Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.26 @ 22:49:47 Player: Jinx Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (196) 980 Value Destroyed (7455) 7455 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (895) 895 TOTAL SCORE: 15770 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 205 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 539/1000 Matter 280/300 Energy 525/525 System Corruption 12% Temperature Cool (0) Movement Core (2100) Ox41 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core Reinforced Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Signal Interpreter Improved Target Analyzer Improved Transmission Jammer > --- WEAPON (2) ------- High-powered Shock Rifle Gauss Rifle > --- INVENTORY (25) --- Light Deuterium Engine Light Angular Momentum Engine Flexi-carbon Leg Compact Battery (200) Matter Compressor (250) Advanced Signal Interpreter Advanced Hacking Suite Drone Bay (2/2) Variable Charge Gun Makeshift Shrapnel Gun Advanced Assault Cannon Mass Driver Improved Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Heavy Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Structural Scanner Advanced Signal Interpreter Improved Target Analyzer Improved Transmission Jammer Phase Shifter > --- WEAPON ----------- Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Neutrino Core Improved Treads Advanced Heat Sink Compact Battery Matter Compressor Advanced Signal Interpreter Layered Heavy Armor Plating Advanced Hacking Suite Drone Bay High-powered Shock Rifle High-powered Shock Rifle Heavy Particle Gun Variable Charge Gun Gauss Rifle Makeshift Shrapnel Gun Heavy Machine Gun Advanced Assault Cannon Gauss Cannon Mass Driver Improved Remote Datajack Greatsword [Rating: 106] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Propulsion Compact Wheel Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Hardened Medium Armor Plating Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Slots Evolved 10 | . . 2 . . . 2 . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . 1 . 1 . . . . . . . 1 . . Utility 5 | . . 1 . . . 1 . 1 . . . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 233 | 6 4 4 1 . 13 26 24 12 6 13 9 1 36 14 8 38 18 . Power 29 | 1 1 . . . 4 2 . 2 . 1 1 . 7 2 2 3 3 . Engine 18 | 1 1 . . . 4 1 . . . 1 1 . 5 2 2 . . . Core 11 | . . . . . . 1 . 2 . . . . 2 . . 3 3 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 90 | 2 . 2 . . 6 7 10 5 5 6 2 1 16 4 . 21 3 . Treads 23 | . . . . . . . 6 1 2 1 . . 1 1 . 9 2 . Leg 3 | . . . . . . 1 1 . . . . . . . . . 1 . Wheel 37 | 2 . 1 . . . 5 2 3 3 2 . 1 8 . . 10 . . Hover 9 | . . . . . . . . . . . . . 5 3 . 1 . . Flight 18 | . . 1 . . 6 1 1 1 . 3 2 . 2 . . 1 . . Utility 56 | 1 3 1 . . 1 7 3 4 . 2 5 . 6 4 3 11 5 . Device 20 | . 1 1 . . . 2 1 1 . . . . 4 1 . 7 2 . Storage 4 | 1 . . . . . 1 1 . . . . . . . . 1 . . Processor 7 | . 1 . . . . . . . . . 5 . . . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . Protection 24 | . 1 . . . 1 4 1 3 . 2 . . 2 3 3 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 . 1 1 . 2 10 11 1 1 4 1 . 7 4 3 3 7 . Energy Gun 19 | 2 . 1 . . 1 4 2 . . 2 . . 1 . 1 1 4 . Energy Cannon 5 | . . . . . . . 2 . . . . . 1 2 . . . . Ballistic Gun 24 | . . . . . 1 5 6 1 . 