Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.23 @ 00:20:51 Player: Shobalk Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (241) 1205 Value Destroyed (8887) 8887 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (1790) 1790 TOTAL SCORE: 20582 Bonus ------- High Alert Combat Kills 697 Follower Combat Kills 428 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -235 Cogmind --------- Core Integrity 0/1150 Matter 110/300 Energy 45/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Molecular Scythe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Damper Plating > --- WEAPON ----------- Bore Cannon Bore Cannon Molecular Scythe > --- INVENTORY -------- Light Antimatter Reactor Hardened Medium Armor Plating Plasma Rifle Heavy Shock Bomb Launcher Long-range Missile Launcher [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Molecular Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . Utility 7 | . . . 1 . 1 2 . . . . 1 . . . . . . . . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 292 | 6 4 . 23 . 11 17 1 4 2 5 23 6 2 9 11 54 3 13 8 13 43 17 17 Power 26 | 1 . . 3 . 2 2 . . . 1 . 1 . . . 5 . 2 1 . 5 1 2 Engine 16 | 1 . . 3 . 2 2 . . . 1 . 1 . . . 2 . 1 . . 3 . . Core 5 | . . . . . . . . . . . . . . . . 3 . 1 . . . 1 . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 Propulsion 58 | 2 . . 9 . 2 2 . 1 . 1 5 1 . . 1 13 . 2 3 4 9 3 . Treads 35 | 2 . . 9 . 2 2 . 1 . 1 4 1 . . . 3 . 2 . 4 1 3 . Leg 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Wheel 5 | . . . . . . . . . . . . . . . 1 4 . . . . . . . Hover 17 | . . . . . . . . . . . 1 . . . . 5 . . 3 . 8 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 1 3 . 4 . 5 9 1 1 . . 9 2 2 6 2 14 . 1 1 4 18 9 5 Device 42 | . . . . . . 4 . 1 . . 4 1 1 4 1 6 . . . 1 12 3 4 Storage 6 | 1 2 . . . 1 . . . . . . . . . . . . . . 1 1 . . Processor 8 | . 1 . 1 . . 2 . . . . 1 1 . . . . . . . . 2 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Protection 39 | . . . 3 . 4 3 1 . . . 4 . 1 2 1 8 . 1 1 2 1 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 1 . 7 . 2 4 . 2 2 3 9 2 . 3 8 22 3 8 3 5 11 4 10 Energy Gun 7 | . . . 3 . . . . . . . . . . . . . . . . . . . 4 Energy Cannon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Ballistic Gun 22 | 2 1 . 4 . 2 2 . 1 1 1 1 . . . . 2 1 . 1 1 2 . . Ballistic Cannon 40 | . . . . . . 2 . 1 1 . 4 1 . 2 4 12 1 4 2 2 1 2 1 Launcher 23 | . . . . . . . . . . 1 2 1 . 1 4 3 1 2 . 1 4 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . . . . . . . . . 2 . . . . 5 . 2 . 1 3 1 . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 1 1 . . . . . . . 4 . . . . 3 . 1 1 . Parts Lost 59 | . 1 . 4 . . . . . . 2 6 1 . . . 10 . 2 . 2 15 . 16 Power 10 | . . . 1 . . . . . . 1 . 1 . . . 3 . . . . 3 . 1 Propulsion 18 | . . . 2 . . . . . . 1 3 . . . . 4 . 1 . . 4 . 3 Utility 17 | . . . 1 . . . . . . . 2 . . . . 1 . 1 . 1 3 . 8 Weapon 14 | . 1 . . . . . . . . . 1 . . . . 2 . . . 1 5 . 4 Highest Loss Streak 15 | . 1 . 2 . . . . . . 2 5 1 . . . 3 . 2 . 1 6 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 100 99 100 98 99 100 99 85 99 96 99 100 99 93 92 94 97 83 91 76 46 66 Engine 6 | . 14 14 11 11 8 7 7 7 7 6 6 5 6 6 6 3 . . . . 2 . . Treads 25 | . 28 28 32 33 36 29 30 30 30 30 32 33 33 33 20 14 . 7 7 15 6 10 14 Wheel 1 | . . . . . . . . . . . . . . . 5 9 5 1 . . . . . Hover 3 | . . . . . . . . . . . . . . . . 2 23 23 26 11 15 . . Device 5 | . . . . . . 2 7 7 7 7 7 12 9 6 6 5 11 11 11 7 12 4 11 Storage 7 | . 16 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . . Processor 16 | . 8 14 11 11 9 18 23 23 23 23 19 25 26 26 26 19 17 17 17 17 16 . . Protection 7 | . . . 11 11 17 16 7 7 7 7 8 . 2 5 6 8 5 4 4 8 3 15 19 Ballistic Gun 8 | . 27 28 21 22 17 7 7 6 . 5 1 . . . . 1 5 5 . 8 3 . . Ballistic Cannon 6 | . . . . . . 6 7 7 1 7 9 12 13 12 12 14 11 9 1 6 1 6 9 Naked Turns 66 | . . . . . . . . . . . . . . . . . . . . . 63 . 3 Heaviest Build 125 | 11 46 46 61 59 70 81 69 72 72 74 80 73 80 80 80 105 74 76 83 125 125 114 106 Greatest Support 220 | 40 40 40 69 69 89 89 89 89 86 86 114 117 117 117 67 97 44 44 66 158 158 220 220 Greatest Overweight (x) 3 | . 