Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.16 @ 20:53:56 // Winter2019/RPGLIKE Player: Gnomed! Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (23) 115 Value Destroyed (613) 613 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (12354) 12354 TOTAL SCORE: 20242 Bonus ------- High Alert Combat Kills 52 Met Imprinter 300 Was Imprinted 300 Win 3000 Win Speed 8780 Friendly Fire -78 Cogmind --------- Core Integrity 8613/10050 Matter 146/1000 Energy 10065/10100 System Corruption 0% Temperature Cool (77) Movement Flying (10) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (12) -- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY (4) ------ Improved Terrain Scanner Hardened Light Armor Plating Hardlight Generator Antimissile System > --- WEAPON (9) ------- Heavy EM Pulse Gun Shock Rifle Particle Cannon Particle Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Rocket Launcher > --- INVENTORY (70) --- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Impulse Thruster Particle Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Improved Terrain Scanner Hardened Light Armor Plating Hardlight Generator Antimissile System > --- WEAPON ----------- Heavy EM Pulse Gun Shock Rifle Particle Cannon Particle Cannon Particle Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Impulse Thruster Rocket Launcher CR-A16's Pointy Stick [Rating: 134] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Cold Fusion Reactor Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Slots Evolved 22 | 22 . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 11 | 11 . . . . . . . . . . . . . Utility 3 | 3 . . . . . . . . . . . . . Weapon 8 | 8 . . . . . . . . . . . . . Parts Attached 55 | . 6 6 3 2 1 . 8 2 10 10 5 2 . Power 4 | . 1 1 . . . . 1 . 1 . . . . Engine 2 | . 1 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor 2 | . . . . . . . 1 . 1 . . . . Propulsion 23 | . 1 . 1 2 . . 6 2 5 3 3 . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 23 | . 1 . 1 2 . . 6 2 5 3 3 . . Utility 10 | . . 3 . . . . 1 . 3 2 1 . . Device 4 | . . 2 . . . . . . 1 1 . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . . 1 . . . . 1 . 2 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 18 | . 4 2 2 . 1 . . . 1 5 1 2 . Energy Gun 5 | . . 1 2 . . . . . 1 1 . . . Energy Cannon 4 | . 4 . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . 4 . 1 . Launcher 2 | . . . . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . Parts Lost . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 17 37 48 59 62 65 87 96 89 92 93 96 96 Engine 1 | . 2 3 3 3 3 3 1 . . . . . . Reactor 1 | . . . . . . . 1 3 3 3 3 3 3 Flight 24 | . . 3 5 13 15 15 35 42 41 42 42 42 42 Device 7 | . . 5 7 7 7 7 7 7 6 10 11 11 11 Protection 3 | . . 2 3 3 3 3 5 7 6 2 3 3 3 Energy Gun 8 | . . 2 7 11 11 11 11 11 7 9 7 7 7 Energy Cannon 14 | . 13 15 15 15 15 15 15 15 15 13 11 9 7 Ballistic Gun 1 | . . 2 3 3 3 3 3 3 2 . . . . Ballistic Cannon 2 | . . . . . . . . . . 4 11 12 15 Launcher 1 | . . . . . 1 3 3 3 3 2 . . 3 Naked Turns 5 | . 5 . . . . . . . . . . . . Heaviest Build 93 | . 19 36 42 42 46 46 58 58 58 76 84 93 93 Greatest Support 379 | 303 304 304 308 316 316 316 350 365 373 377 379 379 379 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 70 | 70 70 70 70 70 70 70 70 70 70 70 70 70 70 Average Capacity 70 | 70 70 70 70 70 70 70 70 70 70 70 70 70 70 Most Carried 9 | . . 