 6 . Wheel 13 | . 10 21 28 Device 8 | . 6 14 14 Storage 14 | . 14 14 14 Protection 3 | . 5 . . Energy Gun 26 | . 26 26 14 Ballistic Gun 1 | . 1 1 14 Peak Build Rating 26 | 6 22 23 26 Average Rating 15 | 4 12 22 23 On Entrance 12 | . 6 22 23 Avg Prop Armor Cover (%) 5 | . 5 . . Naked Turns . | . . . . Heaviest Build 92 | 14 22 92 92 Greatest Support 40 | 20 40 40 26 Greatest Overweight (x) 3 | 1 1 3 3 Average Overweight (x) . | . . 2 3 Largest Inventory Capacity 26 | 8 10 26 26 Average Capacity 12 | 6 8 22 26 Most Carried 17 | 6 10 17 16 Average Carried 9 | 3 7 14 15 Final Capacity 26 | 8 10 26 26 Final Carried 16 | 6 10 16 15 Class Distribution -------------------- 88% | Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 617 | 149 423 45 . Remotely . | . . . . Salvage Created 772 | . 635 137 . Parts 59 | . 44 15 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 17 3 . Guns 17 | . 15 2 . AOE 3 | . 2 1 . Classes Destroyed 6 | . 5 1 . Worker 4 | . 2 2 . Tunneler 2 | . . 2 . Hauler 1 | . 1 . . Operator 1 | . 1 . . Swarmer 12 | . 9 3 . Grunt 8 | . 8 . . Best Kill Streak 5 | . 5 5 . Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 96 | . 69 12 15 Missed 18 | . 13 1 4 Hits 78 | . 56 11 11 Projectile 78 | . 56 11 11 Critical Strikes 1 | . 1 . . Damage Taken 982 | . 579 176 227 Core 293 | . 162 28 103 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 62 | . 51 9 2 Largest 2 | . 2 2 2 Hottest 98 | . 90 90 98 Shots Fired 124 | . 102 18 4 Gun 124 | . 102 18 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 9 | . 7 . 2 Thermal 2 | . . . 2 Explosive . | . . . . Electromagnetic 113 | . 95 18 . Robot Hit Streak 8 | . 8 8 2 Robot Miss Streak 5 | . 5 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 82 | . 64 15 3 Core Hits 37 | . 26 11 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1329 | . 1009 283 37 Guns 1114 | . 858 219 37 Cannons . | . . . . Explosions 215 | . 151 64 . Melee . | . . . . Ramming . | . . . . Kinetic 57 | . 42 . 15 Thermal 237 | . 151 64 22 Explosive . | . . . . Electromagnetic 1035 | . 816 219 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 47 | . 47 . . Projectiles . | . . . . Explosions 47 | . 47 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 66 | . 31 35 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | . 240 102 . Average Temperature 58 | . 64 33 . Received Heat Transfer 300 | . 198 36 66 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 411 | . 200 100 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 2 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 197 | . 197 113 . Initial 54 | . . 54 . Average 85 | . 103 39 . Influence Increases 779 | . 672 107 . Destroy 0b10 Robot/C 400 | . 340 60 . Destroy 0b10 Robot/NC 40 | . 20 20 . Destroy Leader 92 | . 82 10 . Successful Hack 9 | . 4 5 . Select Force Hacks 130 | . 130 . . Disable Machine 60 | . 60 . . Destroy Structure 18 | . 6 12 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 779 | . 531 248 . Entered New Map 87 | . . 87 . Time Decay 652 | . 491 161 . Lost Part 40 | . 40 . . Squads Dispatched 6 | . 6 . . Investigation 5 | . 5 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 37 5 2 Peak Tracking Total 6 | . 6 3 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 4 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged 2 | . 2 . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 8 1 . Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 16 2 . Successful 10 | . 8 2 . Failed 8 | . 8 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 21 | . 21 . . Terminals 17 | . 15 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Alert Level 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 6 | . 6 . . Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Skim 1 | . 1 . . Sabotage 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 42 | . . 42 15 Highest-Rated Ally 31 | . . 31 15 Total Orders . | . . . . Ally Attacks 3 | . . 2 1 Total Damage 68 | . . 43 25 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 68 | . 28 40 . Good Acts 3 | . 1 1 1 Bad Acts 3 | . . 3 . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2064 | 66 1458 476 64 Spaces Moved 1267 | 62 866 302 37 Core 9 | 9 . . . Treads 595 | . 545 50 . Legs . | . . . . Wheels 663 | 53 321 252 37 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 135 135 Average Speed 130 | 81 131 139 135 Slowest Speed 160 | 100 160 160 135 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 98 52 5 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 17 | . 5 12 . Melee . | . . . . Projectile . | . . . . AOE 17 | . 5 12 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1546 | 74 1088 338 46 Wait 153 | . 133 15 5 Move 1264 | 61 865 301 37 Hop . | . . . . Pick Up 30 | 7 15 8 . Fast Attach 10 | 5 5 . . Attach 8 | 1 4 2 1 Detach . | . . . . Swap 7 | . 3 3 1 Drop 12 | . 12 . . Fire 62 | . 51 9 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 5) 323 | -10/Materials | Build established: Mutant 430 | -10/Materials | Lost 3 parts (1p2n) 479 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Discovered new exit (range 4) 857 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1098 | -10/Materials | Core integrity fell below 50% 1103 | -10/Materials | Discovered new exit (range 3) 1259 | -10/Materials | Core integrity restored by X0-1V1 (+37) 1462 | -10/Materials | Discovered new exit (range 15) 1525 | -10/Materials | Entered Mines 1578 | -10/Mines | Discovered new exit (range 3) 1781 | -10/Mines | Assembled infested the area 1786 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1806 | -10/Mines | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1877 | -10/Mines | Discovered new exit (range 15) 1945 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1975 | -10/Mines | Discovered new exit (range 6) 2001 | -10/Mines | Entered Subcaves 2001 | -10/Subcaves | Accompanied by 1 ally 2062 | -10/Subcaves | Core integrity fell below 20% 2065 | -10/Subcaves | Destroyed by B4-OXI(R) with Subdweller Laser Last Messages --------------- 01955_ Acquired 15 matter. 01956_ Y-45 Defender destroyed. 01957_ Vines of energy appear to reach up from the ground. Y-45 Defender caught in stasis. 01957_ Field strength at 70. 01958_ Acquired Beamcaster. 01958_ Y-45 Defender destroyed. 01975_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 02030_ X0-1V1 makes important surrounding features appear closer to you (+3 sight range). 02043_ Lgt. Ion Engine destroyed. 02058_ 0F-BUM(R) suffers critical hit (Burn). 02063_ YV-5XH(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 02065_ X0-1V1 chortles! 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" #??##???# ## | | ???????????????????""" #???????# ### | | ???????????????????? ##???????# #?##### | | ??????????????????? ####?????????# #?????#### | | ??????????????????## #?????????????####????????### | | ???????????????????##????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed ImprinterHelicalTrident Manual? 0 Play Time 00:36:45 Cumulative 358.2 hours Start 2026.07.06 @ 22:55:18 End 2026.07.06 @ 23:52:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 275 Adventurer 2 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 66 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6131a04-22a2-4e07-b3d4-34407630128b