Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.07 @ 20:16:21 Player: cptwinky Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (284) 1420 Value Destroyed (9532) 9532 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (4664) 4664 TOTAL SCORE: 18696 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3812 Follower Combat Kills 352 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 84/100 System Corruption 1% Temperature Warm (159) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Neutron Cannon > --- INVENTORY (25) --- Micro Nuclear Core Improved Matter Compressor (300) Improved Matter Compressor (125) Improved Sensor Array Improved Signal Interpreter Transmission Jammer Improved Shield Generator System Restoration Module Light EM Pulse Cannon Neutron Cannon Datajack Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Diametric Drive > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer Improved Weapon Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Neutron Cannon Neutron Cannon > --- INVENTORY -------- Cooled Ion Engine Medium Treads Medium Treads Medium Treads Medium Treads Coolant Injector Improved Matter Compressor Improved Matter Compressor Improved Sensor Array Improved Signal Interpreter Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator System Restoration Module Light EM Pulse Cannon Light EM Pulse Cannon Neutron Cannon Heavy Neutron Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Datajack Plasma Cutter Chainsword [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Diametric Drive Utility Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Neutron Cannon Energy Gun Precision Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Autogun Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 1 . 2 1 Weapon . | . . . . . . . Parts Attached 144 | 6 10 4 23 19 19 63 Power 21 | 1 2 1 4 2 2 9 Engine 16 | 1 2 . 4 2 1 6 Core 5 | . . 1 . . 1 3 Reactor . | . . . . . . . Propulsion 46 | 2 3 . 9 9 4 19 Treads 44 | 2 3 . 9 9 4 17 Leg . | . . . . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 42 | 1 2 . 5 2 11 21 Device 13 | . 1 . . . 5 7 Storage 5 | 1 1 . 1 . 1 1 Processor 3 | . . . . . . 3 Hackware 1 | . . . . 1 . . Protection 20 | . . . 4 1 5 10 Artifact . | . . . . . . . Weapon 35 | 2 3 3 5 6 2 14 Energy Gun 11 | 2 3 2 . . 2 2 Energy Cannon 7 | . . . 2 . . 5 Ballistic Gun 5 | . . . 2 3 . . Ballistic Cannon . | . . . . . . . Launcher 8 | . . 1 1 1 . 5 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 6 | . . . . . . 6 Parts Lost 35 | . 1 . 2 1 2 29 Power 6 | . 1 . 1 . . 4 Propulsion 10 | . . . . . . 10 Utility 14 | . . . 1 . 2 11 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 12 | . 1 . 1 1 2 12 To Critical Strikes 2 | . . . . . . 2 Average Backups 18 | 4 7 14 13 13 17 24 Power 1 | . . . . 1 2 1 Propulsion 2 | 2 1 1 . 1 3 4 Utility 6 | . 2 7 6 3 3 9 Weapon 6 | 1 2 5 5 6 7 7 Tool/Special . | . . . . . . . Unused Backups 30 | . 3 . 1 1 9 16 Power 4 | . . . . . 1 3 Propulsion 4 | . 3 . . . 1 . Utility 12 | . . . 1 1 1 9 Weapon 9 | . . . . . 6 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 98 100 99 100 96 96 Engine 7 | . 13 9 7 11 6 5 Core 1 | . . 4 3 . 2 1 Treads 28 | . 28 28 32 33 27 26 Device 10 | . 12 14 11 4 14 9 Storage 9 | . 14 14 11 11 9 7 Processor 3 | . . . . . . 7 Hackware 5 | . . . . 6 9 7 Protection 8 | . 1 . 10 11 9 10 Energy Gun 9 | . 28 27 7 . 16 2 Energy Cannon 5 | . . . . . . 11 Ballistic Gun 4 | . . . 13 21 . . Peak Build Rating 60 | 7 13 16 19 21 33 60 Average Rating 33 | 6 10 13 18 20 29 50 On Entrance 15 | . 7 13 16 19 21 31 Avg Prop Armor Cover (%) 14 | . . . . . . 14 Naked Turns . | . . . . . . . Heaviest Build 125 | 12 31 32 42 42 106 125 Greatest Support 112 | 40 40 40 60 63 63 112 Greatest Overweight (x) 4 | . . . . . 