Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.30 @ 13:49:50 Player: Cyurio Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (81) 405 Value Destroyed (2632) 2632 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 12057 Bonus ------- High Alert Combat Kills 60 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Experimental Signal Interpreter Modified TNC Advanced Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Quantum Reactor Advanced Signal Interpreter Advanced Melee Analysis Suite Chainsword Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Experimental Signal Interpreter Modified TNC Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Core Analyzer Advanced Reaction Control System Advanced Hacking Suite Experimental System Guard > --- WEAPON ----------- Power Sword Power Sword Force Lance > --- INVENTORY -------- Reinforced Quantum Reactor Xenon Bombardment Thruster Impulse Thruster Array Impulse Thruster Array Advanced Melee Analysis Suite Chainsword [Rating: 161] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Q-thruster Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Q-thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Modified TNC Hackware Improved Hacking Suite Weapon Chainsword Energy Gun Small Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . . . . 1 . . 1 . Utility 12 | . . . . . . . 2 2 2 1 1 2 . 1 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 140 | . 5 5 9 1 . 1 22 28 2 25 8 1 3 15 15 Power 17 | . . . 1 . . . 1 1 . 2 1 . 1 5 5 Engine 2 | . . . 1 . . . . . . . . . 1 . . Core 5 | . . . . . . . 1 1 . 2 1 . . . . Reactor 10 | . . . . . . . . . . . . . . 5 5 Propulsion 57 | . 3 1 5 . . 1 14 11 . 11 4 . 1 1 5 Treads . | . . . . . . . . . . . . . . . . Leg 5 | . 3 1 1 . . . . . . . . . . . . Wheel 4 | . . . . . . 1 2 1 . . . . . . . Hover 7 | . . . 4 . . . 3 . . . . . . . . Flight 41 | . . . . . . . 9 10 . 11 4 . 1 1 5 Utility 47 | . 1 1 . . . . 4 13 2 12 2 1 . 7 4 Device 23 | . . . . . . . 1 9 2 7 2 . . 1 1 Storage 2 | . 1 . . . . . . . . . . . . 1 . Processor 19 | . . 1 . . . . 3 4 . 4 . 1 . 4 2 Hackware 3 | . . . . . . . . . . 1 . . . 1 1 Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | . 1 3 3 1 . . 3 3 . . 1 . 1 2 1 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 1 1 3 1 . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . 2 . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 3 . . 1 . 1 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . 2 2 . 4 . . . . . Parts Lost 45 | . . . 1 . . . . 8 . 8 5 . 3 3 17 Power 9 | . . . . . . . . 1 . 1 2 . . 2 3 Propulsion 15 | . . . . . . . . 3 . 2 2 . 1 . 7 Utility 16 | . . . . . . . . 4 . 4 . . 2 1 5 Weapon 5 | . . . 1 . . . . . . 1 1 . . . 2 Highest Loss Streak 13 | . . . 1 . . . . 3 . 5 5 . 3 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 92 88 100 100 100 97 92 100 99 88 74 73 84 85 Engine 2 | . 14 14 11 11 11 11 3 . . . . . 4 . . Core 4 | . . . . . . . 5 7 6 11 7 4 4 . . Reactor 1 | . . . . . . . . . . . . . . 4 7 Leg 4 | . 28 28 31 11 11 9 . . . . . . . . . Hover 4 | . . . 3 33 33 33 23 . . . . . . . . Flight 15 | . . . . . . . 4 29 26 22 20 14 14 17 13 Device 9 | . . . . . . . . 8 20 21 14 14 4 7 10 Storage 6 | . 14 14 11 11 11 11 9 7 6 5 5 4 4 3 3 Processor 24 | . . 6 11 11 11 11 24 26 26 23 26 26 28 37 33 Hackware 1 | . . . . . . . . . . . 5 4 4 4 7 Ballistic Gun 5 | . 