Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.16 @ 17:31:12 Player: Zyalin Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (139) 695 Value Destroyed (5781) 5781 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1361) 1361 TOTAL SCORE: 13317 Bonus ------- High Alert Combat Kills 987 Follower Combat Kills 74 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Improved Target Analyzer Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Precision Grenade Launcher Power Maul Centrium Greatsword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Transmission Jammer Hardened Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Micro Nuclear Core High-capacity Matter Pod Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Experimental Thermal Shield Neutron Cannon Precision Grenade Launcher Long-range Missile Launcher Power Maul [Rating: 80] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Electrolaser Energy Gun High-powered Electrolaser Energy Cannon Neutron Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . Utility 7 | . . 1 1 2 . . 1 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 169 | 6 2 5 19 27 . 35 23 9 5 3 15 20 Power 10 | 1 . . 3 . . 2 . 1 . . 2 1 Engine 7 | 1 . . 3 . . 2 . 1 . . . . Core 2 | . . . . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 42 | 2 . 1 4 5 . 12 5 2 3 . 6 2 Treads 20 | 2 . 1 4 5 . 1 3 . . . 2 2 Leg 13 | . . . . . . 7 2 1 . . 3 . Wheel 3 | . . . . . . 2 . . 1 . . . Hover 4 | . . . . . . 1 . . 2 . 1 . Flight 2 | . . . . . . 1 . 1 . . . . Utility 52 | 1 1 2 6 11 . 8 8 2 1 . 3 9 Device 20 | . 1 . 3 2 . 6 1 1 1 . 2 3 Storage 3 | 1 . 1 . . . . 1 . . . . . Processor 7 | . . . . 3 . . 3 . . . . 1 Hackware 1 | . . . . . . . 1 . . . . . Protection 21 | . . 1 3 6 . 2 2 1 . . 1 5 Artifact . | . . . . . . . . . . . . . Weapon 65 | 2 1 2 6 11 . 13 10 4 1 3 4 8 Energy Gun 19 | 1 . 1 3 6 . 4 2 . . 1 1 . Energy Cannon 10 | . . . 2 2 . . . . 1 1 1 3 Ballistic Gun 18 | 1 1 1 1 1 . 5 3 . . 1 1 3 Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 14 | . . . . 1 . 4 5 2 . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . 1 . . . . 2 2 Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 10 | . . . . . . 10 . . . . . . Parts Lost 47 | . . . 4 . 1 12 2 7 . . 2 19 Power 5 | . . . 1 . 1 . . 1 . . . 2 Propulsion 14 | . . . 1 . . 5 . 4 . . . 4 Utility 15 | . . . 1 . . 3 1 2 . . . 8 Weapon 13 | . . . 1 . . 4 1 . . . 2 5 Highest Loss Streak 19 | . . . 4 . 1 3 2 5 . . 1 19 Average Slot Usage (%) 94 | . 100 93 98 95 96 96 96 91 91 74 94 91 Engine 6 | . 14 11 9 7 5 7 6 6 6 6 . . Treads 12 | . 28 30 26 23 21 3 11 10 5 . 7 4 Leg 7 | . . . . . . 13 14 7 . . 5 15 Hover 1 | . . . . . . 2 . . 1 13 7 . Device 14 | . 14 11 14 12 15 20 16 12 13 13 12 11 Storage 6 | . 14 11 9 7 7 7 6 6 6 6 6 4 Processor 8 | . . . . 2 7 7 12 13 13 13 13 16 Hackware 2 | . . . . . . . . 6 6 6 6 5 Protection 9 | . . 7 11 19 15 8 5 6 6 6 6 5 Energy Gun 10 | . 14 11 12 12 21 16 12 6 6 . 7 . Energy Cannon 2 | . . . 5 4 . . . . 4 . 3 7 Ballistic Gun 5 | . 14 11 9 2 . 5 5 6 6 . 5 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 88 | 11 12 28 44 88 45 45 52 38 47 47 53 71 Greatest Support 76 | 40 40 60 60 60 60 60 76 56 28 28 63 63 Greatest Overweight (x) 4 | . . . . 