Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.15 @ 06:37:46 Player: Joshua Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (240) 1200 Value Destroyed (12201) 12201 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (9318) 9318 TOTAL SCORE: 32719 Bonus ------- High Alert Combat Kills 712 Follower Combat Kills 1619 Entered Garrisons 1600 Used RIF Installer 2500 Win 3000 Friendly Fire -113 Cogmind --------- Core Integrity 345/1600 Matter 275/300 Energy 26/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (17) ----- Experimental Optical Array Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Core Analyzer Relay Coupler [Swarmer] (52) Relay Coupler [Sentry] (25) Relay Coupler [Specialist] (21) Relay Coupler [Hunter] (2) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Long-range Terrain Scanner Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Biometal Heavy Treads Wheel Compact Wheel Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Experimental Optical Array Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Reaction Control System Advanced Thermal Shield Advanced Remote Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Light Particle Reactor Biometal Heavy Treads High-capacity Storage Unit Experimental Matter Compressor Long-range Terrain Scanner Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Enhanced Nova Cannon Micro-nuke Launcher Improved Remote Datajack Falx [Rating: 144] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Biometal Heavy Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Weapon KE Penetrator Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . 2 . . 2 . . . . 2 . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 Utility 15 | . . . 1 . . . 2 . . . 2 . 2 . . 1 . . . . 2 . 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 446 | 7 10 . 13 3 . 3 5 10 13 6 6 7 12 . 10 1 2 21 39 53 9 50 . 24 82 60 Power 23 | 1 1 . 1 . . 1 1 . . 1 . 1 . . 1 . . 1 4 1 . 4 . . 4 1 Engine 5 | 1 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . Core 10 | . . . 1 . . . 1 . . 1 . 1 . . 1 . . 1 2 1 . . . . 1 . Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . . 3 1 Propulsion 88 | 2 2 . 4 . . 1 1 3 3 . . 3 3 . 3 . 1 3 5 8 . 13 . 7 17 9 Treads 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Leg 53 | 2 2 . 4 . . . . 3 3 . . 3 . . . . . 1 4 6 . 13 . 7 4 1 Wheel 23 | . . . . . . 1 1 . . . . . . . 1 . 1 2 1 2 . . . . 8 6 Hover 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . Flight 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . Utility 166 | 2 . . 5 1 . . 2 3 2 1 4 . 8 . 4 1 1 12 17 20 7 17 . 12 23 24 Device 64 | . . . 1 . . . 1 1 . . 4 . 1 . 2 . 1 7 7 9 2 8 . 2 6 12 Storage 24 | 2 . . 1 . . . . 1 . . . . . . 1 1 . 4 6 . . . . 1 4 3 Processor 16 | . . . 1 . . . . . 1 . . . 3 . . . . 1 . . 4 . . . 3 3 Hackware 40 | . . . . . . . . . . . . . 4 . 1 . . . 4 4 . 6 . 7 8 6 Protection 22 | . . . 2 1 . . 1 1 1 1 . . . . . . . . . 7 1 3 . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | 2 7 . 3 2 . 1 1 4 8 4 2 3 1 . 2 . . 5 13 24 2 16 . 5 38 26 Energy Gun 24 | 2 1 . . . . . . . . . . 1 . . . . . 1 8 . . 1 . . 7 3 Energy Cannon 18 | . . . . . . . . . 4 . 1 . . . . . . 2 . . . . . . 1 10 Ballistic Gun 43 | . 3 . 1 . . . . . . . . . . . . . . . 2 13 1 9 . 2 12 . Ballistic Cannon 15 | . 1 . 1 1 . 1 1 2 2 2 . 1 . . . . . 1 . . . . . . . 2 Launcher 10 | . . . . 1 . . . 2 1 2 . 1 . . . . . . . . . . . . 2 1 Special Weapon 39 | . 2 . 1 . . . . . . . . . . . . . . . 2 8 1 6 . 2 10 7 Impact Weapon 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . . . . . . . 2 . . 1 1 3 . . . 1 6 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . . 1 1 Parts Lost 156 | . 4 . 2 . . 2 . 1 2 1 . 16 3 6 . . 4 8 11 8 . 10 . 1 48 29 Power 14 | . 1 . 1 . . . . . . . . 2 . . . . . . 2 . . 2 . . 4 2 Propulsion 47 | . . . . . . 1 . . . . . 6 1 2 . . 2 . 1 6 . 4 . . 17 7 Utility 53 | . . . 1 . . . . 1 . 1 . 3 2 3 . . 1 5 3 1 . 2 . 1 15 14 Weapon 42 | . 3 . . . . 1 . . 2 . . 5 . 1 . . 1 3 5 1 . 2 . . 12 6 Highest Loss Streak 23 | . 2 . 1 . . 2 . 1 1 1 . 15 1 6 . . 4 2 5 5 . 3 . 1 12 23 Average Slot Usage (%) 92 | . 94 100 97 100 100 92 99 98 100 99 94 70 44 56 63 74 49 83 95 95 94 97 90 95 88 91 Engine 1 | . 14 14 . . . 9 1 . . . . . . . . . . 1 . . . . . . . . Core 3 | . . . 10 11 11 1 7 9 9 9 7 5 . . 5 5 1 3 3 5 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . 4 4 4 2 3 Leg 16 | . 28 28 33 33 33 22 18 18 20 27 23 15 . . . . . 1 18 13 5 17 19 19 8 . Wheel 3 | . . . . . . 4 9 9 6 . . . . . . . 2 12 2 4 10 1 . . 2 9 Device 6 | . . . . . . . 8 9 9 9 17 17 2 . 5 11 5 12 11 3 4 5 . . 2 10 Storage 18 | . 28 28 18 11 11 11 9 11 18 18 15 11 . . . 3 5 15 25 26 21 21 19 19 16 11 Processor 11 | . . . 1 11 11 11 9 9 9 9 7 7 20 23 13 11 8 10 11 8 12 15 14 14 15 19 Hackware 11 | . . . . . . . . . . . . . 