Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 20:35:41 Player: winnking222 Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (134) 670 Value Destroyed (5096) 5096 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2259) 2259 TOTAL SCORE: 13625 Bonus ------- High Alert Combat Kills 543 Follower Combat Kills 1016 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 299/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Compact Matter Pod (150) Improved Phase Shifter Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Nova Cannon Gauss Rifle Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Cooling System Large Storage Unit Compact Battery Compact Matter Pod Compact Matter Pod Transmission Jammer Reaction Control System Experimental Power Shielding Hardened Medium Armor Plating Layered Medium Armor Plating Reflective Plating Heavy Laser Nova Cannon Flak Gun Proton Missile Launcher Proton Missile Launcher Powered Hammer Blade Saw [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Slots Evolved 12 | . . 2 2 2 . . 2 2 . 2 . . Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 7 | . . . 2 . . . 1 2 . 2 . . Weapon 2 | . . . . 1 . . 1 . . . . . Parts Attached 123 | 6 3 29 28 18 2 7 16 . 7 . 7 . Power 18 | 1 . 4 6 4 . . 2 . 1 . . . Engine 15 | 1 . 4 5 4 . . 1 . . . . . Core 3 | . . . 1 . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 38 | 2 . 15 7 5 1 3 1 . 4 . . . Treads 30 | 2 . 11 7 5 1 3 1 . . . . . Leg 4 | . . 4 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . . . . 4 . . . Utility 25 | 1 3 1 7 2 1 1 7 . 1 . 1 . Device 9 | . . 1 2 . . . 4 . 1 . 1 . Storage 3 | 1 2 . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . Protection 11 | . . . 5 2 1 . 3 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 . 9 8 7 . 3 6 . 1 . 6 . Energy Gun 4 | 1 . 2 1 . . . . . . . . . Energy Cannon 4 | . . . . . . . 1 . . . 3 . Ballistic Gun 24 | 1 . 7 5 5 . 3 3 . . . . . Ballistic Cannon 4 | . . . 2 1 . . 1 . . . . . Launcher 3 | . . . . 1 . . 1 . 1 . . . Special Weapon 2 | . . . . . . . . . . . 2 . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . . . . . . Parts Lost 51 | . . 9 11 7 . 3 16 . 5 . . . Power 8 | . . 3 2 1 . . 2 . . . . . Propulsion 18 | . . 4 5 3 . . 3 . 3 . . . Utility 15 | . . 1 3 2 . 1 7 . 1 . . . Weapon 10 | . . 1 1 1 . 2 4 . 1 . . . Highest Loss Streak 10 | . . 2 3 2 . 2 10 . 5 . . . To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 84 | . 88 95 89 94 99 87 79 . 7 . 3 . Engine 10 | . 14 9 6 11 15 15 10 . . . . . Treads 26 | . 28 35 30 28 29 23 22 . . . . . Leg 1 | . . 6 . . . . . . . . . . Device 5 | . . . 13 7 7 5 6 . . . . . Storage 7 | . 14 11 9 7 7 7 5 . . . . . Processor 1 | . 3 9 . . . . . . . . . . Protection 7 | . . . 10 14 15 12 6 . . . . . Energy Gun 2 | . 14 4 3 . . . . . . . . . Ballistic Gun 13 | . 14 17 11 19 15 12 9 . . . . . Ballistic Cannon 3 | . . . 3 2 7 7 5 . . . . . Peak Build Rating 66 | 6 8 23 36 43 52 53 66 2 24 2 13 2 Average Rating 32 | 4 6 14 30 40 44 50 51 2 5 2 5 2 On Entrance 16 | . 6 8 23 36 43 52 41 2 2 2 2 2 Naked Turns 381 | . . . . . . . 160 29 45 18 93 36 Heaviest Build 120 | 13 48 54 65 80 85 85 120 . 7 . 