Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 01:14:13 Player: Andru7428 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (150) 750 Value Destroyed (4343) 4343 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (9) 9 TOTAL SCORE: 8282 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 93 Friendly Fire -96 Cogmind --------- Core Integrity 0/700 Matter 130/300 Energy 163/181 System Corruption 10% Temperature Danger (424) Movement Walking (386) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Cld. Nuclear-Ion Core > --- PROPULSION (4) --- Aluminum Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (3) ------- Gatling Ballistic HMG Construct/C Ripper > --- INVENTORY (15) --- Nuclear Core Heavy Antimatter Reactor Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Makeshift Weapon Shielding Improved Medium Armor Plating Improved Trap Extractor (0/6) KN-7UR's Autopenetrator Grenade Launcher Mini Grenade Launcher Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Cld. Nuclear-Ion Core > --- PROPULSION ------- Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Targeting Computer Makeshift Weapon Shielding > --- WEAPON ----------- Gatling Ballistic HMG Construct/C Flak EM Pulse Construct/C Ripper > --- INVENTORY -------- Nuclear Core Heavy Antimatter Reactor Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Trap Extractor KN-7UR's Autopenetrator Grenade Launcher Mini Grenade Launcher Plasma Cutter Katana [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Utility Light Armor Plating Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Slots Evolved 6 | . . . 2 . . 4 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . . 1 . . 2 . Weapon 1 | . . . . . . 1 . Parts Attached 69 | 7 4 3 26 9 6 14 . Power 6 | 1 1 . 3 . 1 . . Engine 5 | 1 1 . 2 . 1 . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 21 | 2 . 1 12 6 . . . Treads 21 | 2 . 1 12 6 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 2 2 . 6 2 3 10 . Device 5 | 1 . . 2 . 1 1 . Storage 4 | 1 1 . 1 . 1 . . Processor 3 | . . . . . . 3 . Hackware . | . . . . . . . . Protection 13 | . 1 . 3 2 1 6 . Artifact . | . . . . . . . . Weapon 17 | 2 1 2 5 1 2 4 . Energy Gun 5 | . . . 3 . 1 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . . 2 . 1 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 3 | . 1 1 . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 5 . 2 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 5 | . . . . . 5 . . Parts Lost 15 | . 1 . 2 2 6 1 3 Power 3 | . 1 . 1 . 1 . . Propulsion 4 | . . . . . 2 . 2 Utility 5 | . . . . 2 2 . 1 Weapon 3 | . . . 1 . 1 1 . Highest Loss Streak 5 | . 1 . 1 1 5 1 2 To Critical Strikes . | . . . . . . . . Average Backups 14 | 4 8 10 15 19 17 14 13 Power 1 | . . 1 . 1 1 1 2 Propulsion 2 | 2 2 2 2 4 3 . . Utility 4 | . 2 3 5 4 3 5 6 Weapon 6 | 1 2 4 6 9 9 5 4 Tool/Special . | . . . . . . . . Unused Backups 26 | . 4 2 6 1 4 2 7 Power 4 | . . . 2 . . . 2 Propulsion 7 | . 2 . 2 . 2 1 . Utility 7 | . . 2 . 1 . . 4 Weapon 7 | . 2 . 2 . 2 1 . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 84 | . 98 100 99 99 70 65 61 Engine 8 | . 14 14 9 11 8 1 . Core 1 | . . . 1 . . 5 7 Treads 19 | . 27 28 32 33 12 2 . Leg 1 | . . . . . 6 1 7 Device 4 | . 5 . 5 . 6 7 7 Storage 10 | . 