2 1 1 2 1 1 1 3 8 9 8 8 Average Carried 2 | . . . 1 1 1 1 1 1 1 6 8 8 8 Final Capacity 70 | 70 70 70 70 70 70 70 70 70 70 70 70 70 70 Final Carried 8 | . . 1 1 1 1 1 1 1 2 8 8 8 8 Class Distribution -------------------- 92% | Wizard-Scout 6% | Wizard-Gunner Dominant Class ---------------- Wizard-Gunner | -10/Materials Wizard-Scout | -10/Mines Wizard-Scout | -9/Materials Wizard-Scout | -9/Mines Wizard-Scout | -7/Zion Wizard-Scout | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Matter Collected 1333 | 31 103 564 75 28 28 . 79 64 288 73 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 885 | . 59 134 295 54 . . . . 205 57 . 81 . Parts 45 | . 5 1 16 4 . . . . 7 11 1 . . Haulers Intercepted 2 | . . . 1 . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 23 | . 2 8 6 2 . . . . 1 2 1 1 . Guns 2 | . . . . 2 . . . . . . . . . Cannons 20 | . 2 8 5 . . . . . 1 2 1 1 . AOE 1 | . . . 1 . . . . . . . . . . Classes Destroyed 12 | . 2 2 4 . . . . . 1 2 . 1 . Worker 2 | . . . . . . . . . 2 . . . . Builder 1 | . . . . . . . . . . 1 . . . Hauler 2 | . . . 1 . . . . . 1 . . . . Watcher 2 | . 2 . . . . . . . . . . . . Swarmer 7 | . 2 . 3 2 . . . . . . . . . Cutter 3 | . . . . . . . . . . 2 1 . . Grunt 1 | . . . 1 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Sentry 2 | . . . 1 . . . . . 1 . . . . Demolisher 1 | . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . Assembled 7 | . . 7 . . . . . . . . . . . Best Kill Streak 7 | . 2 7 4 5 . . . . 4 3 1 1 . Combat Bots Only 7 | . 2 7 3 5 . . . . 1 2 1 1 . Max Kills in Single Turn 3 | . 2 3 2 1 . . . . 2 3 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Hostile Shots Fired 592 | . 1 27 8 3 . . 91 . 53 150 131 54 74 Missed 311 | . . 3 4 1 . . 61 . 24 86 65 28 39 Intercepted 1 | . . . . . . . . . . . 1 . . Damage Taken 2073 | . 3 170 1 . 94 . 149 . 243 498 555 164 196 Core 1510 | . 2 110 . . 68 . 110 . 176 378 403 117 146 Absorbed by Shields 970 | . . 96 14 6 . . 94 . 96 228 216 96 124 Redirected to Core 1355 | . 2 107 . . 55 . 96 . 164 344 387 92 108 Ignored by Resistances 3796 | . 5 352 25 9 120 . 344 . 351 902 926 350 412 Core Remaining (%) 94 | 100 . 99 . . . 98 97 97 96 92 88 . 85 Volleys Fired 68 | . 4 11 6 2 17 . 7 . 5 9 1 6 . Largest 9 | . 4 6 8 8 8 . 9 . 8 9 8 9 . Hottest 526 | . 272 347 437 437 437 . 470 . 425 526 482 508 . Shots Fired 361 | . 16 66 42 16 59 . 15 . 16 71 8 52 . Gun 119 | . . 22 18 8 24 . 4 . 7 22 2 12 . Cannon 209 | . 16 44 24 8 24 . 4 . 4 43 6 36 . Launcher 33 | . . . . . 11 . 7 . 5 6 . 4 . Special . | . . . . . . . . . . . . . . Kinetic 65 | . . 11 6 2 6 . 1 . 1 13 3 22 . Thermal 171 | . 16 44 24 8 24 . 4 . 4 30 3 14 . Explosive 33 | . . . . . 11 . 7 . 5 6 . 4 . Electromagnetic 92 | . . 11 12 6 18 . 3 . 6 22 2 12 . Robot Hit Streak 47 | . 9 16 27 29 . . 30 . 41 47 21 . . Robot Miss Streak 1 | . . 1 . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 119 | . 9 48 16 2 . . 1 . 11 25 7 . . Core Hits 62 | . 4 20 9 2 . . 3 . 10 8 2 4 . Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 6 | . . . 2 . . . . . . 2 1 1 . Destroy 1 | . . . 1 . . . . . . . . . . Blast 3 | . . . . . . . . . . 2 . 1 . Corrupt 1 | . . . 1 . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . Melee Attacks 4 | . . . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . 4 . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3712 | . 319 948 485 27 . . 89 . 372 887 210 375 . Guns 746 | . . 261 163 27 . . . . 79 150 29 37 . Cannons 2078 | . 319 687 296 . . . . . 25 547 24 180 . Explosions 731 | . . . 26 . . . 89 . 268 190 . 158 . Melee 157 | . . . . . . . . . . . 157 . . Ramming . | . . . . . . . . . . . . . . Kinetic 616 | . . 167 42 . . . . . . 276 . 131 . Thermal 1697 | . 319 687 322 . . . . . 25 271 24 49 . Explosive 705 | . . . . . . . 89 . 268 190 . 158 . Electromagnetic 537 | . . 94 121 27 . . . . 79 150 29 37 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 157 | . . . . . . . . . . . 157 . . Highest Corruption 3 | . . . . . . . . . . 3 1 . . Average Corruption 1 | . . . . . . . . . . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . 6 . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 94 | . 42 . . . . . 9 . . 11 32 . . Projectiles 53 | . 42 . . . . . . . . 11 . . . Explosions 9 | . . . . . . . 9 . . . . . . Melee 32 | . . . . . . . . . . . 32 . . Knockbacks 3 | . . . . . . . . . . 1 . 2 . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 1 . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 280 | . . . . . 94 . 131 . . 22 . 33 . Shots 18 | . . . . . 5 . 7 . . 3 . 3 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . Received Heat Transfer 381 | . . . . . . . 17 . 29 118 186 12 19 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . . . . . Heat Transferred 2484 | . 481 1004 444 . . . . . 37 407 37 74 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Peak Influence 1316 | . 111 63 209 114 . . 697 265 289 1316 1104 710 542 Initial 555 | . . 30 17 57 . . . 250 95 112 555 501 347 Average 372 | . 41 38 123 107 . . 297 253 154 645 766 583 408 Maximum Alert Level 4 | . . . 1 . . . 2 1 1 4 4 3 2 Low Security (%) 44 | 100 100 100 75 100 . . 42 . 80 9 . . . Level 1 12 | . . . 24 . . . 20 100 20 18 . . 42 Level 2 24 | . . . . . . . 36 . . 24 41 87 57 Level 3 15 | . . . . . . . . . . 36 55 12 . Level 4 3 | . . . . . . . . . . 10 2 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . . 1 . . . . 1 . . 6 2 . . Investigation 6 | . . 1 . . . . 1 . . 4 . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . . . . . . . . . 2 2 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Distress Signals 5 | . . . . . . . . . . 4 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 213 | . 4 9 7 2 . . 27 1 16 74 42 9 22 Peak Tracking Total 19 | . 2 4 3 2 . . 10 2 16 17 19 9 19 Tactical Retreats 30 | . . 1 . . . . 6 . 1 14 6 1 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Traps Triggered 17 | . . . . . . . 3 . 2 3 . 1 8 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Machines Disabled 4 | . . . . . . . 2 . . 2 . . . Max in Single Turn 2 | . . . . . . . 2 . . 1 . . . Garrison Access 6 | . . . . . . . 1 . . 3 2 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Machines Accessed 14 | . 2 1 . 1 . . 1 . . 4 2 3 . Terminals 7 | . 2 . . 1 . . . . . 1 . 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 3 2 . . Total Hacks 25 | . 11 1 . 3 . . 1 . . 4 2 3 . Successful 25 | . 11 1 . 3 . . 1 . . 4 2 3 . Failed . | . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . 2 . . . . . 2 . . 4 . 4 . Terminals 18 | . 11 . . 3 . . . . . 1 . 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 3 2 . . Terminal Hacks 19 | . 11 1 . 3 . . . . . 1 . 