Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 17:39:32 Player: Apotheos1s Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1435) 1435 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 3674 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 25 Cogmind --------- Core Integrity 506/550 Matter 243/300 Energy 156/160 System Corruption 0% Temperature Hot (281) Movement Flying (26) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (3) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- Heavy Particle Cannon Minigun > --- INVENTORY (5) ---- Light Nuclear Core VTOL Module VTOL Module Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Laser Heavy Hammer Katana > --- INVENTORY -------- Ion Engine Heavy Ion Engine Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Compact Matter Pod Visual Processing Unit Datajack [Rating: 32] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Mining Claw Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 71 | 9 6 6 35 15 Power 8 | 2 . 1 4 1 Engine 7 | 2 . 1 4 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 35 | 4 2 3 16 10 Treads 2 | 2 . . . . Leg 11 | . . . 6 5 Wheel 17 | 2 2 3 10 . Hover . | . . . . . Flight 5 | . . . . 5 Utility 13 | 1 1 2 8 1 Device 2 | . 1 1 . . Storage 5 | 1 . . 4 . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 15 | 2 3 . 7 3 Energy Gun 2 | 1 . . . 1 Energy Cannon 3 | . 1 . 1 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 3 | . . . 3 . Impact Weapon 2 | . . . 2 . Slashing Weapon 2 | . 1 . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 14 | . . 2 10 2 Power 1 | . . . 1 . Propulsion 7 | . . 1 5 1 Utility 3 | . . . 2 1 Weapon 3 | . . 1 2 . Highest Loss Streak 3 | . . 1 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 87 86 88 83 Engine 11 | . 14 14 10 5 Leg 8 | . . . 13 25 Wheel 19 | . 28 27 16 . Device 7 | . 2 10 8 . Storage 11 | . 14 14 11 7 Processor 3 | . . 3 2 10 Protection 5 | . . . 10 3 Impact Weapon 1 | . . . 2 7 Slashing Weapon 11 | . 8 14 10 7 Naked Turns . | . . . . . Heaviest Build 32 | 13 16 17 32 28 Greatest Support 72 | 40 32 26 36 72 Greatest Overweight (x) 7 | . . . 2 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 Average Capacity 8 | 6 8 8 10 8 Most Carried 10 | 5 7 8 10 10 Average Carried 7 | 2 5 7 7 8 Final Capacity 10 | 8 8 8 10 5 Final Carried 9 | 3 6 7 9 4 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1073 | 156 57 410 335 115 Remotely . | . . . . . Salvage Created 2434 | . 60 709 1438 227 Parts 150 | . 10 43 85 12 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 37 | . . 10 22 5 Melee 30 | . . 6 19 5 Cannons 2 | . . . 2 . AOE 5 | . . 4 1 . Classes Destroyed 11 | . 3 6 2 . Worker 5 | . . 4 1 . Builder 6 | . 2 2 2 . Tunneler 3 | . . 2 1 . Hauler 2 | . . . 2 . Recycler 6 | . . 3 3 . Operator 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 9 | . . 6 3 . Grunt 18 | . . 2 11 5 Duelist 1 | . . . 1 . Sentry 9 | . . 2 7 . Best Kill Streak 4 | . 3 3 3 4 Combat Bots Only 4 | . . 3 3 4 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . . 3 1 . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2133 | . . 340 1116 677 Core 287 | . . 112 131 44 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . 55 67 . Volleys Fired 26 | . 5 5 8 8 Largest 2 | . 2 1 2 2 Hottest 100 | . 60 30 40 100 Shots Fired 38 | . 8 5 9 16 Gun 15 | . 6 . . 9 Cannon 7 | . . . . 7 Launcher 7 | . 2 5 . . Special 9 | . . . 9 . Kinetic 11 | . 3 . . 8 Thermal 17 | . . . 9 8 Explosive 7 | . 2 5 . . Electromagnetic 3 | . 3 . . . Robot Hit Streak 6 | . 2 4 5 6 Robot Miss Streak 3 | . 1 . 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 139 | . 9 38 67 25 Core Hits 65 | . 5 21 34 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Sever 2 | . . . . 2 Melee Attacks 156 | . 7 41 82 26 Impact 6 | . . . 2 4 Slashing 150 | . 7 41 80 22 Piercing . | . . . . . Sneak Attacks 31 | . 2 16 13 . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 4597 | . 275 1451 2120 751 Guns 128 | . 24 . . 104 Cannons 50 | . . . . 50 Explosions 429 | . 80 231 118 . Melee 3923 | . 171 1220 1935 597 Ramming . | . . . . . Kinetic 109 | . 24 . . 85 Thermal 136 | . . . 67 69 Explosive 429 | . 80 231 118 . Electromagnetic . | . . . . . Impact 86 | . . . . 86 Slashing 3837 | . 171 1220 1935 511 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 312 | . 4 201 60 47 Projectiles . | . . . . . Explosions 14 | . 4 10 . . Melee 298 | . . 191 60 47 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 367 | . 20 10 18 367 Average Temperature 156 | . 15 6 10 203 Received Heat Transfer 897 | . . 102 480 315 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 333 | . . . 222 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 428 | . 