1 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 19 | 7 10 15 15 15 20 25 Most Carried 25 | 8 15 15 15 15 25 25 Average Carried 18 | 5 8 15 14 14 18 24 Final Capacity 25 | 8 15 15 15 15 25 25 Final Carried 25 | 8 15 15 15 15 25 13 Class Distribution -------------------- 60% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 5885 | 260 147 110 734 1032 317 3285 Remotely . | . . . . . . . Salvage Created 9415 | 238 737 320 1259 1555 932 4374 Parts 478 | 20 33 5 64 97 36 223 Haulers Intercepted 20 | . 2 . 5 4 3 6 Recyclers Shooed 6 | . . 1 1 . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 206 | . 14 10 25 34 15 108 Guns 73 | . 13 8 17 19 14 2 Cannons 44 | . . . 3 . . 41 AOE 84 | . . 2 5 15 . 62 Classes Destroyed 18 | 2 4 1 5 3 . 3 Worker 13 | . 1 . 2 2 1 7 Builder 16 | . . . . 3 . 13 Tunneler 10 | 7 . . . . . 3 Hauler 20 | . 2 . 5 4 3 6 Recycler 10 | 1 . 3 1 . . 5 Mechanic 14 | . . . 1 3 . 10 Operator 2 | . 2 . . . . . Watcher 2 | . . . 1 . . 1 Swarmer 15 | . . . 6 4 . 5 Grunt 105 | . 14 . 11 18 9 53 Brawler 10 | . . . . 2 . 8 Duelist 8 | . . . 2 . . 6 Protector 8 | . . . . 1 . 7 Sentry 26 | . . . 7 9 6 4 Specialist 4 | . . . . . . 4 Hunter 7 | . . . . . . 7 Programmer 14 | . . . . . . 14 Assembled 10 | . . 10 . . . . Best Kill Streak 19 | 3 4 2 4 9 5 19 Combat Bots Only 17 | . 4 2 3 7 5 17 Max Kills in Single Turn 6 | 1 2 2 2 5 1 6 Gunslinging 1 | . . . . 1 . . Exploded 6 | . . 2 2 5 . 6 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 933 | . 55 29 111 96 77 565 Missed 268 | . 13 8 37 18 23 169 Hits 665 | . 42 21 74 78 54 396 Melee 26 | . . 2 . . . 24 Projectile 639 | . 42 19 74 78 54 372 Critical Strikes 27 | . 2 . 4 1 . 20 Part Disruptions 1 | . . 1 . . . . Damage Taken 10383 | . 549 287 920 1050 755 6822 Core 1106 | . 80 94 78 67 81 706 Absorbed by Shields 409 | . . . . 17 112 280 Redirected to Shielding 106 | . . . . . . 106 Regen/Repaired (Parts) 250 | . . . 101 83 66 . Core Remaining (%) 69 | 100 . 30 . 63 85 . Volleys Fired 583 | 15 56 34 89 97 49 243 Largest 2 | 2 2 2 2 2 2 2 Hottest 220 | 100 115 130 130 100 122 220 Shots Fired 1088 | 30 112 64 173 185 96 428 Gun 672 | 30 112 62 162 173 94 39 Cannon 318 | . . . 6 . . 312 Launcher 93 | . . 2 5 7 2 77 Special 5 | . . . . 5 . . Kinetic 271 | . . . 96 173 2 . Thermal 687 | 30 112 62 66 5 92 320 Explosive 86 | . . 2 5 7 2 70 Electromagnetic 44 | . . . 6 . . 38 Robot Hit Streak 34 | 10 14 11 23 19 34 28 Robot Miss Streak 7 | 2 3 7 3 3 1 5 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 . 3 2 2 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 772 | 21 77 35 122 136 82 299 Core Hits 532 | 9 40 26 51 76 34 296 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 37 | 3 10 4 2 1 12 5 Burn 35 | 3 10 4 2 . 12 4 Destroy 1 | . . . . 1 . . Corrupt 1 | . . . . . . 1 Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 31152 | 266 990 640 2609 3500 1505 21642 Guns 7738 | 266 982 521 1853 2121 1431 564 Cannons 8626 | . . . 101 . . 8525 Explosions 14537 | . . 119 633 1337 . 12448 Melee . | . . . . . . . Ramming 251 | . 8 . 22 42 74 105 Kinetic 3273 | . . . 1137 2121 15 . Thermal 13315 | 266 982 521 746 . 1416 9384 Explosive 13246 | . . 119 603 1337 . 11187 Electromagnetic 1067 | . . . 101 . . 966 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 5 . 6 Average Corruption 2 | . . . . 2 . 1 Corruption Purged 13 | . . . . . . 13 Corruption Blocked . | . . . . . . . Effects 65 | . . . . 21 . 44 Message Errors 13 | . . . . 6 . 7 Matter Fused 16 | . . . . 3 . 13 Heat Flow Errors 11 | . . . . 3 . 8 Energy Discharges 4 | . . . . 1 . 3 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 11 | . . . . 3 . 8 Data Loss (major) 2 | . . . . . . 2 Misfires 4 | . . . . 2 . 2 Weapon Failures 3 | . . . . 2 . 1 Overload Shots . | . . . . . . . Overflow Damage 787 | . . . . 10 . 