1 1 1 . . . . . . . . . . . 2 3 1 1 1 1 1 3 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 5 Average Capacity 18 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 20 5 5 Most Carried 25 | 4 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 5 Average Carried 17 | 2 9 14 18 20 19 19 20 20 20 18 18 19 19 19 19 19 19 19 19 23 18 4 4 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 5 5 Final Carried 24 | 4 13 18 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 24 4 5 2 Class Distribution -------------------- 77% | Mutant 6% | Gunner 6% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Gunner | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 8615 | 260 361 24 490 70 353 626 161 245 . 113 514 129 66 126 430 1600 226 352 . 322 1089 250 808 Remotely 1629 | . . . . . . 303 . . . . 195 . . . 50 385 . . . 201 495 . . Salvage Created 8912 | . 384 175 1003 227 395 628 102 149 . . 722 99 . . 364 1461 277 175 . 249 678 237 1587 Parts 394 | . 24 6 75 11 29 30 4 7 . . 26 . . . 17 38 10 11 . 3 32 . 71 Haulers Intercepted 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 1 . . . . . . . 2 . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . 4 8 . 3 . 2 . . 13 . 11 9 . 3 . . . Prevented 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 193 | . 9 4 19 6 10 14 3 4 . . 16 4 . . 20 23 7 7 . 7 13 1 26 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 77 | . 9 4 19 6 10 7 3 1 . . 2 . . . . . 1 2 . 6 4 . 3 Cannons 72 | . . . . . . 7 . 3 . . 8 2 . . 8 20 3 2 . 1 1 1 16 AOE 42 | . . . . . . . . . . . 5 2 . . 12 3 3 3 . . 7 . 7 Classes Destroyed 18 | . 4 . 3 . . 2 1 2 . . 1 . . . 1 . . . . . . 1 3 Worker 12 | . . . 1 . . 2 . . . . 2 . . . . 2 . . . . 1 . 4 Builder 9 | . . . . . . . . . . . 1 . . . . 1 . . . . 4 . 3 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . Recycler 11 | . . . 2 1 . . . . . . . . . . . 4 . . . . 1 . 3 Drone 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . Watcher 9 | . 2 . 3 . 1 1 . . . . . . . . . 1 . . . . 1 . . Swarmer 59 | . 3 . 6 4 7 . 2 . . . 3 . . . 11 2 2 3 . . 6 . 10 Grunt 81 | . 6 4 8 2 2 8 . 2 . . 9 3 . . 2 14 3 . . 4 3 . 11 Brawler 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Duelist 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . Sentry 18 | . . . 5 . 1 3 . . . . 1 . . . 1 4 . . . 1 1 . 1 Hunter 8 | . . . . . . . 1 . . . . . . . 2 . . 4 . . . . 1 Programmer 14 | . . . . . . 2 . . . . 2 1 . . . 3 1 . . . 3 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 3 2 6 4 4 6 2 3 . . 6 3 . . 7 6 6 5 . 4 6 1 9 Combat Bots Only 7 | . 3 2 6 4 4 4 2 3 . . 4 3 . . 7 5 6 5 . 4 6 1 6 Max Kills in Single Turn 4 | . 1 1 2 2 2 2 1 1 . . 2 1 . . 3 2 3 2 . 1 4 1 4 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 2 1 . . 3 2 3 2 . . 3 . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Damage Taken 15832 | . 513 12 566 67 342 851 142 606 . 223 713 212 . . 879 2186 174 653 . 571 2516 . 4606 Core 1898 | . 104 . 27 . 37 69 . 72 . 16 69 48 . . 29 189 21 66 . 85 720 . 346 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 319 | . . . . . . . . . . . . . . . . . . . . . 37 . 282 Redirected to Shielding 102 | . . . 102 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 873 | . . . . . . . . . . . . . . . 305 47 . . . . 198 . 323 Regen/Repaired (Parts) 1424 | . . . 80 . . 85 . . . . . . . 790 . 208 . . . . . 244 17 Core Remaining (%) 80 | 100 . 58 . 93 93 . . . . 77 . . . . 82 . . . . 63 . . . Volleys Fired 480 | . 44 6 55 13 30 48 5 17 . 1 30 11 . . 35 46 8 15 . 16 31 2 67 Largest 3 | . 2 2 2 2 2 2 2 2 . 1 2 2 . . 2 3 3 3 . 3 3 2 3 Hottest 213 | . 40 40 70 48 50 76 76 81 . 39 96 96 . . 96 171 148 138 . 138 123 114 213 Shots Fired 1033 | . 88 12 110 26 59 95 11 34 . 3 53 22 . . 64 133 23 32 . 45 55 4 164 Gun 492 | . 88 12 110 26 59 47 5 17 . . 5 . . . . 7 7 11 . 16 40 . 42 Cannon 496 | . . . . . . 48 6 17 . 2 41 20 . . 53 124 15 15 . 24 9 4 118 Launcher 45 | . . . . . . . . . . 1 7 2 . . 11 2 1 6 . 5 6 . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 934 | . 88 12 104 26 59 95 11 34 . 2 46 20 . . 