Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 19:51:49 Player: Tav Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2736) 2736 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 5287 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 280/280 System Corruption 0% Temperature Cool (68) Movement Core (700) Ox13 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Laser Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Heavy Ion Engine VTOL Module Superbattery (1500) Signal Interpreter Reaction Control System Medium Laser Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Lightpack 2.0 > --- WEAPON ----------- Advanced Beam Cannon Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Fission Core Improved Heat Sink Large Battery Superbattery Medium Laser [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 52 | 6 10 4 20 3 6 3 Power 9 | 1 3 1 4 . . . Engine 7 | 1 3 1 2 . . . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 11 | 2 4 1 4 . . . Treads 11 | 2 4 1 4 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 1 6 1 6 1 Device 5 | . . 1 2 . 2 . Storage 7 | 1 1 . 1 . 4 . Processor 1 | . . . . 1 . . Hackware 1 | . . . 1 . . . Protection 4 | . 1 . 2 . . 1 Artifact . | . . . . . . . Weapon 14 | 2 1 1 6 2 . 2 Energy Gun 5 | . 1 1 2 . . 1 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 2 . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 7 | . . . 4 . . 3 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 3 | . . . 2 . . 1 Weapon 2 | . . . 2 . . . Highest Loss Streak 3 | . . . 1 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 96 100 97 100 98 95 Engine 11 | . 14 14 9 11 11 11 Treads 23 | . 28 28 22 22 22 17 Device 9 | . . 13 10 11 11 19 Storage 11 | . 14 14 11 11 10 11 Hackware 2 | . . . 3 11 4 . Protection 5 | . 10 . 6 . . 2 Energy Gun 7 | . 10 27 3 . . 10 Energy Cannon 10 | . . . 17 14 11 8 Ballistic Gun 7 | . 17 . 10 . . . Launcher 4 | . . . . 18 22 13 Naked Turns . | . . . . . . . Heaviest Build 42 | 11 14 18 31 28 38 42 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 13 | . . . . . . 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 40 | 8 8 8 10 10 40 15 Average Capacity 9 | 7 8 8 9 10 10 15 Most Carried 10 | 5 8 8 10 10 10 9 Average Carried 7 | 3 6 7 9 10 7 7 Final Capacity 15 | 8 8 8 10 10 15 15 Final Carried 10 | 4 8 8 10 10 6 7 Class Distribution -------------------- 27% | Mutant 26% | Scavenger-Gunner 19% | Scavenger-Tank 14% | Scavenger-Mutant 9% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1022 | 209 240 40 290 128 . 115 Remotely . | . . . . . . . Salvage Created 3062 | . 370 203 1836 262 . 391 Parts 189 | . 19 13 118 19 . 20 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 76 | . 10 4 40 13 . 9 Guns 26 | . 9 4 12 . . 1 Cannons 31 | . . . 25 3 . 3 AOE 18 | . 1 . 2 10 . 5 Classes Destroyed 11 | . 3 . 7 . . 1 Worker 1 | . . . 1 . . . Builder 5 | . . . 2 . . 3 Hauler 1 | . . . 1 . . . Recycler 1 | . . . . . . 1 Operator 2 | . . . 2 . . . Watcher 4 | . 1 . 3 . . . Swarmer 13 | . 3 . 6 4 . . Grunt 50 | . 7 4 22 8 . 9 Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 1 . . Sentry 10 | . . . 10 . . . Best Kill Streak 8 | . 4 2 5 4 . 8 Combat Bots Only 6 | . 4 2 5 4 . 6 Max Kills in Single Turn 4 | . 1 1 2 2 . 4 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 2 2 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 292 | . 58 17 160 25 . 32 Missed 76 | . 13 8 48 3 . 4 Damage Taken 2267 | . 434 102 1042 201 . 488 Core 501 | . 69 31 205 27 . 169 Absorbed by Shields . | . . . . . . . Redirected to Shielding 2 | . 2 . . . . . Ignored by Resistances 653 | . 129 29 311 65 . 119 Regen/Repaired (Parts) 16 | . . . 16 . . . Core Remaining (%) 80 | 100 . 60 . . . . Volleys Fired 198 | . 38 11 119 14 . 16 Largest 3 | . 2 2 3 3 . 3 Hottest 176 | . 60 96 176 166 . 167 Shots Fired 432 | . 76 22 287 20 . 27 Gun 261 | . 76 22 154 . . 9 Cannon 150 | . . . 130 9 . 11 Launcher 18 | . . . . 11 . 7 Special 3 | . . . 3 . . . Kinetic 159 | . 55 . 104 . . . Thermal 220 | . . 11 180 9 . 20 Explosive 18 | . . . . 11 . 7 Electromagnetic 35 | . 21 11 3 . . . Robot Hit Streak 20 | . 18 12 14 6 . 20 Robot Miss Streak 5 | . 3 1 5 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 285 | . 56 20 178 12 . 19 Core Hits 144 | . 23 8 71 17 . 25 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . 1 . . . Meltdown 1 | . . . 1 . