Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 14:50:17 Player: gabr Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (945) 945 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 3700 Bonus ------- Follower Combat Kills 370 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Melee Analysis Suite Mobile Refinery Mk. CCLXVII > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (8) ---- Light Deuterium Engine Light Antimatter Reactor Makeshift Light Armor Plating Hacking Suite Bomb Factory No. 2 Assault Cannon Signal Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Melee Analysis Suite Bomb Factory No. 2 > --- WEAPON ----------- Improved Light Cannon Katana > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Authchip [Power] Signal Generator [Rating: 33] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Mobile Refinery Mk. CCLXVII Storage Small Storage Unit Processor Melee Analysis Suite Protection Improved Power Shielding Weapon Katana Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 70 | 7 11 35 . 16 1 Power 12 | 1 1 7 . 3 . Engine 9 | 1 1 4 . 3 . Core 3 | . . 3 . . . Reactor . | . . . . . . Propulsion 22 | 2 2 16 . 1 1 Treads 7 | 2 . 5 . . . Leg 9 | . . 7 . 1 1 Wheel . | . . . . . . Hover 3 | . 2 1 . . . Flight 3 | . . 3 . . . Utility 20 | 1 3 8 . 8 . Device 6 | . . 3 . 3 . Storage 3 | 1 . 1 . 1 . Processor 4 | . 1 2 . 1 . Hackware . | . . . . . . Protection 7 | . 2 2 . 3 . Artifact . | . . . . . . Weapon 16 | 3 5 4 . 4 . Energy Gun 5 | 1 2 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 3 . . . . Ballistic Cannon 2 | . . 1 . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon 3 | . . . . 3 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . Parts Lost 14 | . . 9 . . 5 Power 3 | . . 2 . . 1 Propulsion 7 | . . 4 . . 3 Utility 1 | . . 1 . . . Weapon 3 | . . 2 . . 1 Highest Loss Streak 4 | . . 3 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 83 100 99 90 Engine 10 | . 14 6 11 11 10 Treads 1 | . 2 5 . . . Leg 23 | . . 10 33 33 24 Hover 4 | . 25 7 . . . Device 2 | . . . . . 11 Storage 11 | . 14 11 11 10 11 Processor 14 | . 1 14 22 13 11 Protection 4 | . 11 5 . 7 . Ballistic Gun 4 | . 23 9 . . . Ballistic Cannon 5 | . . 2 11 7 . Slashing Weapon 5 | . . 6 11 7 . Piercing Weapon 5 | . . . . 6 22 Naked Turns . | . . . . . . Heaviest Build 22 | 12 16 22 17 20 19 Greatest Support 60 | 40 40 60 45 45 45 Greatest Overweight (x) 4 | . 4 4 . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 Class Distribution -------------------- 63% | Mutant 19% | Gladiator 7% | Derelict-Mutant 6% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Gladiator | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1340 | 236 123 774 37 156 14 Remotely . | . . . . . . Salvage Created 1694 | . 123 1295 29 . 247 Parts 100 | . 7 86 1 . 6 Haulers Intercepted 6 | . 1 5 . . . Recyclers Shooed 5 | . . 5 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 2 16 1 . 5 Melee 9 | . . 4 . . 5 Guns 12 | . 2 10 . . . Cannons 3 | . . 2 1 . . Classes Destroyed 8 | . 2 6 . . . Worker 6 | . . 6 . . . Hauler 6 | . 1 5 . . . Recycler 4 | . . 4 . . . Operator 1 | . . 1 . . . Swarmer 5 | . . 3 . . 2 Grunt 12 | . 2 6 1 . 3 Duelist 1 | . . 1 . . . Sentry 6 | . . 6 . . . Best Kill Streak 5 | . 1 5 1 . 2 Combat Bots Only 4 | . 1 4 1 . 2 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 196 | . 13 102 15 . 66 Missed 51 | . 3 23 6 . 19 Damage Taken 2091 | . 108 1048 86 . 849 Core 432 | . 22 152 24 . 234 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 85 | . 16 62 7 . . Largest 2 | . 2 2 1 . . Hottest 60 | . 60 44 44 . . Shots Fired 153 | . 32 114 7 . . Gun 137 | . 32 105 . . . Cannon 16 | . . 9 7 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 146 | . 