Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 23:53:35 Player: Aleks Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1251) 1251 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 3543 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 326/550 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Faulty Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Medium Storage Unit Salvage Targeting Computer ECM Suite Utility Shielding Long-range Tractor Beam Heavy EM Pulse Gun Particle Gun Particle Cannon Particle Cannon Gauss Rifle Rocket Launcher Great Axe Great Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Particle Gun Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Light Treads Medium Storage Unit Salvage Targeting Computer ECM Suite Utility Shielding Long-range Tractor Beam Heavy EM Pulse Gun Beam Rifle Particle Gun Particle Cannon Particle Cannon Heavy Assault Rifle Gauss Rifle Rocket Launcher Improved Grenade Launcher Great Axe Great Axe [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 39 | 6 2 3 13 15 Power 5 | 1 . 1 1 2 Engine 3 | 1 . 1 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 9 | 2 . 2 4 1 Treads 4 | . . . 3 1 Leg 2 | . . 2 . . Wheel 3 | 2 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 3 4 Device 2 | . 1 . . 1 Storage 3 | 1 1 . 1 . Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 15 | 2 . . 5 8 Energy Gun 10 | 1 . . 5 4 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 24 | . . 5 3 16 Power 5 | . . 1 1 3 Propulsion 6 | . . 1 1 4 Utility 4 | . . 1 . 3 Weapon 9 | . . 2 1 6 Highest Loss Streak 15 | . . 5 2 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 89 66 92 93 Engine 10 | . 14 4 10 8 Treads 18 | . . . 18 25 Leg 2 | . . 9 5 . Wheel 6 | . 28 14 5 . Device 1 | . 3 14 . 1 Storage 10 | . 14 14 11 9 Hackware 8 | . . . 11 8 Protection 8 | . . . 7 13 Energy Gun 21 | . 14 4 21 23 Ballistic Gun 2 | . 14 4 . . Naked Turns . | . . . . . Heaviest Build 58 | 14 20 20 52 58 Greatest Support 60 | 26 26 26 60 60 Greatest Overweight (x) 3 | 1 . 1 3 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 16 | 7 9 10 17 20 Most Carried 20 | 7 10 10 17 20 Average Carried 12 | 4 8 9 10 17 Final Capacity 20 | 8 10 10 20 20 Final Carried 16 | 6 10 8 16 16 Class Distribution -------------------- 65% | Mutant 25% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 682 | 183 97 . 155 247 Remotely . | . . . . . Salvage Created 1806 | . 28 . 996 782 Parts 148 | . 5 . 87 56 Haulers Intercepted 5 | . . . 4 1 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 40 | . . . 20 20 Guns 29 | . . . 16 13 AOE 11 | . . . 4 7 Classes Destroyed 11 | . 2 . 8 1 Worker 4 | . . . 2 2 Builder 4 | . . . 2 2 Tunneler 2 | . 1 . . 1 Hauler 5 | . . . 4 1 Recycler 1 | . . . 1 . Operator 3 | . 1 . 1 1 Watcher 3 | . . . 3 . Swarmer 19 | . . . 11 8 Grunt 17 | . . . 7 10 Sentry 3 | . . . 2 1 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 1 . 9 5 Combat Bots Only 5 | . . . 5 4 Max Kills in Single Turn 4 | . 1 . 4 2 Gunslinging 1 | . . . 1 1 Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 206 | . . 12 90 104 Missed 49 | . . . 23 26 Damage Taken 2397 | . . 497 647 1253 Core 437 | . . 102 111 224 Absorbed by Shields . | . . . . . Redirected to Shielding 46 | . . . 41 5 Core Remaining (%) 77 | 100 . 59 72 . Volleys Fired 107 | . 3 . 63 41 Largest 3 | . 2 . 2 3 Hottest 166 | . 70 . 110 166 Shots Fired 228 | . 6 . 125 97 Gun 223 | . 6 . 125 92 Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 16 | . 3 . . 13 Thermal 113 | . 3 . 63 47 Explosive 5 | . . . . 5 Electromagnetic 94 | . . . 62 32 Robot Hit Streak 12 | . 5 . 7 12 Robot Miss Streak 4 | . . . 4 3 Penetration Max . | . . . . . Secondary Targets 8 | . . . 4 4 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 136 | . 5 . 71 60 Core Hits 85 | . 3 . 39 43 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . . 4 4 Burn 3 | . . . 1 2 Destroy 1 | . . . . 1 Corrupt 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3320 | . 61 . 1408 1851 Guns 2132 | . 61 . 1130 941 Cannons . | . . . . . Explosions 1157 | . . . 278 879 Melee . | . . . . . Ramming 31 | . . . . 31 Kinetic 191 | . 22 . . 169 Thermal 1394 | . 39 . 776 579 Explosive 749 | . . . . 749 Electromagnetic 955 | . . . 632 323 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 79 | . . . . 79 Projectiles . | . . . . . Explosions 79 | . . . . 79 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 127 | . . . 28 99 Shots 4 | . . . 1 3 Rammed 1 | . . . . 1 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 452 | . 9 . 388 452 Average Temperature 101 | . 6 . 89 122 Received Heat Transfer 649 | . . 40 114 495 Effects 11 | . . . 4 7 Shutdowns 3 | . . . 1 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . . 2 . Matter Decay 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 3 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 3 2 Heat Transferred 3027 | . 111 . 1632 1284 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . 4 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 500 | . 76 29 474 500 Initial 136 | . . 29 . 136 Average 188 | . 41 13 177 278 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 58 | 100 100 100 70 25 Level 1 34 | . . . 18 70 Level 2 6 | . . . 