1 . 4 1 1 1 1 2 2 Average Overweight (x) . | . . . . . . 1 . . 1 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 8 10 10 10 10 10 10 9 10 10 10 10 Average Carried 9 | 1 5 9 8 9 10 8 9 7 9 10 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 10 9 10 10 10 9 7 10 10 10 5 Class Distribution -------------------- 22% | Scavenger-Tank 22% | Mutant 19% | Scavenger-Gunner 19% | Gunner 5% | Scavenger-Mutant 5% | Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Matter Collected 3738 | 232 25 116 238 445 . 661 878 333 97 . 379 334 Remotely . | . . . . . . . . . . . . . Salvage Created 5299 | . 25 89 578 663 . 1114 957 207 224 . 610 832 Parts 265 | . 5 7 27 35 . 68 51 9 1 . 19 43 Haulers Intercepted 6 | . . 1 1 2 . 1 . . . . . 1 Recyclers Shooed 3 | . 1 . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 6 1 . 17 . Prevented 4 | . . . . . . . . . . . 4 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 113 | . . 3 8 16 . 29 26 8 . . 11 12 Guns 57 | . . 3 7 2 . 10 15 7 . . 5 8 Cannons 16 | . . . 1 9 . . . . . . 3 3 AOE 38 | . . . . 5 . 18 11 1 . . 2 1 Classes Destroyed 18 | . 1 2 5 3 . 4 1 1 . . . 1 Worker 9 | . . . . 1 . 7 . . . . . 1 Builder 8 | . 1 . . 1 . 2 2 . . . . 2 Tunneler 2 | . . . . . . 1 1 . . . . . Hauler 6 | . . 1 1 2 . 1 . . . . . 1 Recycler 2 | . . . 1 . . . . . . . . 1 Operator 2 | . . . . . . 1 . . . . . 1 Swarmer 16 | . . 3 . . . 3 3 3 . . . 4 Grunt 47 | . . . 4 8 . 10 9 3 . . 9 4 Brawler 3 | . . . 1 . . 1 . . . . 1 . Duelist 1 | . . . . . . . . . . . . 1 Protector 3 | . . . . . . 2 1 . . . . . Sentry 11 | . . . 2 2 . 2 2 . . . 1 2 Specialist 3 | . . . . . . 3 . . . . . . Hunter 12 | . . . 1 4 . 3 4 . . . . . Programmer 11 | . . . . 1 . 5 3 1 . . . 1 Heavy 2 | . . . . 1 . . 1 . . . . . Decomposer 1 | . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . 1 . . . . Assembled 3 | . . . . . . . 3 . . . . . Best Kill Streak 17 | . 1 2 3 7 . 17 6 3 . . 4 5 Combat Bots Only 11 | . . 2 3 6 . 11 5 3 . . 4 5 Max Kills in Single Turn 5 | . 1 1 1 3 . 5 3 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 4 2 1 . . 2 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Damage Taken 11972 | . . 145 935 1507 49 1946 1969 799 . . 933 3689 Core 1856 | . . 16 90 139 . 230 120 128 . . 127 1006 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 80 | 100 100 96 83 . . 47 . . . . 55 . Volleys Fired 290 | . 4 12 25 44 . 44 65 21 8 . 28 39 Largest 3 | . 2 2 3 3 . 3 3 2 3 . 3 3 Hottest 218 | . 60 68 143 218 . 218 180 100 169 . 180 213 Shots Fired 664 | . 8 23 73 86 . 108 148 34 24 . 64 96 Gun 504 | . 8 23 53 43 . 98 136 25 16 . 51 51 Cannon 120 | . . . 20 39 . . . . 8 . 10 43 Launcher 40 | . . . . 4 . 10 12 9 . . 3 2 Special . | . . . . . . . . . . . . . Kinetic 231 | . 4 12 25 16 . 24 53 12 8 . 26 51 Thermal 332 | . 4 5 25 66 . 74 83 13 8 . 21 33 Explosive 40 | . . . . 4 . 10 12 9 . . 3 2 Electromagnetic 61 | . . 6 23 . . . . . 8 . 14 10 Robot Hit Streak 36 | . 4 5 14 20 . 21 14 10 8 . 13 36 Robot Miss Streak 6 | . 2 2 4 3 . 6 3 3 2 . 3 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 Secondary Targets 2 | . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 454 | . 4 14 44 64 . 76 105 22 11 . 47 67 Core Hits 298 | . 2 5 17 38 . 88 65 14 3 . 