27 16 20 22 22 22 12 . . . . . . . . Slashing Weapon 6 | . . . . . . . 4 11 13 10 7 4 6 6 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 57 | 11 21 18 19 19 19 19 22 24 25 32 31 22 28 54 57 Greatest Support 57 | 20 20 30 40 24 24 24 24 26 33 41 47 22 30 55 57 Greatest Overweight (x) 7 | . 1 . 2 . . . . 7 . 2 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 10 10 10 10 10 10 10 10 9 9 Most Carried 10 | . 10 10 10 10 10 10 10 10 8 10 9 9 9 10 10 Average Carried 8 | . 9 10 9 9 9 9 9 9 7 9 6 8 7 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 10 9 7 10 8 9 7 10 5 Class Distribution -------------------- 26% | Mutant 25% | Scout 12% | Ninja 9% | Infiltrator-Ninja 8% | Infiltrator-Assassin 6% | Sprinter 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/DSF Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Matter Collected 1835 | 200 147 . 200 57 . 64 332 230 . 300 80 . . 165 60 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3393 | . 356 19 224 . . . 845 629 . 137 374 . . 581 228 Parts 228 | . 27 3 16 . . . 54 39 . 8 18 . . 51 12 Haulers Intercepted 7 | . 1 . . . . . 2 2 . 1 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 59 | . 11 5 9 . . . 13 7 . . 2 . . 9 3 Melee 29 | . . . . . . . 8 7 . . 2 . . 9 3 Guns 24 | . 11 . 9 . . . 4 . . . . . . . . AOE 6 | . . 5 . . . . 1 . . . . . . . . Classes Destroyed 11 | . 3 1 1 . . . 4 1 . 1 . . . . . Worker 3 | . . . . . . . 1 . . 1 1 . . . . Builder 1 | . . . . . . . 1 . . . . . . . . Tunneler 2 | . . . . . . . . . . 1 . . . 1 . Hauler 7 | . 1 . . . . . 2 2 . 1 1 . . . . Recycler 4 | . . . . . . . 1 2 . . 1 . . . . Watcher 8 | . . . . . . . 2 2 . 1 1 . . 1 1 Swarmer 21 | . 6 2 6 . . . 4 1 . . . . . 2 . Grunt 15 | . 5 . 2 . . . 5 3 . . . . . . . Sentry 5 | . . . 1 . . . 4 . . . . . . . . Programmer 15 | . . . . . . . . 3 . . 2 . . 7 3 Assembled 3 | . . 3 . . . . . . . . . . . . . Best Kill Streak 6 | . 5 2 6 . . . 4 6 . 1 3 . . 3 2 Combat Bots Only 6 | . 4 2 6 . . . 3 3 . . 1 . . 2 2 Max Kills in Single Turn 2 | . 1 2 1 . . . 1 1 . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . 1 . . . . . . . . Melee 1 | . . . . . . . 1 1 . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Damage Taken 6865 | . 270 208 299 . . . 332 884 . 737 494 . 76 763 2802 Core 2883 | . 34 36 76 . . . 54 310 . 228 266 . 10 251 1618 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 72 . . . 81 90 55 100 77 76 . 99 82 . Volleys Fired 60 | . 22 5 23 . . . 10 . . . . . . . . Largest 2 | . 2 1 2 . . . 2 . . . . . . . . Hottest 50 | . 40 30 50 . . . 50 . . . . . . . . Shots Fired 105 | . 44 5 38 . . . 18 . . . . . . . . Gun 98 | . 44 . 38 . . . 16 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . 5 . . . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 98 | . 44 . 38 . . . 16 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 5 | . . 5 . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . 2 . . . . . . . . Robot Hit Streak 8 | . 8 1 7 . . . 6 . . . . . . . . Robot Miss Streak 5 | . 2 1 5 . . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 204 | . 30 1 21 . . . 31 45 . 17 17 . . 24 18 Core Hits 101 | . 19 6 11 . . . 20 14 . 5 8 . . 12 6 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 22 | . . . . . . . 1 7 . 2 4 . . 5 3 Sever 19 | . . . . . . . 1 7 . 2 4 . . 5 . Impale 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 331 | . . . . . . . 27 79 . 53 37 . . 