Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.25 @ 17:31:49 Player: MrWaffler Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (100) 500 Value Destroyed (2967) 2967 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11227 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 8/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Precision Energy Filter Hypervelocity Railgun Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Graphene Brace > --- WEAPON ----------- Phase Gun Enhanced Nova Cannon Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Fission Core Fission Core Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Advanced Signal Interpreter Precision Energy Filter Improved Medium Armor Plating Experimental Thermal Shield Hypervelocity Railgun Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array [Rating: 164] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Gravmag Array Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . . 2 . . 1 . . 1 . . . 1 2 Utility 8 | . . . . . 2 2 . . . 1 . . 2 1 . Weapon 2 | . . 2 . . . . . . . . . . . . . Parts Attached 170 | 7 9 23 5 9 23 21 9 . 12 11 10 . 6 12 13 Power 16 | 1 1 3 . 1 1 1 1 . 2 2 1 . . . 2 Engine 8 | 1 1 3 . 1 1 . 1 . . . . . . . . Core 6 | . . . . . . 1 . . 2 2 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 52 | 2 3 7 . 3 8 8 3 . 2 1 4 . . 3 8 Treads 4 | . . 3 . 1 . . . . . . . . . . . Leg 24 | 2 2 4 . 1 7 8 . . . . . . . . . Wheel 2 | . 1 . . 1 . . . . . . . . . . . Hover 22 | . . . . . 1 . 3 . 2 1 4 . . 3 8 Flight . | . . . . . . . . . . . . . . . . Utility 44 | 2 3 3 2 2 5 5 2 . 2 4 2 . 6 5 1 Device 26 | 1 . 2 1 2 1 4 1 . 1 4 1 . 2 5 1 Storage 4 | 1 2 . . . . . 1 . . . . . . . . Processor 8 | . . . . . 2 1 . . 1 . 1 . 3 . . Hackware . | . . . . . . . . . . . . . . . . Protection 6 | . 1 1 1 . 2 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 2 2 10 3 3 9 7 3 . 6 4 3 . . 4 2 Energy Gun 27 | . 2 3 1 2 5 4 2 . 3 2 3 . . . . Energy Cannon 6 | . . 1 1 1 1 . . . . . . . . 1 1 Ballistic Gun 12 | 2 . 3 . . 2 2 1 . 1 1 . . . . . Ballistic Cannon 3 | . . 2 . . . . . . 1 . . . . . . Launcher 6 | . . . 1 . . 1 . . . . . . . 3 1 Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 1 4 1 . . 1 . . . . 1 1 Parts Lost 98 | . 2 12 1 3 6 17 6 . 1 6 6 . . 4 34 Power 13 | . 1 2 . . . 2 1 . . 2 1 . . . 4 Propulsion 29 | . 1 3 . 1 1 5 . . . . 2 . . 1 15 Utility 20 | . . 2 . . 2 2 2 . . 2 . . . 2 8 Weapon 36 | . . 5 1 2 3 8 3 . 1 2 3 . . 1 7 Highest Loss Streak 32 | . 2 11 1 3 5 7 2 . 1 3 6 . . 3 32 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 5 9 12 14 13 13 11 7 11 11 13 12 12 14 14 13 Power 1 | . 1 1 2 1 1 . . . . 1 1 1 1 2 1 Propulsion 3 | 3 3 3 2 . . 3 3 5 5 4 2 1 6 6 4 Utility 5 | . 3 4 5 6 7 5 4 5 4 4 5 7 4 3 3 Weapon 2 | . 2 3 5 5 3 1 . . 1 3 3 3 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 36 | . 1 11 . 2 7 3 . . 3 4 . . 3 . 2 Power 6 | . . 2 . 1 1 . . . . 2 . . . . . Propulsion 6 | . 1 . . . . . . . 3 1 . . 1 . . Utility 10 | . . 2 . 1 3 2 . . . . . . 1 . 1 Weapon 14 | . . 7 . . 3 1 . . . 1 . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 98 99 98 96 92 62 52 80 82 86 94 94 95 95 Engine 4 | . 12 10 11 9 7 3 . . . . . . . . . Core 2 | . . . . . . 1 . . 7 9 9 10 9 7 6 Treads 2 | . . 12 22 5 . . . . . . . . . . . Leg 12 | . 26 9 . 22 27 25 6 . 2 . . . . . . Hover 7 | . . . . . . . 10 17 15 14 18 26 23 27 33 Device 8 | . 9 3 . 2 3 7 10 11 11 13 14 10 14 20 23 Storage 7 | . 