Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.22 @ 10:41:41 Player: Cookie Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (18) 90 Value Destroyed (483) 483 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (0) 0 TOTAL SCORE: 7233 Bonus ------- None Cogmind --------- Core Integrity 446/1000 Matter 300/300 Energy 365/365 System Corruption 9% Temperature Cool (23) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- Micro Fission Core Fusion Reactor > --- PROPULSION (5) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (7) ------ Advanced Power Amplifier Advanced Signal Interpreter Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Improved Remote Datajack > --- INVENTORY (4) ---- Micro Fission Core Advanced ECM Suite Phasing AFG Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Fusion Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Signal Interpreter Experimental Power Shielding Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Tesla Rifle Ripper > --- INVENTORY -------- Micro Fission Core Advanced ECM Suite Phasing AFG Improved Remote Datajack [Rating: 94] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Xenon Bombardment Thruster Leg Advanced Myomer Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Arc Projector Energy Gun Arc Projector Ballistic Gun Coil Gun Special Weapon Improved Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 2 . . . . . 2 . . . . Power 2 | . . . . . 1 1 . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . 1 . . . . Utility 5 | . . . . . 2 1 1 . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 91 | 7 5 1 . 1 14 15 15 . . 2 . 1 16 2 1 8 3 Power 14 | 1 1 . . . 3 1 3 . . . . 1 3 . . 1 . Engine 6 | 1 1 . . . 1 1 1 . . . . 1 . . . . . Core 7 | . . . . . 2 . 2 . . . . . 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 26 | 3 2 . . . 2 7 4 . . . . . 4 1 . 3 . Treads . | . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . 3 . Wheel 3 | 3 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 20 | . 2 . . . 2 7 4 . . . . . 4 1 . . . Utility 26 | 1 1 1 . 1 2 3 5 . . 2 . . 6 1 . 3 . Device 13 | . . . . 1 1 1 2 . . 1 . . 6 . . 1 . Storage 3 | 1 . 1 . . . . 1 . . . . . . . . . . Processor 2 | . . . . . . 2 . . . . . . . . . . . Hackware 4 | . 1 . . . . . 1 . . . . . . 1 . 1 . Protection 4 | . . . . . 1 . 1 . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | 2 1 . . . 7 4 3 . . . . . 3 . 1 1 3 Energy Gun 13 | 1 . . . . 5 4 1 . . . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 1 . . . 2 . 2 . . . . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 1 . . . 1 . . . . . 6 . Parts Lost 23 | . . . . . . . 1 . . . 2 1 4 6 1 2 6 Power 3 | . . . . . . . . . . . 1 1 . . . . 1 Propulsion 7 | . . . . . . . . . . . . . 2 2 1 1 1 Utility 7 | . . . . . . . . . . . . . 2 2 . 1 2 Weapon 6 | . . . . . . . 1 . . . 1 . . 2 . . 2 Highest Loss Streak 6 | . . . . . . . 1 . . . 2 1 3 3 1 2 6 Average Slot Usage (%) 87 | . 81 85 85 97 83 98 98 100 100 100 97 81 86 82 68 62 82 Engine 5 | . 14 14 14 14 5 7 5 6 6 6 6 1 4 . . . . Core 11 | . . . . . 12 15 13 13 13 13 11 6 10 17 17 13 10 Flight 22 | . 21 28 28 28 26 23 25 26 26 26 26 26 25 21 16 5 3 Device 14 | . . . . 11 13 15 19 20 20 20 20 20 18 21 17 7 10 Processor 4 | . . . . . . 5 6 6 6 6 6 6 5 5 5 5 5 Hackware 7 | . 9 14 14 14 9 7 6 6 6 6 6 6 5 5 5 6 11 Protection 3 | . . . . . 3 7 6 6 6 6 6 6 . . . 1 4 Energy Gun 6 | . 2 . . . 12 14 8 6 6 6 5 . . . 4 5 3 Ballistic Gun 6 | . 24 28 28 28 . . 3 6 6 6 6 6 11 9 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 13 13 6 6 8 22 26 36 36 36 36 36 25 48 34 24 35 35 Greatest Support 90 | 26 20 8 8 8 24 30 39 39 39 39 39 39 41 41 30 90 90 Greatest Overweight (x) 2 | . 1 . . . . . . . . . . . 1 . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 8 | 6 6 6 4 4 4 4 8 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 3 4 4 3 3 3 3 4 4 3 4 4 2 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 4 4 3 Class Distribution -------------------- 32% | Mutant 25% | Generator-Sprinter 19% | Generator-Mutant 11% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Generator-Sprinter | -6/Factory Generator-Sprinter | -6/Lower Caves Generator-Sprinter | -6/Lower Caves Generator-Sprinter | -6/Zion Generator-Sprinter | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Generator-Sprinter | -5/Upper Caves Generator-Mutant | -5/Upper Caves Generator-Mutant | -5/Zhirov Generator-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Matter Collected 1250 | 282 55 33 . 10 140 . 227 18 4 . . 112 104 111 10 120 24 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1213 | 134 55 . . . 188 33 260 . . . . . 113 25 . 327 78 Parts 61 | 11 8 . . . 6 2 12 . . . . . 14 3 . 2 3 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . 3 . 2 3 Prevented 2 | . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 9 | . 3 . . . . . 2 . . . . . 2 1 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 8 | . 3 . . . . . 2 . . . . . 2 1 . . . Classes Destroyed 9 | 2 2 . . . 2 1 1 . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . Recycler 3 | 1 . . . . 1 . 1 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . Swarmer 4 | . 3 . . . . . . . . . . . . 1 . . . Sentry 1 | . . . . . . . . . . . . . . . . . 1 Programmer 4 | . . . . . . . 2 . . . . . 2 . . . . Best Kill Streak 3 | 2 3 . . . 1 1 2 . . . . . 2 1 . . 1 Combat Bots Only 3 | . 3 . . . . . 2 . . . . . 2 1 . . 1 Max Kills in Single Turn 1 | 1 1 . . . 1 1 1 . . . . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Damage Taken 3629 | . 142 . . . 82 100 250 . . . 373 76 183 750 18 261 1394 Core 764 | . 45 . . . 22 15 45 . . . 138 . . 132 . 72 295 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 82 96 97 . . . . . 78 . . . . . Volleys Fired 68 | 4 9 . . . 20 5 18 . . . . . 6 4 . . 2 Largest 2 | 2 2 . . . 2 2 2 . . . . . 2 2 . . 1 Hottest 118 | 70 70 . . . 118 110 110 . . . . . 63 65 . . 40 Shots Fired 124 | 8 18 . . . 32 10 35 . . . . . 12 7 . . 2 Gun 122 | 8 18 . . . 32 10 35 . . . . . 12 7 . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . 2 Kinetic 43 | 4 10 . . . . . 10 . . . . . 12 7 . . . Thermal 24 | 4 8 . . . 12 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 55 | . . . . . 20 10 25 . . . . . . . . . . Robot Hit Streak 19 | 3 3 . . . 5 3 19 . . . . . 3 3 . . 2 Robot Miss Streak 4 | 2 4 . . . 4 1 3 . . . . . 3 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 90 | 4 7 . . . 18 6 26 . . . . . 6 2 . 9 12 Core Hits 40 | 4 4 . . . 5 1 13 . . . . . 4 1 . 5 3 Critical Hits 4 | . . . . . . . 2 . . . . . . 1 . . 1 Critical Kills 2 | . . . . . . . 1 . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . 1 . . . Melee Attacks 32 | . . . . . . . . . . . . . . . . 20 12 Impact . | . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . . . . . . . . 20 12 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2617 | 54 66 . . . 367 142 445 . . . . . 176 56 . 946 365 Guns 1136 | 54 66 . . . 327 94 363 . . . . . 176 56 . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 170 | . . . . . 40 48 82 . . . . . . . . . . Melee 1311 | . . . . . . . . . . . . . . . . 946 365 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 542 | 15 29 . . . . . 266 . . . . . 176 56 . . . Thermal 394 | 39 37 . . . 188 48 82 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 370 | . . . . . 179 94 97 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1311 | . . . . . . . . . . . . . . . . 946 365 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 4 4 4 4 . . 3 2 2 9 9 Average Corruption 4 | . . . . . . . 2 4 4 4 . . 1 2 2 8 9 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . Effects 46 | . . . . . . . 