80 55 Impact . | . . . . . . . . . . . . . . . . Slashing 288 | . . . . . . . 27 79 . 53 37 . . 67 25 Piercing 43 | . . . . . . . . . . . . . . 13 30 Sneak Attacks 20 | . . . . . . . 5 5 . 5 3 . . 1 1 Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . Follow-up Attacks 17 | . . . . . . . . 5 . 4 . . . 3 5 Damage Inflicted 7681 | . 390 232 355 . . . 1105 1816 . 891 739 . . 1179 974 Guns 940 | . 388 . 351 . . . 201 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 296 | . . 232 . . . . 64 . . . . . . . . Melee 6439 | . . . . . . . 840 1816 . 891 739 . . 1179 974 Ramming 6 | . 2 . 4 . . . . . . . . . . . . Kinetic 940 | . 388 . 351 . . . 201 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 232 | . . 232 . . . . . . . . . . . . . Electromagnetic 64 | . . . . . . . 64 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 5815 | . . . . . . . 840 1816 . 891 739 . . 1132 397 Piercing 624 | . . . . . . . . . . . . . . 47 577 Highest Corruption 6 | . 3 3 . . . . . 2 . 1 . . . . 6 Average Corruption 1 | . 2 3 . . . . . 1 . 1 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . 8 . . . . . Effects 17 | . 3 5 . . . . . 2 . 6 . . . . 1 Message Errors 5 | . 1 1 . . . . . 1 . 2 . . . . . Matter Fused 5 | . 1 2 . . . . . . . 2 . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . 1 2 . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 597 | . . 19 . . . . 40 67 . 87 34 . . 81 269 Projectiles . | . . . . . . . . . . . . . . . . Explosions 19 | . . 19 . . . . . . . . . . . . . Melee 578 | . . . . . . . 40 67 . 87 34 . . 81 269 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . 53 . . . . 21 . . . . . . . . Shots 3 | . . 2 . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . . . . . Kicked 2 | . 1 . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 143 | . 2 . 56 . . . 16 13 . 143 . . . . . Average Temperature 12 | . 2 . 20 . . . 7 6 . 11 . . . . . Received Heat Transfer 570 | . 75 . 105 . . . 99 192 . 9 . . . 18 72 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Peak Influence 472 | . 278 281 357 139 . . 325 254 83 133 109 13 15 472 441 Initial 199 | . . 42 109 139 . . . 147 83 40 21 13 9 8 199 Average 133 | . 122 230 226 139 . . 121 145 83 38 50 13 3 211 290 Maximum Alert Level 2 | . 1 1 1 . . . 1 1 . . . . . 2 2 Low Security (%) 73 | . 75 28 46 100 . 100 79 93 100 100 100 100 100 41 2 Level 1 25 | . 24 71 53 . . . 20 6 . . . . . 53 90 Level 2 1 | . . . . . . . . . . . . . . 5 7 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . . . 1 3 . 9 1 . . 6 4 Investigation 4 | . 1 . . . . . . . . 1 . . . 1 1 Extermination 10 | . . . . . . . . 2 . 2 1 . . 3 2 Reinforcement 12 | . 1 . . . . . 1 1 . 6 . . . 2 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Distress Signals 12 | . 3 . . . . . 2 2 . . 1 . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 178 | . 18 9 13 . . . 18 19 . 16 7 . 1 39 38 Peak Tracking Total 23 | . 6 3 7 . . . 3 6 . 5 4 . 1 9 23 Tactical Retreats 31 | . . 2 1 . . . 4 5 . 4 1 . 1 10 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Traps Triggered 17 | . 4 . . . . . . 7 . 5 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Machines Disabled 2 | . . 2 . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Machines Accessed 43 | . 4 . . 1 1 . 2 7 . 11 2 2 . 9 4 Terminals 37 | . 4 . . . . . 2 6 . 10 . 2 . 9 4 Fabricators 2 | . . . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 79 | . 11 . . 1 1 . 