Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 17:03:44 Player: Gale Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1648) 1648 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3768 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 130/160 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Recoil Stabilizer > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle Enhanced Autogun > --- INVENTORY (5) ---- Aluminum Leg Compact Battery Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Particle Charger > --- WEAPON ----------- Particle Gun Particle Gun Heavy Particle Cannon > --- INVENTORY -------- Aluminum Leg Heat Sink Light Assault Rifle [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 62 | 7 10 . 21 24 Power 8 | 1 2 . 2 3 Engine 4 | 1 . . 2 1 Core 4 | . 2 . . 2 Reactor . | . . . . . Propulsion 25 | 2 4 . 10 9 Treads . | . . . . . Leg 24 | 2 4 . 10 8 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 11 | 1 2 . 5 3 Device 6 | . 1 . 2 3 Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 18 | 3 2 . 4 9 Energy Gun 9 | 2 1 . 2 4 Energy Cannon 3 | . 1 . 2 . Ballistic Gun 5 | 1 . . . 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 24 | . . . 6 18 Power 4 | . . . 1 3 Propulsion 6 | . . . 1 5 Utility 7 | . . . 3 4 Weapon 7 | . . . 1 6 Highest Loss Streak 10 | . . . 2 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 100 92 75 Engine 4 | . 1 . 8 5 Core 6 | . 11 14 2 2 Leg 27 | . 28 28 32 22 Device 4 | . 4 . 4 5 Storage 11 | . 14 14 11 7 Processor 5 | . . . 10 7 Protection 5 | . 7 14 1 2 Energy Gun 12 | . 14 14 15 7 Energy Cannon 10 | . 13 14 6 10 Ballistic Gun 1 | . . . . 4 Peak Build Rating 21 | 6 11 10 16 21 Average Rating 11 | 4 9 9 13 14 On Entrance 8 | . 6 9 10 16 Naked Turns . | . . . . . Heaviest Build 30 | 13 18 18 29 30 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 5 | 1 . . 5 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 1 8 8 8 7 Average Carried 5 | . 6 7 7 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 1 7 8 6 3 Class Distribution -------------------- 53% | Mutant 32% | Scavenger-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1011 | 151 209 41 272 338 Remotely . | . . . . . Salvage Created 2201 | . 605 . 898 698 Parts 133 | . 45 . 51 37 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 49 | . 14 . 21 14 Guns 24 | . 6 . 12 6 Cannons 21 | . 6 . 7 8 AOE 3 | . 2 . 1 . Classes Destroyed 11 | . 5 . 4 2 Worker 3 | . 1 . . 2 Builder 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 2 | . . . 1 1 Operator 1 | . . . . 1 Watcher 3 | . 2 . . 1 Swarmer 14 | . 5 . 5 4 Grunt 28 | . 9 . 10 9 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 5 | . . . 4 1 Best Kill Streak 5 | . 5 . 5 4 Combat Bots Only 5 | . 3 . 5 4 Max Kills in Single Turn 2 | . 2 . 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 266 | . 48 14 85 119 Missed 68 | . 19 4 24 21 Damage Taken 3040 | . 325 120 932 1663 Core 941 | . 83 29 266 563 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 23 | . 23 . . . Core Remaining (%) 62 | 100 . 55 33 . Volleys Fired 182 | . 37 . 54 91 Largest 3 | . 2 . 2 3 Hottest 205 | . 100 . 150 205 Shots Fired 317 | . 73 . 104 140 Gun 192 | . 36 . 78 78 Cannon 121 | . 37 . 26 58 Launcher . | . . . . . Special 4 | . . . . 4 Kinetic 45 | . . . . 45 Thermal 227 | . 37 . 95 95 Explosive . | . . . . . Electromagnetic 45 | . 36 . 9 . Robot Hit Streak 14 | . 7 . 12 14 Robot Miss Streak 5 | . 3 . 5 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 200 | . 42 . 65 93 Core Hits 90 | . 23 . 29 38 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . 4 2 Burn 6 | . . . 4 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3576 | . 692 17 1127 1740 Guns 1769 | . 319 . 808 642 Cannons 1622 | . 314 . 250 1058 Explosions 128 | . 59 . 69 . Melee . | . . . . . Ramming 57 | . . 17 . 40 Kinetic 303 | . . . . 303 Thermal 2844 | . 373 . 1074 1397 Explosive . | . . . . . Electromagnetic 372 | . 319 . 53 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 6 6 . 3 Average Corruption 4 | . 4 6 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 9 7 . 3 Message Errors 4 | . 1 3 . . Matter Fused 5 | . 4 . . 1 Heat Flow Errors 1 | . 1 . . . Energy Discharges 4 | . 1 2 . 1 Data Loss (minor) 4 | . 1 2 . 1 Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles 8 | . . . . 8 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . 29 . 37 10 Shots 2 | . 1 . 1 . Rammed 7 | . . . . 7 Targets Rammed 17 | . . 7 . 10 Kicked 10 | . . 7 . 3 Crushed . | . . . . . Highest Temperature 769 | . 297 6 613 769 Average Temperature 182 | . 90 6 147 273 Received Heat Transfer 1200 | . 114 69 198 819 Effects 58 | . . . 16 42 Shutdowns 9 | . . . 