7 6 3 . . . 3 3 1 14 9 Message Errors 11 | . . . . . . . 1 3 . . . . 1 2 1 2 1 Matter Fused 6 | . . . . . . . 2 . . . . . . . . 3 1 Heat Flow Errors 4 | . . . . . . . 1 2 . . . . . . . 1 . Energy Discharges 8 | . . . . . . . 1 . 1 . . . 2 1 . 2 1 Data Loss (minor) 11 | . . . . . . . 2 1 2 . . . . . . 3 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Targeting Errors 5 | . . . . . . . . . . . . . . . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 149 | . . . . . . . 1 . . . . . . . . 102 46 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 1 | . . . . . . . 1 . . . . . . . . . . Melee 148 | . . . . . . . . . . . . . . . . 102 46 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 315 | 18 47 . . . 315 234 244 194 . . . . 40 4 . 217 23 Average Temperature 84 | 8 22 . . . 134 78 47 98 . . . . 15 3 . 119 8 Received Heat Transfer 501 | . 15 . . . 9 18 9 . . . 117 36 . 147 9 . 141 Effects 2 | . . . . . 2 . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 . . . . . . . . . . Heat Transferred 668 | 111 111 . . . 396 . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Peak Influence 228 | 15 134 52 . . 228 120 143 . . . . . 83 . . . . Average Influence 60 | 7 114 52 . . 80 85 43 . . . . . 27 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Low Security (%) 98 | 100 100 100 . 100 90 100 100 . . . . . 100 . . . . Level 1 1 | . . . . . 9 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . 1 . 2 3 . . . . . 1 . . . . Investigation 6 | . . . . 1 . 2 2 . . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Distress Signals 3 | . . . . . 1 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 125 | . 7 . . 2 14 15 16 5 . . 9 3 4 32 11 . 7 Peak Tracking Total 10 | . 3 . . 2 8 6 8 4 . . 10 3 2 9 3 . 6 Tactical Retreats 27 | . . . . . 3 4 3 2 . . . 2 . 7 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Traps Triggered 4 | . . . . . 1 . 2 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . 2 6 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Machines Disabled 1 | . . . . . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Machines Accessed 35 | . 3 . . 1 4 5 4 . . 1 . . 8 . . 9 . Terminals 14 | . 3 . . . 3 1 3 . . . . . 4 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . 1 . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . Total Hacks 136 | . 9 . . 1 16 24 12 . . 5 . . 21 . . 48 . Successful 109 | . 6 . . 1 7 20 7 . . 5 . . 15 . . 48 . Failed 27 | . 3 . . . 9 4 5 . . . . . 6 . . . . Catastrophic 5 | . 1 . . . 1 1 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 41 | . 8 . . . 10 2 5 . . 4 . . 12 . . . . Terminals 39 | . 9 . . . 12 2 4 . . . . . 12 . . . . Fabricators 7 | . . . . . . 7 . . . . . . . . . . . Repair Stations 17 | . . . . . 4 . 8 . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . 13 . . . . . . 2 . . . . Garrison Access 4 | . . . . . . 2 . . . . . . 2 . . . . Terminal Hacks 62 | . 3 . . 1 2 . . . . 5 . . 3 . . 48 . Record 36 | . . . . . . . . . . . . . . . . 36 . Part Schematic 9 | . . . . . . . . . . 5 . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . 6 . . . . . . . . . . . Load Schematic 3 | . . . . . . 3 . . . . . . . . . . . Build 3 | . . . . . . 3 . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 1 . 6 . . . . . 4 . . . . Scan Component 6 | . . . . . . . 4 . . . . . 2 . . . . Repair 4 | . . . . . . . 2 . . . . . 2 . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . 12 . . . . . . 1 . . . . Insert Component 6 | . . . . . . 5 . . . . . . 1 . . . . Analyze 7 | . . . . . . 7 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . Seal Access 2 | . . . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 35 | . 7 . . . 8 2 5 . . . . . 13 . . . . Terminals 15 | . 3 . . . 4 1 1 . . . . . 