777 Projectiles 536 | . . . . . . 536 Explosions 251 | . . . . 10 . 241 Melee . | . . . . . . . Knockbacks 4 | . . . 1 . 2 1 Impact 4 | . . . 1 . 2 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1008 | . . . . . 28 980 Shots 27 | . . . . . 1 26 Rammed 35 | . 4 1 6 10 9 5 Targets Rammed 41 | . 4 1 8 11 10 7 Kicked . | . . . . . . . Crushed 6 | . . . 2 1 1 2 Highest Temperature 462 | 156 282 176 237 274 295 462 Average Temperature 74 | 62 79 43 78 47 81 82 Received Heat Transfer 3300 | . 345 120 351 408 340 1736 Effects 6 | . 1 . 1 . 1 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . 1 . 1 . Interference 1 | . 1 . . . . . Matter Decay 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Fried 9 | . . . 1 . . 8 Impact Corruptions . | . . . . . . . Robots Melted 4 | . 1 . . . 1 2 Combat Hostiles 4 | . 1 . . . 1 2 Parts Melted 30 | 3 6 . 4 . 14 3 Heat Transferred 14505 | 999 3626 1628 1937 . 3885 2430 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 13 | . . . . . . 13 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 5 | . . . 1 2 1 5 Low Security (%) 47 | 100 100 100 68 6 73 22 Level 1 18 | . . . 31 8 26 23 Level 2 14 | . . . . 85 . 9 Level 3 4 | . . . . . . 9 Level 4 10 | . . . . . . 24 Level 5 . | . . . . . . 1 High Security 3 | . . . . . . 8 Max Security . | . . . . . . . Peak Influence 2757 | 10 112 9 347 693 296 2757 Initial 176 | . . . . 141 176 . Average 440 | 1 41 . 138 536 140 765 Influence Increases 6668 | 40 418 29 861 1195 453 3672 Destroy 0b10 Robot/C 4000 | . 280 . 520 740 300 2160 Destroy 0b10 Robot/NC 480 | 40 25 15 50 70 20 260 Destroy Leader 944 | . 64 . 162 170 96 452 Allied During Kill 94 | . . . 6 60 . 28 Trap Triggered on 0b10 10 | . . . . 10 . . Successful Hack 104 | . 17 . 17 13 27 30 Disable Machine 300 | . . . 45 75 . 180 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 526 | . 2 14 61 57 10 382 Lose Combat Pursuer 60 | . 30 . . . . 30 Influence Decreases 3951 | 40 418 29 525 1113 871 955 Entered New Map 437 | . . . . 195 242 . Time Decay 2749 | 40 408 24 495 568 609 605 Lost Part 340 | . 10 . 10 10 20 290 Lost Ally 125 | . . 5 20 40 . 60 Purge Threat 300 | . . . . 300 . . Squads Dispatched 60 | . 2 . 3 6 4 45 Investigation 8 | . . . 1 3 1 3 Extermination 12 | . . . . . . 12 Reinforcement 15 | . 2 . 2 . 3 8 Assault 25 | . . . . 3 . 22 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 11 | . 2 1 3 1 2 2 Communications Jammed 4 | . . . . . . 4 Distress Signals 2 | . . . . . . 2 Times Spotted 315 | . 29 15 41 49 16 165 Peak Tracking Total 17 | . 5 4 5 7 5 17 Tactical Retreats 5 | . 2 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 13 | . . . 2 4 . 7 Indirectly . | . . . . . . . Trap Hack Attempts 22 | . . . . 22 . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . 6 . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 21 | . . . 3 5 . 13 Max in Single Turn 4 | . . . 1 1 . 4 Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 51 | . 4 . 8 15 8 16 Terminals 29 | . 3 . 5 10 5 6 Fabricators 2 | . . . . . . 2 Repair Stations 6 | . 1 . 1 2 1 1 Recycling Units 7 | . . . . 2 1 4 Scanalyzers 4 | . . . 2 . 1 1 Garrison Access 3 | . . . . 1 . 2 Total Hacks 138 | . 9 . 22 39 25 43 Successful 61 | . 4 . 9 15 13 20 Failed 76 | . 5 . 13 24 12 22 Catastrophic 10 | . . . 2 2 2 4 Database Lockouts 1 | . . . . . . 1 Manual 42 | . 3 . 9 10 7 13 Terminals 83 | . 7 . 15 28 18 15 Fabricators 5 | . . . . . . 5 Repair Stations 15 | . 2 . 3 5 2 3 Recycling Units 17 | . . . . 5 2 10 Scanalyzers 12 | . . . 4 . 3 5 Garrison Access 6 | . . . . 1 . 5 Terminal Hacks 27 | . 3 . 3 8 7 6 Part Schematic 1 | . . . . . 1 . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 5 | . 2 . . 1 1 1 Open Door 2 | . . . . 2 . . Branch Access Points 2 | . . . 1 . . 1 Unreport Threat 2 | . . . . 