2 7 Energy Bleed 8 | . . . 1 7 Interference 1 | . . . 1 . Matter Decay 4 | . . . 1 3 Short Circuit 9 | . . . 4 5 Damage (minor) 5 | . . . 1 4 Damage (major) 18 | . . . 4 14 Damage (core) 4 | . . . 2 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . 1 . 3 4 Heat Transferred 5836 | . 666 . 2727 2443 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 306 | . 271 34 306 203 Initial 52 | . . 34 13 52 Average 123 | . 113 34 168 118 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 85 | 100 86 100 67 98 Level 1 14 | . 13 . 32 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 4 1 5 5 Investigation 6 | . 2 . 2 2 Extermination . | . . . . . Reinforcement 7 | . 2 . 2 3 Assault 2 | . . 1 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 3 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 21 5 28 28 Peak Tracking Total 9 | . 5 4 6 9 Tactical Retreats 6 | . . . 2 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 8 | . 5 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . 3 . 6 2 Terminals 8 | . 2 . 5 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 25 | . 5 . 16 4 Successful 15 | . 4 . 8 3 Failed 10 | . 1 . 8 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 2 . 12 2 Fabricators . | . . . . . Repair Stations 7 | . 3 . 4 . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 10 | . 2 . 7 1 Record 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 3 | . . . 2 1 Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 2 . 1 . Scan Component 2 | . 1 . 1 . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 . 5 2 Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 38 | . 38 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 1 | . . 1 . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2925 | 59 981 227 887 771 Spaces Moved 1731 | 43 655 182 524 327 Core 29 | 10 . . 3 16 Treads . | . . . . . Legs 1701 | 33 655 182 521 310 Wheels . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Fastest Speed 40 | 50 120 120 120 40 Average Speed 121 | 110 120 120 121 126 Slowest Speed 300 | 120 120 120 300 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 98 28 48 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . 3 . 4 16 Melee . | . . . . . Projectile 16 | . . . . 16 AOE 7 | . 3 . 4 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2248 | 51 773 189 672 563 Wait 220 | 1 61 . 55 103 Move 1727 | 42 654 181 523 327 Hop . | . . . . . Pick Up 21 | 1 7 1 8 4 Fast Attach 25 | 6 1 . 6 12 Attach 17 | . 1 . 7 9 Detach . | . . . . . Swap 20 | 1 8 . 8 3 Drop 19 | . 4 . 11 4 Fire 182 | . 37 . 54 91 Melee . | . . . . . Ram 7 | . . . . 7 Kick 10 | . . 7 . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 593 | -10/Materials | Repaired Lgt. Nuclear Core 693 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Discovered new exit (range 14) 966 | -10/Materials | Discovered new exit (range 9) 1041 | -10/Materials | Entered Mines 1048 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1075 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1075 | -10/Mines | Discovered new exit (range 5) 1152 | -10/Mines | Discovered new exit (range 7) 1173 | -10/Mines | Met a Derelict testing a Signal Generator 1185 | -10/Mines | Found Signal Generator 1268 | -10/Mines | Entered Materials 1268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1682 | -9/Materials | Discovered new exit (range 16) 1863 | -9/Materials | Build established: Scavenger-Mutant 1979 | -9/Materials | Core integrity fell below 50% 2150 | -9/Materials | Discovered new exit (range 4) 2155 | -9/Materials | Entered another Materials area 2155 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2387 | -8/Materials | Lost 4 parts (1p1n1u1w) 2721 | -8/Materials | Core integrity fell below 50% 2756 | -8/Materials | Lost 10 parts (2p3n1u4w) 2775 | -8/Materials | Core integrity fell below 20% 2812 | -8/Materials | Lost 3 parts (2u1w) 2926 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02795_ R-06 Scavenger collects Lgt. Treads. 02797_ Acquired Hvy. Assault Rifle. 02800_ Acquired Lgt. Nuclear Core. 02801_ Acquired 50 matter. 02805_ Dropped Flight Unit. 02809_ System corrupted: Matter fused (-7). 02812_ Acquired Recoil Stabilizer. 02816_ Acquired 49 matter. 02819_ K-01 Serf destroyed. 02822_ Acquired 4 matter. 02826_ System corrupted: Energy discharge (-60). 02862_ System corrupted: Component data lost. 02867_ Acquired Welding Torch. 02878_ Aluminum Leg destroyed. 02881_ G-47 Trooper destroyed. 02903_ Acquired 25 matter. 02906_ W-25 Informer sends out distress signal. 02923_ Acquired Prototype Ballistic Gun. 02925_ Acquired Unknown Storage. 02926_ Identified Enh. Autogun. 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