14 14 11 11 11 7 7 Processor 2 | . . . . . . 7 7 Protection 11 | . 8 14 16 21 7 6 7 Energy Gun 2 | . . . 7 . . 4 . Ballistic Gun 14 | . 24 27 14 19 12 7 . Impact Weapon 1 | . . . . 2 5 1 . Slashing Weapon 1 | . 2 . . . . 2 3 Peak Build Rating 61 | 7 8 11 20 19 44 61 57 Average Rating 28 | 4 7 8 17 18 31 56 55 On Entrance 19 | . 7 8 8 19 19 37 57 Naked Turns . | . . . . . . . . Heaviest Build 69 | 13 20 20 60 60 69 51 56 Greatest Support 61 | 40 40 40 60 60 60 61 26 Greatest Overweight (x) 18 | . . . . . 18 1 2 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 15 15 Average Capacity 15 | 7 8 10 17 20 18 15 15 Most Carried 20 | 8 10 10 20 20 20 15 14 Average Carried 14 | 4 8 9 15 19 17 14 13 Final Capacity 20 | 8 10 10 20 20 15 15 15 Final Carried 20 | 6 10 10 20 20 15 14 13 Scrap Engine Consumption 78 | . . . . . 16 54 8 Constructs Created 4 | . . . . . 2 2 . Constructs Modified 26 | . . . . . 3 19 4 Class Distribution -------------------- 40% | Mutant 37% | Construct 18% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Matter Collected 3340 | 223 591 160 757 482 171 854 102 Remotely . | . . . . . . . . Salvage Created 6413 | 20 635 196 1637 832 771 1928 394 Parts 356 | 4 38 14 90 45 31 111 23 Haulers Intercepted 17 | . 1 . 6 5 . 5 . Recyclers Shooed 4 | . 2 . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 Prevented 13 | . . . . . . . 13 Kills | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Combat Hostiles Destroyed 106 | . 10 9 27 10 7 35 8 Melee 2 | . . . . . 2 . . Guns 79 | . 10 7 26 10 3 23 . Cannons 11 | . . . . . . 6 5 AOE 7 | . . 2 . . . 4 1 Classes Destroyed 17 | 1 5 1 2 2 3 2 1 Worker 3 | . . . 2 1 . . . Builder 1 | . . . . . . 1 . Tunneler 4 | 1 . . . . . 3 . Hauler 17 | . 1 . 6 5 . 5 . Recycler 11 | . 3 . 2 1 3 2 . Mechanic 1 | . . . . 1 . . . Watcher 7 | . 1 . 4 1 . 1 . Swarmer 29 | . 3 3 5 2 . 12 4 Grunt 38 | . 7 4 13 3 . 10 1 Brawler 3 | . . . . 1 . . 2 Sentry 21 | . . . 9 4 2 6 . Demolisher 2 | . . 2 . . . . . Hunter 1 | . . . . . . 1 . Programmer 7 | . . . . . 1 6 . Behemoth 1 | . . . . . . . 1 Scientist 2 | . . . . . 2 . . Scrapper 3 | . . . . . 3 . . Best Kill Streak 12 | 1 4 3 12 3 3 6 4 Combat Bots Only 8 | . 3 3 8 3 3 5 4 Max Kills in Single Turn 3 | 1 1 2 2 1 1 3 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . 2 . . . 3 1 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . 2 . . 01-MTF (-9/Recycling) KN-7UR (-9/Recycling) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Hostile Shots Fired 744 | . 49 35 121 38 117 305 79 Missed 202 | . 11 10 35 7 19 102 18 Hits 542 | . 38 25 86 31 98 203 61 Melee 4 | . . . . 1 . . 3 Projectile 538 | . 38 25 86 30 98 203 58 AOE 7 | . . 7 . . . . . Critical Strikes 12 | . 1 . 1 1 5 3 1 Damage Taken 7662 | . 469 490 1062 423 1348 2443 1427 Core 1152 | . 45 119 107 44 136 308 393 Absorbed by Shields 11 | . . . . . 11 . . Redirected to Shielding 48 | . 6 27 11 . . 4 . Ignored by Resistances 60 | . . . . . 60 . . Regen/Repaired (Parts) 1881 | . 340 . 217 199 5 876 244 Core Remaining (%) 54 | 100 . 34 . . 28 . . Volleys Fired 358 | 3 56 16 95 48 13 100 27 Largest 3 | 2 2 2 2 2 2 3 1 Hottest 144 | 40 40 40 112 46 46 144 102 Shots Fired 748 | 6 112 31 190 96 29 257 27 Gun 682 | 6 112 30 190 96 29 219 . Cannon 60 | . . . . . . 35 25 Launcher 6 | . . 