Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.01 @ 21:01:03 Player: tkc Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (260) 1300 Value Destroyed (7828) 7828 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (1975) 1975 TOTAL SCORE: 19863 Bonus ------- High Alert Combat Kills 861 Follower Combat Kills 614 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Quantum Reactor Improved Antigrav System Improved Antigrav System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Compact Battery Advanced Energy Well Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Target Analyzer Improved Thermal Defense Suite Hacking Suite > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Biometal Medium Treads Improved VSS Leg Myomer Leg Myomer Leg Improved Gyrokinetic Inverter Combat Linear Gravjet Enhanced Quantum Rifle Enhanced Nova Cannon Gamma Bomb Array Gamma Bomb Array [Rating: 126] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Thermal Defense Suite Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Advanced Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . . 1 1 . . . . . . 1 . . . . Utility 14 | . . . 2 . 2 1 1 2 1 . . . . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 339 | 7 16 5 38 9 60 21 50 28 6 3 4 1 4 16 31 12 20 8 Power 33 | 1 2 1 4 . 2 2 5 3 1 . . . . 1 4 3 2 2 Engine 20 | 1 2 1 4 . 2 2 3 2 1 . . . . 1 1 . . . Core 4 | . . . . . . . 2 1 . . . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . 2 3 2 2 Propulsion 94 | 2 3 2 2 2 8 4 18 12 3 1 3 . 1 7 10 4 10 2 Treads 17 | . . . . . 5 2 3 4 . . . . . . 1 1 1 . Leg 25 | . . . 1 1 . 2 3 1 3 . . . . 6 4 1 3 . Wheel 24 | 2 3 2 1 1 3 . 8 1 . . . . . . 2 1 . . Hover 25 | . . . . . . . 4 6 . 1 3 . 1 1 3 1 5 . Flight 3 | . . . . . . . . . . . . . . . . . 1 2 Utility 81 | 1 3 . 12 1 17 9 11 5 . . 1 1 . 3 11 3 3 . Device 18 | . 1 . 2 . 2 . 2 2 . . 1 1 . 2 3 1 1 . Storage 11 | 1 1 . . . 2 1 2 1 . . . . . 1 1 . 1 . Processor 16 | . 1 . 4 . 3 2 2 . . . . . . . 1 2 1 . Hackware 7 | . . . . . . 3 2 . . . . . . . 2 . . . Protection 29 | . . . 6 1 10 3 3 2 . . . . . . 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 131 | 3 8 2 20 6 33 6 16 8 2 2 . . 3 5 6 2 5 4 Energy Gun 19 | 2 1 . 1 1 4 . . 1 1 1 . . . 1 4 . 2 . Energy Cannon 12 | . . . 1 1 1 . 1 1 . . . . . 1 1 . 2 3 Ballistic Gun 41 | 1 3 2 9 3 14 3 5 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . Launcher 25 | . . . 2 1 6 . 5 1 . 1 . . 3 3 . 1 1 1 Special Weapon 4 | . 3 . . . . . . . . . . . . . . 1 . . Impact Weapon 20 | . . . 6 . 8 1 1 3 1 . . . . . . . . . Slashing Weapon 9 | . 1 . 1 . . 2 4 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 4 . 5 . 1 2 . . . . . 3 2 1 1 . Corrupted Parts 3 | . . . . . . . 1 . . . . . . . 2 . . . System Corruption 22 | . . . . . . . 12 . . . . . . . 10 . . . Parts Lost 134 | . 1 4 2 1 18 5 26 11 . 7 1 1 2 3 25 2 19 6 Power 16 | . . 1 . . 1 . 2 4 . 1 . . . . 4 . 2 1 Propulsion 53 | . 1 2 . 1 5 1 12 1 . 4 1 1 1 1 8 2 9 3 Utility 39 | . . 1 2 . 7 4 6 3 . 2 . . 1 1 7 . 5 . Weapon 26 | . . . . . 5 . 6 3 . . . . . 1 6 . 3 2 Highest Loss Streak 17 | . 1 3 1 1 8 2 12 7 . 4 1 1 2 2 11 2 17 6 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 96 84 98 99 91 88 80 84 58 31 12 14 5 27 51 50 48 10 Engine 6 | . 14 14 11 11 8 7 4 4 4 . . . . . 2 . . . Treads 3 | . . . . . 7 7 3 2 . . . . . . 3 3 2 . Leg 4 | . . . . 4 . 11 2 8 14 6 . . . 9 9 . 1 . Wheel 9 | . 25 26 21 17 8 1 8 . 5 . . . . . . . 2 . Hover 1 | . . . . . . . 2 10 . 2 8 9 2 3 . 10 1 . Device 2 | . 7 . 3 . 1 . 2 5 . . 4 5 1 3 7 6 3 . Storage 8 | . 14 14 11 11 8 7 11 9 5 . . . . 1 5 8 7 . Processor 11 | . 5 1 16 11 25 14 7 11 10 7 . . . . . 9 13 . Hackware 5 | . . . . . . 