6 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . Botnet 10 | . 2 . . . 3 1 1 . . . . . 3 . . . . Disrupt 3 | . 1 . . . 1 . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . 4 5 4 . . . . . 7 . . . . Full Trace Events 6 | . . . . . 1 2 2 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 5 . . . 5 . . . . . 4 . Parts Built 5 | . . . . . . 5 . . . . . . . . . . . Matter 504 | . . . . . . 504 . . . . . . . . . . . Time 252 | . . . . . . 252 . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . 20 . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 2 . . . . . 2 . . . . Time 222 | . . . . . . . 122 . . . . . 100 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 5 . . . . . . 1 . . . . Part Schematics Acquired 5 | . . . . . . 5 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Total Allies 1 | . . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 26 | . . . . . . . . . . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . . . . . . . . . 26 . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 12 | . . 2 . 1 . . . 2 . 1 . 3 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Turns Passed 5147 | 85 345 153 90 55 385 673 919 228 92 169 90 205 557 318 174 463 146 Spaces Moved 7908 | 71 189 352 243 102 521 981 751 486 297 530 289 513 810 944 483 255 91 Core 13 | 9 4 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 179 | . . . . . . . . . . . . . . . . 88 91 Wheels 97 | 62 35 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7619 | . 150 352 243 102 521 981 751 486 297 530 289 513 810 944 483 167 . Fastest Speed 29 | 50 37 37 37 37 34 34 29 31 31 31 31 31 31 31 34 37 120 Average Speed 38 | 77 46 37 37 37 34 34 29 31 31 31 31 37 34 31 34 156 120 Slowest Speed 200 | 90 100 37 37 37 37 34 31 31 31 31 31 40 111 37 37 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . 2 1 . 1 4 8 8 . . . . . 2 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 4 25 71 60 25 41 23 15 56 41 67 51 71 21 92 69 62 12 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 7 | . . . . . . . . . . 1 . 1 . 1 1 3 . Known Exits Taken 12 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . 1 . . . 4 . 2 2 . . Spaces Dug 10 | . . . . . . . . . . . . . . . . 10 . Terrain Destroyed 29 | . . . . . 6 . 13 . . . . . . . . 10 . Melee 10 | . . . . . . . . . . . . . . . . 10 . Projectile . | . . . . . . . . . . . . . . . . . . AOE 19 | . . . . . 6 . 13 . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Total 9770 | 92 429 373 242 118 690 1304 1405 562 296 534 288 522 1079 952 490 286 108 Wait 1595 | . 215 21 . 11 128 288 612 77 . . . 9 227 2 5 . . Move 7834 | 70 184 349 242 99 512 964 734 485 296 529 288 512 805 939 482 253 91 Hop 28 | . 2 1 . 1 4 8 8 . . . . . 2 2 . . . Pick Up 61 | 10 7 . . 3 6 12 5 . . 1 . . 13 2 2 . . Fast Attach 34 | 1 . 1 . 1 4 1 12 . . 1 . 1 3 . . 9 . Attach 43 | 6 4 . . . 5 8 2 . . . . . 13 2 1 1 1 Detach 6 | . . . . . 2 1 . . . . . . 2 . . 1 . Swap 16 | . 1 . . . 5 6 1 . . 1 . . . . . . 2 Drop 52 | 1 7 1 . 3 4 11 13 . . 2 . . 8 1 . 1 . Fire 68 | 4 9 . . . 20 5 18 . . . . . 6 4 . . 2 Melee 32 | . . . . . . . . . . . . . . . . 20 12 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 422 | -10/Materials | Identified exit to Mines 431 | -10/Materials | Entered Mines 447 | -10/Mines | Met a Derelict bent on vengeance 459 | -10/Mines | Build established: Scavenger-Mutant 459 | -10/Mines | Discovered new exit (range 14) 494 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 529 | -10/Mines | Learned 2 Materials zone layouts 532 | -10/Mines | Identified exit to Materials 545 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 545 | -10/Mines | Discovered new exit (range 5) 584 | -10/Mines | Entered Exiles 594 | -10/Exiles | Met 8R-AWN 600 | -10/Exiles | Met EX-HEX 612 | -10/Exiles | Met EX-BIN 643 | -10/Exiles | Met EX-DEC 