3 . Greatest Support 114 | 40 40 90 90 87 114 114 94 3 18 3 3 3 Greatest Overweight (x) 2 | . 1 2 1 1 . 1 1 . 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 18 | 7 18 20 20 20 20 20 18 5 5 5 5 5 Most Carried 20 | 8 9 20 20 20 19 20 20 5 5 5 5 4 Average Carried 15 | 4 7 13 17 17 15 18 17 5 4 5 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 19 | 6 8 17 18 15 18 19 5 5 5 5 4 4 Class Distribution -------------------- 48% | Mutant 30% | Scavenger-Tank 13% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Matter Collected 4540 | 263 68 772 1003 1265 176 276 626 . . . 83 8 Remotely . | . . . . . . . . . . . . . Salvage Created 5319 | 76 317 1182 979 1436 . 231 915 . . . 183 . Parts 309 | 2 23 80 49 85 . 9 49 . . . 12 . Haulers Intercepted 6 | . . 2 2 1 . 1 . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Combat Hostiles Destroyed 97 | . 9 19 22 22 . 4 18 . . . 3 . Melee 2 | . . . . . . . . . . . 2 . Guns 70 | . 9 18 16 21 . 1 5 . . . . . Cannons 19 | . . . 6 1 . 3 9 . . . . . AOE 5 | . . 1 . . . . 4 . . . . . Classes Destroyed 15 | 1 3 6 4 1 . . . . . . . . Worker 6 | . . 2 1 2 . . 1 . . . . . Builder 6 | . . 1 1 3 . . 1 . . . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 6 | . . 2 2 1 . 1 . . . . . . Recycler 7 | 1 . 2 1 2 . 1 . . . . . . Operator 4 | . . 2 . 2 . . . . . . . . Watcher 7 | . 2 2 1 2 . . . . . . . . Swarmer 14 | . 3 3 3 2 . 3 . . . . . . Cutter 2 | . . . 2 . . . . . . . . . Grunt 53 | . 6 9 12 15 . 1 10 . . . . . Duelist 3 | . . 1 . 1 . . 1 . . . . . Sentry 14 | . . 6 3 2 . . 3 . . . . . Hunter 5 | . . . 1 . . . 2 . . . 2 . Programmer 5 | . . . . 2 . . 2 . . . 1 . Heavy 1 | . . . 1 . . . . . . . . . Best Kill Streak 8 | 1 3 8 5 7 . 2 5 . . . 2 . Combat Bots Only 6 | . 3 4 4 6 . 2 4 . . . 2 . Max Kills in Single Turn 2 | 1 1 2 2 2 . 1 2 . . . 1 . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 1 | . . 1 . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Hostile Shots Fired 969 | . 51 113 164 157 . 49 229 . 59 . 69 78 Missed 265 | . 20 20 28 50 . 9 47 . 20 . 31 40 Damage Taken 11880 | . 355 1457 2424 1601 . 475 3150 . 1129 . 1049 240 Core 3329 | . 63 255 284 41 . 20 659 . 854 . 913 240 Absorbed by Shields 134 | . . . . . . . . . 47 . 53 34 Core Remaining (%) 55 | 100 74 36 48 . . 91 22 . 14 . . . Volleys Fired 365 | 4 37 86 78 89 . 15 49 . . . 7 . Largest 4 | 2 2 2 2 3 . 3 4 . . . 1 . Hottest 230 | 70 70 79 113 98 . 96 230 . . . 113 . Shots Fired 864 | 8 74 170 152 262 . 39 152 . . . 7 . Gun 711 | 8 74 170 132 238 . 23 66 . . . . . Cannon 140 | . . . 20 24 . 16 76 . . . 4 . Launcher 10 | . . . . . . . 10 . . . . . Special 3 | . . . . . . . . . . . 3 . Kinetic 723 | 4 37 140 138 262 . 39 103 . . . . . Thermal 112 | 4 37 11 14 . . . 39 . . . 7 . Explosive . | . . . . . . . . . . . . . Electromagnetic 29 | . . 19 . . . . 10 . . . . . Robot Hit Streak 20 | 4 6 13 14 20 . 7 9 . . . 13 . Robot Miss Streak 8 | 3 5 4 7 5 . 7 8 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 1 1 1 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . Shots Hit Robots 564 | 5 37 129 121 166 . 20 76 . . . 10 . Core Hits 296 | 2 22 66 79 66 . 7 49 . . . 4 1 Critical Kills 3 | . . . . 1 . . . . . . 