16 16 11 10 6 . . . . 5 4 3 . Protection 7 | . . . 10 22 13 11 6 4 . . . . . . 1 . . . Energy Gun 1 | . 8 . . . . . . 1 2 1 . . . . 2 . . . Ballistic Gun 7 | . 10 27 14 18 10 . 4 2 . . . . . . . . . . Impact Weapon 1 | . . . 5 1 4 . 1 1 4 3 . . . . . . . . Slashing Weapon 1 | . 2 . . . . 6 3 4 . . . . . . . . . . Naked Turns 130 | . . . . . . . . . . 17 10 . 35 16 . . 23 29 Heaviest Build 55 | 11 28 29 40 41 44 49 47 55 33 33 3 3 7 33 52 55 53 28 Greatest Support 75 | 32 32 24 24 28 28 28 48 48 12 12 22 3 11 50 75 75 53 30 Greatest Overweight (x) 8 | . 1 2 3 3 8 3 8 8 2 7 . . . 2 2 1 4 6 Average Overweight (x) . | . . 1 1 1 2 1 . . 2 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 10 10 10 5 Average Capacity 12 | 7 9 15 15 15 14 15 15 15 15 6 5 5 5 5 6 10 9 5 Most Carried 15 | 6 12 12 15 15 15 15 15 15 13 12 5 5 5 5 6 10 10 5 Average Carried 11 | 2 7 10 14 14 14 14 12 14 10 6 4 5 4 4 4 8 7 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 5 5 Final Carried 15 | 6 12 11 15 15 15 15 14 14 12 5 5 5 5 5 2 9 1 4 Class Distribution -------------------- 54% | Mutant 24% | Hacker-Mutant 12% | Hacker-Gladiator 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Hacker-Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Matter Collected 6181 | 164 313 219 1086 177 991 458 666 516 . . . 60 200 180 624 298 130 99 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9376 | 38 401 195 1078 699 1509 603 1462 588 . . . . 75 369 758 941 388 272 Parts 544 | 5 42 . 61 35 100 37 72 36 . . . . 6 17 38 41 30 24 Haulers Intercepted 11 | . 1 . 4 . 4 . 1 . . . . . . 1 . . . . Recyclers Shooed 13 | . . . 1 . 2 . 7 . . . . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . 8 . . . . . Prevented 10 | . . . . . . . . . . . . . 10 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Combat Hostiles Destroyed 177 | . 11 17 18 13 33 14 19 7 . . . . 2 8 15 7 8 5 Melee 20 | . . . 1 . 1 10 6 2 . . . . . . . . . . Guns 68 | . 11 17 13 2 15 4 4 2 . . . . . . . . . . Cannons 24 | . . . . 3 . . . 3 . . . . . . 7 . 8 3 AOE 53 | . . . 3 7 15 . 9 . . . . . 2 8 7 1 . 1 Classes Destroyed 16 | 1 6 1 3 1 . 1 1 1 . . . . . . 1 . . . Worker 22 | . . . 4 . 3 . 3 4 . . . . . . 2 6 . . Builder 36 | . 4 . 2 1 8 . 10 . . . . . . 5 4 2 . . Tunneler 5 | 2 . . . 1 1 . 1 . . . . . . . . . . . Hauler 11 | . 1 . 4 . 4 . 1 . . . . . . 1 . . . . Recycler 12 | . . . . 4 2 . 4 . . . . . . . 1 1 . . Operator 7 | . 1 . 2 . 2 1 . . . . . . . . 1 . . . Watcher 5 | . 1 . 1 . 2 . . 1 . . . . . . . . . . Swarmer 55 | . 9 . 2 7 15 3 8 . . . . . 1 3 5 . . 2 Grunt 56 | . 2 . 8 4 12 7 6 2 . . . . 1 3 2 5 4 . Brawler 2 | . . . 1 . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 2 . . . Sentry 18 | . . . 7 2 5 1 1 2 . . . . . . . . . . Hunter 11 | . . . . . . . . 1 . . . . . 2 6 2 . . Programmer 17 | . . . . . . 3 3 2 . . . . . . 2 . 4 3 Assembled 17 | . . 17 . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 6 17 6 5 9 3 6 4 . . . . 2 11 9 9 4 2 Combat Bots Only 17 | . 6 17 4 5 5 3 4 2 . . . . 2 3 6 5 4 2 Max Kills in Single Turn 4 | 1 1 2 2 4 3 1 3 1 . . . . 1 3 3 3 2 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 3 . 3 . . . . . 1 2 3 1 . 1 Melee 1 | . . . 1 . 1 1 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Damage Taken 24037 | . 269 653 965 360 2212 1202 2832 2851 6 280 164 112 646 815 4189 550 3661 2270 Core 6841 | . 71 137 114 50 475 186 420 802 6 189 85 67 506 339 672 87 1025 1610 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 521 | . . . . . 9 . 54 39 . . . . . . 419 . . . Regen/Repaired (Parts) 416 | . . . 120 . 296 . . . . . . . . . . . . . Core Remaining (%) 38 | 100 . 16 . 59 13 73 50 19 . . . . 25 . 22 . 