1 . . . 3 2 Special . | . . . . . . . . Kinetic 558 | 6 112 30 108 96 29 166 11 Thermal 124 | . . . 82 . . 42 . Explosive 6 | . . 1 . . . 3 2 Electromagnetic 60 | . . . . . . 46 14 Robot Hit Streak 31 | 2 7 14 18 31 8 24 25 Robot Miss Streak 5 | 2 5 1 3 4 3 3 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 2 1 . . 3 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . Shots Hit Robots 573 | 3 67 25 139 73 32 208 26 Core Hits 290 | 1 27 12 54 27 9 143 17 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 3 | . . . 1 . 2 . . Critical Strikes 12 | . . . 5 . 3 4 . Burn 7 | . . . 4 . . 3 . Destroy 2 | . . . 1 . . 1 . Smash 3 | . . . . . 3 . . Melee Attacks 78 | . 8 1 7 5 17 39 1 Impact 37 | . . . . 5 17 15 . Slashing 41 | . 8 1 7 . . 24 1 Piercing . | . . . . . . . . Sneak Attacks 13 | . . . 1 2 7 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11302 | 37 869 366 2277 1248 1044 4423 1038 Guns 7688 | 37 866 289 2184 1118 253 2941 . Cannons 1676 | . . . . . . 822 854 Explosions 684 | . . 73 . . . 468 143 Melee 1187 | . . . 87 85 789 185 41 Ramming 67 | . 3 4 6 45 2 7 . Kinetic 6394 | 37 866 289 1230 1118 253 2141 460 Thermal 1580 | . . . 954 . . 626 . Explosive 684 | . . 73 . . . 468 143 Electromagnetic 1390 | . . . . . . 996 394 Impact 912 | . . . . 85 789 38 . Slashing 275 | . . . 87 . . 147 41 Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 2 7 8 10 Average Corruption 3 | . . . . 2 2 3 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 117 | . . . . 23 34 46 14 Message Errors 38 | . . . . 13 9 14 2 Matter Fused 27 | . . . . 5 6 11 5 Heat Flow Errors 10 | . . . . . 4 5 1 Energy Discharges 10 | . . . . 2 4 3 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 20 | . . . . 2 6 8 4 Data Loss (major) 5 | . . . . 1 2 2 . Misfires 4 | . . . . . 3 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 593 | . . . 47 24 514 8 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 593 | . . . 47 24 514 8 . Knockbacks 8 | . . . . . 5 1 2 Impact 5 | . . . . . 5 . . Kinetic 3 | . . . . . . 1 2 Secondary . | . . . . . . . . Self-Inflicted Damage 18 | . 3 . . . . 12 3 Shots 2 | . . . . . . 1 1 Rammed 12 | 1 1 1 2 4 2 1 . Targets Rammed 12 | 1 1 1 2 4 2 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 624 | . 20 8 246 23 255 388 624 Average Temperature 78 | . 5 3 38 7 95 77 196 Received Heat Transfer 2318 | . 201 105 399 180 878 405 150 Effects 15 | . . . 1 . . 2 12 Shutdowns 2 | . . . . . . 1 1 Energy Bleed 1 | . . . . . . . 1 Interference 5 | . . . 1 . . 1 3 Matter Decay 3 | . . . . . . . 3 Damage (major) 2 | . . . . . . . 2 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 9 | . . . . . 6 1 2 Combat Hostiles 5 | . . . . . 2 1 2 Parts Fried 11 | . . . . 2 7 . 2 Impact Corruptions 16 | . . . . 1 14 1 . Robots Melted 3 | . . . 2 . . 1 . Combat Hostiles 2 | . . . 1 . . 1 . Parts Melted 14 | . . . 8 . 1 5 . Heat Transferred 3876 | . . . 2331 . . 1545 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Maximum Alert Level 2 | . . . 1 . . 2 . Low Security (%) 83 | 100 100 100 56 100 100 68 . Level 1 16 | . . . 43 . . 28 . Level 2 . | . . . . . . 2 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 456 | 5 71 86 358 120 31 456 . Initial 69 | . . 8 1 69 . . . Average 78 | . 