11 18 14 17 17 11 6 16 21 18 19 22 27 23 Protection 3 | . . . 11 11 11 11 17 14 9 8 7 3 . . . . . . . . 2 1 4 3 1 . Energy Gun 1 | . 9 . . . . . . . . . . . . . . . . 6 4 . . . . . . 2 Energy Cannon 1 | . . . . . . . . . 9 9 6 3 . . . . . 2 . . . . . . . 2 Ballistic Gun 3 | . 11 14 4 . . . . . . . . . . . . . . . 1 6 9 8 4 5 2 . Ballistic Cannon 4 | . . 14 16 22 22 22 18 17 8 8 7 4 . . . . . . 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 15 15 15 35 34 34 35 52 54 61 59 56 55 3 3 15 16 16 67 79 86 80 90 84 93 119 80 Greatest Support 150 | 20 20 20 33 33 33 23 12 12 40 40 40 40 16 16 16 16 16 56 70 70 38 85 85 100 100 150 Greatest Overweight (x) 20 | . . . 1 1 1 3 4 4 5 1 1 1 . . . . 1 1 3 3 2 4 . 1 20 7 Average Overweight (x) 1 | . . . . 1 1 1 3 3 3 1 1 . . . . . . . . 1 1 . . . 1 1 Largest Inventory Capacity 30 | 8 8 8 12 10 10 10 10 16 16 16 16 16 4 4 10 4 4 20 30 30 26 26 26 26 30 22 Average Capacity 18 | 5 8 8 8 10 10 10 10 11 16 16 16 12 4 4 4 4 4 12 24 28 26 26 26 26 28 15 Most Carried 30 | 8 8 8 10 10 10 10 10 16 16 16 16 16 4 4 5 4 4 20 30 30 26 26 26 26 29 16 Average Carried 17 | 4 7 7 8 10 10 9 9 11 15 15 15 11 3 4 3 4 3 11 24 27 24 25 26 25 23 15 Final Capacity 30 | 8 8 8 10 10 10 10 10 16 16 16 16 4 4 4 4 4 4 20 30 26 26 26 26 26 22 4 Final Carried 30 | 8 8 8 10 10 10 10 10 16 16 16 16 4 4 4 4 4 2 18 30 25 26 26 26 26 17 2 Class Distribution -------------------- 29% | Mutant 25% | Botlord-Mutant 19% | Bothacker-Mutant 15% | Scavenger-Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hauler-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Skirmisher | -4/Factory Bothacker-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Matter Collected 9824 | 270 198 43 502 . . 30 95 354 547 257 58 . 19 . 244 . . 203 913 1172 152 1601 . 471 1977 718 Remotely 54 | . . . . . . . . . . . . . . . . . . . . . . . . . 54 . Salvage Created 9935 | 72 306 54 490 14 . 30 95 332 1156 390 158 159 19 . 308 . . 382 783 798 237 1397 . 259 1610 886 Parts 534 | 3 13 8 33 4 . 6 1 24 60 23 5 6 . . 13 . . 14 31 41 11 63 . 8 94 73 Haulers Intercepted 8 | . . . 2 . . . . . 4 . . . . . . . . . . . 1 . . . 1 . Recyclers Shooed 14 | . . . . 1 . . . . 2 . . . . . 2 . . 4 . . . . . . 3 2 Parts Field Recycled 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Retrieved Matter 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Combat Hostiles Destroyed 177 | . 9 4 12 3 . 3 . 15 15 17 1 5 . . . . . 4 21 12 1 25 . 2 16 12 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Guns 74 | . 9 4 1 . . . . . . . . . . . . . . 1 10 12 1 25 . 2 9 . Cannons 71 | . . . 11 1 . 3 . 12 13 7 1 1 . . . . . 3 10 . . . . . . 9 AOE 25 | . . . . 2 . . . 3 2 10 . 4 . . . . . . . . . . . . 1 3 Classes Destroyed 18 | 1 3 . 4 . . 1 . . 4 3 . . . . . . . 1 1 . . . . . . . Worker 21 | . 1 . . . . . . . 1 . 1 . 1 . 1 . . 1 . 2 . . . . 11 2 Builder 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 4 . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Hauler 8 | . . . 2 . . . . . 4 . . . . . . . . . . . 1 . . . 1 . Recycler 13 | 1 . . 1 . . . 1 . 3 . 1 . . . 2 . . 1 . . . . . . 2 1 Mechanic 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 10 | . . . 2 . . . . . 2 . . . . . 1 . . . . 1 1 . . . . 3 Swarmer 52 | . 3 4 3 3 . 3 . 7 . 7 . . . . . . . . 7 . . 9 . 2 1 3 Grunt 61 | . 6 . 4 . . . . 7 6 5 . 5 . . . . . 1 10 2 1 14 . . . . Brawler 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . 2 . . . . Duelist 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 18 | . . . 5 . . . . 1 6 1 1 . . . . . . . 1 3 . . . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . . . 2 1 . . . . . . . 1 . 3 . . . . 1 . Programmer 29 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 14 9 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 1 4 3 3 3 . 3 1 6 4 8 3 5 1 . 3 . . 2 5 3 3 5 . 1 8 3 Combat Bots Only 8 | . 3 3 3 3 . 3 . 6 3 8 1 5 . . . . . 1 5 3 1 5 . 1 3 3 Max Kills in Single Turn 3 | 1 1 1 1 2 . 1 1 2 2 2 2 3 1 . 1 . . 1 1 1 1 2 . 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . 1 2 2 . 3 . . . . . . . . . . . . 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Damage Taken 23758 | . 634 89 744 120 . 82 . 465 1044 380 68 1444 317 368 . 160 295 1104 1476 1608 . 1890 . 507 6471 4492 Core 4878 | . 113 9 174 23 . . . 30 84 36 11 536 180 218 . 119 151 97 128 181 . 251 . 49 1233 1255 Absorbed by Shields 351 | . . . . . . . . 31 . . . 24 . . . . . 125 133 . . . . . . 38 Core Remaining (%) 53 | 100 . 51 . . . 50 . . . 72 . 21 . . 53 . . . . 32 . 78 . 96 14 21 Volleys Fired 859 | 3 62 10 71 3 . 5 2 31 70 25 3 13 . . . . . 45 93 84 11 103 . 35 115 75 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 . . . . . 2 2 2 2 2 . 2 2 2 Hottest 188 | 90 100 55 100 70 . 