9 . Volleys Fired 504 | 7 57 33 53 22 97 10 51 28 1 . . . 3 18 77 12 18 17 Largest 2 | 2 2 2 2 2 2 2 2 2 1 . . . 1 1 2 1 1 1 Hottest 300 | 80 100 46 46 101 79 53 53 110 81 . . . 45 113 150 80 300 120 Shots Fired 751 | 14 81 62 100 36 159 20 76 38 1 . . . 3 18 97 12 18 16 Gun 537 | 14 64 62 96 21 142 20 59 25 1 . . . . 4 23 . 6 . Cannon 120 | . . . . 11 2 . . 13 . . . . . 4 64 . 11 15 Launcher 74 | . . . 4 4 15 . 17 . . . . . 3 10 10 9 1 1 Special 20 | . 17 . . . . . . . . . . . . . . 3 . . Kinetic 468 | . 26 62 96 13 135 20 59 25 . . . . . . 32 . . . Thermal 150 | 14 55 . . . . . . 13 1 . . . . 8 24 3 17 15 Explosive 63 | . . . 4 4 15 . 17 . . . . . 3 10 10 . . . Electromagnetic 70 | . . . . 19 9 . . . . . . . . . 31 9 1 1 Robot Hit Streak 24 | 6 6 11 14 14 24 14 11 4 . . . . 4 4 10 7 7 2 Robot Miss Streak 10 | 2 3 9 2 3 5 6 4 3 . . . . 2 4 10 3 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 . Secondary Targets 7 | . 1 4 1 . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 600 | 10 46 43 91 30 127 33 96 36 . . . . 3 9 51 9 10 6 Core Hits 472 | 2 23 39 38 24 73 29 87 19 . . . . 15 23 40 42 6 12 Critical Kills 7 | . . . 1 . 1 . 1 . . . . . . . . . 4 . Critical Parts Destroyed 14 | . . . 1 1 4 . 1 . . . . . . . . . 7 . Critical Strikes 26 | . . . 2 1 5 . 4 . . . . . . . 3 . 11 . Burn 1 | . . . . . . . . . . . . . . . 1 . . . Destroy 13 | . . . 1 . 1 . . . . . . . . . . . 11 . Blast 2 | . . . . . . . . . . . . . . . 2 . . . Smash 8 | . . . 1 1 4 . 2 . . . . . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . . . . . . Melee Attacks 259 | . 3 . 38 8 41 39 71 51 8 . . . . . . . . . Impact 124 | . . . 37 8 41 3 19 8 8 . . . . . . . . . Slashing 135 | . 3 . 1 . . 36 52 43 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . 5 3 7 2 16 7 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 27875 | 112 528 666 2305 1201 4027 1361 4815 1472 13 . . . 421 2127 4042 1579 2722 484 Guns 6700 | 112 528 666 1223 221 1812 274 1006 350 . . . . . . 441 . 67 . Cannons 4823 | . . . . 198 . . . 238 . . . . . 80 1417 . 2592 298 Explosions 9727 | . . . 161 478 1178 . 1462 . . . . . 421 2047 2174 1579 63 164 Melee 6580 | . . . 921 304 1037 1087 2347 884 . . . . . . . . . . Ramming 45 | . . . . . . . . . 13 . . . . . 10 . . 22 Kinetic 6383 | . 236 666 1223 135 1741 274 1006 350 . . . . . . 752 . . . Thermal 4821 | 112 292 . . 66 . . . 238 . . . . . 80 731 345 2659 298 Explosive 7705 | . . . 161 412 1178 . 1462 . . . . . 421 2047 2024 . . . Electromagnetic 2341 | . . . . 284 71 . . . . . . . . . 525 1234 63 164 Impact 2931 | . . . 921 304 1037 . 614 55 . . . . . . . . . . Slashing 3649 | . . . . . . 1087 1733 829 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 7 14 2 2 . 8 22 . . 12 12 12 12 . 11 . 21 7 Average Corruption 5 | . 4 12 1 2 . 5 8 . . 5 12 12 12 . 5 . 12 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . 15 . . . Effects 141 | . 16 10 6 8 . 24 28 . . 4 4 7 7 . 12 . 8 7 Message Errors 34 | . 3 2 1 4 . 8 6 . . . . 3 1 . 3 . 3 . Matter Fused 31 | . 7 2 2 1 . 4 6 . . 1 1 1 2 . 1 . 3 . Heat Flow Errors 15 | . 1 . . . . . 7 . . 1 . 1 . . 2 . . 3 Energy Discharges 14 | . 1 2 . . . 2 4 . . 1 1 . 1 . . . . 2 Parts Rejected 2 | . . 1 . . . . . . . . . . . . 1 . . . Data Loss (minor) 19 | . 1 1 . 1 . 7 3 . . 1 . 1 1 . 2 . 1 . Data Loss (major) 5 | . . . . 1 . 2 . . . . . 1 . . . . . 1 Misfires 6 | . 3 . 2 . . . 1 . . . . . . . . . . . Alerts 4 | . . 1 . 1 . 1 . . . . 1 . . . . . . . Misdirections 7 | . . . . . . . . . . . 1 . 2 . 3 . 1 . Weapon Failures 4 | . . 1 1 . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3937 | . . . 351 267 554 189 873 192 . . . . . 189 132 9 1179 2 Projectiles 1213 | . . . . . . . . . . . . . . . 