53 131 22 26 . 40 49 4 112 Thermal 42 | . . . . . . . . . . . . . . . . . . . . . . . 42 Explosive 38 | . . . . . . . . . . . 3 2 . . 9 2 1 6 . 5 6 . 4 Electromagnetic 19 | . . . 6 . . . . . . 1 4 . . . 2 . . . . . . . 6 Robot Hit Streak 41 | . 10 8 34 35 18 41 5 13 . 3 14 5 . . 14 13 4 11 . 12 19 1 23 Robot Miss Streak 4 | . 3 1 3 4 2 2 1 1 . . 4 2 . . 2 2 4 2 . 4 2 3 4 Penetration Max 2 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . 2 Secondary Targets 6 | . . . 3 1 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 730 | . 57 9 86 15 43 79 7 29 . 1 34 16 . . 42 93 9 21 . 24 59 1 105 Core Hits 396 | . 23 6 44 9 17 32 4 11 . 1 33 7 . . 31 49 8 14 . 16 34 1 56 Critical Kills 20 | . 1 . . . . . . . . . . . . . . . . 1 . 2 1 1 14 Critical Parts Destroyed 36 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 31 Critical Strikes 91 | . 1 . . . . 2 . 3 . . 5 1 . . 5 9 2 3 . 4 4 2 50 Burn 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 56 | . 1 . . . . . . . . . 1 . . . . . . 1 . 2 2 2 47 Blast 30 | . . . . . . 2 . 3 . . 4 1 . . 5 8 2 2 . 2 1 . . Smash 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Melee Attacks 56 | . . . . . . . . . . . 2 . . . . 5 . 3 . 9 32 4 1 Impact 54 | . . . . . . . . . . . 2 . . . . 5 . 3 . 9 31 4 . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . 4 . . . . 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 23790 | . 597 97 1154 264 756 1941 148 688 . 106 1888 806 . . 1992 4009 444 706 . 1049 2959 53 4133 Guns 6674 | . 597 97 1154 264 756 901 96 312 . . 138 . . . . 104 27 134 . 356 1031 . 707 Cannons 9529 | . . . . . . 1040 52 376 . 31 742 466 . . 754 3069 234 147 . 270 261 53 2034 Explosions 6307 | . . . . . . . . . . 75 1008 340 . . 1238 381 183 425 . 423 934 . 1300 Melee 1280 | . . . . . . . . . . . . . . . . 455 . . . . 733 . 92 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15293 | . 597 97 1040 264 756 1941 148 688 . 31 880 466 . . 754 3173 261 281 . 626 1292 53 1945 Thermal 755 | . . . . . . . . . . . 48 . . . . . . . . . . . 707 Explosive 5511 | . . . . . . . . . . . 556 340 . . 1133 217 183 425 . 423 934 . 1300 Electromagnetic 951 | . . . 114 . . . . . . 75 404 . . . 105 164 . . . . . . 89 Impact 1152 | . . . . . . . . . . . . . . . . 455 . . . . 697 . . Slashing 92 | . . . . . . . . . . . . . . . . . . . . . . . 92 Piercing 36 | . . . . . . . . . . . . . . . . . . . . . 36 . . Highest Corruption 21 | . . . 3 3 . 5 5 5 5 5 . 1 1 1 . 5 5 5 5 5 20 20 21 Average Corruption 5 | . . . 2 3 . 3 5 5 5 5 . 1 1 1 . 3 5 5 5 5 7 20 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 237 | . . . 9 15 . 18 11 18 3 11 . 4 3 2 . 16 11 10 5 15 30 22 34 Message Errors 59 | . . . 1 8 . 3 5 5 1 1 . 2 . 1 . 3 2 3 2 6 9 3 4 Matter Fused 57 | . . . 1 3 . 4 4 5 . 4 . 2 . 1 . 7 3 4 1 2 4 5 7 Heat Flow Errors 31 | . . . 2 1 . 3 . 2 1 1 . . 2 . . 1 1 . . 2 7 3 5 Energy Discharges 29 | . . . 1 1 . 3 1 1 . 1 . . . . . 3 2 2 1 3 2 3 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . . . 2 1 . 2 . 1 1 2 . . . . . . 1 . 1 1 2 6 1 Data Loss (major) 9 | . . . 1 1 . 1 . . . . . . . . . . . 1 . . . 1 4 Misfires 7 | . . . . . . . 1 1 . 2 . . . . . 1 . . . 1 . . 1 Alerts 5 | . . . . . . . . 3 . . . . 1 . . . 1 . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 Weapon Failures 10 | . . . . . . 1 . . . . . . . . . 1 1 . . . 2 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1024 | . . . . . . 3 8 6 . . 19 74 . . 73 413 . 22 . 7 293 . 106 Projectiles 184 | . . . . . . 3 8 6 . . 6 50 . . 12 48 . . . 7 20 . 24 Explosions 208 | . . . . . . . . . . . 13 24 . . 61 . . 22 . . 6 . 82 Melee 632 | . . . . . . . . . . . . . . . . 365 . . . . 267 . . Knockbacks 86 | . . . . . . 11 . 3 . 1 7 3 . . 6 30 2 . . 1 5 . 17 Impact 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . Kinetic 75 | . . . . . . 10 . 2 . 1 7 3 . . 6 25 2 . . 1 3 . 15 Secondary 6 | . . . . . . 1 . 1 . . . . . . . 2 . . . . . . 2 Self-Inflicted Damage 177 | . . . . . . . . . . . . 26 . . 43 74 . . . . . . 34 Shots 6 | . . . . . . . . . . . . 1 . . 2 2 . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | . 19 6 234 187 132 407 . 260 235 224 . . 143 193 . 325 249 . . 148 235 142 194 Average Temperature 75 | . 9 6 47 38 32 142 . 69 117 129 . . 74 100 . 108 101 . . 71 86 76 59 Received Heat Transfer 3193 | . 216 6 207 6 99 399 . 138 . . 204 36 . . 45 609 27 12 . 123 298 . 768 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 6 Total Turns 202 | . . . . . . . . . . . . . . . . . . . . . 37 . 165 Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . 37 . 34 Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 18 | . . . . . . . . . . . 2 . . . . 10 . 1 . . 5 . . Impact Corruptions 25 | . . . . . . . . . . . . . . . . 12 . . . . 13 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1970 | . . . . . . . . . . . 100 . . . . . . . . . . . 1870 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 903 | . 140 100 340 220 326 373 . . . . 346 . . . . 903 . . . . 546 141 641 Initial 582 | . . 34 . 75 . 82 . . . . . . . . . 582 . . . . 150 115 . Average 197 | . 32 29 145 111 175 103 . . . . 158 . . . . 673 . . . . 291 50 258 Maximum Alert Level 3 | . . . 1 1 1 1 . . . . 1 . . . . 3 . . . . 2 . 2 Low Security (%) 60 | 100 100 100 77 57 60 82 . . . . 56 . . . . . . . . . 14 100 49 Level 1 25 | . . . 22 42 39 17 . . . . 43 . . . . . . . . . 78 . 10 Level 2 9 | . . . . . . . . . . . . . . . . 54 . . . . 7 . 39 Level 3 5 | . . . . . . . . . . . . . . . . 45 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . 1 1 . 2 5 . . . . 3 . . . . 4 . . . . 7 . 5 Investigation 5 | . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . Extermination 8 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 . 1 Reinforcement 8 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . 4 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 12 | . 1 . 1 . 1 3 . . . . 1 . . . . 1 . . . . 4 . . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Times Spotted 280 | . 17 3 26 4 18 20 4 5 . 4 19 7 . . 22 32 8 9 . 7 31 12 32 Peak Tracking Total 10 | . 4 1 8 2 4 4 3 3 . 4 4 4 . . 7 6 4 5 . 4 10 6 8 Tactical Retreats 18 | . . . 1 . 1 2 1 . . 1 1 1 . . . . 1 1 . . 3 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 10 | . . . 2 . . 2 . . . . 1 . . . . . . . . . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 2 . . . . . . 4 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 18 | . . . . . . . . . . . 2 . . . . 6 . . . . 3 . 7 Max in Single Turn 4 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 . 4 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 54 | . 6 1 8 . 6 3 2 1 4 . 4 1 1 1 . 5 . 1 3 . 6 . 1 Terminals 26 | . 6 . 7 . 3 1 1 1 . . 1 . . . . 1 . . . . 4 . 1 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 7 | . . . 1 . 1 2 . . . . 2 . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Total Hacks 167 | . 17 1 27 . 29 6 2 2 28 . 6 6 1 4 . 10 . 1 13 . 11 . 3 Successful 121 | . 8 1 15 . 21 3 2 2 28 . 2 6 1 4 . 6 . 1 13 . 8 . . Failed 45 | . 9 . 11 . 8 3 . . . . 4 . . . . 4 . . . . 3 . 3 Catastrophic 10 | . 1 . 1 . 1 2 . . . . 1 . . . . 1 . . . . 2 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 48 | . 15 . 16 . 5 1 . . . . 2 . . . . 1 . . . . 5 . 3 Terminals 64 | . 17 . 22 . 6 1 1 2 . . 3 . . . . 1 . . . . 8 . 3 Fabricators 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Repair Stations 18 | . . . 5 . 3 5 . . . . 2 . . . . 3 . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Terminal Hacks 76 | . 7 1 6 . 2 . 2 2 28 . 1 6 1 4 . . . 1 13 . 2 . . Record 24 | . 1 . . . . . 1 2 11 . 1 6 . . . . . . 1 . 1 . . Part Schematic 18 | . 1 . . . . . . . 9 . . . . 4 . . . . 4 . . . . Robot Schematic 6 | . . . 1 . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 1 . 1 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 1 . 1 . . . . . 3 . . . . . . . . . 4 . . . . Open Door 4 | . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 11 | . . . 5 . 1 3 . . . . . . . . . 2 . . . . . . . Scan Component 7 | . . . 3 . 1 2 . . . . . . . . . 1 . . . . . . . Repair 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzer 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . Insert Component 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Analyze 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 10 | . 