14 11 11 9 7 6 5 5 5 5 5 5 4 4 3 Processor 10 | . . . . . 14 19 16 11 16 15 15 21 18 13 12 Protection 3 | . 4 7 10 6 3 3 . . . . . . 4 3 . Energy Gun 13 | . 11 15 21 19 14 14 4 5 11 12 14 15 14 11 6 Energy Cannon 1 | . . 2 1 8 5 . . . . . . . . 1 4 Ballistic Gun 5 | . 16 12 11 7 6 1 4 . 1 . 2 . . . . Ballistic Cannon 1 | . . 6 9 . . . . . 4 3 1 . . . . Impact Weapon 1 | . . 5 . . 2 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 4 . . . 3 1 5 4 3 4 Peak Build Rating 164 | 7 9 20 20 27 51 65 59 55 84 97 101 101 119 144 164 Average Rating 54 | 4 7 15 18 23 39 56 51 54 76 92 97 101 114 133 148 On Entrance 57 | . 7 9 19 18 23 51 37 52 55 84 96 101 101 117 142 Avg Prop Armor Cover (%) 10 | . . . . 12 4 . 13 10 4 . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 92 | 13 32 46 46 46 48 47 37 28 57 65 68 62 74 87 92 Greatest Support 106 | 20 20 40 40 40 72 76 53 31 53 66 73 73 73 84 106 Greatest Overweight (x) 3 | 1 2 1 1 3 1 . 3 1 1 . 1 . 1 1 2 Average Overweight (x) . | . . . 1 2 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 14 15 15 15 15 15 11 14 15 15 15 12 15 15 15 Average Carried 12 | 5 9 12 14 13 13 14 8 13 13 13 12 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 15 14 13 15 10 10 14 15 15 12 12 15 15 4 Class Distribution -------------------- 21% | Tank 19% | Mutant 17% | Skirmisher 14% | Scout 12% | Assassin 7% | Ninja Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Assassin | -6/Factory Skirmisher | -5/Factory Mutant | -5/Waste Scout | -5/Factory Scout | -4/Factory Skirmisher | -4/Upper Caves Scout | -4/Upper Caves Ninja | -3/Research Scout | -2/Research Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Matter Collected 3199 | 290 189 419 92 344 397 194 319 . 317 77 217 . . 215 129 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4454 | 97 579 677 126 651 640 374 295 . 511 72 217 . . 215 . Parts 182 | 6 26 41 9 32 22 9 10 . 18 . 4 . . 5 . Haulers Intercepted 9 | . 1 2 . . 4 . 1 . . . . . . 1 . Recyclers Shooed 6 | . 4 . . . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 70 | . 9 12 5 13 12 7 . . 7 1 3 . . 1 . Guns 46 | . 9 7 4 10 9 3 . . 2 1 1 . . . . Cannons 15 | . . 5 . 1 3 . . . 5 . 1 . . . . AOE 7 | . . . 1 2 . 4 . . . . . . . . . Classes Destroyed 12 | 2 5 2 . 1 1 1 . . . . . . . . . Worker 4 | . 1 1 . 2 . . . . . . . . . . . Builder 2 | . . 2 . . . . . . . . . . . . . Tunneler 3 | 1 . . . . . . 2 . . . . . . . . Hauler 9 | . 1 2 . . 4 . 1 . . . . . . 1 . Recycler 11 | 1 2 2 . 2 . 1 1 . 2 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 24 | . 3 4 2 4 6 . . . 5 . . . . . . Grunt 26 | . 6 4 3 4 4 2 . . . . 3 . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 13 | . . 4 . 4 . 2 . . 1 1 . . . 1 . Programmer 5 | . . . . . 2 2 . . 1 . . . . . . Heavy 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 2 3 3 2 7 4 3 1 . 7 1 2 . . 1 . Combat Bots Only 5 | . 3 3 2 5 4 3 . . 5 1 2 . . 1 . Max Kills in Single Turn 4 | 1 1 1 2 4 1 3 1 . 2 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 1 . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 1245 | . 65 169 38 41 92 362 52 . 36 79 40 . . 31 240 Missed 384 | . 12 29 11 7 20 148 19 . 13 36 6 . . 10 73 Hits 861 | . 53 140 27 34 72 214 33 . 23 43 34 . . 21 167 Melee 18 | . . . . . . 1 . . . . . . . . 17 Projectile 843 | . 53 140 27 34 72 213 33 . 23 43 34 . . 21 150 AOE 3 | . . . . . . . 1 . . . . . . . 2 Critical Strikes 49 | . 1 4 . 