74 83 83 130 104 104 80 . . . . . 188 138 66 63 66 . 66 150 186 Shots Fired 1356 | 6 84 20 137 5 . 10 4 52 133 44 6 14 . . . . . 64 165 137 19 167 . 42 146 101 Gun 641 | 6 79 10 24 . . . . . . . . 1 . . . . . 16 99 117 16 147 . 20 96 10 Cannon 564 | . . 10 108 4 . 10 4 49 132 38 6 9 . . . . . 48 62 . . . . . 5 79 Launcher 23 | . . . . 1 . . . 3 1 6 . 4 . . . . . . . . . . . . 7 1 Special 128 | . 5 . 5 . . . . . . . . . . . . . . . 4 20 3 20 . 22 38 11 Kinetic 810 | . 47 20 132 4 . 10 4 49 49 19 3 9 . . . . . . 63 117 16 147 . 20 78 23 Thermal 357 | 3 34 . 5 . . . . . 83 19 3 . . . . . . 52 98 . . . . . 7 53 Explosive 23 | . . . . 1 . . . 3 1 6 . 4 . . . . . . . . . . . . 7 1 Electromagnetic 48 | 3 3 . . . . . . . . . . 1 . . . . . 12 . . . . . . 16 13 Robot Hit Streak 27 | 2 6 6 22 3 . 4 7 5 11 14 16 14 . . . . . 16 27 10 9 27 . 10 21 13 Robot Miss Streak 7 | 2 2 2 4 1 . 4 2 6 7 5 1 4 . . . . . 4 5 4 1 3 . 4 5 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 2 . Secondary Targets 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Shots Hit Robots 950 | 3 47 12 92 3 . 4 3 30 94 29 5 14 5 . 7 . . 40 100 88 14 125 . 33 143 59 Core Hits 441 | 1 17 6 28 3 . 4 1 32 46 35 7 23 . . 4 . . 12 44 31 5 49 . 7 56 30 Critical Hits 48 | . . . 2 . . . . . 1 . . . . . . . . . 2 11 . 11 . 2 12 7 Critical Kills 17 | . . . . . . . . . . . . . . . . . . . . 5 . 4 . 1 5 2 Critical Parts Destroyed 29 | . . . 2 . . . . . 1 . . . . . . . . . 2 4 . 7 . 1 7 5 Melee Attacks 102 | . . . . . . . . . 2 . 3 . 6 . 9 . . 5 4 5 . . . 7 58 3 Impact 11 | . . . . . . . . . 2 . 3 . 6 . . . . . . . . . . . . . Slashing 91 | . . . . . . . . . . . . . . . 9 . . 5 4 5 . . . 7 58 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . . . . . . 2 . 4 . . . . 1 . . . . 16 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 27632 | 40 574 136 1421 184 . 126 62 866 2468 1134 114 699 262 . 571 . . 1389 2680 2095 317 3118 . 534 5923 2919 Guns 9979 | 40 574 55 171 . . . . . . . . 12 . . . . . 153 962 1956 317 3118 . 233 2167 221 Cannons 10270 | . . 81 1250 52 . 126 62 496 2303 453 114 180 . . . . . 1169 1718 . . . . . 91 2175 Explosions 2949 | . . . . 132 . . . 370 165 681 . 507 . . . . . 67 . . . . . . 635 392 Melee 4407 | . . . . . . . . . . . . . 262 . 571 . . . . 139 . . . 301 3003 131 Ramming 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Kinetic 13698 | . 383 136 1421 52 . 126 62 496 812 205 45 180 . . . . . . 1718 1956 317 3118 . 233 1823 615 Thermal 5889 | 13 153 . . 17 . . . . 1491 248 69 . . . . . . 1287 962 . . . . . 127 1522 Explosive 2865 | . . . . 115 . . . 370 165 681 . 507 . . . . . . . . . . . . 635 392 Electromagnetic 746 | 27 38 . . . . . . . . . . 12 . . . . . 102 . . . . . . 308 259 Impact 262 | . . . . . . . . . . . . . 262 . . . . . . . . . . . . . Slashing 4145 | . . . . . . . . . . . . . . . 571 . . . . 139 . . . 301 3003 131 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . 1 1 1 1 . . . . . . . . . 1 1 7 7 11 3 3 . . 45 21 Average Corruption 7 | . . . 1 1 1 1 . . . . . . . . . 1 1 4 7 8 3 3 . . 26 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 326 | . . . 4 2 3 1 . . . . . . . . . . . 20 73 58 1 43 . . 101 20 Message Errors 65 | . . . 2 1 2 . . . . . . . . . . . . 8 17 12 . 13 . . 6 4 Matter Fused 54 | . . . . . . . . . . . . . . . . . . 3 13 8 1 13 . . 13 3 Heat Flow Errors 18 | . . . . . . . . . . . . . . . . . . . 6 6 . 2 . . 4 . Energy Discharges 25 | . . . . 1 . 1 . . . . . . . . . . . 1 8 2 . 3 . . 7 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . Data Loss (minor) 26 | . . . . . 1 . . . . . . . . . . . . 2 8 5 . 3 . . 6 1 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . 1 2 4 . . . . 6 . Misfires 9 | . . . . . . . . . . . . . . . . . . . 3 2 . . . . 2 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 2 Targeting Errors 88 | . . . 2 . . . . . . . . . . . . . . 5 14 13 . 8 . . 41 5 Weapon Failures 12 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . 7 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1323 | . . . . . . . . 61 49 26 . 9 58 . 177 . . 116 35 61 . . . 31 642 58 Projectiles 246 | . . . . . . . . . 49 . . . . . . . . 104 35 . . . . . . 58 Explosions 127 | . . . . . . . . 61 . 26 . 9 . . . . . 12 . . . . . . 19 . Melee 950 | . . . . . . . . . . . . . 58 . 177 . . . . 61 . . . 31 623 . Knockbacks 63 | . . 1 11 . . . . 10 5 . 1 4 3 . . . . . 19 . . . . . . 9 Impact 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Kinetic 57 | . . 1 9 . . . . 10 5 . 1 4 . . . . . . 19 . . . . . . 8 Secondary 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 113 | . . . . 82 . . . . . . . 31 . . . . . . . . . . . . . . Shots 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | 90 217 28 189 21 . 51 33 326 333 . 8 12 . . . . . 374 219 271 458 174 . 