1 . 4 . 1 . . . . . . . . . . 1 . . . . 3 . . Terminals 10 | . 1 . 4 . 1 . . . . . . . . . . 1 . . . . 3 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 9 | . 1 . 4 . 1 . . . . . . . . . . 1 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 8 . 5 2 . . . . 3 . . . . 3 . . . . 5 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . 1 . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . . . 8 . . . 9 . . . . 4 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . 106 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . Time 90 | . . . 52 . . 16 . . . . . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 27 | . . . . 5 . . . . . 1 . . . . . . . . . . 1 20 . Largest Group 19 | . . . . 5 4 . . . . 1 1 . . . . . . . . . 1 19 6 Highest-Rated Group 702 | . . . . 96 71 . . . . 96 96 . . . . . . . . . 10 702 227 Highest-Rated Ally 96 | . . . . 31 31 . . . . 96 96 . . . . . . . . . 10 50 46 Total Orders 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . RETURN 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Ally Attacks 181 | . . . . . 60 . . . . 10 4 . . . . . . . . . . 91 16 Total Damage 6522 | . . . . . 693 . . . . 745 192 . . . . . . . . . . 4508 384 Kills 27 | . . . . . 10 . . . . 5 3 . . . . . . . . . . 8 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 9 | . 3 . 1 . 1 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 15 | . . . . 2 . . 2 1 . 1 . 2 1 2 1 . 1 . . 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 17942 | 131 1029 830 1341 836 894 1228 492 707 136 514 1298 827 745 1109 666 1225 356 604 228 544 1149 430 623 Spaces Moved 10149 | 76 501 334 619 493 457 628 293 407 83 310 728 432 415 706 325 687 281 397 218 329 898 322 210 Core 373 | 2 . . . . . . . . . . . . . . . . . . . . 215 150 6 Treads 7368 | 74 501 334 619 493 457 628 293 407 83 310 728 432 415 706 116 36 . . . 212 148 172 204 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 825 | . . . . . . . . . . . . . . . 209 616 . . . . . . . Hover 1583 | . . . . . . . . . . . . . . . . 35 281 397 218 117 535 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 240 160 160 160 160 160 160 160 160 152 154 154 154 130 105 113 113 38 86 38 50 50 Average Speed 146 | 157 174 240 161 160 160 160 160 160 160 160 155 154 154 154 165 125 113 133 90 133 74 111 156 Slowest Speed 240 | 160 240 240 240 160 160 160 160 160 160 160 160 154 154 154 230 176 113 143 143 160 160 200 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 4 74 61 48 98 45 19 50 61 68 57 17 69 66 82 53 15 51 56 62 45 20 93 7 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 7 | . . 1 . 1 . . . 1 1 . . . . 2 1 . . . . . . . . Known Exits Taken 11 | . 1 . 1 . 1 1 1 1 1 1 1 . . 1 . . . . . 1 . . . Unknown Exits Taken 10 | 1 . 1 . 1 . . . . . . . 1 1 . 1 1 1 1 1 . . . . Scrap Searched 20 | . . . . 1 . . 1 2 . 4 . 1 2 2 . . 2 3 . 2 . . . Spaces Dug 33 | . . . . . . . . . . . 2 . . . . 1 . 4 . 9 13 4 . Terrain Destroyed 548 | . . . . . . 3 3 . . 1 30 31 . . 105 72 28 62 . 69 34 6 104 Melee 31 | . . . . . . . . . . . 2 . . . . 1 . 3 . 8 13 4 . Projectile 153 | . . . . . . 3 3 . . 1 8 5 . . 17 44 10 9 . 15 1 2 35 AOE 364 | . . . . . . . . . . . 20 26 . . 88 27 18 50 . 46 20 . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 12261 | 85 581 353 865 519 578 760 308 430 86 325 838 570 521 731 383 934 302 438 249 381 1280 379 365 Wait 1004 | . 15 7 129 10 62 43 7 1 . 10 34 120 100 . 8 101 4 . 8 8 251 24 62 Move 10127 | 75 500 333 618 492 456 627 292 406 82 309 727 431 414 705 324 686 280 396 217 328 898 321 210 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 132 | 4 13 6 21 2 6 9 1 . . . 11 1 2 4 3 18 4 6 4 4 9 2 2 Fast Attach 77 | 6 2 . 1 . 5 5 . 1 2 . 6 . 1 7 . 8 . 1 8 . 5 15 4 Attach 76 | . 1 . 7 . 4 3 . . . 2 8 1 . 2 1 13 1 3 . 3 23 . 4 Detach 35 | . 1 . 2 . 2 2 . . . . 3 . . 2 . 6 . 1 . 3 11 2 . Swap 141 | . 1 . 15 . 2 9 1 3 . 3 9 5 1 . 10 33 2 9 1 10 16 2 9 Drop 134 | . 4 1 17 2 11 14 2 2 2 . 8 1 3 11 2 18 3 4 11 . 5 7 6 Fire 480 | . 44 6 55 13 30 48 5 17 . 