10 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 . 4 5 Investigation 5 | . 1 . 2 2 Extermination . | . . . . . Reinforcement 6 | . 1 . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 2 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 4 16 28 30 Peak Tracking Total 21 | . 5 21 6 10 Tactical Retreats 6 | . 1 1 3 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 3 . 2 4 Terminals 6 | . 1 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 25 | . 6 . 7 12 Successful 13 | . 4 . 3 6 Failed 12 | . 2 . 4 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 14 | . 4 . 4 6 Terminals 21 | . 3 . 7 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 8 | . 1 . 2 5 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . . . . 2 Alert Level 1 | . . . . 1 Locate Traps 3 | . . . 1 2 Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 6 | . 1 . 2 3 Full Trace Events 4 | . 1 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1839 | 63 246 34 809 687 Spaces Moved 1033 | 55 230 32 398 318 Core 6 | 6 . . . . Treads 394 | . . . 76 318 Legs 127 | . . 4 123 . Wheels 506 | 49 230 28 199 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 120 160 Average Speed 132 | 87 90 99 140 163 Slowest Speed 240 | 100 90 120 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 35 21 31 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 76 | . . . 17 59 Melee . | . . . . . Projectile . | . . . . . AOE 76 | . . . 17 59 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1297 | 67 264 35 523 408 Wait 61 | . 22 . 26 13 Move 1029 | 54 229 31 397 318 Hop . | . . . . . Pick Up 39 | 7 5 . 17 10 Fast Attach 14 | 5 2 . 2 5 Attach 20 | 1 . 3 9 7 Detach 8 | . 1 1 3 3 Swap 5 | . . . 2 3 Drop 12 | . 2 . 4 6 Fire 107 | . 3 . 63 41 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Entered Mines 311 | -10/Mines | Assembled infested the area 323 | -10/Mines | Discovered new exit (range 15) 344 | -10/Mines | Entered Materials 344 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 373 | -9/Materials | Lost 5 parts (1p1n1u2w) 742 | -9/Materials | Discovered new exit (range 5) 1153 | -9/Materials | Entered another Materials area 1153 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1533 | -8/Materials | Build established: Scavenger-Tank 1840 | -8/Materials | Self-destructed Last Messages --------------- 01831_ G-47 Trooper destroyed. 01832_ U-05 Engineer lays Concrete. 01833_ The unstable cave ceiling collapses. 01833_ G-47 Trooper destroyed. 01833_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01833_ Lgt. Treads destroyed. 01835_ Imp. Grenade Launcher destroyed. 01835_ Destroyed Imp. Grenade Launcher. 01835_ Hacking Suite destroyed. 01835_ Destroyed Hacking Suite. 01835_ Lgt. Treads destroyed. 01835_ Destroyed Lgt. Treads. 01836_ Lgt. Nuclear Core destroyed. 01837_ The unstable cave ceiling collapses. 01837_ Destroyed Particle Gun. 01838_ The unstable cave ceiling collapses. 01838_ U-05 Engineer lays Concrete. 01838_ Beam Rifle destroyed. 01838_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????? ?#??????????????????????????? | | ????????????????? ? #??????????????????????????? | | ????????????????? ? #??????????????????????????? | | ????????????????? #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ??????????????#### ????????????????????????????? | | ?????????????## ## ##????"???????????????????????? | | ????????########## ##???? ???????????????????????? | | ?######## [* #????+???????????????????????? | | ?# # * #???# #??????? ??????????????? | | ?# """ # !=| ####?# #?????? k??????????????? | | ?# G" + #?# #?????? ???????????????? | | ## """ # ######## ### #?????u#???????????????? | | + # #??###?# # #???? ????????????????? | | ## ! # #??????# ###? ?????????????????? | | ?#####+## #####??# = #=## #???????????????? | | ###### # #??# w % ?????????? | | #???#o g # * #####???????????????? | | ###### ####???#+# % =% = !#???????????????? | | ####?# #??????? ### = #???????????????? | | #?# #???????!## % l #???????????????? | | " #?# #??????? ??# #[@= = #???????????????? | | ### #??????? ??# ######???????????????? | | ] + #??????? ??## #g u ???????????????????? | | ###### #??????? ???### #??????????????????? | | [ #????# #?????????????# #??????????????????? | | ######??# #?????????????# u #??????????^???????? | | ??# #?????????????# #??????????????????? | | """ #?# #?????????????# #??????????????????? | | """"" #?# #?????????????# #??????????????????? | | """"" #?# #?????????????? #??????????????????? | | """"" +? ?????????????? #??????????????????? | | """ #?###?????????????? #??????????????????? | | #?????????????????? u #??????????????????? | | #?????????????????? #??????????????????? | | #+######### ??????????##+##???????????????????? | | ?????????? ?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ############+?????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ########??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotBiocellNeutralizer Manual? 0 Play Time 00:19:15 Cumulative 171.8 hours Start 2024.04.19 @ 23:11:28 End 2024.04.19 @ 23:53:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 20 Adventurer 20 Explorer 0 Win Type - Total 12 Types 7/2/3/0/0/0/0/0/0 Lore% 73 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64248f5a-786e-47b0-8973-a18ad2ec08ea