Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 16:54:31

Player: arcadio rl

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (13)      65
Value Destroyed (328)      328
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 653

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     296/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (100)
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
  Compact Wheel
  Compact Wheel
>         --- UTILITY (2) ------
    Large Storage Unit
          Signal Interpreter
>         --- WEAPON (2) -------
    Light Assault Rifle
    Light Assault Rifle
>         --- INVENTORY (15) ---
  Compact Wheel
  Compact Wheel
    Small Storage Unit
          Signal Interpreter
          Signal Interpreter
          Utility Shielding
          Authchip [Device]
          Authchip [Armor]
          Authchip [Weapon]
          EM Pulse Gun
    Light Assault Rifle
          Mining Laser

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
          Wheel
          Wheel
>         --- UTILITY ----------
    Large Storage Unit
          Utility Shielding
>         --- WEAPON -----------
   Medium Laser
    Light Cannon
>         --- INVENTORY --------
    Light Ion Engine
  Compact Wheel
  Compact Wheel
  Compact Wheel
  Compact Wheel
    Small Storage Unit
          Signal Interpreter
          Signal Interpreter
          Signal Interpreter
          Authchip [Device]
          Authchip [Armor]
          EM Pulse Gun
    Light Assault Rifle
          Mining Laser
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
  Protection               Utility Shielding
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             17   | 6   11  
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  4    | 2   2   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 1   3   
    Device                 .    | .   .   
    Storage                2    | 1   1   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   6    | 2   4   
    Energy Gun             2    | 2   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | .   3   
    Ballistic Cannon       1    | .   1   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    3    | .   3   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      5    | .   5   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     97   | .   97  
  Engine                   12   | .   12  
  Wheel                    28   | .   28  
  Storage                  14   | .   14  
  Processor                4    | .   4   
  Protection               8    | .   8   
  Energy Gun               13   | .   13  
  Ballistic Gun            12   | .   12  
  Ballistic Cannon         1    | .   1   
Naked Turns                .    | .   .   
Heaviest Build             31   | 14  31  
  Greatest Support         32   | 20  32  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 15   | 8   15  
  Average Capacity         13   | 6   13  
  Most Carried             15   | 6   15  
  Average Carried          10   | 2   10  
  Final Capacity           15   | 8   15  
  Final Carried            12   | 6   12  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           500  | 260 240 
  Remotely                 .    | .   .   
Salvage Created            393  | .   393 
  Parts                    22   | .   22  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  10   | .   10  
  Guns                     7    | .   7   
  Cannons                  3    | .   3   
Classes Destroyed          4    | .   4   
  Hauler                   1    | .   1   
  Watcher                  2    | .   2   
  Swarmer                  3    | .   3   
  Grunt                    7    | .   7   
Best Kill Streak           3    | .   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        104  | .   104 
  Missed                   27   | .   27  
Damage Taken               968  | .   968 
  Core                     252  | .   252 
  Absorbed by Shields      .    | .   .   
  Redirected to Shielding  17   | .   17  
Core Remaining (%)         100  | 100 .   
Volleys Fired              55   | .   55  
  Largest                  2    | .   2   
  Hottest                  90   | .   90  
Shots Fired                106  | .   106 
  Gun                      86   | .   86  
  Cannon                   20   | .   20  
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  68   | .   68  
  Thermal                  28   | .   28  
  Explosive                .    | .   .   
  Electromagnetic          10   | .   10  
  Robot Hit Streak         17   | .   17  
  Robot Miss Streak        4    | .   4   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           69   | .   69  
  Core Hits                25   | .   25  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         1    | .   1   
    Blast                  1    | .   1   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           862  | .   862 
  Guns                     578  | .   578 
  Cannons                  253  | .   253 
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  31   | .   31  
  Kinetic                  556  | .   556 
  Thermal                  151  | .   151 
  Explosive                .    | .   .   
  Electromagnetic          124  | .   124 
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 8    | .   8   
  Impact                   .    | .   .   
  Kinetic                  7    | .   7   
  Secondary                1    | .   1   
Self-Inflicted Damage      15   | .   15  
  Shots                    .    | .   .   
  Rammed                   2    | .   2   
Targets Rammed             2    | .   2   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        360  | .   360 
  Average Temperature      119  | .   119 
  Received Heat Transfer   537  | .   537 
  Effects                  5    | .   5   
    Energy Bleed           2    | .   2   
    Interference           2    | .   2   
    Matter Decay           1    | .   1   
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              2    | .   2   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         444  | .   444 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             177  | .   177 
  Initial                  .    | .   .   
  Average                  63   | .   67  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          4    | .   4   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            3    | .   3   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              22   | .   22  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        5    | .   5   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          7    | .   7   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                19   | .   19  
  Successful               11   | .   11  
  Failed                   8    | .   8   
    Catastrophic           2    | .   2   
  Database Lockouts        .    | .   .   
  Manual                   9    | .   9   
  Terminals                18   | .   18  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             7    | .   7   
  Prototype ID Bank        2    | .   2   
  Level Access Points      1    | .   1   
  Terminal Index           1    | .   1   
  Locate Traps             2    | .   2   
  Hauler Manifests         1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       1    | .   1   
  Report Inventory         1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         3    | .   3   
  Terminals                3    | .   3   
    Botnet                 2    | .   2   
    Operators              1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         6    | .   6   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               1047 | 54  993 
Spaces Moved               851  | 50  801 
  Core                     4    | 4   .   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   847  | 46  801 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            91   | 77  92  
  Slowest Speed            100  | 80  100 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       39   | 3   75  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      1017 | 61  956 
  Wait                     70   | .   70  
  Move                     850  | 49  801 
  Hop                      .    | .   .   
  Pick Up                  17   | 6   11  
  Fast Attach              10   | 6   4   
  Attach                   5    | .   5   
  Detach                   2    | .   2   
  Swap                     2    | .   2   
  Drop                     4    | .   4   
  Fire                     55   | .   55  
  Melee                    .    | .   .   
  Ram                      2    | .   2   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)