33 243 34 Average Temperature 81 | 48 76 12 59 10 . 19 15 133 96 . 6 8 . . . . . 160 84 87 187 26 . 10 41 25 Received Heat Transfer 3247 | . 249 . 273 . . . . 186 306 27 18 571 18 78 . 18 102 234 387 129 . 438 . 12 183 18 Effects 13 | . . . . . . . . 1 7 . . . . . . . . 5 . . . . . . . . Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Interference 10 | . . . . . . . . . 7 . . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . Impact Corruptions 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 12 | . 1 . . . . . . . 3 1 1 . . . . . . . 3 . . . . . 2 1 Heat Transferred 7286 | 37 409 . . 50 . . . . 2035 379 111 . . . . . . 1114 1917 . . . . . 124 1110 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Peak Influence 894 | 5 150 90 329 212 . 55 41 591 564 797 477 366 240 44 69 28 . 54 712 494 290 894 502 582 397 272 Average Influence 326 | 2 71 31 149 210 . 50 25 401 456 665 443 322 185 12 29 25 . 20 455 378 233 643 502 478 131 120 Maximum Alert Level 3 | . . . 1 1 . . . 2 2 3 2 1 1 . . . . . 3 2 1 3 2 2 1 1 Low Security (%) 38 | 100 100 100 78 4 . 100 100 19 . . . . 50 100 100 100 100 100 13 . 42 1 . . 72 79 Level 1 22 | . . . 21 95 . . . 18 28 10 . 100 49 . . . . . 15 59 57 22 . 20 27 20 Level 2 31 | . . . . . . . . 61 71 35 100 . . . . . . . 69 40 . 33 100 79 . . Level 3 7 | . . . . . . . . . . 53 . . . . . . . . 1 . . 43 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . 2 . . . 1 . 3 . . . 4 . 2 . . 3 . 5 3 . . . 6 6 Investigation 6 | . . . . . . . . . 1 . . . 1 . . . . 2 . 1 . . . . . 1 Extermination 13 | . . . . . . . . . . . . . 1 . . . . 1 . 2 1 . . . 4 4 Reinforcement 17 | . 2 . 2 . . . . . 2 . . . 2 . 2 . . . . 2 2 . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert ID Control Effect 37 | . . . . . . . . . . . . . . . . . . . 4 7 1 4 . 11 5 5 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Distress Signals 15 | . 1 . 1 . . . . . . . . . 2 . . 1 . . . 2 1 . . . 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 398 | . 22 6 21 3 . 2 2 17 23 15 1 11 13 13 7 13 10 10 29 25 7 41 . 32 44 31 Peak Tracking Total 15 | . 4 3 5 3 . 2 2 5 3 8 1 10 7 15 3 13 10 5 4 5 3 8 . 8 9 6 Tactical Retreats 28 | . 2 1 . . . . . . 1 1 . 1 4 1 2 . 1 2 3 . . 2 . 6 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Traps Triggered 42 | . . . 1 . . . . 2 1 4 . 1 1 2 . 2 . 3 10 1 1 8 . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Machines Disabled 34 | . . . 1 1 . . . 2 . 1 . . . . 1 . . . 5 4 2 7 . 6 1 3 Max in Single Turn 1 | . . . 1 1 . . . 1 . 1 . . . . 1 . . . 1 1 1 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . Garrison Relay 16 | . . . . . . . . 2 . 1 . . . . . . . . 4 . . 5 . 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Machines Accessed 60 | . 6 . 5 . 1 . 2 . 7 . 2 . 6 . 5 2 . 5 . 9 4 . 1 . 1 4 Terminals 43 | . 5 . 5 . . . 1 . 5 . 1 . 3 . 5 . . 3 . 8 2 . . . 1 4 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 2 . . 2 . 1 . 1 1 . 1 . . . Total Hacks 146 | . 25 . 18 . 1 . 5 . 20 . 3 . 9 . 13 2 . 8 . 22 8 . 1 . 2 9 Successful 74 | . 15 . 10 . 1 . 3 . 14 . 2 . 2 . 6 2 . 5 . 7 3 . 1 . . 3 Failed 72 | . 10 . 8 . . . 2 . 6 . 1 . 7 . 7 . . 3 . 15 5 . . . 2 6 Catastrophic 13 | . . . . . . . . . . . . . 2 . . . . 2 . 3 2 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 16 . 16 . . . 4 . 12 . . . 5 . 6 . . 4 . 10 3 . . . 1 4 Terminals 127 | . 23 . 18 . . . 4 . 17 . 2 . 6 . 13 . . 6 . 21 6 . . . 2 9 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 5 | . 2 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 2 . . 2 . 1 . 1 1 . 1 . . . Terminal Hacks 24 | . 5 . 3 . 1 . . . 4 . 1 . . . 3 . . 1 . 3 1 . . . . 2 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 9 | . 2 . 1 . . . . . . . 1 . . . 1 . . 1 . 2 1 . . . . . Hauler Manifests 5 | . 1 . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . 1 . 2 . . 2 . 1 . 1 1 . 1 . . . Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . 1 . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . Unauthorized Hacks 107 | . 21 . 20 . . . 6 . 20 . . . 5 . 9 . . 6 . 13 3 . . . 1 3 Terminals 35 | . 8 . 7 . . . 2 . 8 . . . . . 3 . . 2 . 3 1 . . . . 1 Track 13 | . 3 . 2 . . . 1 . 5 . . . . . 1 . . 1 . . . . . . . . Assimilate 5 | . 1 . 2 . . . . . . . . . . . . . . . . 2 . . . . . . Botnet 14 | . 3 . 2 . . . 1 . 2 . . . . . 2 . . 1 . 1 1 . . . . 1 Operators 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . 5 . . . 1 . 4 . 1 . 4 . 5 1 . 4 . 7 4 . 1 . 1 3 Full Trace Events 5 | . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Used RIF Installer 5 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 . 1 . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 77 | . . . . . . . . . . . . . . . . . . . 3 13 3 14 . 19 18 7 Non-combat 12 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . 6 2 Combat 65 | . . . . . . . . . . . . . . . . . . . 3 10 2 14 . 19 12 5 Autoassimilated 10 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 4 Robot Hacks Applied 78 | . . . . . . . . . . . . . . . . . . . 3 14 3 15 . 15 23 5 parse_system 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 no_distress 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . ignore_repairs 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . drop_inventory 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 summon_haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . map_route 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 find_garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . focus_fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . broadcast_data 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . spike_heat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . disable_weapons 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . reboot_system 5 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 . overwrite_iff 13 | . . . . . . . . . . . . . . . . . . . . 3 1 3 . 4 2 . streamctrl_high 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . formatsys_high 28 | . . . . . . . . . . . . . . . . . . . 1 3 . 7 . 9 6 2 Relay Couplers Released 67 | . . . . . . . . 10 . 3 . . . . . . . . 15 . . 22 . 17 . . Machine Destruction 67 | . . . . . . . . 10 . 3 . . . . . . . . 15 . . 22 . 17 . . Attached 37 | . . . . . . . . . . . . . 2 . . . . . 4 4 . 6 . 7 8 6 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Total Allies 55 | . . . . 2 . . . . . . . . . . . . . . 2 7 1 10 . 17 11 5 Largest Group 6 | . . . . 2 2 . . . . . . . . . . . . . 1 2 2 3 2 6 6 4 Highest-Rated Group 316 | . . . . 46 46 . . . . . . . . . . . . . 49 84 94 152 94 295 316 222 Highest-Rated Ally 115 | . . . . 31 31 . . . . . . . . . . . . . 49 49 47 58 47 115 69 64 Total Orders 18 | . . . . . . . . . . . . . 3 . 6 1 . . 3 . . . . . 5 . GOTO 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . FOLLOW 6 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . 3 . EXPLORE 9 | . . . . . . . . . . . . . 3 . 5 1 . . . . . . . . . . Ally Attacks 289 | . . . . . . . . . . . . . . . . . . . 9 36 11 59 . 82 48 44 Total Damage 7403 | . . . . . . . . . . . . . . . . . . . 326 862 256 894 . 2224 1435 1406 Kills 44 | . . . . . . . . . . . . . . . . . . . 4 7 1 6 . 15 6 5 Allies Corrupted 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 30 | . . . . . . . . . . . . . 4 . 18 . . . . . . . . . 8 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Turns Passed 16837 | 96 871 185 692 118 738 196 381 809 1067 702 143 150 400 47 262 52 42 749 1994 1258 317 1989 9 998 1454 1118 Spaces Moved 10758 | 61 549 127 343 63 493 135 282 540 553 390 70 107 703 79 547 135 79 556 906 733 253 1133 7 644 542 728 Core 798 | 6 . . . . . . . . . . . 58 572 42 34 . 41 30 . . . . . . 1 14 Treads 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 Legs 5450 | 55 549 127 343 63 493 70 . 16 126 390 70 49 . . . . . . 711 342 . 945 7 644 450 . Wheels 3613 | . . . . . . 65 282 524 427 . . . . . . . . 526 195 391 253 188 . . 58 704 Hover 72 | . . . . . . . . . . . . . 45 . . . . . . . . . . . 27 . Flight 809 | . . . . . . . . . . . . . 86 37 513 135 38 . . . . . . . . . Fastest Speed 37 | 50 120 120 120 150 150 110 110 120 130 153 153 50 37 37 37 37 37 50 105 100 100 100 120 120 100 50 Average Speed 116 | 113 120 120 122 150 150 130 125 126 139 153 153 96 49 44 37 37 48 97 135 125 105 138 120 123 152 112 Slowest Speed 1050 | 120 120 120 150 150 150 150 130 240 153 153 153 153 60 50 50 37 105 106 210 210 110 240 120 150 1050 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 78 32 44 14 90 46 27 78 46 59 2 33 35 39 36 7 35 18 84 23 11 80 . 92 18 24 Regions Visited 26 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 1 . 1 . 1 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 69 | . 5 . 3 . . . . . . . 1 . . . . . . 10 1 8 . . . . 28 13 Terrain Destroyed 370 | . 5 . 5 18 . . . 15 43 21 1 14 . . . . . 15 19 48 9 7 . 1 107 42 Melee 19 | . . . . . . . . . . . 1 . . . . . . 5 1 2 . . . . 8 2 Projectile 157 | . 5 . 5 . . . . . 28 . . . . . . . . 10 18 46 9 7 . 1 3 25 AOE 194 | . . . . 18 . . . 15 15 21 . 14 . . . . . . . . . . . . 96 15 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Acc Total 13489 | 78 669 142 476 80 492 144 307 614 715 451 93 139 743 90 588 134 83 680 1502 930 285 1404 7 808 912 923 Wait 752 | . 35 2 26 12 . . 8 5 52 4 8 . . . 7 . . 19 357 31 5 23 . 50 81 27 Move 10734 | 60 548 126 342 62 492 134 282 539 553 389 69 106 703 78 546 131 78 556 905 732 253 1132 7 643 541 727 Hop 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Pick Up 201 | 8 7 2 12 . . 1 4 9 11 4 2 . 3 . 3 . . 19 35 13 4 24 . 