2 . Critical Parts Destroyed 3 | . . 1 1 . . . 1 . . . . . Critical Strikes 14 | . 1 2 1 4 . 2 2 . . . 2 . Burn 2 | . 1 1 . . . . . . . . . . Destroy 4 | . . 1 1 1 . . 1 . . . . . Blast 6 | . . . . 3 . 2 1 . . . . . Smash 2 | . . . . . . . . . . . 2 . Melee Attacks 12 | . . . . . . . . . . . 12 . Impact 12 | . . . . . . . . . . . 12 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12003 | 47 392 1799 2199 3047 . 409 3563 . 7 . 531 9 Guns 7587 | 47 392 1655 1845 2645 . 196 807 . . . . . Cannons 2679 | . . . 354 402 . 213 1547 . . . 163 . Explosions 1278 | . . 118 . . . . 1160 . . . . . Melee 355 | . . . . . . . . . . . 355 . Ramming 104 | . . 26 . . . . 49 . 7 . 13 9 Kinetic 8380 | 21 153 1338 2067 3047 . 409 1345 . . . . . Thermal 2409 | 26 239 195 132 . . . 1654 . . . 163 . Explosive . | . . . . . . . . . . . . . Electromagnetic 755 | . . 240 . . . . 515 . . . . . Impact 355 | . . . . . . . . . . . 355 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . 3 2 2 2 3 1 . . . 3 3 Average Corruption 2 | . . 2 2 1 2 2 1 . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 51 | . . 15 4 9 4 17 . . . . 1 1 Message Errors 10 | . . 3 3 . 1 3 . . . . . . Matter Fused 10 | . . 2 1 4 . 3 . . . . . . Heat Flow Errors 6 | . . 2 . . . 3 . . . . 1 . Energy Discharges 7 | . . 1 . 1 1 3 . . . . . 1 Parts Rejected 3 | . . 2 . . . 1 . . . . . . Data Loss (minor) 5 | . . 1 . 1 1 2 . . . . . . Data Loss (major) 4 | . . . . 2 1 1 . . . . . . Misfires 2 | . . 1 . . . 1 . . . . . . Weapon Failures 4 | . . 3 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 163 | . . . . 13 . . 108 . . . 42 . Projectiles 44 | . . . . 13 . . 31 . . . . . Explosions 77 | . . . . . . . 77 . . . . . Melee 42 | . . . . . . . . . . . 42 . Knockbacks 24 | . . 1 9 6 . 1 6 . . . 1 . Impact 3 | . . 1 . . . . 1 . . . 1 . Kinetic 20 | . . . 9 6 . 1 4 . . . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 485 | . . 119 . . . . 199 . 3 . 160 4 Shots 11 | . . 3 . . . . 7 . . . 1 . Rammed 22 | . . 2 . . . . 9 . 4 . 5 2 Targets Rammed 22 | . . 2 . . . . 9 . 4 . 5 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 631 | 60 262 167 173 90 . 240 631 . . . 63 . Average Temperature 96 | 26 68 34 40 21 . 52 221 . . . 27 . Received Heat Transfer 3160 | . 156 510 918 576 . 51 949 . . . . . Effects 26 | . . . . . . . 26 . . . . . Shutdowns 9 | . . . . . . . 9 . . . . . Energy Bleed 4 | . . . . . . . 4 . . . . . Interference 4 | . . . . . . . 4 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . 3 . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . Damage (core) 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 5 | . . 1 . . . . . . . . 4 . Impact Corruptions 3 | . . . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . . . . . Heat Transferred 3079 | 74 777 396 259 . . . 1425 . . . 148 . Parts Sabotaged 1 | . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 3 . . . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Peak Influence 1095 | 5 330 397 497 529 231 1095 882 406 299 154 472 532 Initial 489 | . 3 85 132 163 179 161 489 401 284 154 107 247 Average 373 | . 115 216 333 351 208 575 602 401 277 154 299 335 Maximum Alert Level 3 | . 