3 . Record 4 | . 2 . . 2 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . 1 . 3 . Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . 3 2 . . Seal Access 6 | . . . . . . . 1 . . 3 2 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . 2 . . 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Total Allies 5 | . . . . . 4 . . . . 1 . . . Largest Group 4 | . . . . . 4 4 . . . 1 . . . Highest-Rated Group 154 | . . . . . 154 154 . . . 59 . . . Highest-Rated Ally 59 | . . . . . 40 40 . . . 59 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 . . . Total Damage 109 | . . . . . . . . . . 109 . . . Kills 1 | . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . 1 . 1 . Branch Access 1 | . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Turns Passed 2176 | 16 130 194 65 34 540 196 241 13 90 376 135 99 47 Spaces Moved 9465 | 19 226 255 68 67 931 229 1582 84 568 3160 1113 696 467 Core 168 | 19 149 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9297 | . 77 255 68 67 931 229 1582 84 568 3160 1113 696 467 Fastest Speed 10 | 50 40 40 37 31 31 31 12 10 10 10 10 10 10 Average Speed 15 | 50 46 40 38 31 31 31 12 10 10 10 10 10 10 Slowest Speed 50 | 50 50 40 40 37 31 31 31 12 15 10 10 10 10 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 99 | . . 5 1 . . . 14 . 3 51 15 3 7 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 54 43 17 30 91 51 61 3 15 86 40 20 23 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . 1 . . . . 2 . . . Known Exits Taken 12 | 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . 1 . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug 126 | . . . . . 43 . 58 . . 24 . 1 . Terrain Destroyed 250 | . 3 5 6 10 82 . 61 . 24 42 4 13 . Melee . | . . . . . . . . . . . . . . Projectile 29 | . 3 5 4 10 . . . . . 3 4 . . AOE 221 | . . . 2 . 82 . 61 . 24 39 . 13 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Total 9901 | 25 237 308 87 72 1153 353 1592 86 583 3137 1107 702 459 Wait 402 | 7 . 34 12 2 204 125 9 . . 7 . 2 . Move 9261 | 18 225 244 65 66 930 228 1554 83 561 3064 1082 689 452 Hop 91 | . . 5 1 . . . 13 . 3 44 15 3 7 Pick Up 4 | . . 1 . . 1 . . . 1 1 . . . Fast Attach 40 | . 6 5 3 2 . . 8 2 8 5 1 . . Attach 4 | . . . . . 1 . . . 1 . 2 . . Detach . | . . . . . . . . . . . . . . Swap 11 | . . 1 . . . . . . 1 5 2 2 . Drop 7 | . . 1 . . . . 1 1 3 1 . . . Fire 68 | . 4 11 6 2 17 . 7 . 5 9 1 6 . Melee 4 | . . . . . . . . . . . 4 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 8 | . 2 6 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials -9/Mines (discovered 2 exits: Mat / [*Zio]) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x11) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x8) 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 17) 17 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Identified exit to Mines 49 | -10/Materials | Identified exit to Materials 147 | -10/Materials | Entered Mines 161 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 183 | -10/Mines | Met a Derelict shopkeep closing up shop 192 | -10/Mines | Discovered exit to Materials (range 11) 192 | -10/Mines | Identified exit to Subcaves 192 | -10/Mines | Discovered exit to Subcaves (range 15) 246 | -10/Mines | Assembled infested the area 270 | -10/Mines | Discovered exit to Materials (range 7) 279 | -10/Mines | Destroyed 7 combat bots 280 | -10/Mines | Met 8R-AWN 296 | -10/Mines | Attacked by 8R-AWN 339 | -10/Mines | Learned location of Storage (-7) 341 | -10/Mines | Entered Materials 343 | -9/Materials | Reached level 2 343 | -9/Materials | Reached level 3 352 | -9/Materials | Reached level 4 386 | -9/Materials | Identified exit to Mines 386 | -9/Materials | Discovered exit to Mines (range 13) 406 | -9/Materials | Entered Mines 409 | -9/Mines | Identified exit to Materials 409 | -9/Mines | Discovered exit to Materials (range 16) 418 | -9/Mines | Met a Derelict bent on vengeance 437 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 440 | -9/Mines | Entered Zion 440 | -7/Zion | Identified exit to Proximity Caves 440 | -7/Zion | Discovered exit to Proximity Caves (range 45) 442 | -7/Zion | Reached level 5 442 | -7/Zion | Reached level 6 478 | -7/Zion | Build established: Wizard-Scout 485 | -7/Zion | Identified exit to Deep Caves 521 | -7/Zion | Reached level 7 521 | -7/Zion | Imprinted 523 | -7/Zion | Declared Zion's savior 563 | -7/Zion | Found CR-A16's Pointy Stick 664 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 688 | -7/Zion | Learned location of Recycling (-7) 775 | -7/Zion | Warned about damaging Zion machinery 830 | -7/Zion | Given the Hacking Drone Bay 980 | -7/Zion | Entered Proximity Caves 980 | -6/Proximity Caves | Accompanied by 4 allies 982 | -6/Proximity Caves | Reached level 8 982 | -6/Proximity Caves | Reached level 9 982 | -6/Proximity Caves | Reached level 10 999 | -6/Proximity Caves | Identified exit to Factory 1021 | -6/Proximity Caves | Learned Factory garrison access intel 1176 | -6/Proximity Caves | Entered Factory 1177 | -6/Factory | Loaded intel: 3 garrison access locations 1178 | -6/Factory | Reached level 11 1178 | -6/Factory | Reached level 12 1210 | -6/Factory | Identified exit to Factory 1210 | -6/Factory | Discovered exit to Factory (range 48) 1251 | -6/Factory | Discovered exit to Factory (range 14) 1293 | -6/Factory | Discovered exit to Factory (range 5) 1305 | -6/Factory | Discovered exit to Factory (range 5) 1401 | -6/Factory | Identified exit to Lower Caves 1401 | -6/Factory | Discovered exit to Lower Caves (range 9) 1417 | -6/Factory | Entered another Factory area 1419 | -5/Factory | Reached level 13 1419 | -5/Factory | Reached level 14 1419 | -5/Factory | Reached level 15 1426 | -5/Factory | Identified exit to Factory 1426 | -5/Factory | Discovered exit to Factory (range 16) 1430 | -5/Factory | Entered another Factory area 1432 | -4/Factory | Reached level 16 1432 | -4/Factory | Reached level 17 1432 | -4/Factory | Reached level 18 1520 | -4/Factory | Identified exit to Research 1520 | -4/Factory | Discovered exit to Research (range 8) 1520 | -4/Factory | Entered Research 1522 | -3/Research | Reached level 19 1522 | -3/Research | Reached level 20 1522 | -3/Research | Reached level 21 1522 | -3/Research | Reached level 22 1606 | -3/Research | Identified exit to Quarantine 1606 | -3/Research | Discovered exit to Quarantine (range 11) 1617 | -3/Research | Spotted B-86 Titan 1670 | -3/Research | Identified exit to Research 1670 | -3/Research | Discovered exit to Research (range 15) 1688 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 1728 | -3/Research | Discovered exit to Research (range 13) 1770 | -3/Research | Search patrols dispatched 1774 | -3/Research | Spotted