2 . 12 2 . 2 6 4 . . . 16 Actively Blocked 16 | . . . . . . . . . . . . . . . 16 Part Disruptions 2 | . . . . . . . 1 . . 1 . . . . . Damage Taken 15097 | . 630 1404 292 752 1060 3284 896 . 559 964 710 . . 499 4047 Core 2963 | . 122 171 43 48 106 446 126 . 64 95 76 . . 53 1613 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 32 | . . . . . . . . . 32 . . . . . . Core Remaining (%) 78 | 100 51 . 46 91 84 47 . . 81 . . 85 100 96 . Volleys Fired 234 | 10 47 44 7 23 27 20 22 . 12 4 10 . . 5 3 Largest 4 | 2 2 4 4 4 4 4 2 . 4 4 4 . . 4 2 Hottest 339 | 40 60 222 177 238 276 305 97 . 262 270 339 . . 287 240 Shots Fired 657 | 20 92 125 28 90 106 54 34 2 31 16 36 . . 18 5 Gun 533 | 20 92 79 21 70 93 46 34 2 19 12 31 . . 13 1 Cannon 110 | . . 46 6 18 13 . . . 12 4 5 . . 2 4 Launcher 14 | . . . 1 2 . 8 . . . . . . . 3 . Special . | . . . . . . . . . . . . . . . . Kinetic 223 | 20 49 63 13 12 20 3 19 . 12 4 8 . . . . Thermal 357 | . 43 59 14 58 73 40 15 . 4 8 28 . . 10 5 Explosive 11 | . . . 1 2 . 8 . . . . . . . . . Electromagnetic 66 | . . 3 . 18 13 3 . 2 15 4 . . . 8 . Robot Hit Streak 16 | 7 11 16 13 8 16 12 12 . 10 9 5 . . 12 . Robot Miss Streak 5 | 3 2 4 1 2 5 4 2 2 3 1 4 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 1 . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . Shots Hit Robots 407 | 11 61 72 17 55 58 34 28 . 23 12 21 . . 15 . Core Hits 191 | 5 30 27 7 31 31 25 9 . 13 3 6 . . 4 . Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . Critical Strikes 20 | . . 5 3 3 . 1 . . 4 2 2 . . . . Burn 10 | . . 2 2 3 . 1 . . . 1 1 . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . Blast 6 | . . . 1 . . . . . 3 1 1 . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . Smash 2 | . . 2 . . . . . . . . . . . . . Melee Attacks 69 | . . 2 . . 9 4 . . . 16 . . 2 19 17 Impact 10 | . . 2 . . 8 . . . . . . . . . . Slashing 59 | . . . . . 1 4 . . . 16 . . 2 19 17 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8957 | 102 589 1320 319 1300 1241 1609 529 2 675 312 596 . . 363 . Guns 5668 | 102 589 530 212 789 1102 593 529 2 320 205 427 . . 268 . Cannons 1597 | . . 556 57 244 109 . . . 355 107 169 . . . . Explosions 1428 | . . . 50 267 . 1016 . . . . . . . 95 . Melee 264 | . . 234 . . 30 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2042 | 102 198 436 116 67 151 18 264 . 355 107 228 . . . . Thermal 5201 | . 391 641 153 722 951 1240 265 . 97 169 368 . . 204 . Explosive 668 | . . . 50 267 . 351 . . . . . . . . . Electromagnetic 782 | . . 9 . 244 109 . . 2 223 36 . . . 159 . Impact 234 | . . 234 . . . . . . . . . . . . . Slashing 30 | . . . . . 30 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 . . . 3 4 2 16 17 4 4 . . . 4 Average Corruption 6 | . 1 . . . 2 1 1 11 16 3 4 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 62 | . 1 . . . 8 2 2 7 26 . 16 . . . . Message Errors 15 | . . . . . 1 1 . 3 4 . 6 . . . . Matter Fused 9 | . . . . . 3 . . 1 5 . . . . . . Heat Flow Errors 6 | . . . . . 1 . 1 . 2 . 2 . . . . Energy Discharges 7 | . . . . . 1 . . 1 3 . 2 . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 14 | . 1 . . . 1 . 1 . 6 . 5 . . . . Data Loss (major) 4 | . . . . . . . . . 4 . . . . . . Misfires 4 | . . . . . . . . 2 1 . 1 . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 368 | . . 106 . 35 . 208 . . . . 18 . . 1 . Projectiles 31 | . . 13 . . . . . . . . 18 . . . . Explosions 244 | . . . . 35 . 208 . . . . . . . 