1 . . 4 1 2 1 2 . Ballistic Cannon 3 | . . . . . . . . . . . . . . 1 . 1 1 . Launcher 2 | . . . 1 . . . . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 3 1 . . 1 3 . 2 . . 1 . . Parts Lost 85 | . . 1 . . 12 4 4 1 2 5 . . 4 9 11 9 23 . Power 11 | . . . . . 2 1 . . . . . . 1 1 1 2 3 . Propulsion 35 | . . . . . 5 2 4 . 2 4 . . 2 3 4 1 8 . Utility 22 | . . . . . 2 . . 1 . 1 . . 1 3 3 4 7 . Weapon 17 | . . 1 . . 3 1 . . . . . . . 2 3 2 5 . Highest Loss Streak 12 | . . 1 . . 12 3 3 1 1 3 . . 2 3 5 3 10 . To Critical Strikes 2 | . . . . . . . . . . . . . 1 . 1 . . . Average Slot Usage (%) 86 | . 97 100 100 100 79 85 96 97 97 95 87 89 93 99 77 86 59 . Engine 6 | . 14 11 11 11 9 2 9 1 . 6 7 7 10 13 12 4 . . Core 2 | . . . . . . 2 . 5 7 . . . . . . 5 10 . Treads 6 | . . . . . . . 11 15 10 6 7 7 4 2 1 13 5 . Wheel 9 | . 28 26 33 33 6 24 20 19 25 21 7 12 10 . . 7 . . Hover 4 | . . . . . . . . . . . . . 9 30 9 2 . . Flight 4 | . . 6 . . 24 8 . 1 . 5 15 15 7 . . . . . Device 8 | . 6 11 11 11 2 3 8 10 15 14 1 . 9 10 6 12 7 . Storage 6 | . 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 5 5 . Processor 9 | . 4 11 11 11 11 9 9 3 . . 17 23 13 6 6 5 11 . Protection 10 | . 1 . . . 1 7 8 15 15 15 11 7 6 15 20 10 2 . Energy Gun 3 | . 28 22 11 11 9 8 2 7 . 3 3 . . . 5 2 4 . Energy Cannon 1 | . . . . . . . 5 . . . . . . 7 . . . . Ballistic Gun 4 | . . . . . 1 8 9 7 7 6 3 . 10 . 6 5 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 3 . 2 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 14 17 13 14 14 14 28 99 111 114 117 117 97 121 135 132 133 143 . Greatest Support 210 | 26 26 36 36 36 36 64 64 48 58 58 16 32 64 40 35 210 210 . Greatest Overweight (x) 41 | 3 . . . . 1 2 3 3 4 7 7 6 28 5 13 12 41 . Average Overweight (x) 2 | . . . . . . . . 2 1 2 6 3 2 3 8 2 5 . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 . Average Capacity 22 | 7 8 8 8 8 8 8 10 25 25 25 25 25 25 25 25 25 25 . Most Carried 25 | 5 8 8 8 8 8 8 8 22 25 25 25 25 25 25 17 25 25 . Average Carried 18 | 1 7 6 7 8 3 5 7 12 23 23 23 24 24 22 13 19 16 . Final Capacity 25 | 8 8 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 8 8 8 8 2 8 8 22 24 22 24 25 24 17 13 25 15 15 Class Distribution -------------------- 72% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Matter Collected 6205 | 260 20 105 20 . 104 275 466 347 418 190 60 15 802 1039 227 950 907 . Remotely 56 | . . . . . . . . . . . . . 56 . . . . . Salvage Created 8181 | 95 27 273 48 . 191 543 1171 705 315 202 . . 529 915 545 1299 1323 . Parts 347 | 2 1 16 5 . 10 27 62 21 16 14 . . 23 29 13 74 34 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 2 . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . 9 15 . . . 21 13 . 29 . Prevented 13 | . . . . . . . . . 3 . . . . 7 1 . 2 . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 161 | . . 6 4 . 6 8 23 7 13 10 . . 7 19 11 20 27 . Guns 91 | . . 5 1 . 6 8 15 7 1 7 . . 7 . 11 10 13 . Cannons 47 | . . . . . . . 6 . . . . . . 18 . 9 14 . AOE 21 | . . 1 3 . . . . . 12 3 . . . 1 . 1 . . Classes Destroyed 17 | 1 1 2 1 . 1 1 2 1 2 1 . . 1 1 . 1 1 . Worker 7 | . . 1 . . . . 1 1 . . . . . . . 4 . . Builder 5 | . . . . . . . . . . . . . 1 . . 4 . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . Recycler 16 | 1 . . . . . 