Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.17 @ 09:27:49 Player: Anihillator Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (120) 600 Value Destroyed (4232) 4232 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 8527 Bonus ------- High Alert Combat Kills 278 Friendly Fire -3 Cogmind --------- Core Integrity 0/850 Matter 45/550 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (3) -------- Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Matter Compressor > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Light Angular Momentum Engine F-cell Engine Faulty F-cell Engine Compact Matter Pod (14) Improved Signal Interpreter Improved Signal Interpreter Improved Power Shielding Hacking Suite Pulse Rifle Heavy Laser Proton Cannon Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Matter Compressor Launcher Guidance Computer System Restoration Module > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Light Treads Improved Heat Sink Advanced Heat Sink Compact Matter Pod Improved Signal Interpreter Improved Signal Interpreter Kinecellerator Improved Power Shielding Improved Power Shielding Hacking Suite Shock Rifle Pulse Rifle Heavy Laser Gauss Cannon [Rating: 56] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Improved Titanium Leg Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Launcher Guidance Computer Hackware System Shield Protection Improved Power Shielding Weapon Mini Grenade Launcher Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 2 | . . . . . 1 . 1 Propulsion 2 | . . . . . . 1 1 Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 69 | 6 4 3 3 6 10 4 33 Power 12 | 1 . 1 . 2 2 . 6 Engine 6 | 1 . 1 . 1 . . 3 Core 6 | . . . . 1 2 . 3 Reactor . | . . . . . . . . Propulsion 18 | 2 . . 2 . 2 2 10 Treads 11 | 2 . . . . . 1 8 Leg 2 | . . . . . . 1 1 Wheel . | . . . . . . . . Hover 3 | . . . 2 . . . 1 Flight 2 | . . . . . 2 . . Utility 21 | 1 2 1 1 2 5 2 7 Device 10 | . 1 1 1 . 2 1 4 Storage 4 | 1 . . . . 1 1 1 Processor 2 | . 1 . . 1 . . . Hackware 1 | . . . . . 1 . . Protection 4 | . . . . 1 1 . 2 Artifact . | . . . . . . . . Weapon 18 | 2 2 1 . 2 1 . 10 Energy Gun 3 | 1 1 . . . . . 1 Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun 7 | 1 1 1 . . 1 . 3 Ballistic Cannon 4 | . . . . . . . 4 Launcher 2 | . . . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 2 | . . . . 1 . . 1 System Corruption 4 | . . . . 1 . . 3 Parts Lost 28 | . . 1 . 1 1 . 25 Power 6 | . . . . . . . 6 Propulsion 9 | . . . . . . . 9 Utility 6 | . . 1 . 1 1 . 3 Weapon 7 | . . . . . . . 7 Highest Loss Streak 9 | . . 1 . 1 1 . 9 To Critical Strikes 1 | . . . . . . . 1 Average Backups 10 | 1 3 3 7 6 4 10 13 Power . | . . . 1 1 1 1 . Propulsion . | . . 1 . . . 1 . Utility 4 | . . . 5 4 2 3 6 Weapon 3 | . 1 1 1 . . 4 5 Tool/Special . | . . . . . . . . Unused Backups 16 | . . 1 1 1 1 . 12 Power 7 | . . . 1 1 1 . 4 Propulsion 1 | . . 1 . . . . . Utility 3 | . . . . . . . 3 Weapon 5 | . . . . . . . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 91 99 100 100 97 97 85 Engine 5 | . 14 14 14 13 . . 3 Core 9 | . . . . . 17 15 11 Treads 10 | . 28 28 9 . . 4 11 Hover 3 | . . . 18 28 7 . . Flight 6 | . . . . . 10 14 5 Device 11 | . 1 13 14 5 5 15 11 Storage 14 | . 14 14 14 14 18 15 13 Processor 4 | . 4 . . 7 9 7 4 Protection 1 | . . . . 1 1 . 2 Energy Gun 4 | . 14 14 14 13 . . 1 Energy Cannon 3 | . . . . . 9 7 3 Ballistic Gun 7 | . 