1 30 11 . . 35 46 8 15 . 16 31 2 67 Melee 55 | . . . . . . . . . . . 2 . . . . 5 . 3 . 9 31 4 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Low / [*Ext] / Gar) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / Arm) -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 16 | -11/Junkyard | Discovered new exit (range 16) 132 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 7) 509 | -10/Materials | Identified exit to Mines 686 | -10/Materials | Discovered new exit (range 16) 1161 | -10/Materials | Entered Mines 1174 | -10/Mines | Met a Derelict bent on vengeance 1676 | -10/Mines | Met a Derelict shopkeep closing up shop 1845 | -10/Mines | Learned location of Storage (-9) 1938 | -10/Mines | Discovered new exit (range 14) 1991 | -10/Mines | Entered Materials 1991 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1995 | -9/Materials | Discovered new exit (range 8) 2684 | -9/Materials | Discovered new exit (range 8) 2723 | -9/Materials | Identified exit to Mines 2723 | -9/Materials | Identified exit to Storage 3124 | -9/Materials | Repaired Lgt. Treads 3151 | -9/Materials | Repaired Lgt. Treads 3278 | -9/Materials | Central database locked down 3332 | -9/Materials | Entered Mines 3439 | -9/Mines | Discovered new exit (range 8) 3609 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3783 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3788 | -9/Mines | Found Prototype Device 3904 | -9/Mines | Discovered new exit (range 11) 3931 | -9/Mines | Learned location of 1 exit from Materials 4105 | -9/Mines | Learned location of Zion (-6) 4124 | -9/Mines | Found a hidden stash of uninstalled traps 4168 | -9/Mines | Entered Materials 4168 | -8/Materials | Accompanied by 4 allies 4168 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4169 | -8/Materials | Identified exit to Factory 4173 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4474 | -8/Materials | Discovered exit to Factory (range 13) 5062 | -8/Materials | Entered Factory 5062 | -7/Factory | Evolved 2 slots: Utility x2 5209 | -7/Factory | Repaired Imp. Treads 5323 | -7/Factory | Discovered new exit (range 11) 5648 | -7/Factory | Discovered new exit (range 5) 5717 | -7/Factory | Identified exit to Factory 5978 | -7/Factory | Discovered exit to Factory (range 5) 6072 | -7/Factory | Garrison activated, responded to threat 6288 | -7/Factory | Identified exit to Lower Caves 6290 | -7/Factory | Entered Lower Caves 6311 | -7/Lower Caves | Learned Factory stockpile data 6418 | -7/Lower Caves | Learned 8 Factory zone layouts 6764 | -7/Lower Caves | Discovered new exit (range 10) 6778 | -7/Lower Caves | Identified exit to Lower Caves 6782 | -7/Lower Caves | Entered another Lower Caves area 6959 | -7/Lower Caves | Encountered a Warlord checkpoint 7028 | -7/Lower Caves | Spotted B-75 Beast 7051 | -7/Lower Caves | Destroyed B-75 Beast 7395 | -7/Lower Caves | Discovered new exit (range 13) 7486 | -7/Lower Caves | Identified exit to Data Miner 7489 | -7/Lower Caves | Entered Data Miner 7489 | -7/Data Miner | Discovered new exit (range 6) 7521 | -7/Data Miner | Met Data Miner 7551 | -7/Data Miner | Learned location of Section 7 (-2) 7551 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7580 | -7/Data Miner | Received God Mode back door access code from Data Miner 7623 | -7/Data Miner | Identified exit to Proximity Caves 7625 | -7/Data Miner | Entered Proximity Caves 7682 | -6/Proximity Caves | Escorted by Enhanced Grunt 7975 | -6/Proximity Caves | Learned location of 1 exit from Factory 8075 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8139 | -6/Proximity Caves | Entered Factory 8139 | -6/Factory | Accompanied by 1 ally 8139 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8140 | -6/Factory | Identified exit to Lower Caves 8289 | -6/Factory | Identified exit to Garrison 8504 | -6/Factory | Lost 5 parts (2n2u1w) 8798 | -6/Factory | Discovered new exit (range 5) 8870 | -6/Factory | Spotted B-75 Beast 9437 | -6/Factory | Entered Lower Caves 9540 | -6/Lower Caves | Encountered a Warlord checkpoint 9806 | -6/Lower Caves | Learned location