Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.18 @ 21:10:18 Player: Decinym Result: Destroyed by as-07473 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (245) 245 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 705 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 225/300 Energy 19/100 System Corruption 5% Temperature Warm (185) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (15) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Huge Storage Unit Huge Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Huge Storage Unit Huge Storage Unit Medium Armor Plating Medium Armor Plating EM Shotgun EM Shotgun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | . 7 10 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 6 | . 4 2 Treads 2 | . . 2 Leg 4 | . 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 2 3 Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 5 | . 1 4 Energy Gun 4 | . . 4 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 5 | . . 5 Highest Loss Streak 12 | . . 12 To Critical Strikes . | . . . Average Backups 9 | . 9 11 Power . | . 1 . Propulsion 4 | . 4 4 Utility 1 | . . 4 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 18 | . 11 7 Power 2 | . 1 1 Propulsion 8 | . 5 3 Utility 3 | . 1 2 Weapon 5 | . 4 1 Tool/Special . | . . . Average Slot Usage (%) 96 | . 96 90 Engine 13 | . 14 11 Leg 27 | . 28 21 Storage 23 | . 23 14 Protection 2 | . 1 14 Ballistic Gun 26 | . 28 14 Peak Build Rating 13 | . 12 13 Average Rating 7 | . 7 10 On Entrance 8 | 6 6 12 Naked Turns . | . . . Heaviest Build 35 | 13 35 35 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | . 15 15 Average Capacity 13 | . 13 15 Most Carried 15 | . 15 15 Average Carried 9 | . 9 11 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 377 | 178 199 . Remotely . | . . . Salvage Created 376 | . 326 50 Parts 28 | . 28 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 11 3 Guns 14 | . 11 3 Classes Destroyed 4 | . 3 1 Hauler 1 | . 1 . Swarmer 6 | . 6 . Grunt 5 | . 5 . Assembled 3 | . . 3 Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 172 | . 48 124 Missed 50 | . 12 38 Damage Taken 1780 | . 383 1397 Core 255 | . 71 184 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 46 | . 35 11 Largest 2 | . 2 2 Hottest 90 | . 40 90 Shots Fired 83 | . 70 13 Gun 83 | . 70 13 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 73 | . 70 3 Thermal . | . . . Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 10 | . 10 5 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 55 | . 43 12 Core Hits 29 | . 23 6 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 662 | . 509 153 Guns 640 | . 487 153 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 22 | . 22 . Kinetic 512 | . 487 25 Thermal . | . . . Explosive . | . . . Electromagnetic 128 | . . 128 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 4 | . 4 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 246 | . 12 246 Average Temperature 92 | . 7 136 Received Heat Transfer 606 | . 126 480 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 130 | . 130 27 Initial 27 | . . 27 Average 38 | . 40 8 Influence Increases 293 | . 293 . Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 42 | . 42 . Successful Hack 11 | . 11 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 250 | . 223 27 Time Decay 233 | . 223 10 Lost Part 17 | . . 17 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 21 14 Peak Tracking Total 14 | . 4 14 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Part Schematic 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Assimilate 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 2 | . . 2 Highest-Rated Group 32 | . . 32 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 11 | . . 11 Total Damage 124 | . . 124 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 758 | . 700 58 Spaces Moved 338 | 1 328 9 Core . | . . . Treads . | . . . Legs 338 | 1 328 9 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 171 | 120 171 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 2 56 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 444 | . 408 36 Wait 16 | . 10 6 Move 336 | . 327 9 Hop . | . . . Pick Up 14 | . 14 . Fast Attach 2 | . 2 . Attach 10 | . . 10 Detach . | . . . Swap 5 | . 5 . Drop 11 | . 11 . Fire 46 | . 35 11 Melee . | . . . Ram . | . . . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 413 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Entered Mines 702 | -10/Mines | Assembled infested the area 707 | -10/Mines | Assisted by a Guerilla fighting off Assembled 717 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 741 | -10/Mines | Core integrity fell below 50% 749 | -10/Mines | Core integrity fell below 20% 759 | -10/Mines | Destroyed by as-07473 with Assembled F-torch Last Messages --------------- 00724_ System corrupted by crushing effect (+5). 00724_ Knocked back. 00725_ Med. Armor Plating destroyed. 00727_ as-98704 destroyed. 00728_ as-04677 suffers critical hit (Burn). 00728_ as-04677 destroyed. 00734_ Trooper 1b destroyed. 00738_ EM Shotgun destroyed. 00738_ Imp. Aluminum Leg destroyed. 00741_ System corrupted: EM Shotgun failed to cycle. 00742_ System corrupted: Component data lost. 00742_ Med. Armor Plating destroyed. 00743_ EM Shotgun destroyed. 00744_ Imp. Aluminum Leg destroyed. 00744_ as-12580 destroyed. 00744_ as-83200 IFF system glitched. 00752_ as-89474 destroyed. 00754_ EM Shotgun destroyed. 00754_ Med. Armor Plating destroyed. 00756_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ???????????????????????????????# ????????????????? | | ???????????????????????????????# ????????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????# ????????????????? | | ???????????????????????????????# ????????????????? | | ???????????????????????????????# ????????????????? | | ???????????????????????????????# ????????????????? | | ???????????????????????????????? ###?????????????? | | ???????????????????????????????? #??#??????????? | | ???????????????????????????###### ## ##?????????? | | ???????????????????????????# ##" %% ??????????? | | ???????????????????????????# =#?????????????? | | ???????????????????????????# %*%#?????????????? | | ???????????????????????##### a ##### #???????? | | ???????????????????????#=@ %% #???????? | | ???????????????????????#%%a%%aa $ #??????? | | ???????????????????????#[* %a #### #???? | | ???????????????????????##### ##???? ?? | | ???????????????????????????# ##?????? ?? | | ???????????????????????????# #???????? #??? | | ???????????????????????????## ##????????? ##??? | | ????????????????????????????####????????????##???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionSpectralMultirail Manual? 0 Play Time 00:07:21 Cumulative 448.8 hours Start 2025.03.03 @ 14:48:00 End 2025.03.18 @ 21:10:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/3/6/1/2/0/3/0/0/0 Lore% 89 Gallery% 83 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60052fff-f0a8-4828-be16-fdcba9642603