1 . Melee 93 | . . 93 . . . . . . . . . . . . . Knockbacks 7 | . . 1 . . . . . . 3 . 3 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . . 1 . . . . . . 2 . 3 . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 555 | . . . 11 52 . 403 . . . . . . . 89 . Shots 15 | . . . 1 2 . 9 . . . . . . . 3 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 500 | . 235 431 370 500 401 405 165 . 237 362 359 131 78 236 248 Average Temperature 125 | . 70 174 153 172 152 150 33 . 107 154 108 66 31 113 119 Received Heat Transfer 2359 | . 321 291 108 144 81 1041 12 . 18 139 114 . . 63 27 Effects 28 | . 1 11 . 8 5 . . . . 1 2 . . . . Shutdowns 7 | . . 3 . 2 1 . . . . 1 . . . . . Energy Bleed 2 | . 1 . . . 1 . . . . . . . . . . Interference 13 | . . 4 . 6 1 . . . . . 2 . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . Damage (major) 3 | . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 4 | . . . . 2 . . . . . . . . . 2 . Impact Corruptions 2 | . . 2 . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Melted 27 | . 2 5 2 6 3 3 . . 1 2 2 . . 1 . Heat Transferred 10335 | . 900 1580 518 1813 1802 1680 518 . 225 411 592 . . 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . . Low Security (%) 98 | 100 100 100 100 80 100 100 100 100 100 100 . . 100 100 100 Level 1 1 | . . . . 20 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 254 | 5 93 56 80 254 180 184 56 . 119 129 . . 15 102 71 Initial 104 | . . 11 . 21 104 53 56 . . 18 . . . . 55 Average 33 | 1 24 13 31 75 80 25 5 . 45 12 . . 2 27 15 Influence Increases 3224 | 10 254 401 176 408 427 427 82 . 186 270 115 . 35 271 162 Destroy 0b10 Robot/C 1400 | . 180 240 100 260 240 140 . . 140 20 60 . . 20 . Destroy 0b10 Robot/NC 150 | 10 25 35 . 20 20 5 20 . 10 . . . . 5 . Destroy Leader 350 | . 34 74 20 70 38 50 2 . 30 10 10 . . 12 . Successful Hack 36 | . . 18 . . 2 . . . 2 . . . 5 . 9 Disable Machine 165 | . . . 15 . 15 60 . . . 15 . . 30 15 15 Destroy Structure 313 | . . 4 11 13 7 97 . . 4 30 . . . 54 93 Partial Spotted 90 | . . . . . . . 15 . . 30 . . . 45 . Lose Combat Pursuer 720 | . 15 30 30 45 105 75 45 . . 165 45 . . 120 45 Influence Decreases 3224 | 10 225 430 120 234 547 422 197 . 148 179 244 . 35 179 254 Entered New Map 400 | . . 18 . 35 126 57 59 . . 20 48 . . . 37 Time Decay 2187 | 10 225 292 120 169 371 201 109 . 138 118 137 . 35 163 99 Lost Part 627 | . . 120 . 30 40 164 29 . 10 41 59 . . 16 118 Lost Ally 10 | . . . . . 10 . . . . . . . . . . Squads Dispatched 32 | . . 3 . 2 4 6 1 . 2 4 . . 1 4 5 Investigation 9 | . . 3 . . 2 1 . . 1 1 . . . 1 . Extermination 11 | . . . . . 1 2 1 . 1 2 . . 1 2 1 Reinforcement 10 | . . . . 2 1 1 . . . 1 . . . 1 4 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Distress Signals 11 | . 2 . . 2 2 . 1 . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 187 | . 15 15 8 18 30 23 8 6 9 24 5 . . 8 18 Peak Tracking Total 15 | . 6 6 3 5 6 8 5 6 6 15 3 . . 7 14 Tactical Retreats 28 | . 1 1 2 3 5 3 2 . . 4 1 . . 4 2 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Traps Triggered 8 | . 3 . . . 2 . 2 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Machines Disabled 11 | . . . 1 . 1 4 . . . 1 . . 2 1 1 Max in Single Turn 2 | . . . 1 . 1 2 . . . 1 . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Machines Accessed 18 | . . 4 . 3 2 2 1 . 2 1 . . 1 1 1 Terminals 11 | . . 4 . 3 1 . . . . 1 . . 1 . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 44 | . . 10 . 