28 38 Critical Kills 5 | . . . . . . . 1 1 . . . 3 Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 22 | . . . . 3 . 2 8 2 . . 2 5 Burn 11 | . . . . 1 . 2 6 . . . 2 . Destroy 7 | . . . . . . . 2 2 . . . 3 Blast 2 | . . . . 2 . . . . . . . . Corrupt 2 | . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16930 | . 55 180 739 2485 . 4174 3957 1095 283 . 1577 2385 Guns 7216 | . 55 180 513 577 . 1313 2190 422 147 . 828 991 Cannons 2785 | . . . 225 1093 . . . . 136 . 301 1030 Explosions 6928 | . . . . 815 . 2861 1767 673 . . 448 364 Melee . | . . . . . . . . . . . . . Ramming 1 | . . . 1 . . . . . . . . . Kinetic 3562 | . 35 99 247 426 . 241 845 200 49 . 429 991 Thermal 5937 | . 20 44 250 1244 . 1350 1345 222 98 . 474 890 Explosive 6579 | . . . . 815 . 2512 1767 673 . . 448 364 Electromagnetic 851 | . . 37 241 . . 71 . . 136 . 226 140 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 33 | . . . . 1 18 33 5 5 5 5 5 4 Average Corruption 9 | . . . . 1 9 21 2 5 5 5 5 3 Corruption Purged . | . . . . . . . . . . . . . Effects 143 | . . . . 3 3 82 10 16 11 3 15 . Message Errors 30 | . . . . 1 . 14 2 4 4 1 4 . Matter Fused 30 | . . . . . . 20 1 2 1 2 4 . Heat Flow Errors 14 | . . . . . 1 6 3 3 1 . . . Energy Discharges 26 | . . . . 1 1 13 2 3 4 . 2 . Data Loss (minor) 18 | . . . . 1 1 9 1 2 1 . 3 . Data Loss (major) 7 | . . . . . . 6 . 1 . . . . Misfires 6 | . . . . . . 2 1 1 . . 2 . Alerts 5 | . . . . . . 5 . . . . . . Misdirections 3 | . . . . . . 3 . . . . . . Weapon Failures 4 | . . . . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 473 | . . . . 21 . 171 49 79 43 . 2 108 Projectiles 114 | . . . . 21 . . . . 43 . . 50 Explosions 359 | . . . . . . 171 49 79 . . 2 58 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 841 | . . . . 115 . 243 44 224 . . 156 59 Shots 16 | . . . . 2 . 4 1 5 . . 3 1 Rammed 1 | . . . 1 . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 694 | . . . 346 457 137 694 199 163 191 . 198 229 Average Temperature 121 | . . . 85 201 70 138 92 32 90 . 88 114 Received Heat Transfer 2456 | . . . 423 354 . 468 395 168 . . 345 303 Effects 26 | . . . . 14 . 12 . . . . . . Shutdowns 4 | . . . . 2 . 2 . . . . . . Energy Bleed 6 | . . . . 2 . 4 . . . . . . Interference 6 | . . . . 5 . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Damage (minor) 3 | . . . . 1 . 2 . . . . . . Damage (major) 6 | . . . . 4 . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . . 1 . Parts Melted 17 | . . . . 1 . 10 6 . . . . . Heat Transferred 9520 | . 50 100 407 2001 . 2535 2791 333 148 . 607 548 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Peak Influence 1143 | . 28 123 301 374 89 1143 1001 . . . . 494 Initial 560 | . . 11 51 51 89 55 560 . . . . 51 Average 335 | . 21 52 142 171 87 435 752 . . . . 263 Maximum Alert Level 4 | . . . 1 1 . 4 3 . . . . 2 Low Security (%) 39 | 100 100 100 78 50 100 19 . . . . . 29 Level 1 33 | . . . 21 49 . 57 . . . . . 47 Level 2 10 | . . . . . . 3 40 . . . . 22 Level 3 11 | . . . . . . 3 59 . . . . . Level 4 4 | . . . . . . 15 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . 8 . 9 9 . . . . 6 Investigation 5 | . . . . 2 . . 1 . . . . 2 Extermination 6 | . . . . 1 . 3 2 . . . . . Reinforcement 18 | . 1 . . 5 . 6 3 . . . . 