Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 23:04:49 Player: Sixten Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1447) 1447 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5552 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 65/300 Energy 62/100 System Corruption 0% Temperature Cool (46) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (5) ---- Hacking Suite Force Rifle Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Targeting Computer Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Rocket Launcher Long-range Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Carbon-fiber Leg Improved Gravmag System Force Rifle Heavy Assault Rifle Improved Assault Rifle Rocket Launcher [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Slots Evolved 8 | . . . . 4 . . . 4 Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 6 | . . . . 2 . . . 4 Weapon . | . . . . . . . . . Parts Attached 55 | 6 6 1 1 14 3 2 6 16 Power 6 | 1 1 . . 2 . 1 . 1 Engine 3 | 1 1 . . 1 . . . . Core 3 | . . . . 1 . 1 . 1 Reactor . | . . . . . . . . . Propulsion 24 | 2 2 1 . 8 3 . 3 5 Treads 10 | 2 2 1 . 2 . . 3 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 14 | . . . . 6 3 . . 5 Flight . | . . . . . . . . . Utility 13 | 1 1 . 1 3 . 1 1 5 Device 2 | . 1 . . 1 . . . . Storage 2 | 1 . . . 1 . . . . Processor 2 | . . . . . . 1 . 1 Hackware 6 | . . . 1 . . . 1 4 Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 2 . . 1 . . 2 5 Energy Gun . | . . . . . . . . . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 8 | 2 2 . . 1 . . 2 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . . . . Parts Lost 27 | . 1 . . . 7 1 2 16 Power 2 | . . . . . . . . 2 Propulsion 12 | . 1 . . . 4 . 2 5 Utility 6 | . . . . . 1 1 . 4 Weapon 7 | . . . . . 2 . . 5 Highest Loss Streak 7 | . 1 . . . 7 1 1 5 To Critical Strikes 2 | . 1 . . . . . . 1 Average Backups 5 | . 2 5 6 6 9 6 6 6 Power 1 | . 1 1 1 1 2 2 2 . Propulsion 1 | . . 1 2 2 2 . . 1 Utility . | . . 1 1 . 1 . . . Weapon 2 | . 1 2 2 2 4 4 2 3 Tool/Special . | . . . . . . . . . Unused Backups 5 | . . . . 1 . . . 4 Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 Utility 1 | . . . . . . . . 1 Weapon 2 | . . . . . . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 95 100 100 97 83 63 76 79 Engine 6 | . 14 14 14 7 . . . . Core 3 | . . . . 1 9 9 9 4 Treads 17 | . 27 28 28 23 . . 11 4 Hover 6 | . . . . 11 27 20 4 14 Device 4 | . 10 14 2 8 9 7 . . Storage 10 | . 14 14 14 9 9 9 9 5 Processor 4 | . . . . . . 7 9 12 Hackware 13 | . . . 11 9 9 9 17 26 Protection 1 | . . . . 7 6 . . . Ballistic Gun 18 | . 28 28 28 18 13 . 15 7 Peak Build Rating 56 | 6 14 14 14 39 39 25 27 56 Average Rating 22 | 4 11 14 14 25 31 21 21 39 On Entrance 17 | . 6 14 14 14 39 25 18 24 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 28 | 10 15 15 15 28 28 16 22 28 Greatest Support 80 | 40 40 40 40 80 41 33 63 63 Greatest Overweight (x) 7 | 3 . . . 2 1 . 7 6 Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 10 10 10 9 Most Carried 10 | 1 6 6 6 10 10 7 10 10 Average Carried 5 | . 2 5 6 6 9 6 6 6 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 Final Carried 10 | 1 6 6 6 10 7 6 10 4 Class Distribution -------------------- 47% | Mutant 28% | Hacker-Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Matter Collected 1418 | 237 347 46 10 315 . . 368 95 Remotely . | . . . . . . . . . Salvage Created 1901 | . 697 116 . 474 . . 253 361 Parts 110 | . 35 11 . 29 . . 13 22 Haulers Intercepted 5 | . 2 . . 3 . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Combat Hostiles Destroyed 35 | . 11 4 . 4 . . 5 11 Guns 25 | . 11 4 . 4 . . 5 1 AOE 10 | . . . . . . . . 10 Classes Destroyed 12 | . 8 . . 2 . . 1 1 Worker 3 | . 2 . . 1 . . . . Builder 1 | . 1 . . . . . . . Tunneler 1 | . . . . . . . . 1 Hauler 5 | . 2 . . 3 . . . . Recycler 4 | . 3 . . 1 . . . . Operator 3 | . 1 . . . . . . 2 Watcher 1 | . 1 . . . . . . . Swarmer 12 | . 6 2 . . . . . 4 Grunt 13 | . 5 2 . . . . . 6 Sentry 4 | . . . . 2 . . 1 1 Hunter 2 | . . . . 