Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 14:01:34 Player: dorusv Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (869) 869 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 4264 Bonus ------- Entered DSFs 500 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Compact Wheel Small Laser Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Terrain Scan Processor Melee Analysis Suite Layered Light Armor Plating Recalibrator > --- WEAPON ----------- Heavy Particle Cannon Hammer Power Maul > --- INVENTORY -------- Aluminum Leg Compact Wheel Small Laser Assault Rifle Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 3 | . . . 2 1 . . Weapon 2 | . . . . . 2 . Parts Attached 42 | 9 1 . 11 16 . 5 Power 8 | 1 1 . 1 4 . 1 Engine 5 | 1 . . 1 3 . . Core 3 | . 1 . . 1 . 1 Reactor . | . . . . . . . Propulsion 11 | 4 . . 3 3 . 1 Treads 1 | . . . . . . 1 Leg 8 | 2 . . 3 3 . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 . . 3 4 . 2 Device 3 | 1 . . . 1 . 1 Storage 1 | 1 . . . . . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 5 | . . . 3 1 . 1 Artifact . | . . . . . . . Weapon 12 | 2 . . 4 5 . 1 Energy Gun 2 | . . . . 2 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | 2 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 2 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 3 | . . . . 3 . . System Corruption 11 | . . . . 11 . . Parts Lost 27 | . 1 . 5 9 . 12 Power 6 | . 1 . 1 3 . 1 Propulsion 6 | . . . 2 1 . 3 Utility 8 | . . . 1 2 . 5 Weapon 7 | . . . 1 3 . 3 Highest Loss Streak 7 | . 1 . 4 4 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 97 100 83 85 . 51 Engine 5 | . 8 . 3 11 . 3 Core 5 | . 3 14 7 2 . . Leg 19 | . 28 28 20 17 . 7 Device 10 | . 14 14 11 8 . 4 Storage 9 | . 14 14 11 8 . . Processor 5 | . . . . 13 . 12 Protection 6 | . . . 8 8 . 4 Energy Gun 1 | . . . . 5 . . Ballistic Gun 12 | . 28 28 14 3 . . Impact Weapon 5 | . . . 7 5 . 11 Peak Build Rating 26 | 7 9 9 15 25 18 26 Average Rating 12 | 4 7 9 11 17 18 16 On Entrance 9 | . 7 9 9 8 18 18 Naked Turns . | . . . . . . . Heaviest Build 32 | 14 14 14 29 32 12 19 Greatest Support 26 | 26 20 20 20 25 15 22 Greatest Overweight (x) 4 | 4 . . 2 1 . 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 7 5 5 Most Carried 8 | 4 4 4 8 8 5 5 Average Carried 6 | 2 4 4 6 7 5 5 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 4 4 4 8 5 5 5 Class Distribution -------------------- 72% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 972 | 288 83 . 237 359 . 5 Remotely . | . . . . . . . Salvage Created 1432 | 125 154 . 629 524 . . Parts 73 | 9 12 . 31 21 . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 30 | . 5 . 16 9 . . Guns 27 | . 5 . 15 7 . . Cannons 1 | . . . . 1 . . Classes Destroyed 11 | 2 3 . 4 2 . . Worker 5 | . . . 4 1 . . Tunneler 2 | 2 . . . . . . Hauler 1 | . . . 1 . . . Recycler 2 | 1 . . . 1 . . Mechanic 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 14 | . 3 . 8 3 . . Grunt 12 | . 2 . 6 4 . . Brawler 1 | . . . 1 . . . Sentry 2 | . . . 1 1 . . Hunter 1 | . . . . 1 . . Best Kill Streak 4 | 3 3 . 4 3 . . Combat Bots Only 4 | . 2 . 4 3 . . Max Kills in Single Turn 2 | 1 1 . 1 2 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 417 | . 26 9 159 103 . 120 Missed 132 | . 6 5 54 30 . 37 Damage Taken 4249 | 1 240 65 1180 1106 . 1657 Core 1121 | 1 10 . 215 189 . 706 Absorbed by Shields 30 | . . . . . . 30 Core Remaining (%) 76 | 99 . 95 46 65 . . Volleys Fired 159 | 6 15 2 86 50 . . Largest 2 | 2 2 2 2 2 . . Hottest 125 | 40 40 40 40 125 . . Shots Fired 203 | 12 30 4 100 57 . . Gun 189 | 12 30 4 100 43 . . Cannon 14 | . . . . 14 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 157 | 12 30 4 100 11 . . Thermal 18 | . . . . 18 . . Explosive . | . . . . . . . Electromagnetic 28 | . . . . 