3 13 . 18 4 2 . 18 8 Successful 39 | . 10 . . 1 1 . 2 3 . 8 1 1 . 9 3 Failed 40 | . 1 . . . . . 1 10 . 10 3 1 . 9 5 Catastrophic 10 | . . . . . . . . 4 . 3 . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 56 | . 9 . . . 1 . 3 12 . 13 . 1 . 11 6 Terminals 71 | . 11 . . . . . 3 12 . 17 . 2 . 18 8 Fabricators 4 | . . . . . . . . . . 1 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Terminal Hacks 17 | . 2 . . 1 1 . . . . 4 . 1 . 6 2 Record 5 | . . . . . . . . . . 1 . . . 2 2 Open Door 1 | . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . Level Access Points 2 | . . . . . . . . . . 1 . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . Alert Level 2 | . 1 . . . . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . . . 1 . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 8 . . . . . 2 3 . 4 . . . 3 1 Terminals 21 | . 8 . . . . . 2 3 . 4 . . . 3 1 Track 5 | . 3 . . . . . 1 . . 1 . . . . . Assimilate 2 | . 1 . . . . . . . . . . . . 1 . Botnet 14 | . 4 . . . . . 1 3 . 3 . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . . . . . 2 7 . 8 1 1 . 7 4 Full Trace Events 2 | . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . 187 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Turns Passed 6572 | . 437 251 221 64 121 72 734 1021 10 1518 577 24 25 916 581 Spaces Moved 8428 | 1 251 186 122 119 229 27 655 1573 28 2063 534 60 64 1646 870 Core 311 | . . . . . . . . 2 . 289 . . . . 20 Treads . | . . . . . . . . . . . . . . . . Legs 539 | 1 251 186 101 . . . . . . . . . . . . Wheels 2 | . . . . . . . . 2 . . . . . . . Hover 893 | . . . 21 119 229 27 497 . . . . . . . . Flight 6683 | . . . . . . . 158 1569 28 1774 534 60 64 1646 850 Fastest Speed 26 | 120 120 120 52 52 52 47 26 26 29 28 26 30 30 31 31 Average Speed 42 | 120 120 120 109 52 52 49 42 27 29 47 27 30 31 31 36 Slowest Speed 400 | 120 190 120 190 52 52 52 47 400 29 150 32 30 32 31 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . 9 . 11 . . . 33 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 62 49 15 31 61 8 41 39 2 50 11 2 78 46 21 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . 1 . 2 . . . . . . . . . Spaces Dug 132 | . . . . . . . 3 22 . 26 15 . . 40 26 Terrain Destroyed 171 | . . 39 . . . . 3 22 . 26 15 . . 40 26 Melee 132 | . . . . . . . 3 22 . 26 15 . . 40 26 Projectile . | . . . . . . . . . . . . . . . . AOE 39 | . . 39 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Total 10821 | . 348 207 182 121 230 85 1053 2046 29 2529 908 67 68 1902 1046 Wait 1711 | . 49 11 22 . . 54 317 266 . 361 329 . . 188 114 Move 8305 | . 250 185 121 118 228 26 654 1554 27 2040 533 59 63 1582 865 Hop 50 | . . . . . . . . 9 . 11 . . . 28 2 Pick Up 71 | . 10 . 1 1 1 2 10 13 . 16 3 3 2 7 2 Fast Attach 38 | . 1 1 5 . . . 4 11 . 4 3 . . 7 2 Attach 43 | . 1 . 1 1 . . 1 10 2 6 5 1 3 4 8 Detach 14 | . 1 . . . . . 1 4 . 1 . . . 3 4 Swap 59 | . 3 4 3 . . 1 17 7 . 15 . . . 4 5 Drop 68 | . 10 1 5 1 1 2 12 14 . 14 . 4 . 1 3 Fire 60 | . 22 5 23 . . . 10 . . . . . . . . Melee 283 | . . . . . . . 27 68 . 43 35 . . 69 41 Ram . | . . . . . . . . . . . . . . . . Kick 2 | . 1 . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 117 | . . . . . . . . 90 . 18 . . . 