of 1 exit from Factory 9806 | -6/Lower Caves | Learned Research trap positions 9806 | -6/Lower Caves | Learned Armory trap positions 9806 | -6/Lower Caves | Learned Research emergency access door positions 9806 | -6/Lower Caves | Learned Research stockpile data 9806 | -6/Lower Caves | Learned Extension garrison access intel 10178 | -6/Lower Caves | Learned Factory trap positions 10245 | -6/Lower Caves | Discovered new exit (range 9) 10264 | -6/Lower Caves | Entered another Lower Caves area 10309 | -6/Lower Caves | Discovered new exit (range 5) 10781 | -6/Lower Caves | Learned Factory stockpile data 10965 | -6/Lower Caves | Discovered new exit (range 9) 11009 | -6/Lower Caves | Entered Zion 11142 | -6/Zion | Found Prototype Device 11142 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11175 | -6/Zion | Discovered new exit (range 11) 11206 | -6/Zion | System corruption cleaned by Quarantine Array 11251 | -6/Zion | Identified exit to Proximity Caves 11298 | -6/Zion | Visited the Megawrench Repair Shop 11298 | -6/Zion | Megawrench repaired 11 parts 11306 | -6/Zion | Identified Exp. Sensor Array 11432 | -6/Zion | Learned location of 1 exit from Factory 11452 | -6/Zion | Learned Factory fabricator intel 11459 | -6/Zion | Learned Factory non-interactive machine intel 11507 | -6/Zion | Found Prototype Launcher 11507 | -6/Zion | Identified Gui. Missile Launcher 11589 | -6/Zion | Learned location of Warlord (-4) 11837 | -6/Zion | Learned location of Quarantine (-2) 11988 | -6/Zion | Given the Hacking Drone Bay 11995 | -6/Zion | Found Prototype Device 11995 | -6/Zion | Identified Hacking Drone Bay 12118 | -6/Zion | Entered Proximity Caves 12120 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12126 | -5/Proximity Caves | Spotter reported a threat 12158 | -5/Proximity Caves | Destroyed 7 combat bots 12196 | -5/Proximity Caves | Learned location of Armory (-4) 12351 | -5/Proximity Caves | Spotter reported a threat 12469 | -5/Proximity Caves | Spotted B-75 Beast 12501 | -5/Proximity Caves | Spotter reported a threat 12736 | -5/Proximity Caves | Discovered new exit (range 10) 12784 | -5/Proximity Caves | Entered Factory 12784 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12785 | -5/Factory | Identified exit to Factory 12786 | -5/Factory | Loaded intel: 101 trap records 12788 | -5/Factory | Loaded intel: 231 non-interactive machine locations 12789 | -5/Factory | Loaded intel: 6 fabricator locations 12889 | -5/Factory | Repaired Arm. Huge Wheel? 13084 | -5/Factory | Search patrols dispatched 13304 | -5/Factory | Build established: Gunner 13305 | -5/Factory | Lost 3 parts (1p2n) 13735 | -5/Factory | Build established: Scavenger-Gunner 13984 | -5/Factory | First assault squad dispatched 13987 | -5/Factory | Discovered new exit (range 8) 14009 | -5/Factory | Entered Upper Caves 14350 | -5/Upper Caves | Discovered new exit (range 13) 14365 | -5/Upper Caves | Entered another Upper Caves area 14739 | -5/Upper Caves | Spotted B-75 Beast 14889 | -5/Upper Caves | Discovered new exit (range 5) 14969 | -5/Upper Caves | Entered Zhirov 14969 | -5/Zhirov | Discovered new exit (range 3) 14997 | -5/Zhirov | Met Zhirov 15055 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15079 | -5/Zhirov | Found Alien Artifact 15079 | -5/Zhirov | Identified Integrated Dissipator 15079 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15098 | -5/Zhirov | Found Alien Artifact 15197 | -5/Zhirov | Entered Proximity Caves 15381 | -4/Proximity Caves | Spotter reported a threat 15411 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15469 | -4/Proximity Caves | Learned Research emergency access door positions 15741 | -4/Proximity Caves | Entered Factory 15741 | -4/Factory | Evolved 2 slots: Utility x2 15742 | -4/Factory | Identified exit to Armory 15776 | -4/Factory | Build established: Gunner 16016 | -4/Factory | Garrison activated, responded to threat 16109 | -4/Factory | Lost 6 parts (1p1n1u3w) 16158 | -4/Factory | Spotted B-86 Titan 16397 | -4/Factory | Identified Transdimensional Reconstructor 16397 | -4/Factory | Warped through