3 1 6 . . . . 2 . . 3 . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . Watcher 5 | . 1 . . . . 1 1 . . . . . 1 . . 1 . . Swarmer 53 | . . . 4 . 3 3 4 4 7 8 . . 6 4 1 3 6 . Grunt 58 | . . 6 . . 2 2 11 . 4 1 . . . 9 8 2 13 . Brawler 5 | . . . . . 1 . . . . . . . . 1 . . 3 . Duelist 2 | . . . . . . . . . . . . . . 1 1 . . . Sentry 16 | . . . . . . 3 7 . . . . . . 2 1 2 1 . Hunter 12 | . . . . . . . 1 . . . . . . 2 . 5 4 . Programmer 12 | . . . . . . . . 3 . . . . 1 . . 8 . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . Thief 1 | . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 1 1 7 4 . 3 3 6 10 4 4 . . 3 6 4 6 9 . Combat Bots Only 9 | . . 3 4 . 3 3 5 4 4 4 . . 3 6 4 4 9 . Max Kills in Single Turn 3 | 1 1 1 3 . 1 1 1 2 2 3 . . 1 1 1 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . . . 2 3 . . . 1 . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Damage Taken 13322 | . . 235 23 . 746 416 858 392 438 568 . . 706 1505 1382 1994 4059 . Core 1305 | . . 33 6 . 153 54 118 45 74 52 . . 121 83 105 65 396 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 99 | . . . . . . . . . . . . . . . . 27 72 . Redirected to Shielding 86 | . . . . . . . . . . . . . . 30 36 20 . . Regen/Repaired (Parts) 522 | . . . . . . 228 294 . . . . . . . . . . . Core Remaining (%) 76 | 100 100 . . . 52 . 68 . . . . 75 . . 63 . . . Volleys Fired 548 | 1 7 22 2 . 26 47 81 26 27 20 . . 29 58 35 77 90 . Largest 2 | 2 2 2 1 . 2 2 2 2 1 2 . . 2 2 2 2 2 . Hottest 128 | 90 90 90 40 . 76 79 100 83 36 128 . . 53 93 108 108 103 . Shots Fired 988 | 2 14 42 2 . 31 93 146 52 26 33 . . 58 115 69 143 162 . Gun 690 | 2 14 42 1 . 31 93 84 52 11 26 . . 58 5 66 102 103 . Cannon 268 | . . . . . . . 55 . . . . . . 110 3 41 59 . Launcher 17 | . . . 1 . . . . . 15 1 . . . . . . . . Special 13 | . . . . . . . 7 . . 6 . . . . . . . . Kinetic 569 | . . . . . 14 47 74 26 11 18 . . 58 36 41 119 125 . Thermal 341 | 1 7 21 . . 15 46 72 26 . 14 . . . 58 28 24 29 . Explosive 17 | . . . 1 . . . . . 15 1 . . . . . . . . Electromagnetic 61 | 1 7 21 1 . 2 . . . . . . . . 21 . . 8 . Robot Hit Streak 33 | 2 4 11 1 . 13 16 27 17 19 20 . . 11 25 26 33 22 . Robot Miss Streak 4 | . 2 3 1 . 1 3 2 3 3 4 . . 3 1 4 3 3 . Penetration Max 1 | . . . . . . . 1 1 . . . . . . 1 1 1 . Secondary Targets 10 | . . 1 . . . . . 1 . 1 . . 1 . 6 . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . 1 . . 1 . 1 . . . Shots Hit Robots 796 | 2 10 35 1 . 27 74 112 41 20 28 . . 37 96 61 127 125 . Core Hits 409 | 2 1 14 4 . 13 25 44 18 27 20 . . 19 34 54 75 59 . Critical Kills 6 | . . . . . . . 2 1 . 2 . . . . . . 1 . Critical Parts Destroyed 7 | . . . . . . . . . . . . . 2 . 1 2 2 . Critical Strikes 38 | . . 1 . . 2 3 2 2 . 2 . . 2 1 1 6 16 . Burn 9 | . . 1 . . 2 3 . 1 . . . . . . . . 2 . Meltdown 2 | . . . . . . . 2 . . . . . . . . . . . Destroy 11 | . . . . . . . . 1 . 2 . . 2 . 1 2 3 . Blast 15 | . . . . . . . . . . . . . . 1 . 4 10 . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 48 | . . . . . . 3 . . . . 36 . 9 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . 3 . . . . 36 . 9 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18299 | 25 155 538 132 . 342 868 1937 939 1378 623 . . 