43 . 1170 . Explosions 370 | . . . . 8 3 . 63 . . . . . . 189 89 9 9 . Melee 2354 | . . . 351 259 551 189 810 192 . . . . . . . . . 2 Knockbacks 14 | . . . 5 1 . . 1 . . . . . . . 7 . . . Impact 7 | . . . 5 1 . . 1 . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . 7 . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 545 | . . . . . . . 123 . 6 . . . 85 237 12 43 29 10 Shots 24 | . . . . . . . 6 . . . . . 4 6 1 4 3 . Rammed 5 | . . . . . . . . . 1 . . . . . 1 . . 3 Targets Rammed 5 | . . . . . . . . . 1 . . . . . 1 . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | 90 162 15 20 309 89 24 251 174 44 82 . 235 . 29 274 95 316 332 Average Temperature 64 | 38 76 10 7 107 23 8 88 53 25 60 . 127 . 14 75 53 113 112 Received Heat Transfer 4381 | . 60 60 372 210 990 315 944 306 . . 18 9 84 75 605 54 198 81 Effects 1 | . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . 1 . . . . . . . . . . 1 6 . 1 Combat Hostiles 9 | . . . . 1 . . . . . . . . . . 1 6 . 1 Parts Fried 33 | . . . 9 3 4 . 5 . . . . . . . . 10 . 2 Impact Corruptions 56 | . . . 15 6 20 . 14 . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . Heat Transferred 2871 | 250 650 . . . . . . 259 . . . . . 74 805 500 111 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 . . . . . . . . . . 1 6 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Peak Influence 987 | 10 239 40 434 454 488 353 322 282 103 36 15 . . 709 987 765 647 451 Initial 441 | . 6 40 . 45 55 214 56 22 89 36 . . . 143 398 441 317 232 Average 234 | 2 112 9 202 251 242 158 157 114 93 7 2 . . 346 731 509 426 308 Maximum Alert Level 3 | . 1 . 2 2 2 1 1 1 . . . . . 3 3 3 2 2 Low Security (%) 52 | 100 90 100 46 30 43 62 78 83 100 100 100 . . 19 . . . . Level 1 32 | . 9 . 48 65 38 37 21 16 . . . . . 58 3 . 55 92 Level 2 9 | . . . 4 4 18 . . . . . . . . 11 21 88 44 7 Level 3 5 | . . . . . . . . . . . . . . 9 75 11 . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . 2 . 4 6 3 5 . . 1 . 1 4 6 2 2 1 Investigation 7 | . . . 1 . 1 2 1 1 . . 1 . . . . . . . Extermination 7 | . . . . . . 2 1 1 . . . . . 1 1 . 1 . Reinforcement 22 | . 1 . 1 . 3 2 1 3 . . . . . 3 4 2 1 1 Assault 2 | . . . . . . . . . . . . . 1 . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 1 1 1 1 . . . . . 1 2 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Distress Signals 22 | . . . 4 . 4 . 1 2 . . 1 . . 2 3 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 337 | . 19 17 30 20 45 17 34 27 . 6 2 1 13 11 33 11 21 30 Peak Tracking Total 19 | . 6 18 6 6 7 5 6 9 . 6 1 1 9 5 9 6 14 19 Tactical Retreats 28 | . . 2 1 2 6 2 3 3 . . . . . 1 3 2 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Traps Triggered 16 | . 5 . . . . 2 2 . 1 . 1 . . . 1 3 1 . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Machines Disabled 11 | . . . . . 3 . . 1 . . . . . 2 4 . 1 . Max in Single Turn 2 | . . . . . 1 . . 1 . . . . . 1 2 . 1 . Garrison Access 4 | . . . . . . 1 1 1 . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Machines Accessed 64 | . 8 . 16 . 8 8 7 7 . . 1 . . 1 2 4 2 . Terminals 35 | . 7 . 11 . 5 3 2 2 . . . . . 1 1 1 2 . Fabricators 3 | . . . . . . 2 1 . . . . . . . . . . . Repair Stations 5 | . . . 1 . 2 . . 2 . . . . . . . . . . Recycling Units 10 | . 1 . 2 . . 1 3 1 . . 1 . . . . 1 . . Scanalyzers 6 | . . . 2 . 1 1 . . . . . . . . 1 1 . . Garrison Access 5 | . . . . . . 1 1 2 . . . . . . . 1 . . Total Hacks 170 | . 28 . 48 . 32 20 14 12 . . 2 . . 1 4 6 3 . Successful 102 | . 13 . 31 . 22 14 9 6 . . . . . . 2 4 1 . Failed 68 | . 15 . 17 . 10 6 5 6 . . 2 . . 1 2 2 2 . Catastrophic 8 | . 1 . 1 . 2 . . 1 . . . . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 84 | . 