656 | -10/Exiles | Discovered new exit (range 14) 674 | -10/Exiles | Entered Mines 677 | -9/Mines | Learned Materials emergency access door positions 680 | -9/Mines | Met a Derelict shopkeep closing up shop 703 | -9/Mines | Assembled infested the area 724 | -9/Mines | Discovered new exit (range 8) 729 | -9/Mines | Entered Materials 729 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1033 | -8/Materials | Build established: Mutant 1107 | -8/Materials | Discovered new exit (range 16) 1114 | -8/Materials | Entered Factory 1114 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1285 | -7/Factory | Fabricated Xenon Bombardment Thruster? 1390 | -7/Factory | Fabricated Xenon Bombardment Thruster? 1549 | -7/Factory | Fabricated Arc Projector? 1782 | -7/Factory | Discovered new exit (range 16) 1787 | -7/Factory | Identified exit to Factory 1787 | -7/Factory | Entered another Factory area 1787 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2104 | -6/Factory | Build established: Sprinter 2288 | -6/Factory | Repaired Broken Lrn. Sensor Array 2378 | -6/Factory | Repaired Broken Xenon Bombardment Thruster 2456 | -6/Factory | Discovered new exit (range 10) 2458 | -6/Factory | Identified exit to Lower Caves 2678 | -6/Factory | Build established: Generator-Sprinter 2706 | -6/Factory | Entered Lower Caves 2882 | -6/Lower Caves | Learned Factory emergency access door positions 2908 | -6/Lower Caves | Encountered a Warlord checkpoint 2926 | -6/Lower Caves | Discovered new exit (range 14) 2930 | -6/Lower Caves | Identified exit to Lower Caves 2934 | -6/Lower Caves | Ambushed by wild Derelicts 2934 | -6/Lower Caves | Entered another Lower Caves area 2940 | -6/Lower Caves | Discovered new exit (range 7) 2942 | -6/Lower Caves | Identified exit to Factory 3003 | -6/Lower Caves | Discovered new exit (range 7) 3005 | -6/Lower Caves | Identified exit to Zion 3026 | -6/Lower Caves | Entered Zion 3035 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3048 | -6/Zion | Discovered new exit (range 12) 3051 | -6/Zion | Identified exit to Proximity Caves 3071 | -6/Zion | System corruption cleaned by Quarantine Array 3077 | -6/Zion | Learned location of Extension (-5) 3132 | -6/Zion | Found Prototype Device 3132 | -6/Zion | Identified Phasing AFG 3189 | -6/Zion | Opened final containment barrier to the Deep Caves 3193 | -6/Zion | Discovered new exit (range 5) 3194 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3195 | -6/Zion | Identified exit to Deep Caves 3195 | -6/Zion | Entered Deep Caves 3271 | -6/Deep Caves | Attacked by Z-Imprinter 3283 | -6/Deep Caves | Discovered new exit (range 6) 3284 | -6/Deep Caves | Identified exit to Proximity Caves 3285 | -6/Deep Caves | Entered Proximity Caves 3305 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3482 | -5/Proximity Caves | Learned Factory stockpile data 3490 | -5/Proximity Caves | Entered Factory 3490 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3491 | -5/Factory | Identified exit to Upper Caves 3626 | -5/Factory | Lost 3 parts (2n1u) 3666 | -5/Factory | Repaired Lrn. Sensor Array 3794 | -5/Factory | Repaired Field Propulsion Drive 3879 | -5/Factory | Discovered new exit (range 5) 3881 | -5/Factory | Identified exit to Factory 4047 | -5/Factory | Entered Upper Caves 4052 | -5/Upper Caves | Learned location of Armory (-3) 4158 | -5/Upper Caves | Spotted B-75 Beast 4160 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4274 | -5/Upper Caves | Identified exit to Upper Caves 4299 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4353 | -5/Upper Caves | Lost 3 parts (1n2w) 4365 | -5/Upper Caves | Entered another Upper Caves area 4430 | -5/Upper Caves | Discovered exit to Factory (range 10) 4531 | -5/Upper Caves | Discovered new exit (range 15) 4538 | -5/Upper Caves | Identified