28 . . Robot Hit Streak 9 | 7 5 3 9 7 . . Robot Miss Streak 4 | 1 2 1 4 4 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 134 | 8 15 3 68 40 . . Core Hits 66 | 5 9 1 34 17 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 3 | . . . 1 2 . . Burn 1 | . . . . 1 . . Smash 2 | . . . 1 1 . . Melee Attacks 22 | . . . 14 8 . . Impact 22 | . . . 14 8 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . 3 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . 2 . . . Damage Inflicted 2108 | 88 170 35 947 868 . . Guns 1419 | 84 170 35 632 498 . . Cannons 125 | . . . . 125 . . Explosions . | . . . . . . . Melee 550 | . . . 315 235 . . Ramming 14 | 4 . . . 10 . . Kinetic 975 | 84 170 35 632 54 . . Thermal 154 | . . . . 154 . . Explosive . | . . . . . . . Electromagnetic 415 | . . . . 415 . . Impact 550 | . . . 315 235 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . 11 . . Average Corruption 8 | . . . . 8 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . 11 . . Message Errors 5 | . . . . 5 . . Energy Discharges 3 | . . . . 3 . . Parts Rejected 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 131 | . . . 58 73 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 131 | . . . 58 73 . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | 1 . . . . . . Shots . | . . . . . . . Rammed 2 | 2 . . . . . . Targets Rammed 4 | 2 . . . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 522 | . 26 4 22 522 . . Average Temperature 116 | . 10 3 9 177 . . Received Heat Transfer 1234 | . 132 40 390 405 . 267 Effects 6 | . . . . 6 . . Shutdowns 2 | . . . . 2 . . Matter Decay 2 | . . . . 2 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . 2 2 . . Combat Hostiles 2 | . . . 1 1 . . Parts Fried 10 | . . . 4 6 . . Impact Corruptions 8 | . . . 5 3 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 333 | . . . . 333 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 349 | 15 156 75 267 349 103 72 Initial 112 | . 9 60 29 112 98 72 Average 110 | 2 80 74 96 197 99 42 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 82 | 100 100 100 87 54 100 100 Level 1 17 | . . . 12 45 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 2 6 . 1 Investigation 4 | . 1 . 1 2 . . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 1 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 5 | . 2 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 10 11 23 17 . 9 Peak Tracking Total 8 | . 4 8 4 5 . 8 Tactical Retreats 5 | . 1 2 . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 6 | . . . 3 2 1 . Terminals 5 | . . . 3 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 16 | . . . 10 5 1 . Successful 9 | . . . 6 2 1 . Failed 7 | . . . 4 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . . . 5 2 . . Terminals 14 | . . . 10 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 9 | . . . 6 2 1 . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Surveillance Status 1 | . . . . 1 . . Investigation Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 4 | . . . 3 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 2 2 . . Full Trace Events 4 | . . . 2 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 2018 | 160 136 242 736 588 5 151 Spaces Moved 1107 | 113 78 198 313 311 5 89 Core 72 | 29 . . . . . 43 Treads 7 | . . . . . . 7 Legs 975 | 31 78 198 313 311 5 39 Wheels 53 | 53 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 137 | 108 120 120 161 135 120 156 Slowest Speed 260 | 250 120 120 260 190 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 23 40 26 23 . 45 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 9 | . . . . 9 . . Melee . | . . . . . . . Projectile 9 | . . . . 9 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1361 | 133 93 199 430 403 4 99 Wait 17 | . . . . 12 . 5 Move 1101 | 112 77 197 312 310 4 89 Hop . | . . . . . . . Pick Up 7 | 2 . . 5 . . . Fast Attach 28 | 9 1 . 4 9 . 5 Attach 8 | . . . 5 3 . . Detach 6 | 2 . . 3 1 . . Swap 6 | . . . 2 4 . . Drop 5 | . . . 