17 16 173 28 1 144 . Influence Increases 3426 | 5 404 284 926 375 123 1129 180 Destroy 0b10 Robot/C 2100 | . 200 220 540 200 80 700 160 Destroy 0b10 Robot/NC 220 | 5 25 . 70 45 15 60 . Destroy Leader 568 | . 54 50 160 82 . 202 20 Allied During Kill 14 | . . 7 . . 7 . . Successful Hack 158 | . 29 . 58 17 18 36 . Select Force Hacks 90 | . 60 . 30 . . . . Disable Machine 75 | . . . 30 15 . 30 . Destroy Structure 66 | . 6 7 8 1 3 41 . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 120 | . 30 . 30 15 . 45 . Influence Decreases 3205 | 5 381 302 765 541 123 676 412 Entered New Map 284 | . . 15 4 97 . . 168 Time Decay 2428 | 5 294 267 591 404 123 530 214 Lost Part 90 | . 10 . 20 20 . 10 30 Lost Ally 20 | . . 20 . . . . . Purge Threat 383 | . 77 . 150 20 . 136 . Squads Dispatched 16 | . 3 . 3 2 . 8 . Investigation 5 | . 2 . 1 1 . 1 . Extermination 4 | . . . . . . 4 . Reinforcement 7 | . 1 . 2 1 . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Distress Signals 9 | . . . 4 3 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 172 | . 22 9 44 25 14 49 9 Peak Tracking Total 7 | . 3 3 7 4 4 5 5 Tactical Retreats 7 | . 1 . 2 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Machines Disabled 5 | . . . 2 1 . 2 . Max in Single Turn 1 | . . . 1 1 . 1 . Garrison Access 3 | . . . . 1 . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Machines Accessed 59 | . 10 1 13 10 13 12 . Terminals 37 | . 7 1 9 7 6 7 . Fabricators 2 | . . . . . . 2 . Repair Stations 5 | . 1 . 2 2 . . . Recycling Units 10 | . 2 . 1 . 6 1 . Scanalyzers 1 | . . . 1 . . . . Garrison Access 3 | . . . . 1 . 2 . Total Hacks 161 | . 36 2 44 27 28 24 . Successful 87 | . 24 . 20 14 20 9 . Failed 73 | . 11 2 24 13 8 15 . Catastrophic 13 | . 2 2 5 1 . 3 . Database Lockouts 1 | . 1 . . . . . . Manual 83 | . 24 2 28 12 8 9 . Terminals 104 | . 24 2 31 17 16 14 . Fabricators 4 | . . . . . . 4 . Repair Stations 27 | . 8 . 10 9 . . . Recycling Units 17 | . 4 . 2 . 10 1 . Scanalyzers 1 | . . . 1 . . . . Garrison Access 6 | . . . . 1 . 5 . Terminal Hacks 30 | . 7 . 6 5 8 4 . Record 1 | . 1 . . . . . . Part Schematic 3 | . 1 . 1 . 1 . . Robot Analysis 3 | . 1 . . 1 . 1 . Prototype ID Bank 2 | . . . . 1 1 . . Branch Access Points 2 | . . . 1 . . 1 . Terminal Index 1 | . . . . . 1 . . Alert Level 2 | . . . . 1 1 . . Unreport Threat 4 | . 1 . 1 1 . 1 . Locate Traps 4 | . 2 . 1 1 . . . Dispatch Records 2 | . 1 . . . 1 . . Hauler Manifests 2 | . . . 1 . . 1 . Zone Layout 2 | . . . 1 . 1 . . Release Object 2 | . . . . . 2 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 21 | . 8 . 7 6 . . . Scan Component 11 | . 4 . 4 3 . . . Repair 10 | . 4 . 3 3 . . . Recycling Unit Hacks 6 | . . . . . 6 . . Retrieve Components 6 | . . . . . 6 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 . Seal Access 3 | . . . . 1 . 2 . Unauthorized Hacks 26 | . 9 . 7 2 6 2 . Terminals 23 | . 7 . 6 2 6 2 . Botnet 9 | . 2 . 1 2 2 2 . Skim 14 | . 5 . 5 . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 47 | . 9 1 12 8 7 10 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . 1 . 4 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 10 | . 4 . 3 3 . . . Time 320 | . 114 . 78 128 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 32 | . . . . . 32 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . . 6 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Total Allies 9 | . . 3 . . 6 . . Largest Group 6 | . . 3 2 . 6 . . Highest-Rated Group 73 | . . 40 32 . 73 . . Highest-Rated Ally 27 | . . 16 16 . 27 . . Total Orders . | . . . . . . . . Ally Attacks 27 | . . 8 6 . 13 . . Total Damage 296 | . . 97 90 . 109 . . Kills 4 | . . 2 . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Active Infowar (turns) 1267 | 43 548 . 676 . . . . Structural 321 | . . . 321 . . . . Seismic 946 | 43 548 . 355 . . . . Robot Analysis Total 3 | . 1 . . 1 . 1 . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Turns Passed 13003 | 120 1353 1292 2712 1578 2554 2935 459 Spaces Moved 6403 | 61 586 594 1174 760 968 2052 208 Core 6 | 5 . . . . 1 . . Treads 4352 | 56 586 594 1174 760 510 672 . Legs 1111 | . . . . . 457 446 208 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 934 | . . . . . . 934 . Fastest Speed 50 | 50 160 160 160 160 96 66 161 Average Speed 146 | 150 160 160 160 160 167 112 188 Slowest Speed 950 | 160 160 160 160 160 950 161 236 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 70 | 4 94 98 88 91 99 52 34 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . 3 . 3 . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 3 | . . 2 . . . . 1 Spaces Dug 41 | . 5 1 6 . 2 27 . Terrain Destroyed 77 | . 5 7 6 . 2 39 18 Melee 41 | . 5 1 6 . 2 27 . Projectile . | . . . . . . . . AOE 36 | . . 6 . . . 12 18 Terrain Rammed 1 | . 1 . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Total 9188 | 80 865 905 1801 1015 1854 2422 246 Wait 2018 | 1 180 281 434 178 771 166 7 Move 6396 | 60 585 593 1173 759 967 2051 208 Hop . | . . . . . . . . Pick Up 61 | 8 9 3 22 1 5 13 . Fast Attach 20 | 5 4 . 4 3 2 2 . Attach 24 | 2 1 . 2 2 5 11 1 Detach 13 | . . . . . 6 7 . Swap 95 | . 15 6 40 9 2 21 2 Drop 61 | . 5 4 22 6 13 11 . Fire 358 | 3 56 16 95 48 13 100 27 Melee 78 | . 8 1 7 5 17 39 1 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush 12 | 1 1 1 2 4 2 1 . Escape Stasis . | . . . . . . . . Rewire 51 | . . . . . 51 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 11) 558 | -10/Materials | Discovered new exit (range 10) 676 | -10/Materials | Loaded intel: 8 trap records 715 | -10/Materials | Learned Materials trap positions 750 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Learned 4 Subcaves zone layouts 769 | -10/Materials | Learned location of 2 exits from Subcaves 773 | -10/Materials | Learned location of Subcaves (-10) 788 | -10/Materials | Learned Storage trap positions 935 | -10/Materials | Discovered new exit (range 16) 1017 | -10/Materials | Repaired Broken Lgt. Treads 1044 | -10/Materials | Repaired Lgt. Treads 1072 | -10/Materials | Repaired Assault Rifle 1099 | -10/Materials | Repaired Assault Rifle 1193 | -10/Materials | Central database locked down 1474 | -10/Materials | Entered Mines 1526 | -10/Mines | Learned Materials garrison access intel 1713 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1778 | -10/Mines | Found a hidden stash of uninstalled traps 1994 | -10/Mines | Discovered new exit (range 13) 2029 | -10/Mines | Assembled infested the area 2344 | -10/Mines | Core integrity fell below 50% 2501 | -10/Mines | Discovered new exit (range 5) 2602 