22 . 28 . 15 8 4 2 . . . . . 1 1 1 2 . Terminals 97 | . 26 . 33 . 15 10 4 3 . . . . . 1 1 1 3 . Fabricators 7 | . . . . . . 4 3 . . . . . . . . . . . Repair Stations 16 | . . . 5 . 8 . . 3 . . . . . . . . . . Recycling Units 16 | . 2 . 2 . . 1 6 2 . . 2 . . . . 1 . . Scanalyzers 27 | . . . 8 . 9 4 . . . . . . . . 3 3 . . Garrison Access 7 | . . . . . . 1 1 4 . . . . . . . 1 . . Terminal Hacks 31 | . 7 . 13 . 3 3 2 2 . . . . . . . . 1 . Record 2 | . . . . . . 1 . . . . . . . . . . 1 . Part Schematic 3 | . 2 . 1 . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Index 5 | . 2 . 1 . 1 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 3 . 1 . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . 3 . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 2 . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 1 . . . . . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . . . . . . Repair Station Hacks 13 | . . . 5 . 7 . . 1 . . . . . . . . . . Scan Component 8 | . . . 3 . 4 . . 1 . . . . . . . . . . Repair 5 | . . . 2 . 3 . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 2 . 2 . . 1 4 2 . . . . . . . 1 . . Report Inventory 9 | . 1 . 2 . . 1 3 1 . . . . . . . 1 . . Retrieve Components 3 | . 1 . . . . . 1 1 . . . . . . . . . . Scanalyzer 22 | . . . 6 . 9 3 . . . . . . . . 2 2 . . Insert Component 10 | . . . 2 . 4 2 . . . . . . . . 1 1 . . Analyze 12 | . . . 4 . 5 1 . . . . . . . . 1 1 . . Garrison Access Hacks 4 | . . . . . . 1 1 1 . . . . . . . 1 . . Seal Access 4 | . . . . . . 1 1 1 . . . . . . . 1 . . Unauthorized Hacks 16 | . 4 . 5 . 3 4 . . . . . . . . . . . . Terminals 16 | . 4 . 5 . 3 4 . . . . . . . . . . . . Track 2 | . 1 . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . Botnet 11 | . 3 . 3 . 3 2 . . . . . . . . . . . . Operators 2 | . . . 1 . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . Hacking Detections 52 | . 7 . 14 . 8 5 4 6 . . 1 . . 1 2 2 2 . Full Trace Events 9 | . . . 3 . 1 2 1 1 . . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 . 3 . 4 1 . . . . . . . . 6 1 . . Parts Built 3 | . . . . . . 2 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 98 | . . . . . . 62 36 . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . 4 3 . . . . . . . . . . . Parts Repaired 5 | . . . 2 . 3 . . . . . . . . . . . . . Time 130 | . . . 52 . 78 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 1 . . . . . 3 9 . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 . 4 1 . . . . . . . . 1 1 . . Part Schematics Acquired 8 | . . . 2 . 4 1 . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Total Allies 4 | . . 3 . . . . . . . . . . 1 . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . 1 . . . . . Highest-Rated Group 146 | . . 40 40 . . . . . . . . . 146 . . . . . Highest-Rated Ally 146 | . . 16 16 . . . . . . . . . 146 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . 44 . . . . . . . . . 11 . . . . . Total Damage 1593 | . . . 457 . . . . . . . . . 1136 . . . . . Kills 16 | . . . 7 . . . . . . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Turns Passed 12162 | 79 939 286 1474 979 1713 1768 1329 891 147 131 75 121 95 301 774 404 432 224 Spaces Moved 7842 | 44 739 150 938 724 804 620 783 624 94 149 135 238 132 237 438 300 336 357 Core 669 | 3 . . . . 1 . 1 1 . 58 122 238 110 33 . . 47 55 Treads 462 | . . . . . 76 195 30 20 . . . . . . 39 100 2 . Legs 1127 | . . . . 8 . 375 76 196 . . . . . 130 333 1 8 . Wheels 4385 | 41 739 150 938 716 727 50 631 7 94 16 . . . . 20 56 200 . Hover 867 | . . . . . . . 45 400 . 75 13 . 22 74 46 143 49 . Flight 332 | . . . . . . . . . . . . . . . . . 