Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 17:09:31

Player: Drosophila

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (26)      130
Value Destroyed (425)      425
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 955

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (9)
Movement                   Rolling (200) Ox8
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
     Light Treads
           Wheel
>          --- UTILITY (2) ------
           Huge Storage Unit
           Seismic Detector
>          --- WEAPON (2) -------
    Medium Laser
>          --- INVENTORY (25) ---
           Ion Engine
     Light Treads
           Wheel
           Wheel
           Wheel
           Wheel
           Hover Unit
           Hover Unit
           Hover Unit
    Medium Storage Unit
     Large Storage Unit
           Structural Scanner
           Visual Processing Unit
  Improved Terrain Scanner
           Seismic Detector
           Hacking Suite
           Datajack

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
           Huge Storage Unit
           Seismic Detector
>          --- WEAPON -----------
    Medium Laser
     Light Assault Rifle
>          --- INVENTORY --------
           Ion Engine
     Light Treads
     Light Treads
           Wheel
           Wheel
           Wheel
           Wheel
           Hover Unit
           Hover Unit
           Hover Unit
    Medium Storage Unit
     Large Storage Unit
           Structural Scanner
           Visual Processing Unit
  Improved Terrain Scanner
           Seismic Detector
           Datajack
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             16   | 9   7   .   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 3   3   .   
    Treads                 2    | 1   1   .   
    Leg                    .    | .   .   .   
    Wheel                  4    | 2   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 2   2   .   
    Device                 1    | 1   .   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 3   2   .   
    Energy Gun             4    | 3   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | .   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   3   1   
  Power                    .    | .   .   .   
  Propulsion               1    | .   1   .   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   2   1   
  Highest Loss Streak      2    | .   2   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  92  
  Engine                   14   | .   14  14  
  Treads                   13   | .   12  14  
  Wheel                    14   | .   14  14  
  Device                   14   | .   14  14  
  Storage                  14   | .   14  14  
  Energy Gun               20   | .   21  14  
  Ballistic Gun            6    | .   5   7   
Peak Build Rating          9    | 7   9   9   
  Average Rating           7    | 5   7   8   
  On Entrance              5    | .   7   9   
Naked Turns                .    | .   .   .   
Heaviest Build             89   | 15  89  89  
  Greatest Support         20   | 20  20  10  
  Greatest Overweight (x)  8    | 1   8   8   
  Average Overweight (x)   3    | .   4   8   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         18   | 6   19  25  
  Most Carried             17   | 6   17  17  
  Average Carried          12   | 3   14  17  
  Final Capacity           25   | 8   25  25  
  Final Carried            17   | 6   17  17  

 Class Distribution 
--------------------
 78% | Mutant
 21% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           377  | 290 87  .   
  Remotely                 .    | .   .   .   
Salvage Created            798  | 114 644 40  
  Parts                    54   | 5   42  7   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  16   | .   13  3   
  Guns                     16   | .   13  3   
Classes Destroyed          8    | 2   6   .   
  Worker                   2    | .   2   .   
  Tunneler                 2    | 1   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  9    | .   6   3   
  Grunt                    7    | .   7   .   
Best Kill Streak           8    | 2   8   3   
  Combat Bots Only         5    | .   5   3   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        87   | .   70  17  
  Missed                   20   | .   18  2   
Damage Taken               722  | .   553 169 
  Core                     255  | .   178 77  
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              55   | 2   49  4   
  Largest                  2    | 2   2   2   
  Hottest                  90   | 80  90  70  
Shots Fired                106  | 4   94  8   
  Gun                      106  | 4   94  8   
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  27   | .   23  4   
  Thermal                  31   | .   27  4   
  Explosive                .    | .   .   .   
  Electromagnetic          48   | 4   44  .   
  Robot Hit Streak         8    | 1   8   3   
  Robot Miss Streak        2    | 1   2   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        1    | .   .   1   
    Max Gunslinging Chain  1    | .   .   1   
Shots Hit Robots           67   | 2   60  5   
  Core Hits                38   | 2   33  3   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         3    | .   3   .   
    Burn                   2    | .   2   .   
    Corrupt                1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           896  | 27  827 42  
  Guns                     803  | 27  736 40  
  Cannons                  .    | .   .   .   
  Explosions               91   | .   91  .   
  Melee                    .    | .   .   .   
  Ramming                  2    | .   .   2   
  Kinetic                  165  | .   138 27  
  Thermal                  302  | .   289 13  
  Explosive                .    | .   .   .   
  Electromagnetic          427  | 27  400 .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      63   | .   62  1   
  Shots                    2    | .   2   .   
  Rammed                   1    | .   .   1   
Targets Rammed             1    | .   .   1   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        204  | 18  204 93  
  Average Temperature      67   | 12  71  46  
  Received Heat Transfer   192  | .   126 66  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              2    | .   2   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   1   .   
  Heat Transferred         877  | .   840 37  
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      2    | .   2   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             327  | 10  327 137 
  Initial                  77   | .   6   77  
  Average                  115  | 5   133 117 
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         78   | 100 74  100 
  Level 1                  21   | .   25  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              23   | .   18  5   
  Peak Tracking Total      5    | .   3   5   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                2    | .   2   .   
  Successful               2    | .   2   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 1    | .   1   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               657  | 90  546 21  
Spaces Moved               324  | 72  248 4   
  Core                     3    | 3   .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   321  | 69  248 4   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  95  200 
  Average Speed            129  | 89  140 200 
  Slowest Speed            200  | 100 200 200 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       14   | 4   33  5   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          9    | .   9   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      9    | .   9   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      453  | 88  356 9   
  Wait                     37   | .   37  .   
  Move                     322  | 71  247 4   
  Hop                      .    | .   .   .   
  Pick Up                  19   | 6   13  .   
  Fast Attach              8    | 7   1   .   
  Attach                   2    | .   2   .   
  Detach                   .    | .   .   .   
  Swap                     6    | 2   4   .   
  Drop                     3    | .   3   .   
  Fire                     55   | 2   49  4   
  Melee                    .    | .   .   .   
  Ram                      1    | .   .   1   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines

 History 
---------
 Turn | Location      | Event
   21 | -11/Scrapyard | Discovered new exit (range 15)
   91 | -11/Scrapyard | Entered Materials
  220 | -10/Materials | Discovered new exit (range 14)
  307 | -10/Materials | Build established: Mutant
  463 | -10/Materials | Core integrity fell below 50%
  637 | -10/Materials | Entered Mines
  646 | -10/Mines     | Core integrity fell below 20%
  655 | -10/Mines     | Met a Derelict bent on vengeance
  658 | -10/Mines     | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00520_ R-06 Scavenger collects Ion Engine.
00523_ Dropped Wheel.
00523_ R-06 Scavenger collects Ion Engine.
00525_ Acquired 10 matter.
00526_ K-01 Serf collects debris.
00531_ Acquired 10 matter.
00588_ W-16 Scout suffers critical hit (Burn).
00588_ W-16 Scout destroyed.
00597_ Acquired 3 matter.
00599_ O-16 Technician destroyed.
00600_ Acquired 1 matter.
00606_ Acquired Hacking Suite.
LOCATION=UNKNOWN
GOAL=ESCAPE
00642_ S-10 Pest destroyed. <x2>
00645_ Switching to secondary target: G-34
  Mercenary.
00648_ S-10 Pest destroyed.
00648_ Lgt. Assault Rifle destroyed.
00657_ Slammed into G-47 Trooper.

 Map 
-----
+----------------------------------------------------+
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ?????????????????######????????                    |
| ?????????????????#      ???????                    |
| ?????????????????# !    ???????                    |
| ?????????????????# !!   ####???                    |
| ?????????????????#   !  #  ##??                    |
| ?????????????????#   !!     #??                    |
| ?????????????????#          #??                    |
| ?????????????????#####      #??                    |
| ?????????????????????## g  ##??                    |
| ??????????????????????##%@##???                    |
| ???????????????????????##[#????                    |
| ????????????????????????#g#????                    |
| ????????????????????????#=*????                    |
| ????????????????????????*=%????                    |
| ???????????????????????? = ????                    |
| ????????????????????????   ????                    |
| ???????????????????????##   ???                    |
| ????????????????????????##  ???                    |
| ??????????????????????????  ???                    |
| ??????????????????????????  ???                    |
| ??????????????????????????  #??                    |
| ??????????????????????????  #??                    |
| ??????????????????????????  #??                    |
| ??????????????????????????  #??                    |
| ??????????????????????????  ???                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LightpackMeleeShield
  Manual?         0
Play Time         00:05:24
  Cumulative      73.6 hours
  Start           2025.02.08 @ 17:04:27
  End             2025.02.08 @ 17:09:31
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          88
  Rogue           76
  Adventurer      12
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             38
Gallery%          47
Achievement%      39
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Tamsyn
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a85c6435-ea3f-494a-babd-29a13352fd61