Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.23 @ 16:43:17 Player: ChromeKnight Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4585) 4585 TOTAL SCORE: 10505 Bonus ------- Pacifist 4085 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Advanced Weight Redist. System Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Advanced Weight Redist. System Melee Analysis Suite System Shield [Rating: 33] Favorites ----------- Power Nuclear Core Power Core Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Axe Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 . 2 2 2 . . 2 Power 1 | . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . . 1 Utility 9 | . . . . 2 2 . 1 2 1 . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 21 | 1 . . 6 4 3 . 1 3 . 1 . 2 Power 1 | . . . 1 . . . . . . . . . Engine . | . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 3 | . . . 3 . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . 3 . . . . . . . . . Utility 12 | . . . 1 4 2 . 1 3 . 1 . . Device 2 | . . . 1 . 1 . . . . . . . Storage . | . . . . . . . . . . . . . Processor 2 | . . . . . . . . 1 . 1 . . Hackware 7 | . . . . 4 1 . 1 1 . . . . Protection 1 | . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 5 | 1 . . 1 . 1 . . . . . . 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 Parts Lost 13 | . . . . . . 1 2 . 4 3 . 3 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 1 . . 1 . . Utility 9 | . . . . . . . 1 . 4 2 . 2 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . . . 1 2 . 4 3 . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 41 | . 14 14 22 81 83 76 57 54 45 27 21 17 Core 1 | . . . . 9 7 7 3 . . . . . Flight 7 | . . . 7 27 23 19 9 5 5 2 . . Device 2 | . . . 3 . 7 7 6 5 2 . . . Processor 4 | . . . . . . . . 4 5 8 10 8 Hackware 18 | . . . . 36 37 38 37 34 27 10 5 1 Protection 2 | . . . . . . . . 3 5 5 5 4 Ballistic Gun 1 | . 14 14 7 . . . . . . . . . Slashing Weapon 1 | . . . 3 9 5 . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 11 | 1 1 1 11 10 11 11 8 3 3 2 2 7 Greatest Support 13 | 3 3 3 13 13 13 13 9 4 4 4 3 3 Greatest Overweight (x) 2 | . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 5 5 3 5 5 5 5 3 4 4 5 Average Carried 3 | . . 2 4 1 2 5 4 3 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 4 2 5 5 5 3 3 4 4 3 Class Distribution -------------------- 45% | Mutant 20% | Hacker-Sprinter 15% | Hacker-Mutant 10% | Wizard-Mutant 7% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Wizard-Sprinter | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Matter Collected 350 | 210 . . . . 120 . . . . 20 . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Damage Taken 2945 | . 63 . 66 34 . 203 132 56 308 453 . 1630 Core 2224 | . 22 . 36 . . 106 101 56 214 369 . 1320 Absorbed by Shields 53 | . . . . . . . . . 53 . . . Redirected to Shielding 46 | . . . . . . . . . 19 27 . . Core Remaining (%) 87 | 100 . 91 91 100 . 84 88 94 . . 49 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 27 | . . . . 1 9 . . . . . . 17 Impact . | . . . . . . . . . . . . . Slashing 27 | . . . . 1 9 . . . . . . 17 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 107 | . . . . . . . . . 3 . . 104 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 107 | . . . . . . . . . 3 . . 104 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 1 . 2 Message Errors 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . . . 1 . . 49 Shots . | . . . . . . . . . . . . . Rammed 25 | . . . . . . . . . 1 . . 24 Targets Rammed 25 | . . . . . . . . . 1 . . 24 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . Received Heat Transfer 63 | . . . 9 9 . . . 27 . . . 18 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Peak Influence 279 | . 30 11 48 86 62 43 85 146 106 . . 279 Initial 71 | . . 11 3 20 38 43 16 41 71 . . 51 Average 86 | . 10 11 10 44 43 36 30 86 69 . . 185 Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 84 | 100 100 100 100 100 100 100 100 100 100 . . 48 Level 1 15 | . . . . . . . . . . . . 51 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 3 | . . . . . . . 1 1 . . . 1 Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 2 | . . . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Distress Signals 2 | . 1 . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 55 | . 4 . 4 4 . 1 7 8 7 5 . 15 Peak Tracking Total 8 | . 4 . 3 6 . 1 5 5 4 4 . 8 Tactical Retreats 15 | . 1 . 1 . . . 1 2 2 2 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Traps Triggered 4 | . . . . 1 . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Machines Accessed 12 | . 1 1 . 1 3 . 2 2 . . . 2 Terminals 9 | . 1 . . 1 2 . 2 1 . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Total Hacks 25 | . 2 1 . 4 5 . 5 4 . . . 4 Successful 15 | . . 1 . 3 2 . 4 3 . . . 2 Failed 10 | . 2 . . 1 3 . 1 1 . . . 2 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 2 . . 4 2 . 4 3 . . . 4 Terminals 21 | . 2 . . 4 3 . 5 3 . . . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . 1 . . . . Terminal Hacks 6 | . . 1 . 1 1 . 2 1 . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . . . . Level Access Points 3 | . . . . 1 . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . Unauthorized Hacks 7 | . . . . 2 . . 2 1 . . . 2 Terminals 7 | . . . . 2 . . 