11 19 10 Fast Attach 122 | 7 2 . 1 . . 2 2 3 2 . 1 3 9 . 9 1 . 8 11 7 1 11 . 2 27 13 Attach 110 | . 2 . 4 . . 1 1 . 2 1 1 4 3 . 1 . 1 7 13 8 3 8 . 5 28 17 Detach 26 | . . . 1 . . . . . . . . . 1 . 1 . . 2 5 1 2 1 . 1 3 8 Swap 214 | . 6 . 8 3 . . 2 7 9 5 4 . . . . . 1 6 15 38 5 31 . 17 27 30 Drop 154 | . 7 2 11 . . 1 6 7 14 3 2 2 1 . 5 . 3 1 19 11 1 27 . 12 6 13 Fire 859 | 3 62 10 71 3 . 5 2 31 70 25 3 13 . . . . . 45 93 84 11 103 . 35 115 75 Melee 100 | . . . . . . . . . 2 . 3 . 6 . 7 . . 5 4 5 . . . 7 58 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Escape Stasis 196 | . . . . . . . . 13 . 20 . 11 15 12 . . . 12 45 . . 43 . 25 . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . . . 2 . 9 . . . . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory -5/Factory -5/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x3 / [Upp]) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 5) 835 | -10/Materials | Discovered new exit (range 8) 900 | -10/Materials | Build established: Scavenger-Mutant 904 | -10/Materials | Discovered new exit (range 16) 968 | -10/Materials | Entered Mines 969 | -10/Mines | Learned location of Storage (-8) 1121 | -10/Mines | Discovered new exit (range 16) 1153 | -10/Mines | Entered Materials 1153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1590 | -9/Materials | Discovered new exit (range 16) 1801 | -9/Materials | Discovered new exit (range 15) 1808 | -9/Materials | Discovered new exit (range 16) 1845 | -9/Materials | Entered Mines 1879 | -9/Mines | Discovered new exit (range 13) 1956 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1956 | -9/Mines | Discovered new exit (range 5) 1963 | -9/Mines | Entered Exiles 1963 | -9/Exiles | Found Exiles lab abandoned 1963 | -9/Exiles | Accompanied by 2 allies 1993 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2064 | -9/Exiles | Build established: Mutant 2508 | -9/Exiles | Discovered new exit (range 14) 2683 | -9/Exiles | Discovered new exit (range 14) 2701 | -9/Exiles | Entered Mines 2872 | -8/Mines | Discovered new exit (range 12) 2897 | -8/Mines | Entered Materials 2897 | -8/Materials | Evolved 2 slots: Utility x2 3054 | -8/Materials | Discovered new exit (range 9) 3259 | -8/Materials | Garrison activated, responded to threat 3278 | -8/Materials | Identified exit to Garrison 3278 | -8/Materials | Entered Garrison 3308 | -8/Garrison | Triggered checkpoint 3424 | -8/Garrison | Triggered checkpoint 3442 | -8/Garrison | Triggered checkpoint 3491 | -8/Garrison | Discovered new exit (range 10) 3589 | -8/Garrison | Triggered checkpoint 3661 | -8/Garrison | Discovered new exit (range 14) 3768 | -8/Garrison | Triggered checkpoint 3796 | -8/Garrison | Discovered new exit (range 8) 3812 | -8/Garrison | Installed Relay Interface Framework 3904 | -8/Garrison | Garrison Relay disabled 4023 | -8/Garrison | Garrison Relay disabled 4087 | -8/Garrison | Entered Materials 4190 | -8/Materials | Discovered new exit (range 11) 5047 | -8/Materials | Discovered new exit (range 6) 5154 | -8/Materials | Identified exit to Garrison 5154 | -8/Materials | Entered Garrison 5210 | -8/Garrison | Triggered checkpoint 5226 | -8/Garrison | Triggered checkpoint 5256 | -8/Garrison | Destroyed 7 combat bots 5273 | -8/Garrison | Triggered checkpoint 5319 | -8/Garrison | Destroyed 8 combat bots 5358 | -8/Garrison | Discovered new exit (range 12) 5473 | -8/Garrison | Discovered new exit (range 15) 5574 | -8/Garrison | Build established: Scavenger-Mutant 5644 | -8/Garrison | Discovered new exit (range 12) 5668 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 5714 | -8/Garrison | Triggered checkpoint 5764 | -8/Garrison | Garrison Relay disabled 5782 | -8/Garrison | Triggered checkpoint 5856 | -8/Garrison | Entered Factory 5856 | -7/Factory | Evolved 2 slots: Utility x2 5990 | -7/Factory | Identified exit to Garrison 5999 | -7/Factory | Entered Garrison 6066 | -7/Garrison | Triggered checkpoint 6073 | -7/Garrison | Triggered checkpoint 6110 | -7/Garrison | Core integrity fell below 50% 6137 | -7/Garrison | Discovered new exit (range 8) 6143 | -7/Garrison | Lost 15 parts (2p5n3u5w) 6149 | -7/Garrison | Entered Factory 6149 | -6/Factory | Evolved 2 slots: Utility x2 6379 | -6/Factory | Build established: Mutant 6549 | -6/Factory | Identified exit to Garrison 6549 | -6/Factory | Entered Garrison 6570 | -6/Garrison | Spotted B-75 Beast 6574 | -6/Garrison | Triggered checkpoint 6590 | -6/Garrison | Discovered new exit (range 14) 6596 | -6/Garrison | Identified exit to Factory 6596 | -6/Garrison | Entered Factory 6625 | -6/Factory | Lost 6 parts (2n3u1w) 6837 | -6/Factory | Discovered new exit (range 7) 6838 | -6/Factory | Identified exit to Factory 6858 | -6/Factory | Entered another Factory area 6858 | -5/Factory | Accompanied by 