1 1 2 2 1 3 3 2 1 . 2 2 Low Security (%) 25 | 100 70 47 13 11 43 31 . . . 100 36 . Level 1 37 | . 29 52 55 49 56 1 16 . 100 . 56 69 Level 2 24 | . . . 31 39 . 30 39 100 . . 7 30 Level 3 13 | . . . . . . 35 44 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 2 3 2 9 . 3 7 . 1 . . 3 Investigation 10 | . 1 1 . 3 . . 2 . . . . 3 Extermination 6 | . . . . 2 . 2 2 . . . . . Reinforcement 9 | . 1 2 2 1 . 1 1 . 1 . . . Assault 1 | . . . . . . . 1 . . . . . Garrison 4 | . . . . 3 . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Distress Signals 9 | . 3 5 1 . . . . . . . . . Communications Jammed 16 | . . . 16 . . . . . . . . . Distress Signals 16 | . . . 16 . . . . . . . . . Times Spotted 203 | . 17 39 39 33 . 22 33 . 7 . 9 4 Peak Tracking Total 8 | . 4 5 6 5 . 5 5 . 5 . 8 3 Tactical Retreats 14 | . 2 2 4 1 . . 2 . 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Traps Triggered 23 | . 1 4 2 4 . 3 4 . 1 . 2 2 Indirectly 3 | . . . . . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Machines Disabled 13 | . . . . . . 5 5 . . . 3 . Max in Single Turn 3 | . . . . . . . 3 . . . 2 . Garrison Access 1 | . . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Machines Accessed 26 | . 1 7 4 4 . 1 3 1 . 1 1 3 Terminals 20 | . 1 6 3 3 . 1 1 1 . . 1 3 Fabricators 2 | . . . . 1 . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Total Hacks 52 | . 1 15 8 8 . 2 5 2 . 1 2 8 Successful 23 | . 1 7 5 3 . 1 3 1 . 1 1 . Failed 29 | . . 8 3 5 . 1 2 1 . . 1 8 Catastrophic 8 | . . 2 . 3 . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . . . . 2 . . 1 . . . . 8 Terminals 41 | . 1 14 5 6 . 2 1 2 . . 2 8 Fabricators 3 | . . . . 2 . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access 4 | . . . . . . . 3 . . 1 . . Terminal Hacks 16 | . 1 6 3 2 . 1 1 1 . . 1 . Record 2 | . . . . 2 . . . . . . . . Prototype ID Bank 4 | . . 2 2 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . Emergency Access Points 2 | . . 1 . . . . . . . . 1 . Alert Level 1 | . . 1 . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . . . 1 . . 1 . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 1 6 2 4 . 1 2 . . . 1 3 Full Trace Events 9 | . . 2 . 3 . . 1 . . . . 3 Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 2 . . . 4 . Machine Destruction 6 | . . . . . . . 2 . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Total Allies 23 | . . . . . 20 3 . . . . . . Largest Group 20 | . . . . . 20 20 9 . . . . . Highest-Rated Group 537 | . . . . . 537 537 259 . . . . . Highest-Rated Ally 35 | . . . . . 35 35 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 217 | . . . . . 5 176 36 . . . . . Total Damage 3703 | . . . . . 78 2978 647 . . . . . Kills 35 | . . . . . 1 28 6 . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Turns Passed 7499 | 112 530 1253 1389 1135 260 838 1564 29 84 18 251 36 Spaces Moved 3913 | 63 187 507 587 541 168 515 792 57 100 34 298 64 Core 865 | 15 . . . . . . 300 57 97 34 298 64 Treads 3045 | 48 187 507 587 541 168 515 492 . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . . 3 . . . Fastest Speed 34 | 50 160 152 150 151 150 148 50 50 34 50 50 50 Average Speed 146 | 133 215 176 170 152 150 150 153 50 57 50 50 50 Slowest Speed 320 | 160 240 320 232 237 151 225 230 50 150 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 45 60 61 20 83 19 23 3 82 2 52 6 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 155 | . . 11 . 7 . 5 58 . . . 74 . Melee . | . . . . . . . . . . . . . Projectile 34 | . . . . 7 . 5 22 . . . . . AOE 121 | . . 11 . . . . 36 . . . 74 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Gar Arm Total 4988 | 84 249 700 841 702 175 552 1039 56 122 34 366 68 Wait 367 | . 18 40 105 35 . 10 154 . 1 . 4 . Move 3903 | 62 186 506 586 541 167 514 791 56 99 34 297 64 Hop . | . . . . . . . . . . . . . Pick Up 104 | 12 4 28 30 10 4 5 7 . 2 . 2 . Fast Attach 15 | . . 2 2 1 . . 4 . 6 . . . Attach 67 | 6 2 13 18 8 1 5 7 . 1 . 6 . Detach 4 | . . . 1 . . . . . . . 3 . Swap 41 | . 1 14 8 9 1 2 5 . . . 1 . Drop 51 | . 1 9 13 9 2 1 13 . 2 . 1 . Fire 365 | 4 37 86 78 89 . 15 49 . . . 7 . Melee 12 | . . . . . . . . . . . 12 . Ram 19 | . . . . . . . 8 . 4 . 5 2 Kick . | . . . . . . . . . . . . . Crush 3 | . . 2 . . . . 1 . . . . . Escape Stasis 32 | . . . . . . . . . 7 . 23 2 Rewire 2 | . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . 3 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/DSF -4/Factory -4/Garrison (discovered 2 exits: *Arm x2) -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 4) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Propulsion x2 1270 | -9/Materials | Discovered new exit (range 16) 1413 | -9/Materials | Core integrity fell below 50% 1824 | -9/Materials | Discovered new exit (range 16) 1896 | -9/Materials | Entered another Materials area 1896 | -8/Materials | Evolved 2 slots: Utility x2 2778 | -8/Materials | Lost 3 parts (2n1w) 2802 | -8/Materials | Core integrity fell below 50% 3111 | -8/Materials | Discovered new exit (range 15) 3285 | -8/Materials | Entered Factory 3285 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3354 | -7/Factory | Discovered new exit (range 14) 3586 | -7/Factory | Build established: Tank 3661 | -7/Factory | Discovered new exit (range 9) 3935 | -7/Factory | Garrison activated, responded to threat 4253 | -7/Factory | Discovered new exit (range 16) 4420 | -7/Factory | Sucked down chute 4420 | -7/Factory | Entered Waste 4421 | -7/Waste | Joined by Warlord forces that had cleared the area 4468 | -7/Waste | Build established: Scavenger-Tank 4631 | -7/Waste | Discovered new exit (range 14) 4680 | -7/Waste | Entered Factory 4680 | -7/Factory | Accompanied by 20 allies 5049 | -7/Factory | Allied Derelicts emerged from ambush trap array 5051 | -7/Factory | Lost 10 allies 5325 | -7/Factory | Build established: Scavenger-Mutant 5351 | -7/Factory | Identified exit to Factory 5518 | -7/Factory | Entered another Factory area 5518 | -6/Factory | Accompanied by 9 allies 5518 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5638 | -6/Factory | Build established: Scavenger-Tank 5734 | -6/Factory | Fabricated Nova Cannon (x2) 5817 | -6/Factory | Lost 3 allies 6235 | -6/Factory | Identified exit to Garrison 6240 | -6/Factory | Garrison activated, responded to threat 6286 | -6/Factory | Lost 3 allies 6424 | -6/Factory | Spotted