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2728 | -10/Mines | Discovered new exit (range 8) 2766 | -10/Mines | Entered Materials 2766 | -9/Materials | Accompanied by 2 allies 2766 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2767 | -9/Materials | Identified exit to Mines 2768 | -9/Materials | Loaded intel: 21 trap records 3207 | -9/Materials | Repaired Lgt. Treads 3234 | -9/Materials | Repaired Lgt. Treads 3331 | -9/Materials | Build established: Scavenger-Mutant 3377 | -9/Materials | Discovered new exit (range 11) 3994 | -9/Materials | Destroyed 8 combat bots 4013 | -9/Materials | Discovered new exit (range 11) 4266 | -9/Materials | Identified exit to Storage 4289 | -9/Materials | Build established: Mutant 4395 | -9/Materials | Discovered new exit (range 15) 4558 | -9/Materials | Repaired Lgt. Armor Plating? 4600 | -9/Materials | Discovered new exit (range 8) 4823 | -9/Materials | Build established: Scavenger-Mutant 5347 | -9/Materials | Loaded intel: 12 terminal locations 5478 | -9/Materials | Entered Storage 5479 | -9/Storage | Loaded intel: 7 trap records 5727 | -9/Storage | Met 01-MTF 5917 | -9/Storage | Repaired Imp. Assault Rifle 6094 | -9/Storage | Build established: Mutant 6242 | -9/Storage | Discovered new exit (range 15) 6528 | -9/Storage | Discovered new exit (range 8) 6834 | -9/Storage | Repaired Imp. Assault Rifle 6862 | -9/Storage | Repaired Lgt. Armor Plating 7056 | -9/Storage | Entered Recycling 7056 | -9/Recycling | Accompanied by 1 ally (01-MTF) 7510 | -9/Recycling | Discovered new exit (range 14) 7564 | -9/Recycling | Build established: Commander-Mutant 7802 | -9/Recycling | Scanned before Scraplab entrance 7831 | -9/Recycling | Angered Scraplab inhabitants 7833 | -9/Recycling | Allies destroyed 01-MTF 7856 | -9/Recycling | Core integrity fell below 50% 7863 | -9/Recycling | Destroyed KN-7UR 7863 | -9/Recycling | Lost 4 allies 7890 | -9/Recycling | Found Hvy. Reflective Plating 7902 | -9/Recycling | Found Corrupted Prototype Energy Gun 7906 | -9/Recycling | Lost 5 parts (1p2n2u) 8019 | -9/Recycling | Found Prototype Device 8019 | -9/Recycling | Identified Scrap Engine 8427 | -9/Recycling | Build established: Construct 9608 | -9/Recycling | Identified KN-7UR's Autopenetrator 9610 | -9/Recycling | Entered Factory 9610 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10078 | -7/Factory | Discovered new exit (range 9) 11196 | -7/Factory | Identified exit to Lower Caves 12545 | -7/Factory | Entered Lower Caves 12620 | -7/Lower Caves | Learned Factory garrison access intel 12682 | -7/Lower Caves | Encountered a Warlord checkpoint 12756 | -7/Lower Caves | Spotted B-75 Beast 12795 | -7/Lower Caves | Destroyed B-75 Beast 12963 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12980 | -7/Lower Caves | Core integrity fell below 50% 12993 | -7/Lower Caves | System corruption reached 10% 12996 | -7/Lower Caves | Core integrity fell below 20% 13004 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 12992_ Aluminum Exoskeleton core remains intact and functional. 12992_ System corrupted by crushing effect (+2). 12992_ B-48 Gladiator destroyed. 12993_ Overheating: Matter decay (-24). 12993_ Penetrated by Slug. 12994_ Overheating: Core damaged (-77). 12996_ Power failure, Cld. Nuclear-Ion Core shutdown. 