3 Assault 4 | . . . . . . . 3 . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 5 | . . . . 2 . 1 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Distress Signals 4 | . . . 1 2 . . 1 . . . . . Communications Jammed 25 | . . . . 9 . 6 5 . . . . 5 Distress Signals 22 | . . . . 9 . 6 2 . . . . 5 Times Spotted 180 | . 3 7 10 21 6 34 36 8 . . 15 40 Peak Tracking Total 15 | . 2 4 5 7 5 10 6 2 . . 4 15 Tactical Retreats 7 | . . 1 . . 1 . 3 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Traps Triggered 9 | . 1 . 1 1 . 1 4 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Machines Disabled 27 | . . 1 1 1 . 16 4 . . . . 4 Max in Single Turn 6 | . . 1 1 1 . 6 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Machines Accessed 24 | . 1 1 5 4 . 3 1 . 1 4 . 4 Terminals 15 | . 1 1 5 3 . 2 . . . . . 3 Fabricators 3 | . . . . 1 . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 84 | . 4 3 15 9 . 6 3 . 1 27 . 16 Successful 55 | . 2 3 7 5 . 3 1 . 1 27 . 6 Failed 29 | . 2 . 8 4 . 3 2 . . . . 10 Catastrophic 2 | . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 4 1 9 2 . 6 3 . . . . 4 Terminals 47 | . 4 3 15 8 . 4 . . . . . 13 Fabricators 6 | . . . . 1 . 2 3 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 Terminal Hacks 42 | . . 2 5 3 . . . . 1 27 . 4 Record 13 | . . . . 2 . . . . . 11 . . Part Schematic 8 | . . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Prototype ID Bank 9 | . . 1 4 1 . . . . . 3 . . Open Door 1 | . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . 3 Locate Traps 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 1 2 2 . 3 1 . . . . 2 Terminals 9 | . 2 1 2 1 . 2 . . . . . 1 Track 2 | . 1 . . . . 1 . . . . . . Botnet 6 | . 1 1 1 1 . 1 . . . . . 1 Disrupt 1 | . . . 1 . . . . . . . . . Fabricators 3 | . . . . 1 . 1 1 . . . . . Haulers 3 | . . . . 1 . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 5 4 . 2 1 . . . . 4 Full Trace Events 4 | . . . . 2 . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Total Allies 19 | . . . . . . 18 . . . . 1 . Largest Group 18 | . . . . . . 18 . . . . 1 . Highest-Rated Group 730 | . . . . . . 730 . . . . 95 . Highest-Rated Ally 95 | . . . . . . 74 . . . . 95 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . 8 . . . . 16 . Total Damage 608 | . . . . . . 146 . . . . 462 . Kills 3 | . . . . . . 1 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Turns Passed 8063 | 70 187 371 525 1436 133 1584 1081 708 587 126 539 716 Spaces Moved 3987 | 38 104 197 244 648 81 701 590 338 313 105 261 367 Core 21 | 2 . . . . . . . . . . . 19 Treads 2271 | 36 104 197 244 648 81 117 293 338 129 . 84 . Legs 1219 | . . . . . . 512 297 . . . 62 348 Wheels 475 | . . . . . . 71 . . 184 105 115 . Hover 1 | . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 110 122 160 115 115 115 50 Average Speed 170 | 154 160 160 160 189 165 196 141 188 174 115 162 150 Slowest Speed 440 | 160 160 160 160 266 166 440 205 260 260 115 360 280 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 33 23 22 23 82 22 20 53 57 70 61 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 1 2 . 1 . Spaces Dug 35 | . . . . . . . 26 5 . . . 4 Terrain Destroyed 506 | . . . 9 21 . 242 101 36 3 . 