B-75 Beast 6748 | -6/Factory | Lost 4 parts (1p1n2u) 6908 | -6/Factory | Core integrity fell below 50% 6943 | -6/Factory | Lost 10 parts (1p2n4u3w) 7013 | -6/Factory | Identified exit to Lower Caves 7076 | -6/Factory | Discovered new exit (range 6) 7082 | -6/Factory | Entered another Factory area 7082 | -5/Factory | Evolved 2 slots: Utility x2 7110 | -5/Factory | Identified exit to DSF 7111 | -5/Factory | Entered DSF 7140 | -5/DSF | Additional patrols routed to DSF 7169 | -5/DSF | Core integrity fell below 50% 7189 | -5/DSF | Discovered new exit (range 11) 7192 | -5/DSF | Lost 5 parts (3n1u1w) 7193 | -5/DSF | Core integrity fell below 20% 7195 | -5/DSF | Entered Factory 7195 | -4/Factory | Evolved 2 slots: Utility x2 7210 | -4/Factory | Build established: Mutant 7213 | -4/Factory | Identified exit to Garrison 7213 | -4/Factory | Entered Garrison 7231 | -4/Garrison | Garrison Relay disabled 7304 | -4/Garrison | Phase Generator disabled 7356 | -4/Garrison | Discovered new exit (range 14) 7393 | -4/Garrison | Triggered checkpoint 7431 | -4/Garrison | Core integrity fell below 50% 7441 | -4/Garrison | Triggered checkpoint 7462 | -4/Garrison | Discovered new exit (range 3) 7464 | -4/Garrison | Entered Armory 7492 | -4/Armory | Core integrity fell below 20% 7500 | -4/Armory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 07478_ ALERT: Suspicious activity at Terminal A006. Dispatching Investigation squad. 07484_ Connecting with Terminal... 07484_ ALERT: Suspicious activity at Terminal A012. Dispatching Investigation squad. 07491_ E-15 Imp destroyed. 07491_ Knocked back. 07492_ Acquired 8 matter. 07494_ Knocked back. 07496_ Triggered Stasis Trap. 07496_ A bubble of rippling energy engulfs the area. 07496_ Field strength at 94. 07497_ Field strength at 88. 07497_ Knocked back. 07499_ Slammed into O-24 Administrator. 07499_ Triggered Stasis Trap. 07499_ A bubble of rippling energy engulfs the area. 07499_ Field strength at 94. 07500_ Field strength at 88. 07500_ Field strength at 49. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????#""""""""#????? | | ??????????????????????????????? #????? | | ????????????????????????????????? ??????? | | ????????????#############+#########+######??? | | ????????? x ^ #??? | | ????????? x o@ = #??? | | ????????????????#########/#########+#######?? | | ????????????????# # #?? | | ????????????????# # """"" #?? | | ????????????????# # ""T"" #?? | | ????????????????# # #?? | | ????????????????# # """ #?? | | ????????????????# # """ =| ### | | ????????????????# # """ =| ""# | | ????????????????# # || ""# | | ????????????????# # """ T"# | | ????????????????# # """ ""# | | ????????????????# # """ ### | | ????????????????# # #?? | | ?????????????????##############"""T"""#####?? | | ??????????????????????????????#########?????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Streaker Total Silence We Are Legion Challenges ------------ None Game ------ Seed AssaultThermicNullifier Manual? 0 Play Time 01:10:08 Cumulative 42.0 hours Start 2025.04.01 @ 19:26:23 End 2025.04.01 @ 20:35:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f9601b7-0917-4615-8cc2-43eb193ae918