Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 17:53:42 Player: .fresh Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (833) 833 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1468 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Kinetic Plating > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Subdweller Monowheel Disposable Heat Sink Signal Interpreter Seismic Detector EM Shotgun EM Shotgun Riot Gun Beam Cannon Beam Cannon Beam Cannon Beam Cannon Subdweller Machine Gun Barrage Gun Light Cannon Grenade Launcher Shrapnel Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Kinetic Plating > --- WEAPON ----------- Beam Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Signal Interpreter Seismic Detector EM Shotgun EM Shotgun Riot Gun Beam Cannon Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Cannon Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 34 | 4 13 17 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 3 5 Treads 8 | 1 3 4 Leg . | . . . Wheel 2 | 1 . 1 Hover . | . . . Flight . | . . . Utility 11 | 1 6 4 Device 2 | 1 1 . Storage 5 | . 3 2 Processor . | . . . Hackware . | . . . Protection 4 | . 2 2 Artifact . | . . . Weapon 11 | 1 4 6 Energy Gun . | . . . Energy Cannon 3 | . 1 2 Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 2 . Launcher 5 | . 1 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Treads 27 | . 25 27 Storage 14 | . 14 13 Protection 13 | . 12 13 Energy Cannon 8 | . 8 7 Ballistic Gun 2 | . 5 . Ballistic Cannon 9 | . 13 8 Launcher 7 | . . 11 Naked Turns . | . . . Heaviest Build 211 | 13 54 211 Greatest Support 40 | 16 40 40 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 35 | 8 20 35 Average Capacity 18 | 8 15 20 Most Carried 20 | 6 20 20 Average Carried 17 | 6 13 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 20 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1043 | 239 387 417 Remotely . | . . . Salvage Created 729 | 36 473 220 Parts 51 | 4 31 16 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 26 | . 14 12 Guns 2 | . 2 . Cannons 11 | . 9 2 AOE 13 | . 3 10 Classes Destroyed 7 | 1 5 1 Tunneler 2 | 2 . . Hauler 2 | . 2 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 6 3 Grunt 8 | . 8 . Subdweller 9 | . . 9 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 103 | . 54 49 Missed 29 | . 15 14 Damage Taken 1581 | . 371 1210 Core 291 | . 54 237 Absorbed by Shields . | . . . Redirected to Shielding 12 | . . 12 Ignored by Resistances 16 | . . 16 Regen/Repaired (Parts) 175 | . 175 . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 8 52 31 Largest 2 | 2 2 2 Hottest 120 | 40 95 120 Shots Fired 170 | 16 102 52 Gun 65 | 16 49 . Cannon 79 | . 51 28 Launcher 26 | . 2 24 Special . | . . . Kinetic 120 | 16 93 11 Thermal 24 | . 7 17 Explosive 26 | . 2 24 Electromagnetic . | . . . Robot Hit Streak 19 | 6 10 19 Robot Miss Streak 4 | 2 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 111 | 13 65 33 Core Hits 50 | 4 28 18 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2216 | 106 1012 1098 Guns 376 | 106 270 . Cannons 803 | . 556 247 Explosions 1037 | . 186 851 Melee . | . . . Ramming . | . . . Kinetic 930 | 106 738 86 Thermal 249 | . 88 161 Explosive 1037 | . 186 851 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles 10 | . 10 . Explosions 5 | . 5 . Melee . | . . . Knockbacks 6 | . 5 1 Impact . | . . . Kinetic 6 | . 5 1 Secondary . | . . . Self-Inflicted Damage 81 | . . 81 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 193 | . 193 36 Average Temperature 38 | . 39 17 Received Heat Transfer 183 | . 102 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 518 | . 185 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 221 | 10 221 . Initial 6 | . 6 . Average 97 | 3 100 . Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 89 . Level 1 10 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 20 13 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 20 1 Successful 11 | . 10 1 Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Record 1 | . . 1 Prototype ID Bank 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5298 | 64 1857 3377 Spaces Moved 2010 | 35 820 1155 Core . | . . . Treads 1783 | . 