40 54 Melee . | . . . . . . . . . . . . . Projectile 53 | . . . 9 1 . . . 4 3 . 6 30 AOE 453 | . . . . 20 . 242 101 32 . . 34 24 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Total 4714 | 47 117 232 321 786 80 814 722 375 336 110 325 449 Wait 79 | . . 6 20 20 . 8 9 6 . . 3 7 Move 3976 | 37 103 196 243 648 80 700 589 337 312 104 260 367 Hop . | . . . . . . . . . . . . . Pick Up 70 | 4 6 6 3 16 . 8 14 1 4 . 5 3 Fast Attach 80 | 6 2 3 7 12 . 17 6 3 5 3 7 9 Attach 45 | . . 1 5 7 . 8 6 4 . . 5 9 Detach 22 | . . 1 2 2 . 4 2 1 2 . 3 5 Swap 44 | . . 1 7 8 . 10 11 2 . . 3 2 Drop 107 | . 2 6 8 29 . 15 20 . 5 3 11 8 Fire 290 | . 4 12 25 44 . 44 65 21 8 . 28 39 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 14) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 595 | -9/Materials | Discovered new exit (range 14) 629 | -9/Materials | Entered another Materials area 629 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 936 | -8/Materials | Build established: Tank 1017 | -8/Materials | Lost 4 parts (1p1n1u1w) 1095 | -8/Materials | Discovered new exit (range 8) 1154 | -8/Materials | Entered Factory 1154 | -7/Factory | Evolved 2 slots: Utility x2 1282 | -7/Factory | Build established: Scavenger-Tank 2590 | -7/Factory | Sucked down chute 2590 | -7/Factory | Entered Waste 2602 | -7/Waste | Spotted C-40 Crusher 2602 | -7/Waste | Spotted C-40 Crusher 2605 | -7/Waste | EMP discharged 2647 | -7/Waste | Spotted C-40 Crusher 2647 | -7/Waste | Spotted C-40 Crusher 2685 | -7/Waste | Spotted C-40 Crusher 2700 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2705 | -7/Waste | EMP discharged 2705 | -7/Waste | System corruption reached 10% 2708 | -7/Waste | Discovered new exit (range 10) 2723 | -7/Waste | Entered Factory 2911 | -7/Factory | Discovered new exit (range 16) 3258 | -7/Factory | Lost 3 parts (1n1u1w) 3540 | -7/Factory | Build established: Scavenger-Gunner 4002 | -7/Factory | Cargo convoy interrupted 4035 | -7/Factory | Destroyed 11 combat bots 4040 | -7/Factory | System corruption reached 30% 4044 | -7/Factory | Lost 3 parts (1n1u1w) 4049 | -7/Factory | Core integrity fell below 50% 4307 | -7/Factory | Entered another Factory area 4307 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4465 | -6/Factory | Build established: Gunner 4657 | -6/Factory | First assault squad dispatched 5087 | -6/Factory | Assembled infested ambush trap array 5364 | -6/Factory | Discovered new exit (range 15) 5388 | -6/Factory | Entered Lower Caves 5565 | -6/Lower Caves | Build established: Mutant 5862 | -6/Lower Caves | Lost 5 parts (3n2u) 5953 | -6/Lower Caves | Discovered new exit (range 15) 6096 | -6/Lower Caves | Entered another Lower Caves area 6112 | -6/Lower Caves | Discovered new exit (range 4) 6500 | -6/Lower Caves | Build established: Gunner 6516 | -6/Lower Caves | Discovered new exit (range 10) 6683 | -6/Lower Caves | Entered Data Miner 6685 | -6/Data Miner | Discovered new exit (range 6) 6707 | -6/Data Miner | Met Data Miner 6729 | -6/Data Miner | Learned location of Section 7 (-3) 6729 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6751 | -6/Data Miner | Received God Mode back door access code from Data Miner 6809 | -6/Data Miner | Entered Proximity Caves 6852 | -5/Proximity Caves | Escorted