30 302 Fastest Speed 37 | 50 90 105 105 105 95 125 48 48 120 50 50 50 50 50 55 55 45 37 Average Speed 113 | 96 96 105 105 118 137 242 110 95 120 78 51 50 51 93 123 114 95 44 Slowest Speed 450 | 100 105 120 135 260 450 330 450 450 120 400 61 50 60 150 260 190 250 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 37 | 3 96 28 88 100 65 16 21 21 4 87 4 49 10 7 50 11 35 10 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 . 1 1 . 1 1 . . . . . . 1 1 . . Unknown Exits Taken 8 | 1 . . 1 . . 1 . . . . 1 1 1 1 . . 1 . Scrap Searched 4 | . . 1 . 1 . . . . . . . 2 . . . . . . Spaces Dug 154 | . 16 . 19 5 22 16 29 31 8 . . . . . 1 . 1 6 Terrain Destroyed 826 | . 17 . 44 40 83 16 80 38 8 . . . 69 167 143 11 101 9 Melee 131 | . 1 . 19 5 22 16 29 31 8 . . . . . . . . . Projectile 148 | . 16 . . . . . . 7 . . . . . 2 13 . 101 9 AOE 547 | . . . 25 35 61 . 51 . . . . . 69 165 130 11 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Acc Total 9868 | 63 854 214 1264 794 1186 799 1053 809 113 161 139 239 152 293 562 343 429 401 Wait 627 | . 5 24 147 29 139 78 60 46 . 9 . . 11 17 . 6 44 12 Move 7819 | 43 738 149 937 723 803 619 782 623 94 148 134 237 131 236 437 299 335 351 Hop 3 | . . . . . . . . . . . . . . . . . . 3 Pick Up 142 | 5 17 3 21 1 23 8 20 16 3 . 1 . 2 . 5 7 6 4 Fast Attach 148 | 7 4 . 12 1 26 8 17 7 1 3 3 1 1 14 23 9 7 4 Attach 99 | . 1 4 5 1 11 6 26 8 5 . 1 . 3 1 7 3 13 4 Detach 36 | 1 . . 3 . 5 5 8 2 . . . . 1 2 . 4 2 3 Swap 92 | . 11 1 21 7 23 7 7 13 . . . . . 1 1 . . . Drop 126 | . 18 . 27 2 18 15 11 17 . 1 . 1 . 4 5 3 4 . Fire 504 | 7 57 33 53 22 97 10 51 28 1 . . . 3 18 77 12 18 17 Melee 257 | . 3 . 38 8 41 39 71 49 8 . . . . . . . . . Ram 6 | . . . . . . . . . 1 . . . . . 2 . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . 4 . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Discovered new exit (range 6) 623 | -10/Materials | Identified exit to Materials 687 | -10/Materials | Discovered new exit (range 16) 700 | -10/Materials | Identified exit to Mines 945 | -10/Materials | Discovered exit to Materials (range 12) 1019 | -10/Materials | Entered Mines 1020 | -10/Mines | Assembled infested the area 1028 | -10/Mines | Met a Derelict bent on vengeance 1042 | -10/Mines | System corruption reached 10% 1105 | -10/Mines | Core integrity fell below 50% 1115 | -10/Mines | Core integrity fell below 20% 1137 | -10/Mines | Destroyed 17 combat bots 1145 | -10/Mines | Lost 3 parts (1p2n) 1154 | -10/Mines | Learned Materials garrison access intel 1277 | -10/Mines | Discovered exit to Materials (range 9) 1293 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1305 | -10/Mines | Entered Materials 1305 | -9/Materials | Accompanied by 3 allies 1305 | -9/Materials | Evolved 2 slots: Utility x2 1735 | -9/Materials | Discovered new exit (range 9) 1746 | -9/Materials | Identified exit to Materials 2098 | -9/Materials | Discovered exit to Materials (range 15) 2141 | -9/Materials | Discovered new exit (range 16) 2199 | -9/Materials | Discovered new exit (range 11) 2412 | -9/Materials | Repaired Lgt. Armor Plating 2480 | -9/Materials | Repaired Lgt. Armor Plating 2636 | -9/Materials | Discovered exit to Materials (range 3) 2779 | -9/Materials | Entered Mines 2823 | -9/Mines | Learned Materials stockpile data 3134 | -9/Mines | Discovered exit to Materials (range 15) 3229 | -9/Mines | Discovered exit to Materials (range 16) 3426 | -9/Mines | Learned location of 1 exit from Materials 3758 | -9/Mines | Entered Materials 3758 | -8/Materials | Evolved 2 slots: Utility x2 3759 | -8/Materials | Identified exit to Factory 4032 | -8/Materials | Lost 8 parts (1p1n3u3w) 4221 | -8/Materials | Discovered exit to Factory (range 9) 4622 | -8/Materials | Core integrity fell below 50% 