8 allies 6858 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6910 | -5/Factory | Identified exit to Garrison 6910 | -5/Factory | Entered Garrison 6927 | -5/Garrison | Spotted B-75 Beast 6930 | -5/Garrison | Triggered checkpoint 6949 | -5/Garrison | Discovered new exit (range 8) 6952 | -5/Garrison | Identified exit to Factory 6952 | -5/Garrison | Entered Factory 6964 | -5/Factory | Lost 4 parts (2n1u1w) 7686 | -5/Factory | Build established: Hauler-Mutant 7701 | -5/Factory | Identified exit to Garrison 7701 | -5/Factory | Entered Garrison 7738 | -5/Garrison | Triggered checkpoint 7757 | -5/Garrison | Garrison Relay disabled 8092 | -5/Garrison | Triggered checkpoint 8207 | -5/Garrison | Spotted B-75 Beast 8238 | -5/Garrison | Destroyed B-75 Beast 8299 | -5/Garrison | Lost 5 parts (3u2w) 8372 | -5/Garrison | Triggered checkpoint 8518 | -5/Garrison | Discovered new exit (range 11) 8590 | -5/Garrison | Build established: Scavenger-Mutant 8712 | -5/Garrison | Discovered new exit (range 8) 8727 | -5/Garrison | Identified exit to Factory 8743 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 8814 | -5/Garrison | Triggered checkpoint 8874 | -5/Garrison | Garrison Relay disabled 8981 | -5/Garrison | Triggered checkpoint 9080 | -5/Garrison | Triggered checkpoint 9117 | -5/Garrison | Discovered exit to Factory (range 13) 9189 | -5/Garrison | Build established: Bothacker-Mutant 9210 | -5/Garrison | Triggered checkpoint 9223 | -5/Garrison | Garrison Relay disabled 9366 | -5/Garrison | Triggered checkpoint 9467 | -5/Garrison | Triggered checkpoint 9526 | -5/Garrison | Garrison Relay disabled 9695 | -5/Garrison | Entered Factory 9695 | -5/Factory | Accompanied by 1 ally 9802 | -5/Factory | Discovered new exit (range 7) 9826 | -5/Factory | Identified exit to Factory 9888 | -5/Factory | Core integrity fell below 50% 9901 | -5/Factory | Discovered exit to Factory (range 12) 10315 | -5/Factory | System corruption reached 10% 10369 | -5/Factory | Lost 5 parts (4n1u) 10444 | -5/Factory | Discovered new exit (range 62) 10487 | -5/Factory | P-70 Sage assimilated allied Soldier 6a 10737 | -5/Factory | Discovered exit to Factory (range 13) 10953 | -5/Factory | Entered another Factory area 10953 | -4/Factory | Accompanied by 1 ally 10953 | -4/Factory | Evolved 2 slots: Utility x2 11143 | -4/Factory | Found Prototype Processor 11143 | -4/Factory | Identified Exp. Targeting Computer 11147 | -4/Factory | Found Exp. Targeting Computer 11149 | -4/Factory | Found Exp. Targeting Computer 11270 | -4/Factory | Identified exit to Garrison 11270 | -4/Factory | Entered Garrison 11330 | -4/Garrison | Triggered checkpoint 11364 | -4/Garrison | Garrison Relay disabled 11495 | -4/Garrison | Triggered checkpoint 11549 | -4/Garrison | Lost 3 parts (1p1n1u) 11550 | -4/Garrison | Triggered checkpoint 11610 | -4/Garrison | Spotted B-86 Titan 11632 | -4/Garrison | Triggered checkpoint 11643 | -4/Garrison | Discovered new exit (range 20) 11656 | -4/Garrison | Triggered checkpoint 11723 | -4/Garrison | Lost 3 parts (2n1u) 11819 | -4/Garrison | Garrison Relay disabled 11940 | -4/Garrison | Garrison Relay disabled 12086 | -4/Garrison | Discovered new exit (range 12) 12101 | -4/Garrison | Identified exit to Research 12190 | -4/Garrison | Triggered checkpoint 12304 | -4/Garrison | Discovered exit to Research (range 22) 12343 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 12382 | -4/Garrison | Triggered checkpoint 12428 | -4/Garrison | Garrison Relay disabled 12567 | -4/Garrison | Triggered checkpoint 12611 | -4/Garrison | Garrison Relay disabled 12651 | -4/Garrison | Build established: Botlord-Mutant 12872 | -4/Garrison | Spotted B-86 Titan 12876 | -4/Garrison | Triggered checkpoint 13259 | -4/Garrison | Entered Research 13259 | -3/Research | Accompanied by 2 allies 13259 | -3/Research | Evolved 2 slots: Utility x2 13268 | -3/Research | Identified exit to Garrison 13268 | -3/Research | Entered Garrison 13268 | -3/Garrison | Accompanied by 2 allies 13311 | -3/Garrison | Spotted B-86 Titan 13319 | -3/Garrison | Assimilated Titan 8a with formatsys_high 13324 | -3/Garrison | Triggered checkpoint 13354 | -3/Garrison | Triggered checkpoint 13368 | -3/Garrison | Triggered checkpoint 13369 | -3/Garrison | Found Hvy. Reflective Plating 13380 | -3/Garrison | Triggered checkpoint 13454 | -3/Garrison | Triggered checkpoint 13480 | -3/Garrison | Garrison Relay disabled 13503 | -3/Garrison | Discovered new exit (range 20) 13524 | -3/Garrison | Identified exit to Research 13532 | -3/Garrison | Expanded RIF knowledge: Robot Detection 13644 | -3/Garrison | Discovered exit to Research (range 8) 13675 | -3/Garrison | Triggered checkpoint 13730 | -3/Garrison | Garrison Relay disabled 13832 | -3/Garrison | Discovered exit to Research (range 20) 13911 | -3/Garrison | Garrison Relay disabled 13923 | -3/Garrison | Triggered checkpoint 14017 | -3/Garrison | Triggered checkpoint 14073 | -3/Garrison | Garrison Relay disabled 14266 | -3/Garrison | Entered Research 14266 | -2/Research | Accompanied by 5 allies 14266 | -2/Research | Evolved 2 slots: Utility x2 14302 | -2/Research | Spotted B-90 Cyclops 14408 | -2/Research | Discovered new exit (range 16) 14423 | -2/Research | Discovered new exit (range 22) 14444 | -2/Research | Identified exit to Testing 14472 | -2/Research | Identified exit to Access 14632 | -2/Research | P-80 Master assimilated allied Veteran 8f 14668 | -2/Research | System corruption reached 10% 14724 | -2/Research | Lost 12 parts (1p3n4u4w) 15143 | -2/Research | Lost 11 parts (1p3n4u3w) 15313 | -2/Research | System corruption reached 30% 15334 | -2/Research | Core integrity fell below 50% 15353 | -2/Research | P-80 Master assimilated allied Plague 9b 15374 | -2/Research | Lost 4 parts (1p2n1u) 15551 | -2/Research | P-80 Master assimilated allied Enforcer 9b 15629 | -2/Research | Lost 9 parts (5n3u1w) 15651 | -2/Research | Core integrity fell below 20% 15684 | -2/Research | Lost 4 parts (1p2n1w) 15720 | -2/Research | Entered Access 15720 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16137 | -1/Access | Spotted B-99 Colossus 16268 | -1/Access | Discovered new exit (range 18) 16308 | -1/Access | P-80 Master assimilated allied Warden 10c 16329 | -1/Access | Lost 3 parts (1n1u1w) 16342 | -1/Access | Identified exit to Surface 16648 | -1/Access | System corruption reached 10% 16772 | -1/Access | Spotted B-99 Colossus 16776 | -1/Access | Spotted B-99 Colossus 16808 | -1/Access | Core integrity fell below 50% 16838 | *** | Escaped! Last Messages --------------- 16815_ R-10 Processor collects Wheel. 16817_ Slug penetrates Sealed Heavy Doors. 16817_ Penetrated by Slug. 16817_ Exp. Targeting Computer destroyed. 16817_ Slug penetrates Sealed Heavy Doors. 16818_ P-80 Master resets B-99 Colossus, system corruption cleaned. 16818_ R-10 Processor collects Micro-nuke Launcher. 16819_ System corrupted: Cld. Proton Cannon targeting data glitched. 16820_ Slug penetrates Sealed Heavy Doors. 16821_ Penetrated by Slug. 16821_ Relay Coupler [Duelist] destroyed. 16821_ Penetrated by Slug. 16821_ Slug penetrates Sealed Heavy Doors. 16821_ R-10 Processor collects Adv. Thermal Shield. 16825_ NYVISRLZ JNFVG8TDRHNC DKKCZL&CR 16829_ Lgt. Particle Reactor destroyed. 16832_ Detecting nearby Garrison Access. 16833_ System corrupted: Cld. Proton Cannon targeting data glitched. 16833_ Main Access Shell breached. 16837_ Cld. Proton Cannon destroyed. Map ----- +----------------------------------------------------+ | ### ##### #! # """"" #### ### # | | ### ?#### # # """"" #### ### # | | ?### ?##### # # ##?# ### # | | ### ##### # =*=# ##?# ### # | | / # =s!!##############+### # | | ?### + * ! !!ss##### # # | | ########### !#[h = !!s[%s[ [+ # # | | + !+|=h = ==!s##### # # | | # !################## # ## | | # ##############?### # | | # ######?####?##?### !!! !+% | | # ###?#######?####?# !!! [#! | | # ####?##??#####?#?# !!! #%" | | ? # #?###?##?##??##### #" ## | | # ####?##??##??#?### # # | | ???# #???######?#??#### # # | | ######+???# #?#?#??#######?#?# # # | | ? ? ?? ##?# #?############################# # | | ? ??#?##?# #????#?##?##?#??###?########### # | | "?? ? #### #######"#?##################### + | | ""???#?#### """ """" """" #?# #? | | ""?""#???## """ """" ? ?? ""?" ### # | | ?"?????##?# " ?"""""" """" ! # | | ???? ? #?## "? " " = ## | | ??? ??#??# h " ?" "" " """ # | | ?????#??### h "??" @" " "?"" ## | | ?#???? #### h " " " "?"" ^ #? | | ????? ?#??# " """" " """" ###+####? | | ?????????## " p "??" #?? ???? | | ??????????# " "??" #?? ??? | | ??????????# #######"##########??#########?? ?? | | ??????????# #?????#???????????????????????? ? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????+ #??????????????????????????????? " | | ??????????# #???????????????????????????????Y" | | ??????????# #???????????????????????????????"" | | ??????????# ???????????????????????????????? | | ??????Y???# ???????????????????????????????? | | ??????????# ????????????????????????????????##?## | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 25 Energy Capacity 565 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Corruption Prevention 12 Armor Coverage 600 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileWeightShredder Manual? 0 Play Time 04:09:03 Cumulative 466.9 hours Start 2020.02.10 @ 05:31:06 End 2020.02.15 @ 06:37:46 Sessions 26 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type 0 Total 37 Types 21/3/5/3/1/1/3 Lore% 95 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5f9a3253-b32a-453b-be71-1087948abdd4