8 4 4 2 . 6 3 . . 2 4 1 Successful 17 | . . 3 . 3 2 2 2 . 2 . . . 1 1 1 Failed 27 | . . 7 . 5 2 2 . . 4 3 . . 1 3 . Catastrophic 9 | . . 3 . 2 . . . . 1 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . . 8 . 5 2 . . . . 3 . . 1 . . Terminals 25 | . . 10 . 8 1 . . . . 3 . . 2 . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . Scanalyzers 9 | . . . . . 3 . 2 . . . . . . 4 . Garrison Access 3 | . . . . . . . . . 3 . . . . . . Terminal Hacks 7 | . . 3 . 2 . . . . . . . . 1 . 1 Record 1 | . . . . . . . . . . . . . . . 1 Prototype ID Bank 2 | . . 2 . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . 1 . 2 . . . . . . 1 . Retrieve Study 4 | . . . . . 1 . 2 . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . . . . . . . . . . Terminals 2 | . . . . 1 1 . . . . . . . . . . Assimilate 2 | . . . . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . . 4 . 2 2 1 1 . 2 1 . . 1 1 . Full Trace Events 7 | . . 2 . . 1 1 . . 1 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 1 . 2 . . . . . . 1 . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . Time 70 | . . . . . . . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Total Allies 1 | . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 6902 | 22 531 283 . 94 1346 991 837 59 511 484 797 55 171 373 348 Optics 5912 | . . . . . 1345 991 837 . 511 484 797 55 171 373 348 Sensors 4124 | . . . . . . 750 704 59 445 484 797 55 171 355 304 Terrain 809 | . . 114 . 94 532 . . . . 23 . . 22 24 . Seismic 722 | 22 531 169 . . . . . . . . . . . . . ECM 179 | . . . . . . . . . . 1 . . 1 4 173 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Turns Passed 9127 | 116 798 1038 377 605 1368 991 917 177 512 484 797 55 171 373 348 Spaces Moved 6615 | 67 408 411 142 289 746 682 676 231 485 576 554 100 238 552 458 Core 19 | 16 . . . . . . . . . . . . . . 3 Treads 411 | . . 237 142 32 . . . . . . . . . . . Legs 2182 | 51 407 174 . 16 746 682 93 . 13 . . . . . . Wheels 242 | . 1 . . 241 . . . . . . . . . . . Hover 3761 | . . . . . . . 583 231 472 576 554 100 238 552 455 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 95 160 240 110 112 117 45 46 45 52 55 55 55 35 23 Average Speed 100 | 107 150 194 240 146 145 119 102 57 67 52 82 55 59 40 34 Slowest Speed 280 | 190 260 240 240 240 187 125 280 110 190 52 102 55 113 107 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . 2 . . . 2 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 28 | 3 53 36 44 34 15 24 18 86 10 19 73 9 6 14 12 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . Known Exits Taken 8 | . . 1 . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . . 1 . . . . . . . 3 . . . . Spaces Dug 60 | . . . . . 7 4 . . . 16 . . . 19 14 Terrain Destroyed 219 | . . 1 11 12 7 110 . . 2 17 6 . . 21 32 Melee 59 | . . . . . 7 4 . . . 16 . . . 19 13 Projectile 13 | . . 1 . . . . . . 2 1 6 . . 2 1 AOE 147 | . . . 11 12 . 106 . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Total 8496 | 91 507 567 159 410 951 810 863 274 646 726 863 99 266 652 612 Wait 1094 | 2 23 33 5 59 88 58 148 41 101 98 281 . . 44 113 Move 6601 | 66 407 410 141 288 745 681 676 230 484 575 553 99 237 551 458 Hop . | . . . . . . . . . . . . . . . . Pick Up 137 | 6 11 28 . 6 21 7 4 3 14 12 5 . 12 7 1 Fast Attach 49 | 7 5 1 . 1 5 6 4 . 7 4 . . . 5 4 Attach 78 | . 2 14 1 4 6 9 4 . 7 4 8 . 2 6 11 Detach 8 | . . . . . . . 2 . 4 . . . . 1 1 Swap 129 | . 8 17 5 21 24 13 2 . 6 5 6 . 6 12 4 Drop 92 | . 