150 428 250 267 Initial 98 | . . 58 49 98 Average 149 | . 35 221 115 167 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 67 | 100 100 39 86 55 Level 1 31 | . . 57 13 44 Level 2 1 | . . 3 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . . . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 6 10 32 15 Peak Tracking Total 8 | . 3 3 5 8 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 11 | . 3 2 5 1 Terminals 9 | . 3 1 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 33 | . 6 6 18 3 Successful 17 | . 3 4 10 . Failed 16 | . 3 2 8 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 21 | . 4 3 11 3 Terminals 31 | . 6 5 17 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 7 | . . 2 5 . Prototype ID Bank 2 | . . . 2 . Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 3 2 4 . Terminals 9 | . 3 2 4 . Botnet 7 | . 3 1 3 . Detonate 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 1 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 12 | . . . 12 . Total Damage 130 | . . . 130 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3177 | 74 273 1127 1360 343 Spaces Moved 2386 | 54 229 1085 795 223 Core 13 | 8 . . . 5 Treads 4 | 4 . . . . Legs 423 | . . . 331 92 Wheels 1820 | 42 229 1085 464 . Hover . | . . . . . Flight 126 | . . . . 126 Fastest Speed 26 | 50 80 80 80 26 Average Speed 87 | 97 87 81 99 73 Slowest Speed 400 | 160 100 90 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 49 99 47 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 79 | . 15 38 22 4 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 75 | . 15 38 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3159 | 74 279 1238 1203 365 Wait 397 | 3 20 93 229 52 Move 2382 | 53 228 1084 794 223 Hop . | . . . . . Pick Up 80 | 9 9 6 35 21 Fast Attach . | . . . . . Attach 33 | 6 2 1 16 8 Detach 1 | . . . 1 . Swap 38 | 3 4 5 19 7 Drop 52 | . 4 3 21 24 Fire 26 | . 5 5 8 8 Melee 150 | . 7 41 80 22 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 8) 348 | -10/Materials | Entered Mines 376 | -10/Mines | Discovered new exit (range 13) 427 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 909 | -10/Mines | Learned location of 1 exit from Materials 965 | -10/Mines | Found the Drone Emporium 999 | -10/Mines | Discovered new exit (range 8) 1008 | -10/Mines | Identified exit to Materials 1135 | -10/Mines | Build established: Scavenger-Mutant 1206 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1475 | -10/Mines | Entered Materials 1475 | -9/Materials | Accompanied by 3 allies 1475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1476 | -9/Materials | Identified exit to Materials 1476 | -9/Materials | Discovered new exit (range 15) 1750 | -9/Materials | Lost 3 parts (1p1n1w) 2407 | -9/Materials | Discovered exit to Materials (range 5) 2787 | -9/Materials | Discovered exit to Materials (range 15) 2835 | -9/Materials | Entered another Materials area 2835 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2836 | -8/Materials | Identified exit to Storage 3178 | -8/Materials | Self-destructed Last Messages --------------- 03079_ Dropped Com. Matter Pod. 03087_ Acquired VTOL Module. 03107_ Dropped Med. Storage Unit. 03112_ Acquired VTOL Module. 03117_ Extracted 60 matter. 03118_ Dropped VTOL Module. 03118_ Acquired Minigun. 03121_ Dropped Hvy. Hammer. 03121_ Acquired VTOL Module. 03137_ Dropped Datajack. 03138_ Acquired Hvy. Particle Cannon. 03140_ Dropped Hvy. Laser. 03147_ U-05 Engineer builds a Wall. 03148_ Terminal disabled. 03155_ U-05 Engineer builds a Wall. 03159_ W-25 Informer sends out distress signal. 03160_ VTOL Module destroyed. 03162_ U-05 Engineer builds a Wall. 03169_ W-25 Informer sends out distress signal. 03173_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ???????????????# T *= %######## | | ???????????????# ""*%%+! 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[ | | ????????# """ #????????????????? ? | | ????????# "G" o#????????????????###?# | | ????????# " " ???????????????????? | | ????????# +??????????????????? | | ????????# #??????????????????? | | ????????# ########??????????????????? | | ????????# ??????????????????????????? | | ????????# ??????????????????????????? | | ????????# ??????????????????????????? | | ????????# ??????????????????????????? | | ????????# ????????????????????????????? | | ????????? ????????????????????????????? | | ????????? ????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperShadingDetector Manual? 0 Play Time 00:34:17 Cumulative 8.0 hours Start 2022.04.23 @ 17:07:30 End 2022.04.23 @ 17:39:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 14 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ce2a91e-fa75-4aa8-87db-fc8e1047decf