 History 
---------
 Turn | Location      | Event
   41 | -11/Scrapyard | Discovered new exit (range 15)
   55 | -11/Scrapyard | Entered Materials
  127 | -10/Materials | Discovered new exit (range 14)
  151 | -10/Materials | Discovered new exit (range 11)
  303 | -10/Materials | Discovered new exit (range 16)
  308 | -10/Materials | Build established: Mutant
  619 | -10/Materials | Core integrity fell below 50%
  635 | -10/Materials | Discovered new exit (range 14)
  641 | -10/Materials | Lost 5 parts (1p2n2w)
  755 | -10/Materials | Core integrity fell below 20%
  793 | -10/Materials | Identified exit to Mines
 1015 | -10/Materials | Identified exit to Materials
 1048 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00872_ ALERT: Hostiles spotted, dispatching
  reinforcements to Terminal M002.
00945_ G-34 Mercenary destroyed.
00961_ Ion Engine destroyed.
00967_ K-01 Serf collects debris.
00968_ G-34 Mercenary destroyed.
00969_ Acquired 22 matter.
00985_ R-06 Scavenger collects Aluminum Leg.
00989_ R-06 Scavenger collects Sml. Laser.
01015_ Connecting with Terminal...
>>Access(Main)
Found 3 level access points to Materials:
    (64,68)
    (14,5)
    (62,13)
  Map updated.
>>Prototypes
Downloading prototype IDs...
    Imp. Flight Unit
    Imp. Assault Rifle

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Utility Shielding          33
Evasion (%)                44
Authchip Count             3

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HeatBarragePlatform
  Manual?         0
Play Time         00:16:57
  Cumulative      101.8 hours
  Start           2024.04.10 @ 16:40:18
  End             2024.04.10 @ 16:54:31
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          77
  Rogue           77
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             49
Gallery%          49
Achievement%      39
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e69ab1e8-40c4-4ee4-ae6d-1effc43e0c88