2 1 . . . 2 Assimilate 1 | . . . . . . . 1 . . . . . Botnet 5 | . . . . 1 . . 1 1 . . . 2 Operators 1 | . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . 1 2 . 1 1 . . . 2 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 1 . . . . Highest-Rated Group 26 | . . . . . . . 26 26 . . . . Highest-Rated Ally 26 | . . . . . . . 26 26 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Turns Passed 1142 | 15 40 25 61 37 172 28 106 106 46 221 4 281 Spaces Moved 2363 | 27 77 42 107 96 473 87 277 291 103 435 9 339 Core 799 | 27 77 42 80 . . . . . . 225 9 339 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1564 | . . . 27 96 473 87 277 291 103 210 . . Fastest Speed 29 | 50 50 50 29 29 29 29 32 35 35 35 50 50 Average Speed 38 | 50 50 50 45 29 29 30 33 35 35 42 50 55 Slowest Speed 150 | 50 50 50 50 29 29 32 35 35 35 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . . . 3 . . 5 9 1 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 3 22 11 17 14 19 89 10 14 6 56 3 17 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . 2 . . Spaces Dug 27 | . . . . 1 9 . . . . . . 17 Terrain Destroyed 27 | . . . . 1 9 . . . . . . 17 Melee 27 | . . . . 1 9 . . . . . . 17 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Total 2501 | 27 77 45 118 99 491 88 286 284 111 467 8 400 Wait 60 | . . . . 1 1 1 10 . . 32 . 15 Move 2316 | 26 76 41 106 89 472 86 266 274 101 432 8 339 Hop 17 | . . . . 3 . . 5 7 1 1 . . Pick Up 19 | . 1 4 4 1 5 . 2 . . 1 . 1 Fast Attach 6 | 1 . . 2 . 1 . . 1 . 1 . . Attach 14 | . . . 4 3 2 . 1 2 . . . 2 Detach 1 | . . . . . . . . . . . . 1 Swap 1 | . . . . 1 . . . . . . . . Drop 7 | . . . 2 . 1 1 2 . . . . 1 Fire . | . . . . . . . . . . . . . Melee 27 | . . . . 1 9 . . . . . . 17 Ram 24 | . . . . . . . . . . . . 24 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 9 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 12) 56 | -10/Materials | Entered Mines 56 | -10/Mines | Discovered new exit (range 11) 66 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 66 | -10/Mines | Met a Derelict bent on vengeance 81 | -10/Mines | Entered Materials 81 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 142 | -9/Materials | Discovered new exit (range 3) 142 | -9/Materials | Discovered new exit (range 8) 142 | -9/Materials | Entered another Materials area 142 | -8/Materials | Evolved 2 slots: Utility x2 152 | -8/Materials | Identified exit to Factory 179 | -8/Materials | Entered Factory 179 | -7/Factory | Evolved 2 slots: Utility x2 351 | -7/Factory | Identified exit to DSF 351 | -7/Factory | Entered DSF 375 | -7/DSF | Additional patrols routed to DSF 375 | -7/DSF | Discovered new exit (range 13) 379 | -7/DSF | Entered Factory 379 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 418 | -6/Factory | Spotted B-75 Beast 465 | -6/Factory | Identified exit to Factory 485 | -6/Factory | Entered another Factory area 485 | -5/Factory | Accompanied by 1 ally 485 | -5/Factory | Evolved 2 slots: Utility x2 516 | -5/Factory | Discovered new exit (range 12) 520 | -5/Factory | Identified exit to Upper Caves 562 | -5/Factory | Spotted B-75 Beast 567 | -5/Factory | Identified exit to Factory 591 | -5/Factory | Entered another Factory area 591 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 635 | -4/Factory | Discovered new exit (range 5) 636 | -4/Factory | Identified exit to Upper Caves 637 | -4/Factory | Entered Upper Caves 649 | -4/Upper Caves | Learned location of 1 exit from Research 655 | -4/Upper Caves | Lost 4 parts (4u) 677 | -4/Upper Caves | Learned Research machine intel 771 | -4/Upper Caves | Core integrity fell below 50% 781 | -4/Upper Caves | Lost 3 parts (1n2u) 851 | -4/Upper Caves | Discovered new exit (range 14) 857 | -4/Upper Caves | Identified exit to Upper Caves 858 | -4/Upper Caves | Entered another Upper Caves area 858 | -4/Upper Caves | Discovered new exit (range 9) 862 | -4/Upper Caves | Identified exit to Research 862 | -4/Upper Caves | Entered Research 862 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 863 | -3/Research | Identified exit to Testing 864 | -3/Research | Loaded intel: 93 machine locations 941 | -3/Research | Found Prototype Slashing Weapon 982 | -3/Research | Core integrity fell below 50% 1024 | -3/Research | Identified Centrium Greatsword 1031 | -3/Research | Core integrity fell below 20% 1053 | -3/Research | Build established: Mutant 1143 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 01098_ H-77 Assassin system corrupted by crushing effect. 01098_ Penetrated by Slug. 01101_ The unstable cave ceiling collapses. 01101_ Slug penetrates Earth. 01112_ The unstable cave ceiling collapses. 01112_ ALERT: Rogue bot located, Programmers report to Research Zone 1O. 01113_ The unstable cave ceiling collapses. 01119_ H-77 Assassin crushed by falling debris. 01119_ H-77 Assassin destroyed. 01119_ ALERT: Security rotation in progress. 01119_ Slug penetrates Earth. 01126_ Penetrated by Slug. 01126_ Centrium Greatsword destroyed. 01129_ The unstable cave ceiling collapses. 01130_ Penetrated by Slug. 01130_ Core Analyzer destroyed. 01130_ Slug penetrates Earth. 01137_ System corrupted: Component data lost. 01140_ Penetrated by Slug. 01140_ Slug penetrates Earth. 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