14 14 14 6 8 7 4 Ballistic Cannon 2 | . . . . . . . 5 Launcher 3 | . . . . 7 9 7 2 Peak Build Rating 56 | 6 9 13 18 27 38 42 56 Average Rating 35 | 4 7 9 15 21 33 39 48 On Entrance 18 | . 6 9 12 18 26 32 42 Naked Turns . | . . . . . . . . Heaviest Build 102 | 13 16 16 15 19 33 66 102 Greatest Support 80 | 40 40 40 40 24 24 10 80 Greatest Overweight (x) 25 | . . . . . 3 13 25 Average Overweight (x) 1 | . . . . . 1 5 3 Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 Average Capacity 15 | 7 8 8 8 8 8 19 20 Most Carried 19 | 5 6 8 8 8 7 16 19 Average Carried 10 | 1 3 3 7 7 4 10 13 Final Capacity 20 | 8 8 8 8 8 8 20 20 Final Carried 16 | 1 5 8 8 5 4 16 14 Class Distribution -------------------- 32% | Scavenger-Gunner 25% | Scavenger-Bomber 20% | Scavenger-Mutant 12% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Bomber | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2992 | 220 176 55 . 155 223 105 2058 Remotely . | . . . . . . . . Salvage Created 3953 | . 442 250 . 159 565 152 2385 Parts 220 | . 22 21 . 7 36 12 122 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 88 | . 10 9 . 6 15 3 45 Guns 30 | . 10 9 . 6 2 1 2 Cannons 48 | . . . . . 7 2 39 AOE 6 | . . . . . 5 . 1 Classes Destroyed 14 | . 4 2 . . 2 1 5 Worker 10 | . . 1 . . . 1 8 Builder 12 | . . . . . 1 1 10 Tunneler 2 | . . . . . . . 2 Recycler 4 | . 1 . . . 1 . 2 Watcher 4 | . 1 . . . 1 . 2 Swarmer 19 | . 3 6 . 3 7 . . Saboteur 1 | . . . . . . . 1 Grunt 36 | . 7 2 . 3 6 . 18 Brawler 2 | . . . . . . . 2 Sentry 8 | . . . . . 2 . 6 Demolisher 1 | . . 1 . . . . . Hunter 6 | . . . . . . . 6 Programmer 13 | . . . . . . 3 10 Heavy 2 | . . . . . . . 2 Best Kill Streak 14 | . 5 3 . 3 6 2 14 Combat Bots Only 5 | . 5 3 . 3 5 1 4 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 649 | . 55 46 . 37 22 18 471 Missed 187 | . 16 18 . 7 6 2 138 Hits 462 | . 39 28 . 30 16 16 333 Melee 16 | . . . . . . . 16 Projectile 446 | . 39 28 . 30 16 16 317 AOE 1 | . . . . . . . 1 Critical Strikes 17 | . . . . 1 1 . 15 Actively Blocked 1 | . . . . . . . 1 Part Disruptions 1 | . . . . . . . 1 Damage Taken 5989 | . 364 194 . 303 173 245 4710 Core 1106 | . 58 28 . 77 51 36 856 Absorbed by Shields 23 | . . 23 . . . . . Redirected to Shielding 164 | . . . . . . . 164 Ignored by Resistances 1734 | . 114 69 . 90 60 70 1331 Regen/Repaired (Parts) 130 | . . . . . . . 130 Core Remaining (%) 79 | 100 . . . 34 90 94 . Volleys Fired 259 | . 34 30 . 15 22 10 148 Largest 3 | . 2 2 . 2 3 3 3 Hottest 163 | . 85 85 . 95 133 133 163 Shots Fired 624 | . 67 52 . 26 54 28 397 Gun 293 | . 67 52 . 25 22 10 117 Cannon 309 | . . . . . 20 10 279 Launcher 22 | . . . . 1 12 8 1 Special . | . . . . . . . . Kinetic 410 | . 34 30 . 14 22 10 300 Thermal 169 | . 33 22 . 11 20 10 73 Explosive 22 | . . . . 1 12 8 1 Electromagnetic 23 | . . . . . . . 23 Robot Hit Streak 18 | . 15 7 . 11 10 16 18 Robot Miss Streak 10 | . 2 3 . 1 1 1 10 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 2 2 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 434 | . 52 33 . 22 34 15 278 Core Hits 219 | . 23 16 . 11 32 7 130 Critical Kills 3 | . . . . . 1 . 2 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 26 | . . . . . 1 . 25 Meltdown 3 | . . . . . 1 . 2 Destroy 1 | . . . . . . . 1 Blast 20 | . . . . . . . 20 Corrupt 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11731 | . 616 385 . 243 1200 545 8742 Guns 3219 | . 616 385 . 