771 2529 1346 3759 2957 . Guns 10243 | 25 155 437 12 . 313 868 1138 939 141 410 . . 749 76 1320 2100 1560 . Cannons 5525 | . . . . . . . 799 . . . . . . 2357 26 946 1397 . Explosions 2402 | . . 101 120 . 29 . . . 1237 117 . . . 96 . 702 . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 33 | . . . . . . . . . . . . . 22 . . 11 . . Kinetic 9210 | . . . . . 102 302 978 444 141 299 . . 749 607 700 2472 2416 . Thermal 6000 | 13 75 312 . . 230 566 959 495 . 207 . . . 1480 646 574 443 . Explosive 2176 | . . . 120 . . . . . 1237 117 . . . . . 702 . . Electromagnetic 880 | 12 80 226 12 . 10 . . . . . . . . 442 . . 98 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 1 2 2 4 4 4 4 . 5 5 5 6 12 . Average Corruption 5 | . . . . . 1 2 2 3 4 4 4 . 1 5 5 3 11 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 328 | . . . . . . 1 11 13 23 25 13 . 1 51 53 27 110 . Message Errors 81 | . . . . . . . 2 6 3 6 3 . . 22 9 3 27 . Matter Fused 84 | . . . . . . 1 4 3 7 6 4 . . 11 12 6 30 . Heat Flow Errors 43 | . . . . . . . 2 . 3 4 2 . 1 3 7 7 14 . Energy Discharges 46 | . . . . . . . 2 3 4 4 . . . 8 12 2 11 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 36 | . . . . . . . . 1 5 1 3 . . 3 7 4 12 . Data Loss (major) 13 | . . . . . . . . . . 2 1 . . 2 3 2 3 . Misfires 9 | . . . . . . . . . . . . . . . 2 1 6 . Alerts 12 | . . . . . . . 1 . . 2 . . . 1 1 2 5 . Weapon Failures 3 | . . . . . . . . . 1 . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 180 | . . 20 . . 17 . 12 . . . . . . 30 . 57 44 . Projectiles 140 | . . . . . . . 12 . . . . . . 30 . 54 44 . Explosions 40 | . . 20 . . 17 . . . . . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 40 | . . . . . . . . . . . . . . 10 . 13 17 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . . . . . . . 10 . 11 16 . Secondary 3 | . . . . . . . . . . . . . . . . 2 1 . Self-Inflicted Damage 227 | . . . 13 . 32 . . . . . . . 11 . . 171 . . Shots 5 | . . . 1 . 1 . . . . . . . . . . 3 . . Rammed 3 | . . . . . . . . . . . . . 1 . . 2 . . Targets Rammed 5 | . . . . . . . . . . . . . 1 . . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . 2 . . Highest Temperature 583 | 30 61 287 . . 360 566 345 106 276 190 238 . 213 282 448 258 583 . Average Temperature 123 | 17 31 155 . . 196 165 98 46 119 83 104 . 140 101 137 61 180 . Received Heat Transfer 3917 | . . 174 . . 396 234 441 . 48 9 . . 20 444 754 90 1307 . Effects 45 | . . 1 . . 3 13 6 . . . . . . 1 . . 21 . Shutdowns 9 | . . . . . 1 . . . . . . . . . . . 8 . Energy Bleed 8 | . . 1 . . 1 2 2 . . . . . . 1 . . 1 . Interference 10 | . . . . . 1 1 2 . . . . . . . . . 6 . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . 1 . . . . . . . . . 1 . Damage (minor) 5 | . . . . . . . 1 . . . . . . . . . 4 . Damage (major) 10 | . . . . . . 10 . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . 1 2 . Total Turns 88 | . . . . . . . . . . . . . . . . 39 49 . Longest Duration 39 | . . . . . . . . . . . . . . . . 39 38 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . Parts Melted 21 | . . 2 . . 2 4 5 3 . . . . . 3 . . 2 . Heat Transferred 10530 | 37 222 803 . . 716 1665 1776 925 . 295 . . . 1987 557 548 999 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 1 . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Peak Influence 562 | 5 66 331 234 . 73 183 562 236 . . . . 254 . . 433 . . Initial 146 | . 2 23 108 . . 24 42 146 . . . . . . . . . . Average 131 | 2 41 190 228 . 51 110 247 150 . . . . 73 . . 120 . . Maximum Alert Level 2 | . . 1 1 . . . 2 1 . . . . 1 . . 2 . . Low Security (%) 77 | 100 100 49 4 . 100 100 48 95 . . . . 94 . . 70 . . Level 1 19 | . . 50 95 . . . 36 4 . . . . 5 . . 29 . . Level 2 2 | . . . . . . . 15 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 1 2 5 1 . . . . 1 . . 3 . . Investigation 4 | . . . . . . . 4 . . . . . . . . . . . Extermination 5 | . . . . . . . . 1 . . . . 1 . . 3 . . Reinforcement 4 | . . . . . 1 2 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Distress Signals 3 | . . . . . . 1 1 . . . . . . . . 1 . . Communications Jammed 19 | . . . . . . . . . . . . . . . . 19 . . Distress Signals 19 | . . . . . . . . . . . . . . . . 19 . . Times Spotted 216 | . 4 11 4 . 9 20 30 8 14 10 . . 22 21 12 24 27 . Peak Tracking Total 9 | . 1 4 4 . 7 4 4 4 4 4 . . 5 7 4 3 9 . Tactical Retreats 8 | . . 2 . . 1 . . . . . . . 3 1 . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Traps Triggered 7 | . . . . . . 3 2 . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 2 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Machines Disabled 25 | . . 2 1 . . . 1 . . 1 . . 1 . . 19 . . Max in Single Turn 5 | . . 2 1 . . . 1 . . 1 . . 1 . . 5 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Machines Accessed 27 | . 5 1 . 1 . 4 6 2 2 1 . . 2 1 . 2 . . Terminals 12 | . 4 1 . . . 3 3 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 1 2 1 . . . . 1 . . 1 . . Recycling Units 4 | . 1 . . . . . 1 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Total Hacks 51 | . 13 2 . 1 . 7 16 4 2 1 . . 2 1 . 2 . . Successful 33 | . 8 1 . 1 . 4 13 2 2 1 . . . 1 . . . . Failed 18 | . 5 1 . . . 3 3 2 . . . . 2 . . 2 . . Catastrophic 1 | . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 6 | . 1 . . . . 1 1 . . . . . . . . 3 . . Terminals 26 | . 12 2 . . . 5 6 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . . . . 2 8 3 . . . . 1 . . 1 . . Recycling Units 5 | . 1 . . . . . 2 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 20 | . 7 1 . 1 . 2 5 . 2 1 . . . 1 . . . . Record 2 | . . . . 1 . . . . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . 1 1 . . . . . . . . . . . Open Door 5 | . . . . . . . 2 . 1 1 . . . 1 . . . . Level Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . 2 6 1 . . . . . . . . . . Scan Component 5 | . . . . . . 1 3 1 . . . . . . . . . . Repair 4 | . . . . . . 1 3 . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 2 1 . . . . . . . . . . Report Inventory 4 | . 1 . . . . . 2 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 1 . . . 4 4 2 1 . . . 2 . . 2 . . Full Trace Events 4 | . 2 . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 3 . . . . . . . . . . . Time 133 | . . . . . . 38 95 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Total Allies 4 | . . . . . . . . . . . 4 . . . . . . . Largest Group 4 | . . . . . . . . . . . 4 4 4 . . . . . Highest-Rated Group 155 | . . . . . . . . . . . 155 155 155 . . . . . Highest-Rated Ally 40 | . . . . . . . . . . . 40 40 40 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . . . 42 . . . . . Total Damage 665 | . . . . . . . . . . . . . 665 . . . . . Kills 10 | . . . . . . . . . . . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . . . 2 3 . 3 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . . 15 . . . . . Patrols 9 | . . . . . . . . . . . . . 9 . . . . . Guards 6 | . . . . . . . . . . . . . 6 . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Turns Passed 19699 | 54 229 282 47 506 209 572 943 765 1095 1023 2205 1327 1132 1870 2379 2169 2892 . Spaces Moved 9507 | 38 208 224 45 584 370 365 473 480 867 654 1069 854 583 732 443 982 536 . Core 51 | 7 . . . . . . . . . . . . . . . . 44 . Treads 992 | . . . . . . . 20 . . . . . . . . 480 492 . Legs 10 | . . . . . . 10 . . . . . . . . . . . . Wheels 6585 | 31 208 224 45 584 23 256 453 480 867 636 1069 854 413 . . 442 . . Hover 1396 | . . . . . . . . . . . . . 161 732 443 60 . . Flight 473 | . . . . . 347 99 . . . 18 . . 9 . . . . . Fastest Speed 31 | 50 90 86 86 86 32 31 100 130 110 110 190 145 115 164 239 106 148 . Average Speed 181 | 96 90 88 86 86 37 93 110 136 118 142 193 155 160 229 512 178 492 . Slowest Speed 2305 | 200 90 90 86 86 117 197 240 145 150 599 205 190 2305 352 710 660 2100 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 40 19 11 81 57 27 65 15 85 68 90 94 13 87 60 22 71 1 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 5 | . . . . 1 . . . . . . 1 1 . 1 1 . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . . . . . 1 1 1 . . . . . . . . Scrap Searched 17 | . . . . . 1 . . . 2 2 3 1 . 4 2 . 2 . Spaces Dug 22 | . . . . . . 3 5 . . . 5 . 9 . . . . . Terrain Destroyed 229 | . . 32 4 . 7 3 5 1 69 6 5 . 9 12 1 69 6 . Melee 17 | . . . . . . 3 . . . . 5 . 9 . . . . . Projectile 22 | . . . . . . . 5 1 . . . . . 3 1 7 5 . AOE 189 | . . 32 4 . 7 . . . 69 6 . . . 9 . 62 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Total 10883 | 50 235 269 51 587 406 501 736 532 904 694 1135 855 719 814 487 1258 650 . Wait 309 | . 6 9 . 4 . 38 138 2 . 3 . . 3 . . 104 2 . Move 9485 | 37 207 223 44 583 365 364 472 479 866 653 1068 853 582 731 442 981 535 . Hop 2 | . . . . . 2 . . . . . . . . . . . . . Pick Up 119 | 5 7 6 2 . . 10 5 10 3 2 12 1 18 6 2 27 3 . Fast Attach 89 | 6 2 1 . . 2 18 9 3 2 1 . 1 16 . 1 23 4 . Attach 71 | . . 3 . . 8 2 2 1 2 3 6 . 7 12 6 7 12 . Detach 15 | . . 1 . . . 2 . . 1 . 2 . 5 1 . 2 1 . Swap 73 | . 2 . 1 . 3 6 13 8 2 9 3 . 13 2 1 8 2 . Drop 119 | 1 4 4 2 . . 11 16 3 1 3 8 . 36 4 . 25 1 . Fire 548 | 1 7 22 2 . 26 47 81 26 27 20 . . 29 58 35 77 90 . Melee 48 | . . . . . . 3 . . . . 36 . 9 . . . . . Ram 1 | . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . 4 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Materials 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 544 | -9/Materials | Discovered new exit (range 7) 559 | -9/Materials | Identified exit to Mines 566 | -9/Materials | Entered Mines 609 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 609 | -9/Mines | Discovered new exit (range 5) 612 | -9/Mines | Identified exit to Exiles 613 | -9/Mines | Entered Exiles 634 | -9/Exiles | Met 8R-AWN 653 | -9/Exiles | Met EX-HEX 686 | -9/Exiles | Met EX-DEC 748 | -9/Exiles | Discovered new exit (range 14) 759 | -9/Exiles | Identified exit to Mines 821 | -9/Exiles | Visited The Gauntlet 963 | -9/Exiles | Learned location of Zion (-7) 981 | -9/Exiles | Met EX-BIN 1119 | -9/Exiles | Entered Mines 1192 | -8/Mines | Discovered new exit (range 12) 1243 | -8/Mines | Lost 12 parts (2p5n2u3w) 1295 | -8/Mines | Discovered new exit (range 12) 1298 | -8/Mines | Identified exit to Materials 1328 | -8/Mines | Entered Materials 1328 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1449 | -8/Materials | Lost 3 parts (1p2n) 1593 | -8/Materials | Repaired Hrd. Medium Armor Plating 1610 | -8/Materials | Discovered new exit (range 8) 1682 | -8/Materials | Identified exit to Factory 1788 | -8/Materials | Build established: Scavenger-Mutant 1874 | -8/Materials | Discovered new exit (range 15) 1899 | -8/Materials | Identified exit to Storage 1900 | -8/Materials | Entered Storage 2104 | -8/Storage | Lost 3 parts (3n) 2505 | -8/Storage | Repaired Imp. Sensor Array 2767 | -8/Storage | Repaired Imp. Light Armor Plating 2806 | -8/Storage | Repaired Adv. Treads 2843 | -8/Storage | Entered Factory 2843 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3598 | -7/Factory | Discovered new exit (range 9) 3608 | -7/Factory | Entered Lower Caves 4038 | -7/Lower Caves | Discovered new exit (range 5) 4149 | -7/Lower Caves | Spotted B-75 Beast 4160 | -7/Lower Caves | Destroyed B-75 Beast 4703 | -7/Lower Caves | Entered another Lower Caves area 4704 | -7/Lower Caves | Encountered a Warlord checkpoint 4748 | -7/Lower Caves | Build established: Mutant 5617 | -7/Lower Caves | Discovered new exit (range 7) 5640 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5697 | -7/Lower Caves | Lost 3 parts (2n1u) 5726 | -7/Lower Caves | Entered Zion 5929 | -7/Zion | Discovered new exit (range 9) 6163 | -7/Zion | System corruption cleaned by Quarantine Array 6287 | -7/Zion | Found Prototype Processor 6288 | -7/Zion | Identified Exp. Target Analyzer 6296 | -7/Zion | Found Prototype Processor 6299 | -7/Zion | Found Prototype Processor 6303 | -7/Zion | Identified Exp. Melee Analysis Suite 6305 | -7/Zion | Identified Exp. Terrain Scan Processor 6456 | -7/Zion | Learned Factory trap positions 6737 | -7/Zion | Learned Factory garrison access intel 7252 | -7/Zion | Imprinted 7254 | -7/Zion | Declared Zion's savior 7929 | -7/Zion | Identified exit to Proximity Caves 7931 | -7/Zion | Entered Proximity Caves 7931 | -6/Proximity Caves | Accompanied by 4 allies 9019 | -6/Proximity Caves | Identified exit to Factory 9061 | -6/Proximity Caves | Learned location of 1 exit from Factory 9258 | -6/Proximity Caves | Entered Factory 9258 | -6/Factory | Accompanied by 4 allies 9258 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9259 | -6/Factory | Identified exit to Factory 9260 | -6/Factory | Loaded intel: 93 trap records 9261 | -6/Factory | Loaded intel: 4 garrison access locations 10379 | -6/Factory | Discovered new exit (range 9) 10388 | -6/Factory | Identified exit to Lower Caves 10390 | -6/Factory | Entered Lower Caves 10397 | -6/Lower Caves | Learned 8 Factory zone layouts 10743 | -6/Lower Caves | Identified exit to Lower Caves 10968 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11574 | -6/Lower Caves | Lost 3 parts (1n2u) 11620 