exit to Zhirov 4539 | -5/Upper Caves | Entered Zhirov 4539 | -5/Zhirov | Discovered new exit (range 3) 4544 | -5/Zhirov | Identified exit to Proximity Caves 4569 | -5/Zhirov | Crushed by falling debris 4575 | -5/Zhirov | Build established: Generator-Mutant 4671 | -5/Zhirov | Learned location of Quarantine (-2) 4671 | -5/Zhirov | Learned location of Testing (-3) 4671 | -5/Zhirov | Learned location of Command (-1) 4755 | -5/Zhirov | Found Alien Artifact 4755 | -5/Zhirov | Identified Integrated Reactor 4755 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 4779 | -5/Zhirov | Found Alien Artifact 4779 | -5/Zhirov | Identified Transdimensional Reconstructor 4779 | -5/Zhirov | Warped through subspace 5002 | -5/Zhirov | Entered Proximity Caves 5098 | -4/Proximity Caves | Spotted B-86 Titan 5116 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5135 | -4/Proximity Caves | Core integrity fell below 50% 5148 | -4/Proximity Caves | Self-destructed Last Messages --------------- 05127_ Adv. Heat Sink fries itself beyond repair. 05127_ Penetrated by Slug. 05128_ Adv. Heat Sink destroyed. 05130_ Destroyed Lgt. Antimatter Reactor. 05130_ Penetrated by Slug. 05132_ Destroyed Plasma Rifle. 05133_ Exp. Power Shielding destroyed. 05135_ System corrupted: Ripper targeting data glitched. 05137_ Mic. Fission Core destroyed. 05138_ Penetrated by Slug. 05142_ Destroyed Electrolaser. 05144_ Penetrated by Slug. 05145_ Acquired 7 matter. 05146_ Ripper destroyed. 05147_ Acquired 10 matter. 05147_ Slug penetrates Earth. 05147_ System corrupted: Imp. Remote Datajack targeting data glitched. 05147_ Jacked G-67 Veteran... 05148_ System corrupted: Component data lost. 05148_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ??????????????????# #???????????? | | ??????????????????## ## #???????????? | | ???????????????????## #????? ?????????? | | ????????????????????### #????????? ??????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ???????????????????#### #???????????????????????? | | ????????#??????????# ##??????????????????????? | | ????????# ####### #??????????????????????? | | ???????# #??????????????????????? | | ?##???? ##?????????????????????? | | ? ???? ##### ##????????????????????? | | ??? ??????## #????????????????????? | | ????????????## ### #????????????????????? | | ????####???# ##?# #????????????????????? | | "### ###?####??# #????????????????????? | | ?? ""; ##??????# #????????????????????? | | ???????# ##?????# #############????????? | | ?????????# ;###### #????????? | | ?????????## ##; g ############## #????????? | | ??????????# ##?# ;;; ;#???????????# #????????? | | ??????????# ???## # ; ;############# ####?????? | | ??????????# ?????####### @g #?????? | | ??????????##???????????################ | | ??????????????????????????????????????#### | | ??????????????????????????????????????????## | | ????????????????????????????????????????????? ## | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 72 Energy Capacity 435 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Power Amplification 30 Additional Mass Support 9 Power Shielding 90 Propulsion Shielding 66 Evasion (%) 64 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Arc Projector | -7/Factory | Scanalyzed Adv. Beam Rifle | -7/Factory | Scanalyzed Flight Unit | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -7/Factory Arc Projector | x1 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Explorer Part-time Excavator Subspace Traveler Challenges ------------ None Game ------ Seed WaveHackingExtractor Manual? 0 Play Time 01:48:19 Cumulative 53.1 hours Start 2020.01.22 @ 00:52:35 End 2020.01.22 @ 10:41:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 41 Gallery% 37 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5a37f43-d815-4931-9a71-77610bd08ebf