243 233 84 1658 Cannons 6909 | . . . . . 362 185 6362 Explosions 1596 | . . . . . 605 269 722 Melee . | . . . . . . . . Ramming 7 | . . . . . . 7 . Kinetic 6831 | . 333 178 . 118 233 84 5885 Thermal 3496 | . 283 207 . 125 362 271 2248 Explosive 788 | . . . . . 605 183 . Electromagnetic 609 | . . . . . . . 609 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 1 . 2 6 Average Corruption 1 | . . . . 1 . 1 2 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 40 | . . . . . . 8 32 Message Errors 10 | . . . . . . 2 8 Matter Fused 11 | . . . . . . 1 10 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 3 Data Loss (major) 2 | . . . . . . 1 1 Misfires 3 | . . . . . . . 3 Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 368 | . . . . . 2 55 311 Projectiles 280 | . . . . . 2 5 273 Explosions 88 | . . . . . . 50 38 Melee . | . . . . . . . . Knockbacks 34 | . . . . . . . 34 Impact . | . . . . . . . . Kinetic 34 | . . . . . . . 34 Secondary . | . . . . . . . . Self-Inflicted Damage 233 | . . . . . 13 60 160 Shots 7 | . . . . . 1 3 3 Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 499 | . 165 380 . 499 333 184 439 Average Temperature 117 | . 64 134 . 233 130 57 108 Received Heat Transfer 1770 | . 225 56 . 201 126 . 1162 Effects 22 | . . . . 4 6 . 12 Shutdowns 8 | . . . . . . . 8 Energy Bleed 3 | . . . . 2 1 . . Interference 8 | . . . . . 5 . 3 Matter Decay 1 | . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . 1 . 3 Combat Hostiles 4 | . . . . . 1 . 3 Parts Melted 13 | . . . . . 1 1 11 Heat Transferred 5526 | . 649 481 . 296 700 350 3050 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 3 | . . . . . 1 . 3 Low Security (%) 74 | 100 100 100 . 100 75 100 50 Level 1 9 | . . . . . 24 . 14 Level 2 12 | . . . . . . . 26 Level 3 4 | . . . . . . . 8 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 792 | . 189 119 . 100 334 130 792 Initial 130 | . . 45 . . 9 130 . Average 157 | . 92 43 . 54 134 24 270 Influence Increases 3112 | . 267 224 . 149 528 242 1702 Destroy 0b10 Robot/C 1760 | . 200 180 . 120 300 60 900 Destroy 0b10 Robot/NC 160 | . 10 5 . . 15 10 120 Destroy Leader 478 | . 42 30 . 20 72 30 284 Successful Hack 53 | . 15 . . . 31 . 7 Disable Machine 270 | . . 9 . . . 63 198 Destroy Structure 301 | . . . . 9 95 79 118 Lose Combat Pursuer 90 | . . . . . 15 . 75 Influence Decreases 2608 | . 130 327 34 120 223 576 1198 Entered New Map 350 | . . 92 34 . 20 204 . Time Decay 1998 | . 130 225 . 120 193 372 958 Lost Part 260 | . . 10 . . 10 . 240 Squads Dispatched 29 | . 1 . . . 6 2 20 Investigation 4 | . 1 . . . 2 . 1 Extermination 8 | . . . . . . 2 6 Reinforcement 6 | . . . . . 1 . 5 Assault 1 | . . . . . . . 1 Garrison 10 | . . . . . 3 . 7 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 15 9 . 6 16 4 63 Peak Tracking Total 7 | . 6 3 . 3 5 1 7 Tactical Retreats 6 | . . . . . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 1 . . . . . 3 Indirectly 3 | . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 30 | . . 1 . . . 7 22 Max in Single Turn 15 | . . 1 . . . 5 15 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 13 | . 2 . 1 1 4 . 5 Terminals 8 | . 1 . . . 3 . 4 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 61 | . 10 . 23 1 12 . 15 Successful 48 | . 7 . 23 1 7 . 10 Failed 13 | . 3 . . . 5 . 5 Catastrophic 3 | . 1 . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 5 | . . . 3 . . . 2 Terminals 27 | . 5 . . . 9 . 