25 114 7 . . Thermal 7 | . 7 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 6 15 3 . . Robot Miss Streak 3 | . 2 3 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 134 | . 22 99 4 . 9 Core Hits 58 | . 6 42 3 . 7 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 4 . . 1 Destroy 1 | . . 1 . . . Sever 3 | . . 3 . . . Impale 1 | . . . . . 1 Melee Attacks 41 | . . 26 . . 15 Impact . | . . . . . . Slashing 26 | . . 26 . . . Piercing 15 | . . . . . 15 Sneak Attacks 8 | . . 8 . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 2756 | . 271 2121 93 . 271 Guns 1219 | . 271 948 . . . Cannons 317 | . . 224 93 . . Explosions . | . . . . . . Melee 1220 | . . 949 . . 271 Ramming . | . . . . . . Kinetic 1484 | . 219 1172 93 . . Thermal 52 | . 52 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 949 | . . 949 . . . Piercing 271 | . . . . . 271 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 94 | . . 94 . . . Projectiles 2 | . . 2 . . . Explosions . | . . . . . . Melee 92 | . . 92 . . . Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 60 | . 60 18 6 . 19 Average Temperature 15 | . 19 7 6 . 11 Received Heat Transfer 786 | . 60 345 24 . 357 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 125 | . 125 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 366 | . 62 366 324 . . Initial 135 | . . 26 135 . . Average 169 | . 24 225 203 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 57 | 100 100 38 51 . . Level 1 42 | . . 61 48 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . . 6 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 4 30 12 . 18 Peak Tracking Total 7 | . 2 7 5 . 7 Tactical Retreats 4 | . . 1 1 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . . 4 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . . 3 1 . . Terminals 4 | . . 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . 3 3 . . Successful 5 | . . 3 2 . . Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 6 | . . 3 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 3 2 . . Record 2 | . . . 2 . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . 4 4 . Largest Group 8 | . . . 4 8 8 Highest-Rated Group 230 | . . . 71 230 230 Highest-Rated Ally 40 | . . . 31 40 40 Total Orders . | . . . . . . Ally Attacks 72 | . . . 39 . 33 Total Damage 1244 | . . . 517 . 727 Kills 14 | . . . 10 . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3653 | 123 341 776 797 966 650 Spaces Moved 2472 | 68 201 367 619 756 461 Core 13 | 2 1 7 . . 3 Treads 158 | 66 15 77 . . . Legs 1970 | . . 137 619 756 458 Wheels . | . . . . . . Hover 316 | . 185 131 . . . Flight 15 | . . 15 . . . Fastest Speed 34 | 50 56 34 120 120 120 Average Speed 119 | 156 119 110 120 120 120 Slowest Speed 250 | 160 250 250 120 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 26 26 93 71 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 7 | . . . 3 4 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . 1 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2964 | 83 271 579 667 820 544 Wait 216 | . 31 62 38 19 66 Move 2467 | 67 200 366 618 755 461 Hop . | . . . . . . Pick Up 27 | 8 1 7 2 8 1 Fast Attach 54 | 4 8 30 . 12 . Attach 7 | 3 1 2 . 1 . Detach 10 | 1 4 2 . 3 . Swap 9 | . 2 3 . 3 1 Drop 49 | . 8 18 2 19 2 Fire 85 | . 16 62 7 . . Melee 39 | . . 26 . . 