4 18 . 8 21 12 1 . 11 8 . . 7 2 . Fire 234 | 10 47 44 7 23 27 20 22 . 12 4 10 . . 5 3 Melee 69 | . . 2 . . 9 4 . . . 16 . . 2 19 17 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 768 | -10/Materials | Discovered new exit (range 4) 915 | -10/Materials | Entered another Materials area 915 | -9/Materials | Evolved 2 slots: Weapon x2 1143 | -9/Materials | Discovered new exit (range 8) 1221 | -9/Materials | Identified exit to Mines 1221 | -9/Materials | Identified exit to Storage 1438 | -9/Materials | Lost 11 parts (2p3n1u5w) 1768 | -9/Materials | Build established: Tank 1953 | -9/Materials | Entered Mines 2192 | -9/Mines | Discovered new exit (range 9) 2285 | -9/Mines | Core integrity fell below 50% 2330 | -9/Mines | Entered Materials 2330 | -8/Materials | Evolved 2 slots: Propulsion x2 2896 | -8/Materials | Discovered new exit (range 10) 2935 | -8/Materials | Entered Factory 2935 | -7/Factory | Evolved 2 slots: Utility x2 2940 | -7/Factory | Lost 3 parts (1n2w) 3529 | -7/Factory | Lost 5 parts (1n2u2w) 4279 | -7/Factory | Discovered new exit (range 6) 4303 | -7/Factory | Entered another Factory area 4303 | -6/Factory | Evolved 2 slots: Utility x2 4610 | -6/Factory | Build established: Assassin 4942 | -6/Factory | Lost 5 parts (1p1u3w) 5129 | -6/Factory | Garrison activated, responded to threat 5203 | -6/Factory | Lost 5 parts (1p1u3w) 5274 | -6/Factory | Core integrity fell below 50% 5288 | -6/Factory | Discovered new exit (range 5) 5291 | -6/Factory | Lost 7 parts (5n2w) 5293 | -6/Factory | Identified exit to Factory 5294 | -6/Factory | Entered another Factory area 5294 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5804 | -5/Factory | Build established: Skirmisher 6211 | -5/Factory | Sucked down chute 6211 | -5/Factory | Entered Waste 6217 | -5/Waste | Spotted C-40 Crusher 6221 | -5/Waste | Spotted C-40 Crusher 6226 | -5/Waste | EMP discharged 6226 | -5/Waste | System corruption reached 10% 6263 | -5/Waste | Spotted C-40 Crusher 6289 | -5/Waste | Spotted C-40 Crusher 6293 | -5/Waste | Spotted C-40 Crusher 6311 | -5/Waste | Spotted C-40 Crusher 6326 | -5/Waste | EMP discharged 6383 | -5/Waste | Discovered new exit (range 13) 6388 | -5/Waste | Identified exit to Factory 6388 | -5/Waste | Entered Factory 6787 | -5/Factory | Repaired Broken Lgt. Fission Core 6843 | -5/Factory | Discovered new exit (range 5) 6846 | -5/Factory | Identified exit to Factory 6855 | -5/Factory | Discovered new exit (range 19) 6900 | -5/Factory | Entered another Factory area 6900 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7306 | -4/Factory | Lost 3 parts (1p1u1w) 7313 | -4/Factory | Spotted B-86 Titan 7373 | -4/Factory | Discovered new exit (range 6) 7383 | -4/Factory | Identified exit to Upper Caves 7384 | -4/Factory | Entered Upper Caves 7426 | -4/Upper Caves | Learned 8 Research zone layouts 7932 | -4/Upper Caves | Lost 6 parts (1p2n3w) 8070 | -4/Upper Caves | Learned location of Testing (-2) 8156 | -4/Upper Caves | Discovered new exit (range 12) 8160 | -4/Upper Caves | Build established: Scout 8165 | -4/Upper Caves | Identified exit to Upper Caves 8181 | -4/Upper Caves | Entered another Upper Caves area 8181 | -4/Upper Caves | Discovered new exit (range 7) 8185 | -4/Upper Caves | Identified exit to Research 8236 | -4/Upper Caves | Entered Research 8236 | -3/Research | Evolved 2 slots: Utility x2 8237 | -3/Research | Identified exit to Armory 8354 | -3/Research | Discovered new exit (range 14) 8361 | -3/Research | Identified exit to Research 8372 | -3/Research | Found Gamma Bomb Array 8407 | -3/Research | Entered another Research area 8407 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8675 | -2/Research | Lost 3 parts (1n1u1w) 8727 | -2/Research | Found Gamma Bomb Array 8728 | -2/Research | Found Gamma Bomb Array 8734 | -2/Research | Spotted B-90 Cyclops 8779 | -2/Research | Discovered new exit (range 3) 8779 | -2/Research | Identified exit to Access 8780 | -2/Research | Entered Access 8780 | -1/Access | Evolved 2 slots: Propulsion x2 8859 | -1/Access | Found Prototype Device 8859 | -1/Access | Identified Exp. Thermal Shield 9022 | -1/Access | Spotted B-99 Colossus 9087 | -1/Access | Energy Cycler disabled 9089 | -1/Access | Spotted B-99 Colossus 9090 | -1/Access | Spotted B-99 Colossus 9106 | -1/Access | Crushed by falling debris 9120 | -1/Access | Core integrity fell below 50% 9126 | -1/Access | Core integrity fell below 20% 9128 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09124_ Knocked back. 09124_ Penetrated by Slug. 09124_ Slug penetrates Reinforced Barrier. 09124_ Penetrated by Slug. 09124_ Power Sword destroyed. 09124_ Penetrated by Slug. 09126_ Acquired Imp. Linear Gravjet+. 09126_ C-57 Dissector destroyed. 09126_ Penetrated by Slug. 09126_ Adv. ECM Suite destroyed. 09126_ Slug penetrates Reinforced Barrier. 09126_ Penetrated by Slug. 09126_ Adv. Cryofiber Web destroyed. 09127_ Adv. Signal Interpreter destroyed. 09127_ Imp. Linear Gravjet+ destroyed. 09127_ C-57 Dissector destroyed. 09127_ Penetrated by Slug. 09127_ Slug penetrates Reinforced Barrier. 09128_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##############????? | | ???????????????????????????????+ #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ??????????????????????????????## #????? | | ????????????????????????#######" #????? | | ????????????????????????# ##" #????? | | ????????????????????????# ##" #????? | | ????????????????????????? # " #????? | | ?????????????????????????# # #????? | | ?????????????????????????# # # #????? | | ?????????????????????????# # #????? | | ?????????????????????????#% # # #????? | | ?????????????????????????# ####????? | | ?????????????????????????" " #????? | | ?????????????????????????" 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H | | ???????????????????????????????? | | ????????????????????????????????# ############ | | ????????????????????????????????#### ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ???########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# ! "" | | ????????????????????????????????????????+ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 49 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 225 Resistance: TH 30 Evasion (%) 59 Launcher Accuracy 30 Recoil Reduction 2 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Fission Core | 46% | -5/Factory | Broken Studied --------- Lgt. Deuterium Engine | -7/Factory | Hacked Gravmag Array | -5/Factory | Hacked Hvy. Laser | -5/Factory | Hacked Imp. Linear Gravjet | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryHeatBoregun Manual? 0 Play Time 02:47:12 Cumulative 50.7 hours Start 2026.02.25 @ 14:34:04 End 2026.02.25 @ 17:31:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 24 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7305f603-5346-4820-aa95-7109b0a870b8