B-86 Titan 1803 | -3/Research | Spotted B-86 Titan 1806 | -3/Research | Discovered exit to Quarantine (range 10) 1845 | -3/Research | Discovered exit to Research (range 37) 1896 | -3/Research | Entered another Research area 1898 | -2/Research | Reached level 23 1898 | -2/Research | Reached level 24 1898 | -2/Research | Reached level 25 1919 | -2/Research | Spotted B-90 Cyclops 1925 | -2/Research | Identified exit to Access 1925 | -2/Research | Discovered exit to Access (range 15) 1929 | -2/Research | Spotted B-90 Cyclops 1950 | -2/Research | Discovered exit to Access (range 24) 1975 | -2/Research | Spotted B-90 Cyclops 1986 | -2/Research | Identified exit to Testing 1986 | -2/Research | Discovered exit to Testing (range 15) 2031 | -2/Research | Entered Access 2033 | -1/Access | Reached level 26 2033 | -1/Access | Reached level 27 2033 | -1/Access | Reached level 28 2043 | -1/Access | Identified exit to Surface 2043 | -1/Access | Discovered exit to Surface (range 14) 2067 | -1/Access | Retrieved Zion intel report: Branch Access 2067 | -1/Access | Identified exit to Command 2079 | -1/Access | Spotted B-99 Colossus 2082 | -1/Access | Spotted B-99 Colossus 2106 | -1/Access | Spotted B-99 Colossus 2114 | -1/Access | Spotted B-99 Colossus 2130 | -1/Access | Entered Command 2132 | -1/Command | Reached level 29 2132 | -1/Command | Reached level 30 2143 | -1/Command | Spotted B-99 Colossus 2145 | -1/Command | Spotted B-99 Colossus 2175 | -1/Command | Discovered exit to Surface (range 19) 2175 | -1/Command | Spotted Executioner 2175 | -1/Command | Spotted Executioner 2175 | -1/Command | Spotted Executioner 2175 | -1/Command | Spotted Executioner 2175 | -1/Command | Spotted Striker 2175 | -1/Command | Spotted Striker 2175 | -1/Command | Spotted Alpha 7 2175 | -1/Command | Spotted Alpha 7 2176 | -1/Command | Spotted B-99 Colossus 2176 | -1/Command | Spotted B-99 Colossus 2177 | *** | Escaped! Last Messages --------------- 02176_ Slug penetrates Wall. 02176_ Penetrated by Slug. 02176_ Triggered Stasis Trap. 02176_ A bubble of rippling energy engulfs the area. 02176_ Stasis field depleted. 02176_ Penetrated by Slug. 02176_ Slug penetrates Striker. 02176_ Penetrated by Slug. 02176_ Slug penetrates Wall. 02176_ The Access Shell folds into the floor. 02176_ Triggered Stasis Trap. 02176_ A bubble of rippling energy engulfs the area. 02176_ Stasis field depleted. 02177_ Triggered Stasis Trap. 02177_ A bubble of rippling energy engulfs the area. 02177_ Stasis field depleted. 02177_ Penetrated by Slug. 02177_ Slug penetrates Wall. [Achievement: Derelict Escape] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ????????# """ """ #????????????????????????????? | | ????????#= #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????####+########????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????##############????????????????? | | ??????????# #?????# BB#????????????????? | | ??????????# #?????# BB#########????????? | | ??????????# #?????# ^ ;E;E# #7###??????? | | ??????????# #?????# K ######## | | ??????????# #?????# + | | ??????????# #?????# "" ^ + | | ??????????# #?????# @" + | | ??????????# #?????# + | | ??????????" #?????# % EK^% ### | | ??????????# #?????# ; #E# #7###?# | | ??????????# #?????# BB#########???# | | ??????????# #?????# BB#???????????# | | ??????????# #?????##############???????????