4665 | -8/Materials | Lost 3 parts (1n2u) 4976 | -8/Materials | Repaired Lrg. Storage Unit 5051 | -8/Materials | Repaired Grenade Launcher 5239 | -8/Materials | Core integrity fell below 20% 5334 | -8/Materials | Repaired Lgt. Armor Plating 5471 | -8/Materials | Entered Factory 5471 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5894 | -7/Factory | Build established: Hacker-Gladiator 5915 | -7/Factory | Fabricated Hrd. Light Armor Plating (x2) 6011 | -7/Factory | Crushed by falling debris 6211 | -7/Factory | Build established: Hacker-Mutant 6364 | -7/Factory | Discovered new exit (range 13) 6764 | -7/Factory | Build established: Hacker-Gladiator 7239 | -7/Factory | Entered another Factory area 7239 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7776 | -6/Factory | Lost 12 parts (1p5n5u1w) 7796 | -6/Factory | Fabricated Hacking Suite? 8015 | -6/Factory | Lost 3 parts (1n2w) 8029 | -6/Factory | Build established: Hacker-Mutant 8101 | -6/Factory | Identified exit to Factory 8162 | -6/Factory | System corruption reached 10% 8568 | -6/Factory | Entered another Factory area 8568 | -5/Factory | Evolved 2 slots: Utility x2 8576 | -5/Factory | Identified exit to DSF 8994 | -5/Factory | Lost 7 parts (2p2u3w) 9145 | -5/Factory | Found Prototype Launcher 9145 | -5/Factory | Identified Rocket Array 9348 | -5/Factory | Identified exit to Factory 9451 | -5/Factory | Core integrity fell below 50% 9459 | -5/Factory | Core integrity fell below 20% 9459 | -5/Factory | Entered another Factory area 9459 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9472 | -4/Factory | Spotted B-86 Titan 9476 | -4/Factory | Lost 3 parts (1p1n1u) 9606 | -4/Factory | Sucked down chute 9606 | -4/Factory | Entered Waste 9608 | -4/Waste | Spotted C-40 Crusher 9615 | -4/Waste | Spotted C-40 Crusher 9617 | -4/Waste | Spotted C-40 Crusher 9621 | -4/Waste | EMP discharged 9626 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9629 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9654 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9666 | -4/Waste | Spotted C-40 Crusher 9670 | -4/Waste | Spotted C-40 Crusher 9685 | -4/Waste | Lost 4 parts (1p3n) 9698 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9699 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9700 | -4/Waste | Spotted C-40 Crusher 9700 | -4/Waste | Crushed by Compactor (1 part destroyed) 9721 | -4/Waste | EMP discharged 9721 | -4/Waste | System corruption reached 10% 9721 | -4/Waste | Discovered new exit (range 16) 9731 | -4/Waste | Lost 3 parts (1n2u) 9737 | -4/Waste | Entered Factory 9737 | -4/Factory | Spotted B-86 Titan 9805 | -4/Factory | Discovered new exit (range 15) 9812 | -4/Factory | Entered Upper Caves 9818 | -4/Upper Caves | Learned location of 1 exit from Research 9909 | -4/Upper Caves | Spotted B-86 Titan 9926 | -4/Upper Caves | Discovered new exit (range 10) 9933 | -4/Upper Caves | Entered another Upper Caves area 9935 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9971 | -4/Upper Caves | Core integrity fell below 50% 9980 | -4/Upper Caves | NK-0LA showed up to help 9982 | -4/Upper Caves | NK-0LA revealed a hidden path 9999 | -4/Upper Caves | Build established: Mutant 10028 | -4/Upper Caves | Entered Research 10028 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10029 | -3/Research | Identified exit to Research 10086 | -3/Research | Found Prototype Launcher 10086 | -3/Research | Identified Adv. Micro-nuke Launcher 10095 | -3/Research | Found Adv. Micro-nuke Launcher 10279 | -3/Research | Discovered new exit (range 8) 10329 | -3/Research | Entered Testing 10524 | -3/Testing | Scanned by Researcher 10656 | -3/Testing | Lost 