13 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 9) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 898 | -9/Materials | Lost 3 parts (1p1n1u) 1194 | -9/Materials | Discovered new exit (range 17) 1194 | -9/Materials | Discovered new exit (range 6) 1241 | -9/Materials | Entered Mines 1242 | -9/Mines | Met a Derelict testing a Signal Generator 1263 | -9/Mines | Found Signal Generator 1368 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1393 | -9/Mines | Discovered new exit (range 6) 1514 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1919 | -9/Mines | Discovered new exit (range 6) 1920 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2038 | -9/Mines | Entered Zion 2038 | -7/Zion | Accompanied by 4 allies 2125 | -7/Zion | Identified exit to Proximity Caves 2227 | -7/Zion | Learned 8 Factory zone layouts 2282 | -7/Zion | Learned 8 Factory zone layouts 2324 | -7/Zion | Imprinted 2326 | -7/Zion | Declared Zion's savior 2549 | -7/Zion | Found Prototype Device 2549 | -7/Zion | Identified Bomb Factory No. 2 2950 | -7/Zion | Found Prototype Device 2958 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3004 | -7/Zion | Entered Proximity Caves 3004 | -6/Proximity Caves | Accompanied by 8 allies 3098 | -6/Proximity Caves | Lost 7 allies 3250 | -6/Proximity Caves | Build established: Gladiator 3637 | -6/Proximity Caves | Core integrity fell below 50% 3638 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3648 | -6/Proximity Caves | Core integrity fell below 20% 3654 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03090_ Acquired 10 matter. 03091_ Hvy. Laser fries itself beyond repair. 03144_ Carbon-fiber Leg destroyed. 03144_ Mak. Spear follow-up attack on G-50 Soldier. 03144_ G-50 Soldier destroyed. 03146_ G-67 Veteran suffers critical hit (Impale). 03147_ Critical hit (Burn: +37). 03149_ Mak. Spear follow-up attack on G-67 Veteran. 03149_ G-67 Veteran destroyed. 03629_ S-27 Virus springs to life. 03637_ G-50 Soldier springs to life. 03638_ S-27 Virus destroyed. 03641_ Carbon-fiber Leg destroyed. 03642_ Lgt. Deuterium Engine destroyed. 03644_ VTOL Module fries itself beyond repair. 03644_ Carbon-fiber Leg destroyed. 03646_ VTOL Module fries itself beyond repair. 03646_ S-27 Virus destroyed. 03650_ Critical hit (Burn: +37). 03652_ Mak. Spear destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ????????#?????????????? | | ????????????????????????## ??????? ##????????????? | | ????????????????????????# ?????? ##???????????? | | ???????????????????????? ##???# ??????????? | | ???????????????????????? ??? ???????????? | | ????????????????????????? ?? ???????????? | | ????????????????????????? #? #????????????? | | ????????????????########## ## #?????????????? | | #??????????????#""""%""""# #??????????????? | | #??????????????#""""* %%=# #????????????????? | | #??????????????#"""" [=# ??????????????????? | | #??????????????# # #????????????????????? | | #??????????????+ @ ##???????????????????? | | ##?????????????# g # ####????????????????? | | ##????????????#" gg # ##???????????????? | | #????????????#" T g # #???????????????? | | #????????????#"""""""""# ##??????????????? | | #????????????########### # ##?????????????? | | #????????????? # ## ##?????????? | | #########?????? ##????????? | | #????????## ##### #????????? | | #??######## #### #????? | | ##### #?## ## ## #????? | | #????? #?# ### #????? | | ##????? ### #### #?## #????? | | ###????? ### ###??##### #???# #???? | | #??????? ?# #????????## #???? #???? | | ???????? #?# #???####??# #???? #???? | | ???????# ?## ##### ##?# ##???? #???? | | ?????## $?## ## #?####?????? ## ???? | | ###??# ??# #??????????? ##?? ????? | | # ##?# #??## #####??????????? #????#????? | | ### #??## ##???????????????? #?????????? | | ## #??## ##???????????????? #?????????? | | # #??# ###?????????????? ???????????? | | ## ##?# ##?????????????????????????? | | ### ### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed CarbideGravityProtomatter Manual? 0 Play Time 00:41:30 Cumulative 19.9 hours Start 2024.03.29 @ 12:55:23 End 2024.03.29 @ 14:50:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cf4a329-0183-42a9-9990-30184c184b58