Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 15:53:10 Player: Exp. Geonium Core Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (128) 128 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-81) -81 TOTAL SCORE: 497 Bonus ------- Follower Combat Kills 7 Friendly Fire -88 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 40/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Makeshift Leg > --- UTILITY (2) ------ Improved Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine High-capacity Matter Pod (200) Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads High-capacity Matter Pod High-capacity Matter Pod Light Assault Rifle Datajack Datajack EMP Trap EMP Trap [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 2 . 10 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 2 | 1 . 1 Leg 4 | . . 4 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 3 | . . 3 Device 1 | . . 1 Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 2 | . . 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 85 97 Engine 13 | . 14 13 Treads 9 | . 14 7 Leg 10 | . . 13 Wheel 8 | . 14 7 Device 5 | . . 6 Storage 14 | . 14 14 Protection 3 | . . 4 Energy Gun 5 | . . 6 Ballistic Gun 19 | . 28 15 Impact Weapon 3 | . . 5 Naked Turns . | . . . Heaviest Build 21 | 10 10 21 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 9 | 8 8 9 Most Carried 10 | 6 7 10 Average Carried 8 | 5 5 9 Final Capacity 8 | 8 8 5 Final Carried 7 | 4 7 4 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 340 | 200 20 120 Remotely . | . . . Salvage Created 292 | . . 292 Parts 8 | . . 8 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 4 | . . 4 Melee 1 | . . 1 Guns 2 | . . 2 Classes Destroyed 6 | . . 6 Worker 1 | . . 1 Tunneler 2 | . . 2 Recycler 2 | . . 2 Swarmer 2 | . . 2 Grunt 2 | . . 2 Zionite 1 | . . 1 Best Kill Streak 4 | . . 4 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 854 | . . 854 Core 265 | . . 265 Absorbed by Shields . | . . . Redirected to Shielding 3 | . . 3 Core Remaining (%) 100 | 100 . . Volleys Fired 21 | . . 21 Largest 2 | . . 2 Hottest 75 | . . 75 Shots Fired 36 | . . 36 Gun 36 | . . 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 30 | . . 30 Thermal 6 | . . 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . . 7 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 35 | . . 35 Core Hits 9 | . . 9 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 2 | . . 2 Smash 2 | . . 2 Melee Attacks 16 | . . 16 Impact 16 | . . 16 Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . . 6 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 607 | . . 607 Guns 273 | . . 273 Cannons . | . . . Explosions . | . . . Melee 334 | . . 334 Ramming . | . . . Kinetic 185 | . . 185 Thermal 88 | . . 88 Explosive . | . . . Electromagnetic . | . . . Impact 334 | . . 334 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 132 | . . 132 Projectiles . | . . . Explosions . | . . . Melee 132 | . . 132 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 24 | . . 24 Average Temperature 9 | . . 9 Received Heat Transfer 33 | . . 33 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions 10 | . . 10 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 91 | . 24 91 Initial 9 | . . 9 Average 22 | . 8 27 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . . 7 Peak Tracking Total 3 | . . 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 9 | . 9 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 3 | . 3 . Operators 1 | . 1 . Search 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 5 | . . 5 Largest Group 3 | . . 3 Highest-Rated Group 45 | . . 45 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 12 | . . 12 Total Damage 86 | . . 86 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 867 | 8 213 646 Spaces Moved 516 | 4 132 380 Core 8 | . . 8 Treads 301 | 1 132 168 Legs 207 | 3 . 204 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 160 50 Average Speed 142 | 130 160 136 Slowest Speed 190 | 160 160 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 2 31 73 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 593 | 7 134 452 Wait 5 | . . 5 Move 514 | 3 131 380 Hop . | . . . Pick Up 9 | . 3 6 Fast Attach 6 | . . 6 Attach 3 | . . 3 Detach 1 | . . 1 Swap 3 | 2 . 1 Drop 15 | 2 . 13 Fire 21 | . . 21 Melee 16 | . . 16 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Identified exit to Mines 222 | -10/Materials | Entered Mines 277 | -10/Mines | Discovered new exit (range 7) 310 | -10/Mines | Build established: Mutant 328 | -10/Mines | Learned location of Zion (-6) 335 | -10/Mines | Found a hidden stash of uninstalled traps 698 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 811 | -10/Mines | Assembled infested the area 816 | -10/Mines | Assisted by a Guerilla fighting off Assembled 834 | -10/Mines | Build established: Scavenger-Mutant 861 | -10/Mines | Core integrity fell below 50% 866 | -10/Mines | Core integrity fell below 20% 868 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00849_ HV Slug penetrates Wall. 00850_ The unstable cave ceiling collapses. 00851_ HV Slug penetrates Wall. 00851_ Lgt. Ion Engine destroyed. 00852_ The unstable cave ceiling collapses. 00855_ 7L-H8R(h) destroyed. 00856_ Carbon-fiber Leg destroyed. 00857_ U-05 Engineer builds a Wall. 00858_ The unstable cave ceiling collapses. 00860_ Dropped EMP Trap. 00861_ Beamcaster destroyed. 00861_ Hammer destroyed. 00861_ Dropped EMP Trap. 00861_ U-05 Engineer builds a Wall. 00862_ The unstable cave ceiling collapses. 00862_ Dropped Hcp. Matter Pod. 00862_ Dropped Datajack. 00863_ Dropped Med. Storage Unit. 00863_ Lgt. Treads destroyed. 00865_ The unstable cave ceiling collapses. 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