1 4 . . Fire 159 | 6 15 2 86 50 . . Melee 20 | . . . 12 8 . . Ram 2 | 2 . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 13) 297 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 302 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 370 | -10/Mines | Learned location of Zion (-6) 396 | -10/Mines | Assembled infested the area 401 | -10/Mines | Assisted by a Guerilla fighting off Assembled 521 | -10/Mines | Discovered new exit (range 5) 539 | -10/Mines | Entered Materials 539 | -9/Materials | Evolved 2 slots: Utility x2 1059 | -9/Materials | Lost 4 parts (1p1n1u1w) 1182 | -9/Materials | Core integrity fell below 50% 1254 | -9/Materials | Discovered new exit (range 16) 1275 | -9/Materials | Entered another Materials area 1275 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1435 | -8/Materials | Build established: Scavenger-Mutant 1616 | -8/Materials | Garrison activated, responded to threat 1639 | -8/Materials | Lost 3 parts (1p1n1w) 1737 | -8/Materials | System corruption reached 10% 1837 | -8/Materials | Discovered new exit (range 10) 1859 | -8/Materials | Lost 4 parts (1p2u1w) 1863 | -8/Materials | Entered Factory 1863 | -7/Factory | Evolved 2 slots: Weapon x2 1867 | -7/Factory | Identified exit to DSF 1868 | -7/Factory | Entered DSF 1920 | -7/DSF | Additional patrols routed to DSF 1975 | -7/DSF | Lost 5 parts (1p2n1u1w) 2002 | -7/DSF | Discovered new exit (range 12) 2006 | -7/DSF | Core integrity fell below 50% 2016 | -7/DSF | Core integrity fell below 20% 2019 | -7/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 01989_ Penetrated by Slug. 01990_ Hammer destroyed. 01997_ Shield Generator destroyed. 01998_ Critical hit (Burn: +37). 01999_ Acquired Adv. Treads. 02000_ Terrain Scan Processor destroyed. 02000_ Penetrated by Slug. 02002_ EXIT=FOUND 02002_ C-30 ARC bursts open, deploying its payload. 02002_ G-50 Soldier unfolds itself. 02002_ G-47 Trooper unfolds itself. 02002_ X-62 Marksman springs to life. 02004_ Penetrated by Slug. 02008_ Acquired Mic. Nuclear Core. 02012_ Penetrated by Slug. 02012_ Adv. Treads destroyed. 02012_ Penetrated by Slug. 02019_ Power Maul destroyed. 02019_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????"#??????????????????????? | | ???????###"##?????????????????????? | | ???????"""""#?????????????????????? | | ??????#"""""##????????????????????? | | ??????#""< ????????????????????? | | ???????""% ?????????????????????? | | ????????" ??????????????????????? | | ????????# g#??????????????????????? | | ???????##g ###????????????????????? | | ???????#* @x*#????????????????????? | | ???????#* **#????????????????????? | | ???????## ###????????????????????? | | ???????#* **#????????????????????? | | ???????#* **#????????????????????? | | ???????# **#????????????????????? | | ??????### ######?????????????????? | | ??????# = #? #??!#?????????????? | | ??????#== ## #!!!##????????????? | | ??????# ???????????? | | ??????# xx ?H?????????? | | ??????# ????????? | | ??????# x ## #!!!##? ???????? | | ??????# #? #??!#?? #???????? | | ??????### ######?????# ###?????? | | ???????# #????????! !!#?????? | | ???????# #????????! !!??????? | | ???????# #????????! !???????? | | ???????## ###??????##" ###?????? | | ???????# !!#??????#!! #?????? | | ???????# !#???????!! #?????? | | ???????## ##########!! #?????? | | ??????### ###!!#!!!##" #???????? | | ????###"" ##!!#!!!##" ###?????? | | ???#""""%% % #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation System Compromised Challenges ------------ None Game ------ Seed CooledMultitargetingFocus Manual? 0 Play Time 00:21:43 Cumulative 3.9 hours Start 2024.08.13 @ 13:41:55 End 2024.08.13 @ 14:01:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 13 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 50x43 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd71b3d6-2d9b-4530-adab-c0687621de3c