3 parts (1p2u) 10715 | -3/Testing | Core integrity fell below 50% 10770 | -3/Testing | Lost 11 parts (1p4n3u3w) 10829 | -3/Testing | First assault squad dispatched 10910 | -3/Testing | System corruption reached 10% 10934 | -3/Testing | Lost 5 parts (1p1n1u2w) 11037 | -3/Testing | Found Prototype Processor 11037 | -3/Testing | Identified Exp. Signal Interpreter 11093 | -3/Testing | Lost 4 parts (1p2n1u) 11097 | -3/Testing | Discovered exit to Research (range 10) 11103 | -3/Testing | Entered Research 11103 | -2/Research | Evolved 2 slots: Utility x2 11108 | -2/Research | Found Gamma Bomb Array 11109 | -2/Research | Found Gamma Bomb Array 11121 | -2/Research | Found Prototype Device 11121 | -2/Research | Identified Thermal Barrier 11490 | -2/Research | Discovered new exit (range 16) 11506 | -2/Research | Identified exit to Quarantine 11507 | -2/Research | Entered Quarantine 11521 | -2/Quarantine | Found Alien Energy Cannon 11524 | -2/Quarantine | Identified Core Cannon 11822 | -2/Quarantine | System corruption reached 10% 11839 | -2/Quarantine | Core integrity fell below 50% 11900 | -2/Quarantine | Core integrity fell below 20% 11902 | -2/Quarantine | Released all parts (7) 11931 | -2/Quarantine | Lost 17 parts (1p9n4u3w) 11934 | -2/Quarantine | Discovered new exit (range 9) 11939 | -2/Quarantine | Entered Access 11939 | -1/Access | Evolved 2 slots: Utility x2 12131 | -1/Access | Core integrity fell below 50% 12161 | -1/Access | Core integrity fell below 20% 12163 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 12147_ System corrupted: Enh. Nova Cannon failed to cycle. 12149_ Enh. Nova Cannon destroyed. 12151_ System corrupted: Heat flow error (+243). 12153_ R-10 Processor collects Corrupted Xenon Bombardment Thruster. 12156_ R-10 Processor collects Corrupted Lgt. Antimatter Reactor. 12156_ P-80 Master resets S-43 Plague, system corruption cleaned. 12157_ Acquired 31 matter. 12157_ Slug penetrates Wall. 12158_ Slammed into R-10 Processor. 12159_ Slammed into S-43 Plague. 12159_ Destroyed Xenon Bombardment Thruster. 12159_ S-43 Plague system corrupted by crushing effect. 12160_ S-43 Plague system terminally corrupted. 12160_ Xenon Bombardment Thruster fried. 12160_ Slammed into U-05 Engineer. 12161_ Penetrated by Slug. 12161_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 12163_ Slug penetrates Wall. 12163_ Slug penetrates U-05 Engineer. 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"??????????????#???????????????????????????? | | ? "??????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ? ! ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 45 Energy Capacity 940 Matter Stores 483 Matter Capacity 550 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 50 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 62 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Greatsword | -7/Factory | Scanalyzed Imp. Matter Neutralizer | -3/Testing | Archive Imp. Matter Compressor | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Exp. Terrain Scanner | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Enh. Quantum Rifle | -2/Research | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive Fabricated ------------ Hrd. Light Armor Plating | x2 | -7/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Core Cannon Achievements -------------- Denied? Dynamic Key Streaker Challenges ------------ None Game ------ Seed FortressBehemothChip Manual? 0 Play Time 03:36:45 Cumulative 118.6 hours Start 2022.07.30 @ 19:07:51 End 2022.08.01 @ 21:01:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 71 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c654c1e8-ab9e-4010-a3af-1671a2a3887d