628 1155 Legs . | . . . Wheels 227 | 35 192 . Hover . | . . . Flight . | . . . Fastest Speed 100 | 100 100 160 Average Speed 219 | 100 183 249 Slowest Speed 610 | 100 240 610 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 54 | 3 98 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug . | . . . Terrain Destroyed 47 | . 1 46 Melee . | . . . Projectile . | . . . AOE 47 | . 1 46 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2726 | 49 1085 1592 Wait 524 | 3 165 356 Move 2008 | 34 819 1155 Hop . | . . . Pick Up 46 | . 24 22 Fast Attach 13 | 1 4 8 Attach 2 | . . 2 Detach . | . . . Swap 19 | 3 9 7 Drop 23 | . 12 11 Fire 91 | 8 52 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 65 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 7) 209 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Discovered new exit (range 13) 336 | -10/Materials | Build established: Mutant 1015 | -10/Materials | Discovered new exit (range 8) 1459 | -10/Materials | Repaired Lgt. Treads 1486 | -10/Materials | Repaired Lgt. Treads 1513 | -10/Materials | Repaired Lgt. Treads 1617 | -10/Materials | Discovered new exit (range 10) 1912 | -10/Materials | Discovered new exit (range 5) 1922 | -10/Materials | Entered Subcaves 2003 | -10/Subcaves | Disturbed a concealed Subdweller 2126 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2317 | -10/Subcaves | Learned location of Zion (-6) 2317 | -10/Subcaves | Met a Zionite searching for "candidates" 2431 | -10/Subcaves | Discovered new exit (range 13) 2489 | -10/Subcaves | Visited Clippyterm 2623 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2627 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3136 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3401 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 3411 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3509 | -10/Subcaves | Discovered new exit (range 6) 4689 | -10/Subcaves | Disturbed a concealed Subdweller 4703 | -10/Subcaves | Core integrity fell below 50% 4720 | -10/Subcaves | Disturbed a concealed Subdweller 5300 | -10/Subcaves | Crushed by falling debris 5300 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 04806_ Subatomizers dissect the Sub. Power Source. 04880_ Triggered Piercing Trap. 04880_ Spikes shoot up from the floor. 04880_ Critical hit (Impale). 05253_ HV-IQD(R) destroyed. 05256_ Acquired 6 matter. 05266_ Subatomizers dissect the Sub. Monowheel. 05266_ Acquired 7 matter. 05276_ Subatomizers dissect the Sub. Monowheel. 05289_ The unstable cave ceiling collapses. 05298_ Subatomizers dissect the Sub. Monowheel. 05300_ The unstable cave ceiling collapses. 05300_ Crushed by falling debris. 05300_ Ion Engine destroyed. 05300_ System corrupted by crushing effect (+4). 05300_ Grenade Launcher destroyed. 05300_ System corrupted by crushing effect (+1). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ???????????????## #???????????????????????????? | | ???????????????#^ ???????????????????????????? | | ???????????????# ??#####????????????????????? | | ???????????###### ### ####?????????????????? | | ?????????? %$ ^ # # #?????????????????? | | ?????????? ^ @ #?????????????????? | | ?????????? ## = ## ##?????????????? | | ???????????????? ?##### ##????????????? | | ????????????????# #?## #????????????? | | ?????????????#### ### # #????????????? | | ##???????????# ###% # # #???????????? | | ##????###???# # # ## ####???????????? | | ###?## ##### ## ^^^^ # " #??????????????? | | # %### %## # ^ # ## " " ?????????????? | | ## #? " "????????????? | | ## # # ### #?###""" "#???????????? | | # # ##### ###?# #????"""" #???????????? | | ####### ##???# ##???##"##????????? ???????????? | | ##???## ##???? #??????"#??????????????????????? | | #????# #??# #?????? ??????????????????????? | | #??? ##?# ?????? #??????????????????????? | | #? #??## ?????? #??????????????????????? | | ???### ????? ???????????????????????? | | # ?????## #?????????????????????????????? | | ?# ## ???????###?????????????????????????????? | | ?? ???????????????????????????????????????? | | ??? ##???????????????????????????????????????? | | ?????? #?????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed InsulationBladeNanosword Manual? 0 Play Time 00:21:43 Cumulative 100.6 hours Start 2024.06.11 @ 17:31:50 End 2024.06.11 @ 17:53:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbbbc108-7aee-4d7a-b86b-cacc4338e2f0