2 . . . . Subdweller 4 | . . . . . . . 4 . Best Kill Streak 9 | . 5 2 . 2 . . 1 9 Combat Bots Only 7 | . 3 2 . 2 . . 1 7 Max Kills in Single Turn 6 | . 2 2 . 1 . . 1 6 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . . . . . . . . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Hostile Shots Fired 499 | . 68 10 . 50 79 30 50 212 Missed 181 | . 22 5 . 13 26 16 15 84 Hits 318 | . 46 5 . 37 53 14 35 128 Projectile 318 | . 46 5 . 37 53 14 35 128 Critical Strikes 13 | . 2 . . 2 1 . 3 5 Damage Taken 4732 | . 515 54 . 559 769 144 682 2009 Core 1415 | . 46 . . 141 161 46 159 862 Absorbed by Shields 17 | . . . . . 17 . . . Core Remaining (%) 62 | 100 . . 81 . . . 7 . Volleys Fired 145 | . 56 6 . 29 . . 29 25 Largest 2 | . 2 2 . 2 . . 2 2 Hottest 180 | . 46 46 . 46 . . 46 180 Shots Fired 278 | . 112 12 . 58 . . 59 37 Gun 267 | . 112 12 . 58 . . 59 26 Cannon 2 | . . . . . . . . 2 Launcher 9 | . . . . . . . . 9 Special . | . . . . . . . . . Kinetic 267 | . 112 12 . 58 . . 59 26 Thermal 2 | . . . . . . . . 2 Explosive 9 | . . . . . . . . 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 30 | . 17 3 . 9 . . 30 7 Robot Miss Streak 4 | . 4 2 . 2 . . 1 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 190 | . 68 7 . 41 . . 50 24 Core Hits 88 | . 32 5 . 16 . . 10 25 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . Critical Strikes 2 | . 1 . . . . . 1 . Destroy 2 | . 1 . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4108 | . 925 110 . 576 . . 749 1748 Guns 2605 | . 925 110 . 576 . . 749 245 Cannons 62 | . . . . . . . . 62 Explosions 1415 | . . . . . . . . 1415 Melee . | . . . . . . . . . Ramming 26 | . . . . . . . . 26 Kinetic 2605 | . 925 110 . 576 . . 749 245 Thermal 665 | . . . . . . . . 665 Explosive 812 | . . . . . . . . 812 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 8 8 8 8 . Average Corruption 7 | . . . . 7 8 8 8 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . . . 5 3 2 36 . Message Errors 15 | . . . . 3 2 . 10 . Matter Fused 9 | . . . . 1 . . 8 . Heat Flow Errors 7 | . . . . . 1 1 5 . Energy Discharges 7 | . . . . 1 . . 6 . Parts Rejected 2 | . . . . . . 1 1 . Data Loss (minor) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . Alerts 2 | . . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 135 | . . . . . . . . 135 Projectiles . | . . . . . . . . . Explosions 135 | . . . . . . . . 135 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 32 | . . . . . . . . 32 Shots 1 | . . . . . . . . 1 Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 233 | . 36 . . 51 214 206 233 46 Average Temperature 76 | . 18 . . 33 131 108 80 7 Received Heat Transfer 1086 | . 183 24 . 108 339 9 78 345 Effects 3 | . . . . . . . 3 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 450 | . . . . . . . . 450 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 93 | 100 100 100 . 100 100 100 100 70 Level 1 6 | . . . . . . . . 30 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 356 | . 101 71 . 81 35 67 25 356 Initial 50 | . . 31 . . 33 22 25 50 Average 43 | . 33 40 . 11 17 27 1 141 Influence Increases 1422 | . 358 90 . 199 45 45 39 646 Destroy 0b10 Robot/C 620 | . 220 80 . 80 . . 20 220 Destroy 0b10 Robot/NC 90 | . 50 . . 25 . . . 15 Destroy Leader 162 | . 56 10 . 46 . . . 50 Successful Hack 21 | . . . . 3 . . 18 . Disable Machine 135 | . 15 . . 15 . . . 105 Destroy Structure 59 | . 2 . . . . . 1 56 Advance Influence 50 | . . . . . . . . 50 Partial Spotted 30 | . . . . 30 . . . . Lose Combat Pursuer 255 | . 15 . . . 45 45 . 150 Influence Decreases 1358 | . 277 130 41 118 91 23 96 582 Entered New Map 165 | . . 50 22 . 48 13 32 . Time Decay 870 | . 267 80 19 118 30 . 64 292 Lost Part 173 | . 10 . . . 13 10 . 140 Purge Threat 150 | . . . . . . . . 150 Squads Dispatched 12 | . 3 . . 1 1 . . 7 Investigation 1 | . . . . 1 . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 8 | . 3 . . . 1 . . 4 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Distress Signals 6 | . 1 . . 1 . . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 19 5 . 4 16 9 6 29 Peak Tracking Total 15 | . 5 3 . 2 15 10 2 7 Tactical Retreats 10 | . 1 . . . 1 1 1 6 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Machines Disabled 9 | . 1 . . 1 . . . 7 Max in Single Turn 6 | . 1 . . 1 . . . 6 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Machines Accessed 19 | . 1 . . 4 3 2 7 2 Terminals 13 | . 1 . . 3 2 2 4 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 55 | . 1 . . 15 5 3 22 9 Successful 33 | . . . . 9 2 1 16 5 Failed 20 | . 1 . . 5 3 2 5 4 Catastrophic 2 | . 1 . . . . . 1 . Database Lockouts 2 | . . . . 1 . . 1 . Manual 21 | . 1 . . 6 3 . 9 2 Terminals 36 | . 1 . . 7 3 3 16 6 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . Scanalyzers 8 | . . . . 8 . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 20 | . . . . 3 1 1 11 4 Record 3 | . . . . . . . 3 . Robot Schematic 1 | . . . . . . . 1 . Open Door 1 | . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 2 | . . . . 1 . . 1 . Emergency Access Points 4 | . . . . 1 . 1 1 1 Alert Level 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . 1 Locate Traps 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 Hauler Manifests 2 | . . . . . . . 1 1 Zone Layout 2 | . . . . . . . 2 . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 5 . Process 1 | . . . . . . . 1 . Report Inventory 3 | . . . . . . . 3 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer 6 | . . . . 6 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 2 | . . . . 2 . . . . Retrieve Study 2 | . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 1 . . 4 2 2 5 2 Full Trace Events 4 | . . . . 2 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Turns Passed 4129 | 88 654 174 688 552 92 61 1050 770 Spaces Moved 3208 | 51 298 96 430 425 187 128 775 818 Core 113 | 27 . . . . 4 . 1 81 Treads 1531 | 24 298 96 430 196 . . 377 110 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1564 | . . . . 229 183 128 397 627 Flight . | . . . . . . . . . Fastest Speed 38 | 50 160 160 160 38 38 42 46 50 Average Speed 110 | 154 160 160 160 94 40 45 122 81 Slowest Speed 400 | 200 160 160 160 170 100 46 400 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 5 47 15 28 30 41 30 87 28 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 65 | . . . . . . . . 65 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 65 | . . . . . . . . 65 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Total 3509 | 57 370 105 431 518 201 129 818 880 Wait 26 | . 3 . . 23 . . . . Move 3200 | 50 297 95 429 424 186 127 774 818 Hop . | . . . . . . . . . Pick Up 26 | 1 5 1 . 9 . . 6 4 Fast Attach 29 | 6 2 . . 8 . . 5 8 Attach 22 | . 1 . 1 5 3 1 3 8 Detach 5 | . 1 . 1 1 . . 1 1 Swap 16 | . 3 1 . 5 . 1 . 6 Drop 25 | . 2 2 . 14 . . . 7 Fire 145 | . 56 6 . 29 . . 29 25 Melee . | . . . . . . . . . Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 12 | . . . . . 12 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison -8/Recycling -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 12) 743 | -10/Materials | Entered Mines 909 | -10/Mines | Discovered new exit (range 4) 917 | -10/Mines | Entered Subcaves 1317 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1567 | -10/Subcaves | Discovered new exit (range 16) 1590 | -10/Subcaves | Learned location of Zion (-7) 1590 | -10/Subcaves | Met a Zionite searching for "candidates" 1605 | -10/Subcaves | Entered Materials 1605 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1877 | -8/Materials | Central database locked down 1905 | -8/Materials | Build established: Scavenger-Mutant 2005 | -8/Materials | Discovered new exit (range 11) 2072 | -8/Materials | Identified exit to Storage 2157 | -8/Materials | Entered Storage 2226 | -8/Storage | Core integrity fell below 50% 2247 | -8/Storage | Identified exit to Garrison 2249 | -8/Storage | Entered Garrison 2265 | -8/Garrison | Lost 7 parts (4n1u2w) 2277 | -8/Garrison | Build established: Mutant 2283 | -8/Garrison | Triggered checkpoint 2302 | -8/Garrison | Discovered new exit (range 13) 2310 | -8/Garrison | Entered Recycling 2311 | -8/Recycling | Met a Zionite searching for Scraptown 2434 | -8/Recycling | Identified exit to Factory 2531 | -8/Recycling | Core integrity fell below 20% 2632 | -8/Recycling | Build established: Hacker-Mutant 3032 | -8/Recycling | Build established: Scavenger-Mutant 3360 | -8/Recycling | Entered Factory 3360 | -6/Factory | Evolved 4 slots: Utility x4 3669 | -6/Factory | Build established: Hacker-Mutant 3690 | -6/Factory | Garrison activated, responded to threat 3714 | -6/Factory | Destroyed 7 combat bots 3746 | -6/Factory | Lost 4 parts (1p1u2w) 3976 | -6/Factory | Core integrity fell below 50% 4011 | -6/Factory | Lost 5 parts (1p2n1u1w) 4049 | -6/Factory | Core integrity fell below 20% 4087 | -6/Factory | Lost 4 parts (2n2u) 4130 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04043_ Slug penetrates Wall. 04044_ Cmb. Airjet destroyed. 04046_ Penetrated by Slug. 04055_ Imp. Gravmag System destroyed. 04056_ Med. Storage Unit destroyed. 04069_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2J. 04069_ U-05 Engineer lays Concrete. 04069_ Acquired 19 matter. 04069_ Acquired 29 matter. 04070_ U-05 Engineer lays Concrete. 04072_ U-05 Engineer builds a Wall. 04072_ U-05 Engineer lays Concrete. 04074_ U-05 Engineer builds a Wall. 04074_ U-05 Engineer lays Concrete. 04078_ U-05 Engineer builds a Wall. 04078_ U-05 Engineer lays Concrete. 04092_ Acquired Hvy. Plasma Cannon. 04126_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# """" # | | ?????????????????????????????????????? """" # | | ???????????????????????????????????????"""" # | | ???????????????????????????????????????"""" # | | ??????????????????????????????????????? # | | ?????????????????????????????????????? ] # | | ?????????????????????????????????????? ! # | | ?????????????????????????????????????########## | | ??????????????????????????????????????????????# | | ???????????????????##########?????????????????# | | ???????????????????# #?????????????????# | | ???????????????????# #?????????????????# | | ???????????????????# [#?????????????######/# | | ???????????????????# #?????????????# | | ???????????????????# #?????????????# | | ???????????????????# ] #?????????????#!! | | ???????????????????# ] #?????????????#!! | | ???????????????????# ]] #?????????????#! | | ???????????????????# #?????????????# [ | | ???????????????????######;###?????????????# | | ????????????????????????# #???????????????####/### | | ????????????????????????# #?????????????????# | | ????????????????????????# #?????????????????#" [ | | ????????????????????????# #?????????????????#"Y | | ????????????????????????# #?????????????????#"" | | ????????????????????????#@#?????????????????# | | ????????????????????????# #?????????????????# | | ????????????????????????# #?????????????????# | | ????????????????????????#h#########+######### | | ????????????????????????# # """ | | ????????????????????????# # """ | | ????????????????????????# """"" # """ | | ????????????????????????# """ "" # "" | | ????????????????????????# """ # "" | | ????????????????????????# """ # * | | ????????????????????????# ###+## | | ??????????????????? """ | | ?????????????????? """ | | ?????????????????+ """ | | ?????????????????? | | ??????????????????? % | | ????????????????????##+#####+### # #### | | ?????????????????????????????? #= # ?? | | ????????????????????????????? # # ? | | ????????????????????????????? " %# """" | | ???????????????????????????? " # """ | | ???????????????????????????? " + ""? | | ????????????????????????????? # # "?? | | ???????????????????????????????# % # ?? | | ???????????????????????????????? %# ""?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Challenges ------------ None Game ------ Seed CarbideFortressCleaver Manual? 0 Play Time 00:35:28 Cumulative 26.4 hours Start 2026.10.21 @ 22:33:50 End 2026.10.21 @ 23:04:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1f19d3a-5954-43a2-b497-7e9f05d1e3ef