9 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -3/Research -3/DSF -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 11) 333 | -10/Materials | Identified exit to Mines 438 | -10/Materials | Entered Mines 439 | -10/Mines | Assembled infested the area 444 | -10/Mines | Assisted by a Guerilla fighting off Assembled 646 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 651 | -10/Mines | Discovered new exit (range 13) 675 | -10/Mines | Learned Materials garrison access intel 689 | -10/Mines | Entered Materials 689 | -9/Materials | Evolved 2 slots: Propulsion x2 843 | -9/Materials | Discovered new exit (range 15) 910 | -9/Materials | Entered Mines 950 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 972 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 972 | -9/Mines | Discovered new exit (range 5) 974 | -9/Mines | Entered Exiles 983 | -9/Exiles | Discovered new exit (range 15) 989 | -9/Exiles | Met 8R-AWN 996 | -9/Exiles | Met EX-HEX 1011 | -9/Exiles | Met EX-BIN 1027 | -9/Exiles | Aligned with FarCom system 1027 | -9/Exiles | Given EX-Vault access code 1040 | -9/Exiles | Opened EX-Vault 1043 | -9/Exiles | Found Modified TNC 1055 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1071 | -9/Exiles | Met EX-DEC 1089 | -9/Exiles | Discovered new exit (range 11) 1095 | -9/Exiles | Left Exiles lab with Modified TNC 1095 | -9/Exiles | Entered Mines 1152 | -8/Mines | Discovered new exit (range 10) 1167 | -8/Mines | Entered Materials 1167 | -8/Materials | Evolved 2 slots: Utility x2 1168 | -8/Materials | Loaded intel: 1 garrison access location 1531 | -8/Materials | Discovered new exit (range 14) 1695 | -8/Materials | Identified exit to Storage 1897 | -8/Materials | Discovered new exit (range 15) 1901 | -8/Materials | Identified exit to Factory 1901 | -8/Materials | Entered Factory 1901 | -7/Factory | Evolved 2 slots: Utility x2 2171 | -7/Factory | Build established: Scout 2676 | -7/Factory | Lost 3 parts (1p1n1u) 2919 | -7/Factory | Discovered new exit (range 10) 2922 | -7/Factory | Identified exit to Factory 2922 | -7/Factory | Entered another Factory area 2922 | -6/Factory | Evolved 2 slots: Utility x2 2931 | -6/Factory | Discovered new exit (range 5) 2932 | -6/Factory | Identified exit to Factory 2932 | -6/Factory | Entered another Factory area 2932 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3213 | -5/Factory | Build established: Ninja 3368 | -5/Factory | Discovered new exit (range 6) 3369 | -5/Factory | Identified exit to Upper Caves 3506 | -5/Factory | Lost 5 parts (1p1n3u) 3941 | -5/Factory | Cargo convoy interrupted 3983 | -5/Factory | Build established: Infiltrator-Assassin 4260 | -5/Factory | Found Prototype Processor 4263 | -5/Factory | Identified Exp. Signal Interpreter 4364 | -5/Factory | Identified exit to Factory 4378 | -5/Factory | Discovered exit to Upper Caves (range 15) 4450 | -5/Factory | Entered another Factory area 4450 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4480 | -4/Factory | Lost 3 parts (1n1u1w) 4783 | -4/Factory | Lost 5 parts (2p2n1w) 5023 | -4/Factory | Discovered new exit (range 2) 5023 | -4/Factory | Identified exit to Research 5027 | -4/Factory | Entered Research 5027 | -3/Research | Evolved 2 slots: Utility x2 5047 | -3/Research | Identified exit to DSF 5051 | -3/Research | Entered DSF 5070 | -3/DSF | Discovered new exit (range 21) 5074 | -3/DSF | Additional patrols routed to DSF 5076 | -3/DSF | Identified exit to Research 5076 | -3/DSF | Entered Research 5076 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5089 | -2/Research | Lost 3 parts (1n2u) 5200 | -2/Research | Lost 3 parts (2p1u) 5334 | -2/Research | Build established: Scout 5352 | -2/Research | Spotted B-90 Cyclops 5371 | -2/Research | Identified exit to Access 5598 | -2/Research | Discovered new exit (range 6) 5599 | -2/Research | Identified exit to Quarantine 5861 | -2/Research | Discovered exit to Quarantine (range 20) 5865 | -2/Research | Search patrols dispatched 5992 | -2/Research | Entered Access 5992 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 6511 | -1/Access | Build established: Hacker-Ninja 6564 | -1/Access | Core integrity fell below 50% 6567 | -1/Access | Core integrity fell below 20% 6573 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06560_ K-01 Serf collects debris. 06560_ Dropped Adv. ECM Suite. 06560_ Adv. Melee Analysis Suite destroyed. 06561_ Xenon Bombardment Thruster destroyed. 06561_ Exp. System Guard destroyed. 06563_ Force Lance destroyed. 06564_ S-43 Plague suffers critical hit (Burn). 06565_ K-01 Serf collects debris. 06566_ System corrupted: Component data lost. 06566_ K-01 Serf collects debris. 06566_ Penetrated by Slug. 06566_ Slug penetrates A-15 Conveyor. 06566_ Knocked back. 06568_ U-05 Engineer builds a Wall. 06568_ P-80 Master resets U-05 Engineer, system corruption cleaned. 06568_ P-80 Master resets P-80 Master, system corruption cleaned. 06570_ H-81 Overseer calls for reinforcements. 06570_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06573_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????# #????????????????????????? | | ????????##% #????????????????????????? | | ????????## #????????????????????????? | | ???????### % #????????????????????????? | | ???????# # #????????????????????????? | | ???????### ########????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# %#???????????? ?????????????????? | | ????????## #???????????? ????????????????? | | ########## A #??????????? ?????????????????? | | # #??????????? ?#???????????????? | | # #??????????? ? #???????????????? | | # #?????????? #???????????????? | | """"" #R #?????????? ????????????????? | | """"""" # #?????????? ?????????????????? | | """"""" + H #????????? = ??????????????????? | | """"" #g #????????? ???????????????????? | | #u #????????? ????????????????????? | | #u g t#######+##+#######??????????????? | | # p A ??????????????? | | % # s ^ #?????????????????? | | %!% ! # % k #?????????????????? | | ######"### s u #?????????????????? | | #????###?# sss #?????????????????? | | ?????????# s s #?????????????????? | | ?????????# ssps @k #?????????????????? | | ?????????###########s###;### ###?????????????????? | | ????????????# p #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????################?????????????????????? | | ??????????????????????????????????????Y??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????A???????????????????? | | ?????????????????????????????g???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????g???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Corruption Containment 20 Evasion (%) 75 Melee Accuracy 24 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Rockin' Loadout Challenges ------------ None Game ------ Seed DecoderCorruptionGreatsword Manual? 0 Play Time 02:05:27 Cumulative 57.9 hours Start 2022.06.30 @ 11:45:40 End 2022.06.30 @ 13:49:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa7ff6ae-95e4-4eb4-bc54-899b29b06e19