# | | ??????????# #??????????????????????????????# | | ??????????# ###############????????????????# | | ??????????# + == #????????????????# | | ??????????# ## == #?????????######## | | ??????????# ## = #?????????# # ### | | ??????????# ## #?????????# # #?? | | ??????????# ## #?????????# # #?? | | ?????????## ########+######????###### # #?? | | ?????????# ##### ########## # # #?? | | ?????????# ! # # #?? | | ?????????# + # #?? | | ?????????# ##### ########## # # #?? | | ????????###+#####?### ##? = ## ## # #?? | | ????????# #???# #??? =!## ## # #?? | | ????????# #???# #??? =!## ## # #?? | | ????????# #???# #???? ?# ## # ### | | ????????# ##### #???? ## ## # # | | ????????# + ######+#+## ######## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 607 Energy Generation 1012 Energy Capacity 10100 Matter Stores 683 Matter Capacity 1000 Sight Range 60 Robot Scan Range 28 Terrain Scan Range 16 Terrain Scan Density 10210 Armor Coverage 300 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 240 Evasion (%) 68 Offensive Hacking 200 Defensive Hacking 210 Item Schematics ----------------- Mak. Spear | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Derelict Escape No Explosion For You Speed Demon True Flier Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Levels Raised 29 | . . . 3 . 3 3 2 3 3 4 3 3 2 XP Earned 50047 | 6000 320 650 4150 750 3253 4819 3292 4279 4518 5966 4548 4502 3000 XP Spent -13709060 | -13880160 . . . . . . . . . 171100 . . . Upgrades 1158 | 1100 . . . . . . . . . 58 . . . Propulsion Slot 11 | 11 . . . . . . . . . . . . . Utility Slot 3 | 3 . . . . . . . . . . . . . Weapon Slot 8 | 8 . . . . . . . . . . . . . Core Integrity 189 | 189 . . . . . . . . . . . . . Heat Dissipation 97 | 97 . . . . . . . . . . . . . Energy Generation 199 | 199 . . . . . . . . . . . . . Energy Storage 198 | 198 . . . . . . . . . . . . . Matter Storage 14 | 14 . . . . . . . . . . . . . Mass Support 60 | 60 . . . . . . . . . . . . . Inventory Capacity 70 | 70 . . . . . . . . . . . . . Sight Range 44 | 44 . . . . . . . . . . . . . Sensor Range 14 | 14 . . . . . . . . . . . . . Terrain Scan Density 102 | 44 . . . . . . . . . 58 . . . Ranged Accuracy 45 | 45 . . . . . . . . . . . . . Melee Accuracy 2 | 2 . . . . . . . . . . . . . Hack Attack % 36 | 36 . . . . . . . . . . . . . Hack Defense % 42 | 42 . . . . . . . . . . . . . KI Resistance % 4 | 4 . . . . . . . . . . . . . TH Resistance % 4 | 4 . . . . . . . . . . . . . EX Resistance % 4 | 4 . . . . . . . . . . . . . KI Damage % 4 | 4 . . . . . . . . . . . . . TH Damage % 4 | 4 . . . . . . . . . . . . . EX Damage % 4 | 4 . . . . . . . . . . . . . Protomatter Created 231 | . 16 107 34 . . . . . . 30 44 . . Integrity Restored 82 | . 5 77 . . . . . . . . . . . Core 73 | . 2 71 . . . . . . . . . . . Parts 9 | . 3 6 . . . . . . . . . . . Protomatter Decayed 377 | . 13 123 . . . 78 . . . 119 44 . . Game ------ Seed SniperCorruptionAutohacker Manual? 0 Play Time 01:07:37 Cumulative 40.5 hours Start 2024.06.16 @ 19:11:49 End 2024.06.16 @ 20:53:56 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 34 Rogue 0 Adventurer 0 Explorer 34 Win Type 0 Total 5 Types 2/1/1/1/0/0/0/0/0 Lore% 31 Gallery% 54 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 58% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30192508-867b-4ef5-aba8-95c6b1581880