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11662 | -6/Lower Caves | Lost 3 parts (1p1n1w) 12182 | -6/Lower Caves | Lost 3 parts (1n1u1w) 12260 | -6/Lower Caves | Entered another Lower Caves area 12358 | -6/Lower Caves | Discovered exit to Factory (range 5) 12438 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12496 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 12864 | -6/Lower Caves | Lost 4 parts (2n1u1w) 14639 | -6/Lower Caves | Entered Factory 14639 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15138 | -5/Factory | Discovered new exit (range 6) 15164 | -5/Factory | Identified exit to Upper Caves 15665 | -5/Factory | Build established: Scavenger-Mutant 15846 | -5/Factory | Lost 3 parts (1n1u1w) 16167 | -5/Factory | Build established: Hacker-Mutant 16291 | -5/Factory | Terminal network hard line cut 16736 | -5/Factory | Build established: Scavenger-Mutant 16761 | -5/Factory | Discovered exit to Upper Caves (range 14) 16808 | -5/Factory | Entered Upper Caves 16820 | -5/Upper Caves | Learned Factory terminal intel 16890 | -5/Upper Caves | Lost 3 parts (1p2n) 16915 | -5/Upper Caves | Destroyed 7 combat bots 17143 | -5/Upper Caves | Build established: Mutant 17193 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17212 | -5/Upper Caves | System corruption reached 10% 17266 | -5/Upper Caves | Lost 10 parts (1p3n3u3w) 17269 | -5/Upper Caves | Destroyed 9 combat bots 17542 | -5/Upper Caves | Lost 3 parts (1p1u1w) 18945 | -5/Upper Caves | Lost 5 parts (2n2u1w) 19532 | -5/Upper Caves | Discovered new exit (range 7) 19679 | -5/Upper Caves | Identified exit to Upper Caves 19700 | -5/Upper Caves | Entered another Upper Caves area 19700 | -5/Upper Caves | Self-destructed Last Messages --------------- 19383_ System corrupted: FCS attempts to trigger Hpw. Shock Rifle. 19383_ System corrupted: Hpw. Shock Rifle misfires. 19400_ System corrupted: Energy discharge (-204). 19427_ Acquired 30 matter. 19436_ ,4W9GVY5UTV//|T,=/32PU1U 19498_ System corrupted: Component data lost. 19530_ System corrupted: Matter fused (-8). 19532_ EXIT=FOUND 19550_ System corrupted: Matter fused (-10). 19576_ System corrupted: Energy discharge (-183). 19602_ 481Z>G#4GBJI 27FAYHXHOK%0ABS BOYMEL 19621_ 6GT9/QK2MZDQ32LS2 FY:UM9NCK< 19642_ System corrupted: Energy discharge (-131). 19679_ EXIT=IDENTIFIED: UPPER CAVES 19687_ 052R&ZN9F%>G GT4EIYV/U<41IXZ2DLQAYSHM|SR LOCATION=UPPER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# ##????????????????????? | | ?????????????????######## ##???????????????????? | | ??????????????# @ gg#???????????????????? | | ?????????????????######## ggg#??????????????????? | | ????????????????????????### ???????????????? | | ???????????????????????????# #####??????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Phase Shifting 5 Evasion (%) 63 Target Analysis 10 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Force Booster | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed SensorSpreadDeconstructor Manual? 0 Play Time 03:17:19 Cumulative 33.4 hours Start 2022.05.22 @ 21:32:09 End 2022.05.26 @ 22:49:47 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 1 Types 0/1/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1651755-b79d-4c31-9435-c67f8e2da1d2