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5590 | . 702 279 2750 963 . 896 Guns 1987 | . 620 279 950 . . 138 Cannons 1985 | . . . 1660 163 . 162 Explosions 1546 | . 82 . 68 800 . 596 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 947 | . 404 . 543 . . . Thermal 2870 | . 82 146 2179 163 . 300 Explosive 1396 | . . . . 800 . 596 Electromagnetic 377 | . 216 133 28 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . 13 . . . Projectiles 13 | . . . 13 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 102 | . . . 22 21 . 59 Shots 5 | . . . 1 1 . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 408 | . 93 34 408 102 . 386 Average Temperature 106 | . 32 13 125 42 . 139 Received Heat Transfer 1287 | . 318 69 516 114 . 270 Effects 9 | . . . 8 . . 1 Energy Bleed 3 | . . . 2 . . 1 Interference 4 | . . . 4 . . . Damage (minor) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 6 | . . . 6 . . . Heat Transferred 5549 | . 150 370 4178 296 . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 3 . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 434 | . 179 100 434 377 . 250 Initial 33 | . . . 33 9 . . Average 115 | . 61 25 169 254 . 107 Maximum Alert Level 2 | . . . 2 1 . 1 Low Security (%) 75 | 100 100 100 57 28 . 90 Level 1 24 | . . . 41 71 . 9 Level 2 . | . . . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 5 . . . Investigation 4 | . 1 . 3 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 18 6 52 13 . 9 Peak Tracking Total 7 | . 4 2 7 4 . 6 Tactical Retreats 6 | . . . 6 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 4 | . 3 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 6 | . 1 . 3 2 . . Max in Single Turn 2 | . 1 . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 15 | . 5 . 9 . 1 . Terminals 11 | . 5 . 6 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 64 | . 14 . 27 . 23 . Successful 47 | . 7 . 17 . 23 . Failed 17 | . 7 . 10 . . . Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual 14 | . 4 . 9 . 1 . Terminals 26 | . 14 . 12 . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 36 | . 7 . 6 . 23 . Record 28 | . 2 . 3 . 23 . Prototype ID Bank 1 | . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . Unreport Threat 4 | . 1 . 3 . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 8 | . . . 8 . . . Insert Component 4 | . . . 4 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 . 8 . . . Full Trace Events 4 | . 1 . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 108 | . . . 108 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5856 | 604 970 643 2255 454 493 437 Spaces Moved 2794 | 141 502 336 1051 257 297 210 Core 32 | 23 . . . . . 9 Treads 2762 | 118 502 336 1051 257 297 201 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 160 | 142 160 160 160 160 160 183 Slowest Speed 700 | 160 160 160 160 160 160 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 57 | 19 84 71 64 53 62 48 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 1 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 158 | . 9 . 5 73 . 71 Melee . | . . . . . . . Projectile 3 | . . . . 1 . 2 AOE 155 | . 9 . 5 72 . 69 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3826 | 545 602 422 1416 280 317 244 Wait 694 | 389 32 63 194 5 . 11 Move 2788 | 140 501 335 1050 256 296 210 Hop . | . . . . . . . Pick Up 55 | 10 12 3 19 1 7 3 Fast Attach 8 | . 3 1 1 . 3 . Attach 20 | 6 1 1 9 . 2 1 Detach 2 | . . . 2 . . . Swap 24 | . 6 2 10 3 1 2 Drop 37 | . 9 6 12 1 8 1 Fire 198 | . 38 11 119 14 . 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 605 | -11/Scrapyard | Entered Materials 606 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Discovered new exit (range 16) 1380 | -10/Materials | Discovered new exit (range 3) 1575 | -10/Materials | Entered Mines 1583 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1893 | -10/Mines | Build established: Scavenger-Mutant 2132 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2136 | -10/Mines | Found Prototype Device 2170 | -10/Mines | Discovered new exit (range 9) 2218 | -10/Mines | Entered Materials 2218 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2304 | -9/Materials | Identified Exp. Sensor Array 2810 | -9/Materials | Repaired Exp. Sensor Array 2870 | -9/Materials | Build established: Scavenger-Tank 3088 | -9/Materials | Discovered new exit (range 4) 3134 | -9/Materials | Discovered new exit (range 15) 3603 | -9/Materials | Discovered new exit (range 13) 3967 | -9/Materials | Discovered new exit (range 5) 3985 | -9/Materials | Build established: Scavenger-Gunner 4152 | -9/Materials | Core integrity fell below 50% 4473 | -9/Materials | Entered Mines 4624 | -9/Mines | Assembled infested the area 4690 | -9/Mines | Learned Materials non-interactive machine intel 4916 | -9/Mines | Discovered new exit (range 5) 4927 | -9/Mines | Identified exit to Exiles 4927 | -9/Mines | Entered Exiles 4975 | -9/Exiles | Met 8R-AWN 5001 | -9/Exiles | Met EX-HEX 5049 | -9/Exiles | Met EX-BIN 5071 | -9/Exiles | Aligned with FarCom system 5073 | -9/Exiles | Given EX-Vault access code 5110 | -9/Exiles | Opened EX-Vault 5120 | -9/Exiles | Found Prototype Storage 5120 | -9/Exiles | Identified Superbattery 5134 | -9/Exiles | Found Prototype Storage 5134 | -9/Exiles | Identified Lightpack 2.0 5190 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5233 | -9/Exiles | Met EX-DEC 5244 | -9/Exiles | Learned location of Zion (-7) 5299 | -9/Exiles | Discovered new exit (range 14) 5420 | -9/Exiles | Left Exiles lab with Superbattery 5420 | -9/Exiles | Entered Mines 5458 | -8/Mines | Discovered new exit (range 9) 5745 | -8/Mines | Build established: Scavenger-Skirmisher 5777 | -8/Mines | Core integrity fell below 20% 5809 | -8/Mines | Lost 3 parts (2n1u) 5858 | -8/Mines | Crushed by falling debris 5858 | -8/Mines | Smashed by cave-in Last Messages --------------- G-50 Soldier destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Acquired 1 matter. The unstable cave ceiling collapses. Lgt. Nuclear Core crushed. The unstable cave ceiling collapses. Acquired 22 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer destroyed. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Map ----- +----------------------------------------------------+ | ??????????????????? ????????????????????????????? | | ????????????????### ????????????????????????????? | | ????????????????### ????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????#####???### ????????????????????????????? | | ######?#####??#### ????????????????????????????? | | ######### ??### #???????????????????????????? | | #### ##?### ###??????????????????????????? | | ??? ## ###### ###??????????????????????????? | | ??? ## ##### ##??????????????????????????? | | ???## ## #### """ ##??????????????????????????? | | ##### ## #### """ #########???????????????????? | | ##### # #### """ ##########??????????????????? | | ## # #### ### ####### ##???????????? | | # ##### ### ###### ##???????????? | | """ #### ##???????????? | | """ ##### ####### ???????????? | | """ ##### ######## ## #####??????????????? | | ###### ######### ##?????????????????? | | #####?## ##?### ##?????????????????? | | ######??## ##?## ##?????????????????? | | #####????## ##?### # [ # ##### ?????????????? | | ###??????## ##?## !##########?????????????? | | ##???????## ##?## *!*%!= ##?????????????? | | ########### ##?## # #@|###### ##?????????????? | | ########### ##?### ###%| ### ##?????????????? | | ## #### ##?###### # ## ##?????????????????? | | ??####### #####?????????????????? | | #####??????#### ### ?????????????????? | | ######?? ?????## ???????????????????????? | | ####????? ?????# ???????????????????????? | | ####????## ????? ?????????????????????????? | | ###?????## ???? ??????????????????????????? | | ##?????## ??? ???????????????????????????? | | ###????### ?? ????????????????????????????? | | #######?## ???????????????????????????????? | | ########## ???????????????????????????????? | | ### ### ???????????????????????????????? | | ? #??????????????????????????????? | | ##??????????????????????????????? | | ## ###### ##??????????????????????????????? | | ########### ##??????????????????????????????? | | #######?### ###??????????????###### ????????? | | ######?#### ####?????????????#######???#####? | | # ##?### ####????????###### ##??####### | | # ##?## ###????????###### # ###### ### | | ### ##?## """ ############ # ##### ## | | #### ##?## """ ############ # ## | | #### ##?## """ ### """ ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 1780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed LauncherBlastFlakker Manual? 0 Play Time 00:36:33 Cumulative 14.1 hours Start 2024.04.02 @ 19:17:05 End 2024.04.02 @ 19:51:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: afa871a5-9ba8-4a03-ac54-66a23f4e7887