subspace 16677 | -4/Factory | Lost 5 parts (1p1n2u1w) 16704 | -4/Factory | Build established: Hacker-Mutant 16723 | -4/Factory | System corruption reached 10% 16764 | -4/Factory | Released all parts (14) 16785 | -4/Factory | Spotted B-86 Titan 16808 | -4/Factory | Identified exit to Research 16837 | -4/Factory | Core integrity fell below 50% 16890 | -4/Factory | Sucked down chute 16890 | -4/Factory | Entered Waste 16891 | -4/Waste | Met a frightened Derelict 16898 | -4/Waste | Found Adv. Force Booster 16900 | -4/Waste | Spotted C-40 Crusher 16903 | -4/Waste | Found Prototype Device 16903 | -4/Waste | Identified Adv. Kinecellerator 16908 | -4/Waste | Found Molecular Scythe 16926 | -4/Waste | Spotted C-40 Crusher 16926 | -4/Waste | Spotted C-40 Crusher 16929 | -4/Waste | Spotted C-40 Crusher 16968 | -4/Waste | Spotted C-40 Crusher 16968 | -4/Waste | Spotted C-40 Crusher 16993 | -4/Waste | Warlord forces began an assault 17062 | -4/Waste | Build established: Mutant 17067 | -4/Waste | Allies destroyed C-40 Crusher 17070 | -4/Waste | Allies destroyed C-40 Crusher 17073 | -4/Waste | Destroyed C-40 Crusher 17076 | -4/Waste | Allies destroyed C-40 Crusher 17109 | -4/Waste | Found Damper Plating 17289 | -4/Waste | Discovered new exit (range 15) 17320 | -4/Waste | Entered Factory 17320 | -4/Factory | Accompanied by 6 allies 17721 | -4/Factory | Core integrity fell below 20% 17728 | -4/Factory | Build established: Scavenger-Tank 17940 | -4/Factory | Released all parts (3) 17943 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 17936_ U-05 Engineer lays Concrete. 17936_ HV Slug penetrates Wall. 17937_ Penetrated by Slug. 17937_ Hvy. Treads destroyed. 17937_ K-01 Serf collects debris. 17937_ U-05 Engineer lays Concrete. 17938_ S-27 Virus suffers critical hit (Destroy). 17938_ Destroyed Lgt. Nuclear Core. 17938_ S-27 Virus destroyed. 17939_ K-01 Serf collects debris. 17939_ U-05 Engineer lays Concrete. 17940_ Slug penetrates Wall. 17940_ Released Adv. Heat Sink. 17940_ Released Hvy. Shock Bomb Launcher. 17940_ Released Bore Cannon. 17941_ U-05 Engineer lays Concrete. 17941_ K-01 Serf collects debris. 17942_ U-05 Engineer lays Concrete. 17943_ Slug penetrates Wall. 17943_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????+?????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ???????????????#%????##?##???????????????????????? | | ???????????????#%#?##? # #???????????????????????? | | ???????????#####+%##;## #???????????????????????? | | ???????????# [ h ! ###### #?????????????? | | ???????????# kgu% /@ g ; ????????? | | ???????????# """ ] ###### #?????????????? | | ???????????# """"" !]%#????????????????????????? | | ???????????# """""% #????????????????????????? | | ???????????+ g * ##???????????????????????? | | ???????????# """ [ #???????????????????????? | | ???????????# """" =%[ # #??????????????????????? | | ?#?????????# # #?????????????????????? | | ????????# %% % %% =### #????????????????????? | | ????????# ]=%% % ##?##????????????????????? | | ???? / % !=% #????????????????????????? | | ? ??############# ##########???????????????????? | | ? =[% ???????????????? | | ?# ?## ## !%! % ???????????????? | | ?# ## # !=== ???????????????? | | ?# ## # | ! ????????????????? | | # = ! ????????????????? | | #%* [ == ######## ###+#####?????????????????? | | #%% #######? ????????????????????????? | | # # ##?????= ???????????????????????? | | # # #????? ??????????????????????? | | + ###?????? ?????????????????????? | | [ ##????????""" ????????????????????? | | =!= #????????????? ????????????????????? | | # #### #######??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 4550 Resistance: KI 30 Resistance: TH 25 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 16 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-45 Defender | -9/Materials | Hacked B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed DrainedWeaponRouter Manual? 0 Play Time 03:45:50 Cumulative 68.1 hours Start 2023.11.21 @ 21:55:57 End 2023.11.23 @ 00:20:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5dc5d07-b96e-4a4a-b80d-f74381f002d9