2 . . Locate Traps 5 | . . . 1 1 2 1 Reprogram Traps 1 | . . . . 1 . . Recall Extermination 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . Registered Components 2 | . . . . . 1 1 Zone Layout 3 | . . . . 1 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 1 . 2 2 2 1 Scan Component 4 | . . . 1 1 1 1 Repair 3 | . . . 1 1 1 . Refit 1 | . 1 . . . . . Recycling Unit Hacks 7 | . . . . 2 1 4 Retrieve Components 7 | . . . . 2 1 4 Scanalyzer 10 | . . . 4 . 3 3 Insert Component 3 | . . . . . 2 1 Retrieve Study 7 | . . . 4 . 1 2 Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 8 | . . . . 2 . 6 Terminals 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators 2 | . . . . . . 2 Liberate 1 | . . . . . . 1 Fabnet 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 2 . 3 Reject 5 | . . . . 2 . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 41 | . 3 . 6 12 7 13 Full Trace Events 10 | . . . 1 5 1 3 Feedback Events 2 | . . . . 1 . 1 Corruption 2 | . . . . 1 . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 7 | . . . 4 . 1 2 Parts Repaired 3 | . . . 1 1 1 . Time 112 | . . . 26 26 60 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 54 | . . . . 13 9 32 Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 9 | . . 3 . 2 1 3 Largest Group 3 | . . 3 2 2 1 3 Highest-Rated Group 62 | . . 40 32 62 45 48 Highest-Rated Ally 45 | . . 16 16 31 45 45 Total Orders 3 | . . . . . . 3 STAY 2 | . . . . . . 2 FOLLOW 1 | . . . . . . 1 Ally Attacks 91 | . . 25 5 33 . 28 Total Damage 1137 | . . 185 50 506 . 396 Kills 18 | . . 5 1 5 . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) 833 | . . . . . . 833 Jamming 833 | . . . . . . 833 Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 14453 | 226 1209 1270 1619 1717 2034 6378 Spaces Moved 6401 | 102 584 726 775 745 954 2515 Core 3 | 3 . . . . . . Treads 5746 | 99 584 726 775 745 954 1863 Legs . | . . . . . . . Wheels 652 | . . . . . . 652 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 145 Average Speed 174 | 156 160 160 160 160 178 189 Slowest Speed 230 | 160 160 160 160 160 200 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . . . 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 4 87 99 67 92 61 38 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 132 | . . 9 17 22 16 68 Terrain Destroyed 780 | . . 14 74 54 16 622 Melee 2 | . . . . . . 2 Projectile 63 | . . . . . . 63 AOE 715 | . . 14 74 54 16 557 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 8538 | 135 748 769 995 1092 1191 3608 Wait 1023 | 6 71 3 62 160 92 629 Move 6395 | 101 583 725 774 744 953 2515 Hop . | . . . . . . . Pick Up 92 | 7 12 . 10 5 26 32 Fast Attach 61 | 6 3 2 8 . 11 31 Attach 31 | . . . 3 2 2 24 Detach 11 | . . . . . 4 7 Swap 141 | . 7 2 22 33 13 64 Drop 130 | . 12 2 19 16 31 50 Fire 583 | 15 56 34 89 97 49 243 Melee 3 | . . . . . . 3 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 40 | . 4 1 8 11 10 6 Escape Stasis 5 | . . . . 2 . 3 Rewire . | . . . . . . . Trap 22 | . . . . 22 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 15) 752 | -10/Materials | Discovered new exit (range 4) 970 | -10/Materials | Discovered new exit (range 15) 1265 | -10/Materials | Discovered new exit (range 14) 1436 | -10/Materials | Entered Mines 1444 | -10/Mines | Met a Derelict bent on vengeance 1492 | -10/Mines | Assembled infested the area 1497 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1720 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1733 | -10/Mines | Learned location of 1 exit from Materials 1893 | -10/Mines | Discovered new exit (range 11) 2049 | -10/Mines | Discovered new exit (range 6) 2062 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2062 | -10/Mines | Discovered new exit (range 5) 2149 | -10/Mines | Core integrity fell below 50% 2204 | -10/Mines | Discovered new exit (range 10) 2356 | -10/Mines | Learned location of Mines (-9) 2619 | -10/Mines | Build established: Scavenger-Mutant 2706 | -10/Mines | Entered Materials 2706 | -9/Materials | Accompanied by 2 allies 2706 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2707 | -9/Materials | Identified exit to Mines 2879 | -9/Materials | Identified exit to Storage 3016 | -9/Materials | Repaired Lgt. Treads 3053 | -9/Materials | Discovered new exit (range 8) 3612 | -9/Materials | Discovered new exit (range 15) 4325 | -9/Materials | Entered Storage 4415 | -9/Storage | Met a pair of Derelict thieves 4462 | -9/Storage | Destroyed 7 combat bots 4513 | -9/Storage | Destroyed 7 combat bots 5067 | -9/Storage | Build established: Mutant 5405 | -9/Storage | Discovered new exit (range 18) 5525 | -9/Storage | First assault squad dispatched 5719 | -9/Storage | Repaired Lgt. Treads+ 5917 | -9/Storage | Discovered new exit (range 16) 6042 | -9/Storage | Entered Materials 6042 | -8/Materials | Evolved 2 slots: Utility x2 6290 | -8/Materials | Discovered new exit (range 6) 6508 | -8/Materials | Build established: Scavenger-Mutant 6735 | -8/Materials | Met 7R-MNS 6817 | -8/Materials | Discovered new exit (range 10) 7436 | -8/Materials | Repaired Prc. Beam Rifle 7736 | -8/Materials | Botcube activated 7752 | -8/Materials | Botcube completed mutation into legged form, armed with 2 melee weapons. 8076 | -8/Materials | Entered Factory 8076 | -7/Factory | Accompanied by 1 ally 8076 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8077 | -7/Factory | Caught up to 7R-MNS 8892 | -7/Factory | Identified exit to Lower Caves 9033 | -7/Factory | Cargo convoy interrupted 9329 | -7/Factory | Build established: Mutant 11276 | -7/Factory | First assault squad dispatched 11609 | -7/Factory | Central database locked down 13218 | -7/Factory | Lost 3 allies 13664 | -7/Factory | Core integrity fell below 50% 13706 | -7/Factory | Lost 3 parts (1n2u) 13886 | -7/Factory | Destroyed 11 combat bots 13931 | -7/Factory | High security lockdown imminent 14011 | -7/Factory | High security lockdown engaged 14326 | -7/Factory | Destroyed 13 combat bots 14350 | -7/Factory | Core integrity fell below 20% 14355 | -7/Factory | Lost 7 parts (3n2u2w) 14374 | -7/Factory | Destroyed 17 combat bots 14454 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 14444_ I-36 Angel unfolds itself. 14445_ The unstable cave ceiling collapses. 14445_ Hvy. Rocket Launcher destroyed. 14448_ Hrd. Medium Armor Plating destroyed. 14448_ C-45 Heavy ARC bursts open, deploying its payload. 14448_ P-60 Hacker unfolds itself. 14448_ H-55 Commando unfolds itself. 14448_ M-28 Smith unfolds itself. 14448_ Slug penetrates M-28 Smith. 14450_ The unstable cave ceiling collapses. 14450_ G-50 Soldier crushed by falling debris. 14451_ The unstable cave ceiling collapses. 14451_ C-45 Heavy ARC bursts open, deploying its payload. 14451_ P-60 Hacker unfolds itself. 14451_ H-55 Commando unfolds itself. 14451_ Med. Treads+ destroyed. 14452_ Hvy. Neutron Cannon severed. 14453_ Slug penetrates L-41 Fighter. 14453_ Rnf. Deuterium Engine destroyed. 14453_ Hvy. Neutron Cannon severed. 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Treads | 27% | -9/Materials Lgt. Treads | 40% | -9/Storage Prc. Beam Rifle | 40% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Autogun | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularParticleShotgun Manual? 0 Play Time 01:10:07 Cumulative 2075.9 hours Start 2026.01.07 @ 19:06:20 End 2026.01.07 @ 20:16:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1337 Rogue 1333 Adventurer 4 Explorer 0 Win Type - Total 286 Types 214/13/22/11/3/1/4/10/5/3 Lore% 98 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ef1f2b8-f8ef-4a17-bc6c-cb0bbd8ba841