13 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 5 | . 5 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 42 | . 4 . 23 1 6 . 8 Record 27 | . 1 . 23 . 2 . 1 Part Schematic 3 | . . . . . . . 3 Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Investigation Status 1 | . . . . . . . 1 Recall Investigation 1 | . . . . . 1 . . Zone Layout 2 | . . . . . 1 . 1 Patrol Navigation 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . 3 . . . . . . Recycle Component 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . . . 4 . 3 Full Trace Events 4 | . 1 . . . 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 44 | . . . . . . . 44 Parts Recycled 1 | . 1 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 4 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 714 | . 98 . 610 6 . . . Optics 98 | . 98 . . . . . . Terrain 616 | . . . 610 6 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6681 | 95 306 584 610 253 495 1432 2906 Spaces Moved 2299 | 51 118 307 518 235 224 257 589 Core 26 | 25 . . . . . . 1 Treads 800 | 26 118 307 6 . . . 343 Legs 57 | . . . . . . . 57 Wheels . | . . . . . . . . Hover 874 | . . . 512 235 127 . . Flight 542 | . . . . . 97 257 188 Fastest Speed 50 | 50 160 160 77 77 77 272 167 Average Speed 232 | 106 160 160 77 77 178 514 393 Slowest Speed 1300 | 160 160 160 160 77 272 1105 1300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 6 20 61 77 56 24 7 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 317 | . . . . 12 108 78 119 Melee . | . . . . . . . . Projectile 85 | . . . . . 6 . 79 AOE 232 | . . . . 12 102 78 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3129 | 91 168 357 724 284 277 346 882 Wait 370 | 30 5 . 196 14 6 58 61 Move 2292 | 50 117 306 517 234 223 256 589 Hop . | . . . . . . . . Pick Up 89 | 5 7 11 3 6 10 15 32 Fast Attach 3 | 2 . . 1 . . . . Attach 43 | 4 2 1 1 1 5 2 27 Detach 2 | . 1 . . . . . 1 Swap 31 | . 2 2 2 6 6 3 10 Drop 39 | . . 7 4 8 5 1 14 Fire 259 | . 34 30 . 15 22 10 148 Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Build established: Mutant 402 | -10/Materials | Entered Mines 789 | -10/Mines | Assembled infested the area 907 | -10/Mines | Discovered new exit (range 15) 986 | -10/Mines | Entered Exiles 1064 | -10/Exiles | Build established: Scavenger-Mutant 1233 | -10/Exiles | Discovered new exit (range 14) 1246 | -10/Exiles | Met 8R-AWN 1260 | -10/Exiles | Met EX-HEX 1297 | -10/Exiles | Met EX-DEC 1332 | -10/Exiles | Learned location of Zion (-7) 1370 | -10/Exiles | Discovered new exit (range 14) 1448 | -10/Exiles | Visited The Gauntlet 1596 | -10/Exiles | Entered Mines 1607 | -9/Mines | Core integrity fell below 50% 1698 | -9/Mines | Found a hidden stash of uninstalled traps 1725 | -9/Mines | Learned 2 Materials zone layouts 1809 | -9/Mines | Discovered new exit (range 9) 1816 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1849 | -9/Mines | Entered Materials 1849 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2099 | -8/Materials | Discovered new exit (range 10) 2101 | -8/Materials | Garrison activated, responded to threat 2307 | -8/Materials | Identified exit to Factory 2344 | -8/Materials | Entered Factory 2344 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2616 | -7/Factory | Build established: Scavenger-Gunner 3536 | -7/Factory | Build established: Scavenger-Bomber 3642 | -7/Factory | Discovered new exit (range 14) 3776 | -7/Factory | Entered another Factory area 3776 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5068 | -6/Factory | Cargo convoy interrupted 5071 | -6/Factory | Garrison activated, responded to threat 5296 | -6/Factory | Garrison activated, responded to threat 5600 | -6/Factory | Core integrity fell below 50% 5652 | -6/Factory | Build established: Scavenger-Gunner 5663 | -6/Factory | Lost 3 parts (1p1n1w) 5821 | -6/Factory | Garrison activated, responded to threat 6208 | -6/Factory | Lost 4 parts (2n2w) 6334 | -6/Factory | Repaired Gauss Cannon 6576 | -6/Factory | First assault squad dispatched 6645 | -6/Factory | Core integrity fell below 20% 6682 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Lgt. Treads destroyed. U-05 Engineer lays Concrete. Adv. Heat Sink destroyed. U-05 Engineer lays Concrete. Lgt. Treads destroyed. U-05 Engineer lays Concrete. Gauss Rifle destroyed. U-05 Engineer builds a Wall. P-60 Hacker resets L-41 Fighter, system corruption cleaned. Imp. Power Shielding destroyed. M-13 Machinist repairs I-36 Angel. U-05 Engineer lays Concrete. Lgt. Angular Momentum Engine destroyed. System corrupted by crushing effect (+2). Knocked back. U-05 Engineer lays Concrete. M-13 Machinist fits Backup Power I on I-36 Angel. Rnf. Deuterium Engine severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????### | | ???????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????????? | | ??????????????#??????????????# | | ??????????????# ?????????????# | | ??????????????# #######??????# | | ???????????? ?# #??????# | | ????????????? # #??????# | | ????????????? # #??????# | | ??????????????+ #??????# | | ??????????????# +??????# | | ??????????????# #??????# | | ??????????????# @#??????# | | ??????????????# bl######## | | ??????????????# | | ??????????????# | | ??????????????#u i | | ????????????#?# R u | | ????????????# # gg p | | ?????########## m | | ???? "%" | | ??????######### ###+#####+### | | ????????????# # #?# | | ????????????################+####### | | ??????????????????????# = # """"""" | | ??????????????????????# ! # """"""" | | ??????????????????????# """""" #* """"""" | | ??????????????????????# """""" # """"""" | | ??????????????????????# """""" # | | ??????????????????????# """""" # | | ??????????????????????# "" # | | ??????????????????????# "" """""" # "S | | ??????????????????????# "T """""" # """ | | ??????????????????????# "" """""" # "" / | | ??????????????????????# "" """""" # | | ??????????????????????# ! ! ########+## | | ??????????????????????#### #########??????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 49 Energy Capacity 390 Matter Stores 550 Matter Capacity 550 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 50 Launcher Accuracy 20 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hvy. Disruptor Cannon | -6/Factory | Hacked Field Propulsion Array | -6/Factory | Hacked Lgt. Antimatter Reactor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Cannon | 23% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear It's Just You Librarian Oh No You Don't! Remodeling Significant Disruption Challenges ------------ None Game ------ Seed PoweredMediumBlaster Manual? 0 Play Time 01:01:22 Cumulative 7.5 hours Start 2025.06.17 @ 08:19:10 End 2025.06.17 @ 09:27:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 11 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 522c296a-eaf8-4fd6-824f-1b1d837024b6