12996_ Overheating: Core damaged (-126). 12996_ Penetrated by Slug. 12997_ Overheating: Matter decay (-43). 12999_ Overheating: System interference. 12999_ Ripper temporarily disabled. 12999_ Lgt. Treads fries itself beyond repair. 12999_ Penetrated by Slug. 13000_ Overheating: Energy bleed (-34). 13000_ Lgt. Treads fries itself beyond repair. 13001_ Penetrated by Slug. 13002_ Overheating: Matter decay (-36). 13004_ Rnf. Deuterium Engine fries itself beyond repair. 13004_ Lgt. Treads fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???????????????????# #?????????????# #????????? | | ?????????????????? #?????????????# #?????#### | | ????????????????? ##?????????????# #?????# | | ????????????????% #??????????????# #????## | | ???????????????% ??????????????# #????# | | ??????????????? ??????????????# ###### | | ??????????????# ???##???????## ## % | | ??????????????# ??## ###???## | | ??????????????###### ??# ##### #### | | ???????????????????# ##?# #??#### | | ???????????????????# ##???# | | ?????????????????### #????## ## | | ?????????????????# ##???## ### | | ?????????????????# #### ##?# # | | ?????????????????# ##??## ### # | | ??????????????????# ##????######?? | | ??????????????????### #??????????????#### | | ??????????????????### ##?????????????????? | | ??????????????????# ##??????????????????? | | ??????????????????## #???????????????????? | | ???????????????????## #??????????????????? | | ????????????????????## ###????????????????? | | ?????????????????????## #??????????????????? | | ?????????????????????## #??????????????????? ? | | ????????????????##??## %% ### #????????????? | | ???????????????## ## %Y@ ????????? | | ???????????????# ######## ????????? | | ???????????????# #????????????????????????? | | ???????????????## #????????????????????????? | | ????????????????### #?????????????????????? | | ??????????????????# #????????????????????? | | ?????????????????# # "??????????????????? | | ????????????????# # "#?????????????????? | | ???????????????# # ### ###?????????????????? | | ???????????????# ## ?? ??????????????????? | | ???????????????# ?###???####?????????????????? | | ???????????????#$## #????????????????????????????? | | ???????????????# ?##?????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Core Shielding 20 Weapon Shielding 15 Evasion (%) 56 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Seismic Detector | -9/Materials | Extracted Autogun | -9/Materials | Extracted Lrg. Battery | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Hacked Imp. Trap Extractor | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 54% | -10/Materials | Broken Lgt. Treads | 3% | -10/Materials Assault Rifle | 25% | -10/Materials Assault Rifle | 34% | -10/Materials Lgt. Treads | 42% | -9/Materials Lgt. Treads | 50% | -9/Materials Lgt. Armor Plating | 26% | -9/Materials Imp. Assault Rifle | 18% | -9/Storage Imp. Assault Rifle | 56% | -9/Storage Lgt. Armor Plating | 73% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableMediumStabilizer Manual? 0 Play Time 01:36:14 Cumulative 337.5 hours Start 2025.05.24 @ 20:30:50 End 2025.05.25 @ 01:14:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 72 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c736b925-2b31-45f5-98b7-c1c6d03afcb3