by Enhanced Grunt 7024 | -5/Proximity Caves | Found Prototype Device 7024 | -5/Proximity Caves | Identified Exp. Thermal Shield 7193 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7338 | -5/Proximity Caves | Discovered new exit (range 5) 7348 | -5/Proximity Caves | Entered Factory 7348 | -5/Factory | Evolved 2 slots: Utility x2 7648 | -5/Factory | First assault squad dispatched 7678 | -5/Factory | Incoming assault squad redirected 7824 | -5/Factory | Incoming investigation squad redirected 8032 | -5/Factory | Cargo convoy interrupted 8055 | -5/Factory | Core integrity fell below 50% 8056 | -5/Factory | Incoming assault squad redirected 8056 | -5/Factory | Found Prototype Slashing Weapon 8056 | -5/Factory | Identified Centrium Greatsword 8062 | -5/Factory | Core integrity fell below 20% 8064 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08056_ Slug penetrates Wall. 08056_ Knocked back. 08056_ Acquired Prototype Slashing Weapon. 08056_ Identified Centrium Greatsword. 08056_ U-05 Engineer lays Concrete. 08057_ Penetrated by Slug. 08058_ Dropped Adv. Heat Sink. 08058_ Slug penetrates H-71 Marshal. 08058_ U-05 Engineer lays Concrete. 08059_ Slug penetrates Wall. 08059_ U-05 Engineer lays Concrete. 08059_ Acquired 9 matter. 08060_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08060_ U-05 Engineer lays Concrete. 08061_ Penetrated by Slug. 08061_ Knocked back. 08062_ U-05 Engineer builds a Door. 08063_ Penetrated by Slug. 08063_ U-05 Engineer lays Concrete. 08064_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ???????????????????##########????????????????# # | | ???????????????????# ???????????????# # | | ???????????????????# ???????????????# # | | ???????????????????# ] ??????????????# # | | ???????????????????# #######?????## # | | ???????????????????# # ####### | | ???????????????????# ! # | | ???????????????????#! + != T | | ???????????????????# = # |%! | | ???????????????????# # "###### | | ???????????????????# ## ###???####+## | | ???????????????????# ## #?????#[ | | ???????????????????# ! ## #????# "" | | ???????????????????####""""" " ## #????## "" | | ??????????????#################### #?????# !! 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"" | | ???????????#### [[ =# #?????# "" | | ???????????# ]]! =@H! %# #?????# [ ? | | ???????????# u ] ![=!p!] !uu% #?????######? | | ?????????### %x %!=!!!%!!= i # #???????????? | | ????# %% =h! |! i!!!=p # #???????????? | | ????# ## h #### #???????????? | | ????# % ###### ##h###" #?????????? | | ????# h #?????????? | | ????# h #?????????? | | ????+ % +?????????? | | ????# #?????????? | | ????# #?????????? | | ????? ###########"#####+#### #?????????? | | ????? ??????????##??????????###+####?????????? | | ?????? ?????????????????????????? ?????????????? | | ?????? ???????????????????????????"?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingReinforcedCutter Manual? 0 Play Time 00:58:30 Cumulative 393.3 hours Start 2021.07.16 @ 16:31:07 End 2021.07.16 @ 17:31:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 252 Adventurer 0 Explorer 6 Win Type - Total 39 Types 29/3/4/2/1/0/0/0/0 Lore% 88 Gallery% 90 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc64d1e5-5666-41b7-9afe-18bc4ab3615f